what is a tournament velocity adjuster?
463876
The rear velocity adjuster with tournament legal lock makes adjusting the velocity from the back of the gun, by increasing the spring tension or reducing the tension. Instead of the stock velocity adjuster that restricts the airflow out the barrel. This makes the Model 98 / 98 Custom more efficient on gas and faster firing. Adjusting your velocity by the hammer spring tension will increase your air efficiency and lower your recoil resulting in more shots per tank.
277305
Is there a particular tournament you are talking about?
1075747
Sites below offer official different specifications of both balls you were asking. ProV1X offer lower ball trajectory.
1161226
The horizontal speed will be maximum at release.  However, gravity will add vertical (downward) speed.  The speed in the direction of motion may actually increase depending on the amount of air friction, and the mass of the ball.  The mass will not affect downward acceleration, but will affect the slowing effect of air friction.  This is actually an interesting question and you have intriqued me to try and solve it: is there a maximum velocity in the direction of motion?\n\nIt can get quite complicated since the vector sum of vertical and horizontal velocities is continuously changing as the ball accelerates downward and the trajector points down.
773407
Bound's hubby here:\n\nI would strongly suggest Sportsmans Guide, see link below.\n\nGood luck!
898556
Here is the cheatsheet I bring to get myself in the proper mindset before a tournament.  It has the word "MOVE" watermarked in the background.\n\nMOVE—keep feet moving, keep point moving, play w/ opponent to create opportunities \nPreparations for Attack—if you aren’t ready to retreat, you are already attacking!\nSmooth is fast—smooth hands - smooth feet.  Watch body language and telegraphs\nControl Tempo—Make it happen!  Don’t sit till plan comes to you—MOVE—do something!\nGame Face—come On Guard relaxed and ready.  Quit thinking about last touch on way to line.  \nOwn the Distance—keep steps small on advance and retreats when engaged\nAggressive Defense—keep pecking—force mistakes, set ‘em up-knock ‘em down.\nDefense Distance—feet and blade don’t stop ‘till you find blade. Riposte, explode or 2-step\nRetreat under control—to uncomfortable distance, not out of distance; ready to move NOW!\nGauge opponents’ Comfort Zones—preparation cushion, rxt speed, fave parry, end of strip\nMOVETight attacks, small parries, quick counters, small steps\nCounterattacks—don’t rely on them; remember their devastating mental effect on opponents.\nForgotten—Fleche, balestraF-retreat-parry, cheat advance, jump uncomfortable-quickstart, 2I/CT\nZone—Slow motion—I’m waiting for rxt that I made happen, appears super quick to audience\n\nThese are notes I use for myself, so they need some footnotes if I'm passing them on.  \nPreparations are the steps you take prior to actually attacking, to get yourself at the proper distance to start the attack.  \nNote that the forgotten section is simply footwork and strategy that will fall out of my game because I forget to use it--that list will be different for everyone.  \nGame Face--when you are ready to fence, either putting on your mask or hearing 'on guard', the last touch, your frustration over a mistake or a bad call, the strategy you hadn't quite worked out, and everything else has to be out of your head so you are ready to work with your point.  When you hear the word 'Ready', you are ready.\nAggressive Defense--there are a lot of false attacks in this style.  The idea is to keep your opponent from making good attacks and good ripostes, and eventually frustrating them into making bad attacks or ripostes.  Always attack first, but don't over-commit to the attacks, be ready to let them fail and do another one, just to frustrate your opponents attempts to properly set up.  AggD is just one mindset you can use, but is a good one when you are out of ideas--it prevents your opponent from taking control of the bout.  It is very tiring though.  \nCounterattacks--do them too often and you'll lose, but doing one well can mentally crush an opponent--they thought they were making a good attack that you totally ignore, and you steal a touch while you are at it--it is much worse than being parried!  You can make someone abandon the best part of their game.\nThe stuff on gauging opponents is to be done between bouts, not during the bout.  \n\nThat's what I do--hope it helps.
385026
It varies depending on the track and type of race. They get going up to 80 mph though.
744148
inf. in this site\nhttp://www.itftennis.com/coaching/publications/nonitfpubs/science/minitennis.asp
423028
This may help:\n\nhttp://www.rdpslides.com/pptfaq/FAQ00143.htm
774744
http://www.competitiveedgeproducts.com/detail.aspx?ID=476\nthat will help improve your speed
689207
You need to check your set up first\n\nGo to www.playgolfamerica.com and sign up for a free golf lesson in May with a local PGA pro.\n\nor check out the improve you game section of www.pga.com \nHere is an article on drivers.  They have several this is a very good place to get information it's set up for golf pros.\nhttp://www.pga.com/improve/tips/swing/improve_polites110104.cfm
103569
Displacement.  If you mean its change in position *divided* by the time it took, that would be its average velocity.
547930
Velocity is speed in a particular direction, anyone changes means the velocity is not constant.
740487
The velocity of the paintball from different tyes of paintball guns.
532523
Yes it is used to help control the speed of the ball. If you are on Cement there is more fuzz to slow the ball down. If on grass there is less to give more ball speed.
1002692
following these three guidelines can lead to a smooth and sound takeaway.\n\nhttp://www.pga.com/improve/tips/swing/improve_krause083104.cfm
169618
For timed events, you can look at the average, median, standard deviation, etc of the time.  Similar for distances on things like javelin or shotput, or accuracy rates for archery.\n\nJust was watching the biathalon (cross country skiing with a few sessions of marksmanship with a rifle along the way), and there's some interesting math there.  When they stop to shoot at targets, they have to do a penalty lap for each target they miss.  Which brings up questions like, is it more important to be accurate or fast?  If an athelete can spend a month training, what mix of target practice and conditioning should they do?  If you know the speed and accuracy of each competitor, can you pick the favorites?\n\nFor the last one, obviously if someone is both faster and a better shot than anyone else, they're a favorite.  But in reality, the atheletes have strong and weak spots, so which combination of skills will come out on top?