What are the rules/scoring stuff for football?
830222
Objective: American football is played by two teams who will have eleven players on the field at any one time. The object of the game is to get the ball to the opponents end of the field, and score more points than the opposing team.\n\nTo start a game, the referee will toss a coin. The visiting captain calls. The winner of the toss can decide whether to start in offense (receive the kick) or defense (deliver the kick). When play restarts in the second half, the captain who lost the toss at the beginning of the game chooses.\n\nIf a game goes into overtime, the first team to score wins, so the captain will almost always choose to go on the offense. Teams change ends at the start of the quarter.\n\nPlaying time lasts for one hour, divided into four fifteen minute quarters. There is a fifteen minute break between the second and third quarters (each half of the game).\n\nThe clock is stopped when the ball is not in play, when a foul has been committed, or when a fair catch has been caught. The clock is also stopped for time outs. Both teams are allowed three time outs, lasting a maximum of two minutes each, in each half.\n\nBoth the clock and the game itself are stopped two minutes from the end of each half by the referee to allow the teams to plan their strategies.\n\nIf the scores are level at the end of the fourth quarter, overtime will be played. In NFL games, only one period of overtime is played, and if the scores are still level, the game is declared a draw. For championship and playoff games, periods are played until a winner is decided (the first team to score).\n\n\n\n\nMORE COMPLEX RULES\n\n\n\nKick off \nTop of page\n\nPlay starts with a kick off at the start of the second half, but when the teams turn around and change ends at the start of the first and third quarters, play is started from the same position on the field as where it finished, but in the opposite half of the field. The same team will keep possession.\n\nThe kick-off is used to restart play after all point-afters and field goals. The kick-offs are always taken from the 35-yard line, unless a penalty has been given. The team making the point after always restarts the game with a kick-off. If the kick is unsuccessful, the defense starts play from their own 25-yard line and so they become the offense.\n\n\n\nScoring \nTop of page\n\nAs with many sports, the object is to score more points than the opponents. There are several different ways of scoring in American football.\n\nThe largest single score comes from a touchdown. This is worth six points. It is scored when an offensive player runs into the opposing end zone while in possession of the ball. A receiver can also make a catch delivered into the same area. The ball does not have to be actually 'touched down' on the ground for the points to be scored.\n\nA successful touchdown is followed by a kick through the goalposts, known as the conversion, or 'point-after'. This is worth one point. For this, the ball is placed on the 2-yard line and snapped (passed backwards through the legs) to the kicker, who tries to kick it over the crossbar and between the upright posts.\n\nA player can touch the ball onto the ground in the end zone without their whole body being in the end zone, and the touchdown still counts. However, the scoring player must not be pushed or helped in any way by other players.\n\nThe next type of scoring is called the field goal. A field goal counts as three points. It is taken from 10 yards behind the line of scrimmage (the line where the last play ended, so the next play is made from there), to give the kicker more time, and some protection from the defense. Again, the ball must be kicked through the posts. The kicker is credited for the kick from whatever distance it was taken from.\n\nThe fourth and final way of scoring is called the safety. Two points are awarded to the offensive team when the defensive team are caught in possession of the ball in their own end zone.\n
20382
There are a lot, and college and pro are different. I guess to start assume the offense is on the 20 yard line. They have 4 tries to go 10 yards. They move closer each time they run or throw the ball, or they might get it on the first try. If they get the 10 yards it is called a first down. After getting a first down they get 4 more tries, or a new set of downs. Normally teams don't go for it on 4th down, unless they MUST win the game or they only have a yard or 2 to get the first down. If you go for it on 4th and don't get the first down, then you have to turn the ball over to the other team right there and this usually gives the other team excellent field position. On the 4th down teams usually punt, or if they are on the other teams' 30 or 40 yard line they may try a field goal. That's basically how the offense moves, there are so many variables.. Penalties, sacks, interceptions,etc...You could fill a book about the rules of football. My advice to you is sit down and watch a few games by yourself. It's not difficult, you'll start to figure it out. Also, there are a ton of books that can help with basic understanding. Good luck.
561432
Gatorball brings together 3 sports...Amercian football,basketball and soccer.  By uesing an endzone and throwing it to a teammate, your team gets one point.  Using soccer rules by kicking it throw the goal line your team earns one point.  This game also reminds me of Galic/football..Played in Irland.
881514
Passing Yards (20 yards per point)\nPassing Touchdowns (6)\nInterceptions (-3)\nSacks (-1)\n\nRushing Yards (10 yards per point)\nRushing Touchdowns (6)\n\nReceptions (1)\nReception Yards (10 yards per point)\nReception Touchdowns (6)\n\nReturn Touchdowns (12)\n2-Point Conversions (2)\nFumbles Lost (-3)\n\nField Goals 0-19 Yards (1)\nField Goals 20-29 Yards (2)\nField Goals 30-39 Yards (3)\nField Goals 40-49 Yards (4)\nField Goals 50+ Yards (5)\nField Goals Missed 0-19 Yards (-0)\nField Goals Missed 20-29 Yards (-0)\nField Goals Missed 30-39 Yards (-0)\nField Goals Missed 40-49 Yards (-0)\nField Goals Missed 50+ Yards (0)\nPoint After Attempt Made (1)\nPoint After Attempt Missed (-1)\n\nDefense:\nSack (1)\nInterception (3)\nFumble Recovery (3)\nTouchdown (6)\nSafety (2)\nBlock Kick (3)\nReturn Yards (5 yards per point)\nKickoff and Punt Return Touchdowns (12)\n0 points (20)\n1-6 points (20)\n7-13 points (18)\n14-20 points (15)\n21-27 points (10)\n28-34 points (5)\n35+ points (0)
584176
It will also depend upon your league-I just reviewed some of the rules on website below, but generally speaking these are them...have fun. \n\nblessings
752186
Blocked punts do count.  But in order to get the points, they must remain behind the line of scrimmage.  Here's the rule:\n\n"Blocked kicks are counted only in instances where a kick (FG, PAT, or punt) is touched by the defense and remains behind the original line of scrimmage."\n\nI believe the punt you are talking about went beyond the line of scrimmage, so unfortunately, you won't get any points for that.
816812
6 points for a touchdown (goal - getting the ball in the endzone). Another point for a successful point-after-touchdown (PAT - very short field goal try) 7 points total usually per touchdown. \n3 points for a field goal. If a team is stopped short of the goal line, but within kicking range, then they can kick a field goal through the uprights. \nThose are the two main ways to score.\n\n5,6,7 touchdowns aren't unheard of.
62288
You like this one Football 101 - http://www.playfootball.com/footballfacts/basics.html\n\nHere's more info then 101 thats for people who don't know a thing, this one's pretty good to - http://www.infoplease.com/ipsa/A0109430.html\n\n*Good Luck* These should help
28747
Okay, I asked what you specifically wanted to know about in Rugby, and you mentioned scrums and scoring points.\n\nScrums are used to restart play after the ball is not in play but is not because a penalty, out-of-bounds, or score. This is for accidental things such as a knock-on or forward pass. A scrum can be chosen on more serious infractions if it helps the team.\nThe other team gets to put the ball into the scrum on a re-do if the original scrum is turned 90 degrees.\nPoints can be scored in multiple ways:\n* Penalty kick - when a penalty is awarded a team, the kicker has the option of "kicking for goal". This is worth 3 points\n* A drop goal - when you kick the ball through the goal posts while the ball is in play. Worth 3 points\n* A try - when you touch the ball down to the ground in the goal area - worth 5 points\n* A conversion - you get one chance to kick the ball through the goal posts after a try, and a successful attempt brings you 2 points
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match scores:\n\n2 pts takedown\n2 pts reverse\n1 pt escape\n1-3 pts for near fall\n1pt if enough penaltys\n\nTeam scores:\nwin by pinfall 6 pts\nwin by forfeit 6 pts\ntech fall 5 pts \nwin I think goes to 3 and 4 pts depending \non how many pts ahead.
569967
Throw, kick, and run with a football to gain points. At the end of the game the team with the most points wins. Watch the movie Jerry Maguire for other info and important touchdown dance moves.
955332
it is a online game in which you are placed in a leauge where you are bacically the "owner" of a team of players that you draft. what your players do in real life affects your score. each player gets "fantasy points" for certain things like touchdowns, field goals, rush yards, etc.\n\nthe complete list of scoring for Yahoo leagues:\n\nPassing Yards (50 yards per point)\nPassing Touchdowns (6)\nInterceptions (-2)\nRushing Yards (20 yards per point)\nRushing Touchdowns (6)\nReception Yards (20 yards per point)\nReception Touchdowns (6)\nReturn Touchdowns (6)\n2-Point Conversions (2)\nFumbles Lost (-2)\nOffensive Fumble Return TD (6)\nField Goals 0-19 Yards (3)\nField Goals 20-29 Yards (3)\nField Goals 30-39 Yards (3)\nField Goals 40-49 Yards (4)\nField Goals 50+ Yards (5)\nPoint After Attempt Made (1)\nSack (1)\nInterception (2)\nFumble Recovery (2)\nTouchdown (6)\nSafety (2)\nBlock Kick (2)\nPoints Allowed 0 points (10)\nPoints Allowed 1-6 points (7)\nPoints Allowed 7-13 points (4)\nPoints Allowed 14-20 points (1)\nPoints Allowed 21-27 points (0)\nPoints Allowed 28-34 points (-1)\nPoints Allowed 35+ points (-4) \n\nyou start one QB, two RBs, three WRs, one TE, one Kicker and one Defence
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It all depends on the league settings. In figuring out your particular league the relevant settings are scoring type, categories, roster changes, positions/bench spots/Max Games.\n\nThe biggest difference, in my opinion, between leagues is usually expressed in the scoring type. The two main scoring systems you'll see in FNBA are Rotisserie and Head 2 Head (some other FNBA formats will use "Point" scoring, but I don't believe this is offered by Yahoo! - please correct me if I am wrong). \n\nROTISSERIE Scoring: your team score is comprised of the sum of your rankings relative to the rest of the league across each individual category. The typical league will count 9 categories: FG% FT% 3PTM PTS REB AST ST BLK TO, some leagues choose not to count turnovers as often the most productive fantasy players are primary ball handlers and naturally get more turnovers. Let's make it easy and say you have a 10 team league with 9 categories. For each category, let's say PTS, all the teams in the league are ranked and given a score. So the team that has scored the most points across all of its active positions to that point in the season will get a 10, the next highest a 9, and so on. In a rotisserie league your score is cumulative throughout the season so really the only day that matters is the last day. Also point totals fluctuate a lot at the beginning of the season while teams separate themselves. \n\nIn a 10 team/9 category league, the most possible points a team could have would be 90. This would mean that they have the highest rankings in every statistical category (very unlikely). I am in two 10-team rotisserie leagues this season, and at this early point in the scores in both leagues range from the mid-20s to high 60s with the majority of the players around the 50s.\n\nSo, in essence, a rotisserie league has each team simulatenously competing against all the other teams in every individual category throughout the entire season. However if you were in first place through the entire season but somehow you fall into second on the last day, you still finish in second.\n\nHEAD TO HEAD: H2H teams will be more familiar to Fantasy Footballers. In this format your team is pitted against one opponent's team for an entire week. Your team's total contributions in each category are compared and you receive one point for each category you win. The categories won to categories lost ratio essentially becomes your team record for the season. Each week you go 9-0 (outperform your opponent in every category) or 0-9 (the opposite) or anywhere in between. At the end of the season the team with the most wins is the victor.\n\nEither Rotisserie or Head to Head formats can be played with a "playoff" structure in the final weeks of the season where the top teams compete for victory. Personally I've never done playoffs with Rotisserie, although I believe it is possible (please correct me if I am mistaken) however I've found it to be a fun twist at the end of a H2H season.\n\nCATEGORIES: It is important to know what categories your league is counting and try to pick up players who will contribute across multiple categories without seriously depriving you in any 1 category. You may find a player who gets 12 rebounds a game but scores 2 points and shoots a terrible FT%, this would not be as attractive a player as one who has a more even line (again, just my opinion). \n\nROSTER CHANGES: Leagues have either daily or weekly roster changes, with head to head leagues usually being weekly and rotisserie going either way. This is largely a matter of preference for the league. \n\nWeekly means is that your lineup will only be altered one day a week, typically Monday or Sunday. So what ever players you have starting on Monday will be your starters until at least the next monday. This more closely simulates a real team in that you won't get production every day since most teams have only 3 or 4 games a week. The disa
578575
I've included an extract from Law 16 of the Football Association Rules of the Game below.\n\nIndeed you can score directly from a Goal Kick but you cannot score an own goal by the looks of it!\n\nHere is the rule:\n\n\nLaw 16 - The Goal Kick\n\nA goal kick is a method of restarting play. \n\nA goal may be scored directly from a goal kick, but only against the opposing team.
1145407
There are 2 links with the rules!! it will help ya understand\n\n\n\nhttp://www.soccerhelp.com/Soccer_Rules_Rules_Of_Soccer.shtml\n\n\n\nhttp://www.fifa.com/en/media/index/0,1369,105502,00.html
1042333
http://www.playfootball.com/footballfacts/lesson1.html\nThis is for kids but its a good place to start.
1015344
Go to http://answers.yahoo.com/info/scoring_system.php \n\nIt will explain the point system.