What is the best way to create a made up language? how many of you have made one?
473365
Artificial languages (eg. Esperanto) are an entirely different matter than natural languages (eg. English).  As someone who has tried and failed to create some, I know.  (And my college education includes computer science and linguistics!)\n\nEnglish, for example, is a horrible example.  It is one of the worst languages in the world because of its idiocyncracies and inconsistencies; English is the strongest in terms of what can be said, but as a language to be learned, it is abominable.  \n\nOne could articulate in a capricious and vicarious manner so as to eschew lucidity in the pursuit of being an interlocutor of interminably obfuscated oratory.  (Or, I could be silly and try to speak so you couldn't understand me.  That's what that previous sentence means.)  As an English speaker, you will be crippled by the way you were taught to speak and think.\n\nThe two best pieces of advice I can give are these:\n\n1. Read about language morphology.  English is subject/verb/object (SVO) while many others have SOV (Chinese, Japanese, Turkish) and less than 1% of languages are OSV or OVS.  Why?  Read about the history and origins of language.  \nAnother good place to study spoken language is to study _computer programming_ languages.  Just because BASIC or C uses English words does not make it an English sub-language.  But the big reason to study computer language creation is *redundancy*: a computer language MUST have only one way to say something, and something said MUST have only one meaning; you or I can understand double entendre, but a computer cannot (eg. "Time flies like an arrow, but fruit flies like a banana"; one is a verb, the other is a noun).  Do you want to prevent this in your language?\n\n2. DON'T base your language on English; chances are, all you will end up with is a cypher of English like the cryptograms in the newspaper.  Read and study the grammars of other languages: \n\n- English uses different spellings for number, tense, mood and participle; Altaic languages (Chinese/Japanese/Korean) add suffixes to the same root verb; you learn one conjugation, you know them all.  \n- English puts the adjective before the noun, French after.  English has one gender for objects; French has 2 (le/la), German has 3, and some African languages as many as 8.  \n- English has one word for groups, "they"; French uses "they (male)" for male and mixed groups, "they (female)" for females only.  Tagalog (the Philippines) has a unique combinatory pronoun for each mixed group: I+you, I+he, you+she, etc. but not for gender.  Why?\n- Some languages agglutinate: in Finnish, you can replace an entire English sentence with one word by adding the right prefixes and suffixes.  \n- Or the number of parts of speech: a thousand years ago, English had but two, nouns and verbs, and was an agglutinating language; it was the Norse invasions that added adj/adv/prep to this language.  Try reading Chaucer in his original text and "old English" from 1000 CE to see what I mean.\n\nOnce you understand *why* these things are done and what benefits and problems they add to language, you can begin to create your own.  One of the most creative ideas I have read for an artificial language is called "Romanova", a mixing of the various Romance languages (French, Spanish, Portuguese, Italian, and Romanian) with simplified spellings and standardized parts of speech (all nouns end in the same letter, for example).  Its inventor intended it as a hybrid to permit learning one language to communicate effectively in all the countries mentioned.\n\nHere are a few links to get started:\nhttp://www.google.com/search?hl=en&q=%2Bartificial+%2Blanguages&btnG=Google+Search\nhttp://www.uib.no/People/hnohf/artlang.htm\nhttp://en.wikipedia.org/wiki/Artificial_language\nhttp://www.sys.uea.ac.uk/~jrk/conlang.html\nhttp://www.langmaker.com/\nhttp://www.cix.co.uk/~morven/lang/index.html\nhttp://www.faqs.org/faqs/la
373444
You can found assembly language wherever you want to.  Simply write a language and publicly announce it as your own with the moniker "assembly" - but don't be surprised if the real creator of the language comes after you for it.
1131111
Are you including computer programming languages?  (Geek alert)
517403
You start out by making a word going down like this:\n\nH\nE\nL\nL\n\nYou then find words or phrases starting with each letter describing that word:\n\nHot\nEvery new member must follow orders OR ELSE\nLeader is pure EVIL\nLarger than you think\n\nThat was the acrostic poem I made up in less than a minute.
456220
idk, but i know people who can speak 9 or 10 languages. If you really like language, then don't stick to a number, just do as many as you want.
252135
Might try to gleen some from some of these tutorials.\n\nhttp://www.webdevelopersjournal.com/JavaScriptWeenie.html
3810
I'd say you ought to start by defining a grammar for your language. I know that was where we started in my Master's level compiler class. You might also try publishing some info about your ideas on a website (Geocities would provide free hosting) and try to solicit comments. Posting the URL on forums (like this one) might attract some feedback. I've never done something like that before, but I think that's what I'd try.
210765
First, to create a game, you need to learn something about programming...\n A game is a computer program, so to create a game, you need to program it, or something like this... There are lots of programming languages like: Pascal, Java, C+, C++, Visual Basic, Python etc. With all theese fascinating programming languages you can create lots of cool games... Most games are written in Java. So Java, is a good start...There are also programs which let you create a game without any programming, such as: Game Maker. You can make lots of different kinds of games with it. But theese games are simple. You can't make cool staff with them... This could be a solution if you don't want to learn a programming language. Of course, a real programming language will offer you much more possibilities. The language that is probably used most for games is C and C++. Dev-C++ is a very good (and free) environment to write C/C++ programs in. There are several game libraries you can use with Dev-C++.Another complete system for writing games (for Windows) is the Clean Game Library. It's really cool... Trust me... This is a real programming language, so you will need to write a code. The number of lines you have to write is smaller for example about 3,000 for a game like SAINT NICOLAAS, but the language is very hard to learn. I don't know very much about programming, but if you want to be a good progammer and create lots of games, you need to start by programming, not by simple games creators, or something like this... They're usefull just for begginers... I hope this helped you, a bit...
17825
Here are some of the best on the 'net, I use them often:\n\nhttp://www.rikai.com/perl/Home.pl\nhttp://tinyurl.com/6fxqe\nhttp://babelfish.altavista.com/\nhttp://www.njstar.com/
30395
To set up a project come up with a catch spanish phrase that every one knows. i am not exactly sure what your project is about but you could maybe have like a big poster with your main ideas on the top with a catchy phrase in the middle. also try going to freetranslation.com i am not sure how well you know spanish but this is a good site  SRY COULDN't be MORE help
372137
try this :\n\nhttp://www.makezine.com/blog/archive/2005/06/
753155
-Make up letters that are unique. (please less than 40 letters that can be written by a pen!)\n-Make up words to mean the same word in your own language now using your letters only . \n-It will take you a few months may be a year at least until you have found a made up word for each original word! \n-You can get rid of the verb "to be" used as a helping verb in sentences like "I am an inventor" so you would have shorter and easier sentences for you language and with the same token get rid of the (a,an).\n- you may make your verbs match the feminity and masculinty of the words or not!\n- you may make your verbs to mean present and past with only one letter difference and it's fixed say for example:\n" ska fli trokla"   present\n" ska flis trokla" past\n:) that's so much fun! \nThat may mean I eat apples and the past tense of eat=flis :P\nI think this is a good head starts, sounds like fun already.\n\nThe furthest my friend and I went was making up words for only a few words so others wouldn't understand us.
374602
yup.. started out with BASIC.. loong back. Am surprised someone has actually asked a question in this prehistoric language!!\n\nThis language is the best example for SPAGHETTI CODE  ... lotsa goto statements to be used for loops, if conditions etc..slightly better than assembly..that's it!! \n\n\n\n\nHere is an example .. and there is a for loop and an if condition here..\n\n 10 INPUT "What is your name: "; U$\n 20 PRINT "Hello "; U$\n 30 REM\n 40 INPUT "How many stars do you want: "; N\n 50 S$ = ""\n 60 FOR I = 1 TO N\n 70 S$ = S$ + "*"\n 80 NEXT I\n 90 PRINT S$\n 100 REM\n 110 INPUT "Do you want more stars? "; A$\n 120 IF LEN(A$) = 0 THEN GOTO 110\n 130 A$ = LEFT$(A$, 1)\n 140 IF (A$ = "Y") OR (A$ = "y") THEN GOTO 40\n 150 PRINT "Goodbye ";\n 160 FOR I = 1 TO 200\n 170 PRINT U$; " ";\n 180 NEXT I\n 190 PRINT\n\n\nDo u seriously wanna continue studying this horrible language?? I would recommend C .. rather some prehistoric piece of junk.
1112026
there's quite a few, but, the most common one is the one i use, lissa Explains. Go to Java Script, and you should be all set up. This is one i highly reccomend, because it's like those "Dummy" books, plus, it used to be for kids.
799618
1. Find a PHP programmer and pay them to make a script, \n2. Find over the internet some companyes that have a ready-to-install script(i strongly suggest hotscrupts.com and search for Flash Games or click here http://hotscripts.com/search/12854346.html)\n3. Learn php and make your own script.. this is the best way cause you known how to control the script.\n4. Hire me for 300 EUR/month and i will make wich script you want in 2 months :)...
955830
creating a professional software is not an easy task..u have to do analysis on what u want to do... u have to analyse ur resources..what programming language u will use..there are over 1000 programming languages...
41764
you can find a very good tutorial at the link.\n\nNo need to write whats already writtenm =)