i want to be an animator.how do i go about it?
373619
No matter what kind of animation you want to do, you need the basic training on animation principles and human anatomy. There are several schools that offer very good animation programs. You will need at least a two-year program to grasp the basics. Perhaps you can complete one of these programs and then go find what you want.\n\nI studied two years of Computer Animation. The teachers would turn down any character designs that looked anime. They said it was not original. Sometimes they would even mock your character if it had "flame hair" or "anime eyes." Anime is very limited in that aspect because the characters tend to look the same. I don't think it's a very good idea to limit yourself to only one style of animation.\n\nTake into account that not a lot of American companies do anime-style animation. It's very difficult to get a job in the animation field, and even more so if you narrow your chances to anime only. I recommend you broaden your horizons a bit, otherwise you'll find yourself with very little choices.\n\nAnother thing you can do is start your own company. As you can imagine, this is even more difficult, but not impossible.
131665
Give this site a try:\n\nhttp://www.diamond-webdesigns.com/webmastercentral/animationstation.htm
827112
It depends on what state you want, what size campus you want, and what your major is.  Do you want to work with Flash, or 3D for film?  Do you want to do games?  Certain schools have stronger programs depending on your major, and some are a little more selective as to what they offer.  There are many good schools, and what is best is subjective.  A good school is useless to you if it doesn't have what you want.\n\nThat said,\nhttp://www.animationschoolreview.com/all-animation-schools.html\nhttp://schools.awn.com/\nare both great places to begin your search.
535227
Depending on the complexity of the animation and where it will be used, it depends. Assuming you're talking about an animation for the web, the easiest way to produce simple animations is by creating several frames of a GIF file. Adobe Photoshop / ImageReady / Illustrator is the standard software used, and is great for a million other things as well. But anything capable of creating GIFs should allow you to create animations.\n\nFor more complex web animations, esp. interactive ones, you may need to use Flash. Pick up Macromedia Flash Studio for that (though Adobe has bought Macromedia too, so it's all bundled now anyway). It isn't cheap but it's a good investment for any image related work.
1063591
First of all, you must register for free on the YouTube network. This is a process that will not take you too long. Once you are registered, you can start on making your movie. \n\nYou can make your movie in two ways:\n\na) Still Pictures: You can snap a collection of pictures, rather like animators do, and then use Windows Movie Maker or AVS MovieCrash (www.avsmedia.com) to make your movie.\n\nb) Video Mode: If you have made a moview with your webcam or your video camera, then you can immediately post it on YouTube after signing in. However, I would recommend making finshing touches with AVS MovieToucher (www.avsmedia.com).\n\nI hope this answers your query. If you have any more questions then feel free to contact me (asad_khawer@yahoo.com).
401974
I need some clarification... do you want help learning to draw cartoons, or help making animation?\n\nIf you want help drawing cartoons here is a site with some really great links that I have used myself...
508031
It's best to get some experience first.  An agent won't take you on if you're an unknown quantity.  \n\nTake some acting classes.  If you're interested in film/TV, take classes geared toward that.  Do some community theatre, volunteer to be in student films at your local college.  (Ask for a copy of the tape as payment.)  \n\nGet some nice headshots done.  It's good to have the picture printed on postcards, so when you're in a production you can use them to send out announcements to agents/casting directors.  Sometimes they come to showcases.  \n\nAudition for everything.  You'll learn something new every time, and you'll be come a familiar face.  \n\nOnce you have some credits to put on a resume and some experience under your belt, start applying to agencies.  You may get a "Sorry, we have enough of your type/age/experience now."  Don't badger them, but re-apply in six months.  \n\nKeep studying, keep working on the craft, and be a cooperative actor.  Word of mouth is a powerful factor, and if you get a reputation as difficult, it won't matter how good you are.  \n\nBreak a leg!
555672
You don't.\n\nBuy Macromedia Flash, and do it the way every other good Flash designer does.\n\nIt's not easy, and it does require knowledge of the subject at hand, thus I suggest you either A: Go to college, or B: Get a book.
610626
It kinda depends on what kind of show you're pitching, and who you're pitching it to. For example, an animated show like "South Park" would be pitched differently than a show like "Lost".\n   Generally speaking, you should have as much info on the show as you can get. If you can do story boards or animatics, or even get a episode done and in the can, it would help. Excutives are more likely to buy into an idea if they can actually SEE what you're talking about.\n   Having said that....GOOD LUCK in getting someone to take your calls, much less set up a meeting. Go ahead and make the calls tho...just expect a LOT of "NOs" before a single "Maybe". \n   You could also try going through an agent, or there are contests out there (Project Green Light), and writer's conventions you can go to, (probably have to join a writer's guild to get into that, which cost annual/monthly fees)\nGood luck!Keep trying!
350055
i would say that flash is one of the most popular for 2d animation.\n\nbut as for 3d animation you have a VERY large collection to choose from. probably the most popular 3d package for animators is maya, due to their motion builder. but you can produce awesome animations from any 3d package. personally i am a 3d studio max user. and i have seen great stuff form max, lightwave and XSI. as for the BEST one i would sugest that you get your hands on the trial versions of these programs a play with them. see which one feels the best, which one suits your workflow the best. if you learn 3d studio max and get good at it and go for a job where they use maya it shouldnt be a problem, as the principles are the most important thing, not the program you use.\n\n\neagle4
258889
depends if you have the skill and interest for such than yes.\nall you have to do is push your limits and not be lazy\nbecause good animation takes time lots of it.
1162735
i prefer jasc animation shop, but it cost's money. you can download a free trial off the jasc website but it only last's for a month. \n\ni have a friend that uses phuzeon animator and likes it so if jasc's not for you you can try that.
965522
The way I do it is through paint shop pro, or photo adobe then use animation shop, you can find a lot of great online tutorials using google
68504
www.animationfactory.com\nwww.animations.com\nwww.gifanimations.com\nbestanimations.com
1130507
You don't say what part of the country you are from but there are small film makers and film associations all over. Try looking them up on the net and finding out about auditioning through them.  I've been in a couple local shorts that have gone to international festivals. it's a good way to get your foot in the door.\n\nLocal commercials can be a good jumping off point.  Call local add agencies and see what they say.\n\n Then you'll want to see about an agent and you need to set up a web sight.
321052
You're young you can do whatever you'd like.\n\nI'd suggest going for a business degree / MBA\n\n( http://www.daylon.com/mbadegree )\n\nThen you can focus on your art from a business perspective.
972201
check out,  http://www.animationlibrary.com/