How to view the 3d world the way a 4d observer would...?
406580
I'd say that your logic sounds good, but I don't know much about 4D.  All I know is that the theoretical "shadow" of a 4D object would be a 3D object (the shadow of a 2D think is 1D, and the shadow of a 3D thing is 2D, so the logic goes from there to 4D).\n\nOne thing is, if the video frames thing is true, you wouldn't be able to comprehend it all.  (I know this is random and not really related to what you are asking).  It is an interesting theory, though.
529018
these will help you start:\nhttp://myimager.com\nhttp://mytheme.com\nhttp://blender3d.com\nI use to have more, but I cant think of them right now:(
163323
try downloading google earth. you get it from google.com. you can zoom in on any place in the world with amazing quality.
434736
The following link is about the single perspective camera. \n\nDid not really understand your comments about the question. \nI was thinking aboutGeometry was a function in a application called 3D VISION. So I just answered the question and ignored the comments.
258736
Have you looked into OpenGL
634409
Cool! But if the map is on my back, how can i see the coordinates and point them out?
50720
Stereoscopic vision is what humans see with: two eyes, placed a few inches apart. The brain processes the info from each eye and uses the differences between them to perceive depth.
122469
It would probably be best to explain this first in terms of a 2D being (that is, one that lived on a piece of paper) would experience a 3D object (I'll use a sphere):\n\nImagine a piece of paper with a being living on (a "Paperperson", I'll call them) it with a sphere approaching the piece of paper.  At first, the Paperpeople would see nothing.  Then, at the first instant the ball crossed their piece of paper, they'd see a little dot.  Then, as the ball continued moving through the piece of paper, they'd see a circle expand from that point to a larger circle.  Finally, as the ball began to leave, they'd see the larger circle collapse back to a point and then disappear.\n\nSo, people percieving 2 spatial dimensions would experience a 3 spatial dimension object as a series of 2D objects spread out across time.\n\nBy analogy to three dimensions, suppose you had a hypersphere (a 4 dimensional sphere).  If it were to pass through our part of space, we'd experience it as a point, leading into a series of expanding spheres, and finally collapsing back into a point and disappearing again, but the process would occur over time.\n\nMake sense?  I hope a little!\n\nIf you're interested you might want to read the Wikipedia article on Tesseracts (Hypercubes, thatis, 4D cubes); specifically the section "Projection on to 2D" or "Projection onto 3D".  The URL is as follows: http://en.wikipedia.org/wiki/Tesseract .
363795
Well, if you think about it, you shouldn't have to copy. To make any shape 3D from 2D, just give it DEPTH. Draw lines slightly up and tilted from each corner, then connect them accordingly. It's super easy once you get the concept.\n\nFor pictures, go to www.mathworld.com and search for cubes, prisms, etc.
77911
http://en.wikipedia.org/wiki/3D_audio_effect that should help you in telling all about it.
35663
This one is great ... \nhttp://3dlinks.com/links.cfm?categoryid=13&subcategoryid=105
454431
u need a software called Google Earth\n\nWith this softeare u can see ur house too...or anybody house around the world!!\n\nFor Description:\nFly from space to your neighborhood. Type in an address and zoom right in\n\nSearch for schools, parks, restaurants, and hotels. Get driving directions\n\nTilt and rotate the view to see 3D terrain and buildings.\n\nSave and share your searches and favorites. Even add your own annotations\n\nhttp://earth.google.com/\n\nDownload here:\n\nhttp://dl.google.com/earth/GoogleEarth.exe
50853
I think you would find a Mercator projection of the map. It shows true direction even if the shape of the land mass is distorted.
800086
Rather, by drawing a ray diagram you will see tt since the object is placed BETWEEN the focal point and the 'second focal point' (which is 2 x the focal length from the verticle), the image formed will be real, magnified and inverted.\n\nYou may want to check out the other variations for objects placed BEFORE the focal point, AT the focal point, AT 2 focal points away, or BEYOND 2 focal points as well.\n\nI dunno of any equation but i doubt there are any. the answer to ur qn is more of how does the object looks like. and to find out the size of the image it very much depends on the lens used. and perhaps you can apply some trigo.
921651
I don't think so. Does earth have an end? Nope, not in 2D. So universe may not have an end in 3D, but can be multidimensional
774228
Try Infranview http://www.irfanview.com/ its free
585241
the sensors we have in our body are only able to detect the 3 dimensions that we see. some physicists think that there are up to...11? dimensions existing, however we are unable to detect them and therefore...its not possible to "go" there. the same as we are not able to "go" into a 2D world...unless someone has figured out a way to become flat