What is timed out in Cricket?
478802
When a wicket falls, the next batter must be at the crease to face the next ball within three minutes of the wicket falling. Outside of this is a time-out. Hence why the next batter or two is always dressed up ready to go.
1096403
Few Historical Facts;\n1. Earlier Cricket test match used to be played for indefinite time unless a result would come out instead of Five days.\n2. On the early stage,there was under arm bowling instead of over arm bowling.There was story of introduction of over arm bowling.Once a lady was playing cricket with few Gentlemen.She was supposed to bowl.But she wore a wide-spread long skirt and could not deliver under arm bowling.She bowled over arm and gave trouble to opponets.After this incident,over arm bowling was introduced and it became popular.\n3.On the early stage there was no restriction on using specified bat.A man,in a match,used a door to save his wicket and made the opponent very frustrated.After this incident,rules were made on the measurement and size of a bat.
553884
are you an insomniac?why would you want to listen to 5 days solid of cricket? its hard enough explaining the rules to americans , where you can play for 5 days and it still be a draw, and that lunch and tea are an integral part of the game !!!
938536
A Powerplay is a new rule concerning fielding restrictions in one-day international (ODI) cricket. In the past, there was a 15-over period at the start of an innings when only two fielders were allowed outside the 30-yard circle. This meant that attacking batsman were likely to score runs quickly in the first 15 overs, but would become more watchful at the end of the spell.\n\nIn an effort to keep the game more exciting during the middle overs, this rule was amended to apply only to the first 10 overs of every innings, but also in two blocks of five overs, Powerplays, which will be used at the discretion of the fielding captain.\n\nThe first block of 10 overs in an innings, where the fielding restrictions are exactly the same as per the old ODI rules, is known as Powerplay 1. That is only two fielders are allowed outside the 30-yard circle and two fielders have to be in close catching position. \nThe first block of five overs chosen at the fielding captain's discretion is known as Powerplay 2. The fielding captain has to decide at which point he wishes to implement this rule. He can implement it at any stage in the match, even midway through an over, provided he informs the umpire. Only two fielders are allowed outside the 30-yard circle and the two close catchers are not mandatory in this case. \nThe second block of five overs, identical to Powerplay 2 is known as Powerplay 3. \nThe umpire will signal Powerplay by moving his arm in a circular motion. \nShould the fielding captain choose not to exercise his discretion, the remaining powerplays will automatically commence at the latest available point in the innings (i.e. at the start of the 41st and the 46th overs in an uninterrupted innings). \nThe Powerplay was intended to add to the excitement in ODI cricket. If the batting team has got off to a very quick start, the fielding captain choose to delay Powerplay 2 and 3, and instead spread out the field to stem the flow of runs. Powerplays may then be taken when an attacking batsman is out, or when the run rate has been reduced. Otherwise, all 20 Powerplay overs are likely to be taken at the start of the batting team's innings.\n\nThe rule was first encountered in the One-day International between England and Australia on 7 July 2005. It is possible that the innovation will be a part of the playing conditions for the 2007 Cricket World Cup.
982538
In a vague sense. \n\nIn its simplest form: \n\nThere are two teams. One team field two batsmen at one time, while to opposite team field and one member bowls. If the batsman hits the ball then both batsmen run from one end to the other. \n\nIf the bowler gets out on of the batsmen then he is replaced by another member of the batting team until all members of the batting team are out. \n\nThen the team who were bowling take their turn at batting.\n\nThere are loads of additional rules, but thats a summary of the basics.\n\nBig rules can be found here --> http://www.therulesofcricket.co.uk/
587452
http://www.cricketam.net/forums/\nhttp://ufolep62tt.net/ping/arcade.php?cid=6\nhttp://www.offculture.pl/cricket/icc-cricket-adv.htm
932762
Here's a pretty simple explanation for you.\n\nPowerplay is a revised ruling on the fielding restrictions that apply to all one day international matches. Prior to the introduction of powerplays, only two players were allowed outside the fielding circle for first 15 overs. \n\nThis is what the new ruling is:\n\nIn a 50 overs game, the Fielding Restriction Overs shall apply for 20 overs per innings, to be taken as follows:\n\n1. Ten of the Fielding Restriction Overs shall be the first 10 overs of the innings. \n\n2. The remaining 10 overs shall be taken at the discretion of the fielding captain in 2 blocks of 5 at any time in the innings thereafter and shall be known as powerplays. The fielding captain shall advise the on-field umpires accordingly.\n\nShould the fielding captain choose not to exercise his discretion, the remaining blocks of fielding restriction overs will automatically commence at the latest available point in the innings (i.e. in an uninterrupted innings, at the start of the 41st and the 46th overs).\n\nThe fielding team chooses.
638612
look at www.icc-cricket.com
1162307
Twenty20 cricket was introduced by the England and Wales Cricket Board in 2003. It is a form of one-day cricket in which each team bats for a maximum of only 20 overs, contrasting with 50 overs for a standard one-day match.\n\nMajor changes from the laws of cricket include:\nShould a bowler deliver a no ball by overstepping the popping crease, his next delivery is designated a free-hit, from which the batsman can only be dismissed through a run out, as is the case for the original "no ball". \nBowlers may bowl a maximum of only 4 overs per innings, as is standard for 20-over cricket. \nUmpires may award 5-run penalty runs at their discretion if they believe either team is wasting time. \nIf the fielding team do not complete bowling their 20 overs within 75 minutes, the batting side is credited an extra 6 runs for every whole over bowled after the 75 minute mark. \nThe following fielding restrictions apply: \nNo more than 5 fielders can be on the leg side at any time. \nDuring the first 6 overs, a maximum of 2 fielders can be outside the fielding circle. \nAfter the first 6 overs, a maximum of 5 fielders can be outside the fielding circle. \nIf the match ends with the scores tied, the tie is broken with a bowl-out (similar to a penalty shootout in football), with 5 bowlers from each side delivering 2 balls each at an unguarded wicket. If the number of wickets is equal after the first 10 balls per side, the bowling continues and is decided by sudden death.
334743
Easy....the batsman 1 hits the first of the 2 balls and runs a single......the throw to run out at the keepers end misses the stump and hits the cap/helmet ( not worn) of one of the fielders/wicketkeeper. thats 5 runs so total scored on the ball is 6(1+5) and the strike changed as they took a single. \nthe last ball is hit for a six when 1 run was needed.\n\nboth scored centuries.and i get 10 points
135760
It's a new rule that hopes to make the game more exciting (at least thoretically!) especially during the middle (15 to 40) overs when the batting team just knocks around singles instead of going for their shots. \n\nThe earlier fielding restrictions used to to be in place for the first 15 overs (corresponding reductions in rain/bad light delayed matches). The new rules stipulate that the power plays (new name for the restrictions) are broken up into three blocks of 10 over and 5 and 5 overs. A fielding captain has to have the first 10 overs that his side bowls as a powerplay and can then subsequently choose two blocks of 5 overs for enforcing the powerplay. The restrictions are the same (no more than two fielders outside the 30 yard circle). \n\nThe aim is to encourage the batting side to go for their hits and also give the fielding side the flexibility to remove the restrictions after the first 10 overs if the batting side gets off to a flyer. The umpire signals the powerplay by drawing a circle in front of him with his arms.
707904
why is there a cricket2007
387329
If a ball crosses the boundary directly, '6' Runs; if a ball crosses after dropping, '4' Runs. No matter how many Runs the batsmen run. Even if they ran 5, they would be given a boundary of '4' Runs if the ball crossed with a drop/drops. \n\nThere is one thing that can be different. If batsmen run some Runs, then there is an overthrow and the ball reaches the boundary, this boundary would be an additional award. Like if batsmen ran 3 runs, then overthrowed and given '4' runs boundary, they would be awarded 7 runs.
739801
There may be some sound technical reason for not playing cricket in the covered ground.  Otherwise administrators of the game would have thought about it long back and saved lot of money being lost due to rain etc.
163189
Cricket is a team sport played between two teams of eleven players each. It is a bat-and-ball game played on a roughly elliptical grass field, in the centre of which is a hard, flat strip of ground 22 yards (20.12 m) long, called the pitch.\n\nAt each end of the pitch stand a set of wooden poles called wickets (traditionally made from the wood of the ash tree). A player from one team (the bowler) propels a hard, fist-sized ball from one wicket towards the other. A player from the opposing team (the batsman) attempts to defend the wicket from the ball with a wooden cricket bat, traditionally made of willow. Another batsman (the non-striker) stands in an inactive role near the bowler's wicket.\n\nIf the batsman hits the ball with his bat, he may run to the other wicket, exchanging places with the non-striker. This scores a run. The batting team attempts to score as many runs as it can, while members of the bowling team gather the ball and return it to either wicket. If the ball strikes a wicket while the nearest batsman is still running, the batsman is out. Batsmen can also be out by other means, such as failing to defend the bowled ball from hitting the wicket, or hitting a catch to a fielder.\n\nOnce out, a batsman is replaced by the next batsman in the team. As there must always be two batsmen on the field, if and when the tenth batsman is out, the team's turn to bat or innings (always with a terminal "s" in cricket usage) is over, and the other team may bat while the first team takes the field. Depending on the specific rules of the match, one or two innings may be played, possibly with a fixed number of legally-bowled balls defining the end of an innings rather than ten batsmen having been dismissed. At the end of the match, the winner is the team that has scored the most runs. However, the game may run out of time before it is finished, in which case it is a draw, even if one team is overwhelmingly winning at that point. This is sometimes surprising to those not familiar with the game, but it does add interest to one-sided games by giving the inferior team the incentive to try and achieve a draw even if they cannot win.\n\n\nPlaying Nations:\nEngland\nIndia\nPakistan\nBangladesh\nSri Lanka\nAustralia\nNew Zealand\nSouth Africa\nZimbabwe \nWest Indies
188381
Same reason Flintoff or Pietersen can't open an innings.  There has always been a case for someone to open up a lead and then the big hitters come in to push the score up.  Especially when the ball is new and it can swing, bounce extra which is more of a liability to these type of players.
1014847
http://www.icc-cricket.com/icc/events/intercontinental/playing_conditions.pdf