What makes a character design works?
358589
originality, likeability, realistic qualities
774668
First try to think of your main character. Imagine this man, woman, child or whatever (it can also be an animal).\nOutline its main traits, or the ones you want to use in developing the plot.\nThink of a situation in the routine of that character. There can be a routine which is broken by an incident.\nGo from there. \nPay attention to how you write. Remember that people who will read your story are not IN your head, and they CANNOT read what you don't write.\nhave fun.
1009656
depends on the agency and their creative directors idea of what is cool. I have seen some real garbage that has been real liked by agencies that gear toward that style. It really depends on personal opinion. So if one doesn't like your work, dont be discouraged, it's just personal taste & style.
428207
aesthetics from a design point of view is when something looks nice. from a computing point of view its the simplest programme to get the job done, not overworked
225740
I have Friend who designs logos for various companies, his work is good and he's a great guy. check out his web site at www.fuegodesigns.com. He has done some work for my band in creating album art and designs for our logo.
921490
Yes, there is.  Just study hard and pay attention to detail.  It's not just designs you make, it's who you impress.  Always be professional, no matter what the situation.  Good luck!  Sounds like a fun adventure!
274654
Sometimes ones character needs to be put in it's place
345664
Um, well, are you talking about drawings or models? Either way they can get pretty intricate. Maybe you ought to make your next question a little more specific we can actually help you.
182749
The simple anwser is when Matt Graning who invented the simpsons was told to show his idea he quicky, he drew a family, but the way he drew them was to have differnt shaped hair, this help you the views tell apart the characters, from then on the characters have grown and every shape and size is uesed in differnt ways, this is how they create new characters.\n\nIts that simple, the best is side show bob!
874242
will \nin the design approach you develope two main type of models \n\nthe static one that cant be changed such as water fall one \n\ndynamic that can be changed in the development time such as the errative one
1079280
go to start>programs>accessories>system tools>character map...here you will see All types of those symbols
847828
Try here:\n\nhttp://a4flash.com/lib/games/\n\nhttp://webhome.crk.umn.edu/~dlim/itc/flashgamesinfosite/design.htm
545699
I don't have your answer, but try START>ACCESSORIES>SYSTEM TOOLS>CHARACTER MAP. That will give you a bunch more symbols to use. I hope that helps.
1009952
A plugin enhances your program. Some games will not work without the enhancement. A good definition can be found here...\nhttp://en.wikipedia.org/wiki/Plugins
450861
She's definitely a dynamic character (d).  I just spent about 2 classes trying to get my students to see the difference between dynamic, static, round, and flat characters.  Trust me. :)
717236
Character modeling is making 3D software ganarated Characters.You can use 3D softwares like maya to model characters. Most of the computer characters, you see in 3D games are computer genarated characters, and the process of making the character is called "Character modeling ".Character modeling can also be applied to making 3D character using clay or any other substance to make 3D character either physical or virtual.
748203
The code varies by game. It really depends on the Engine that it is run on. In effect games are just a bunch of linked files. each one has to be coded, but the coding varies, because there are tons of scripting languages.