What is IDL Programming?
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Interactive Data Language, used for system analysis and data Proceesing like characters,images, signals\n\nplease, visti http://en.wikipedia.org/wiki/IDL_programming_language
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source code-> MSIL-> Native cose through compilers
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go for \n\nperl black book, or\nprofessional perl programming- wrox publication..\n\ni found both to be informative enough...\n\nregards\nparvesh garg
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1) Autocompleting functions\n2) some components generate code for you so you dont have to write code for it again\n3) Very simple to use interface
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For serious IDP fantasy football, try the Zealot league link.\nFor hosting your own free customized league, try the FleaFlicker link.
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Direct from the creators of the Java.The Java Programming Language is an indispensible resource for novice and advanced programmers alike. \n\nDevelopers around the world have used previous editions to quickly gain deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in JavaTM 2 Standard Edition 5.0 (J2SETM 5.0). \n\nThe authors systematically conver most classes in Java's main packages, java.lang.*, java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today's best practices for building robust, efficient, and maintainable Java software. \n______________________________________\n      Key changes in this edition include \n       ----------------------------------------\nNew chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0 \nChanges to classes and methods throughout to reflect the addition of generics \nMajor new sections on assertions and regular expressions \nCoverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return types \nCoverage of key new classes, such as Formatter and Scanner \nThe JavaTM Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensible reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality. \n------------------------------------------------------------\nDirect from the creators of the JavaTM programming language, this Third Edition of The JavaTM Programming Language is a valuable resource for both novice and advanced programmers. More than 100,000 developers who programmed with C, C++, Smalltalk, or other high-level languages have used this book to get a concise, intelligent, and deep understanding of the Java programming language. \n\nThis book is what you need to understand the basic design goals of the language and the application of the language in real-world development. It provides unique insights into why and how the language was designed and intended to be used. \n\nThe authors describe the latest version of the language, as defined by The JavaTM Language Specification, Second Edition and implemented in version 1.3 of the Java 2 SDK, Standard Edition. This third edition has been structured to give more in-depth treatment of the newer language features as well as informative examples on using some of the new APIs. \n\n         New and/or revised in this edition: \n         ----------------------------------------\n- more details on language features, including an expanded section on nested classes\n- more comprehensive treatment of garbage collection and related programming issues\n- coverage of new APIs, such as collections and internationalization\n\nThoroughly revised from start to finish, this edition fully covers the features of the current release of the Java programming language and class libraries. The book serves as a tutorial introduction to the language and essential libraries as well as a reference. \n\nExperienced programmers will find this new edition to be a valuable reference and will gain new insights into the subtleties of the language. Novice and intermediate programmers will benefit from the valuable examples and clear explanations of language and library features. Make sure you understand the contents of this book before you begin any serious development for the Java platform. \n\nKen Arnold, a Staff Engineer at Sun Microsystems Laboratories, is a
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Its of or relating to the computer language, prolog, which is commonly used for AI programs.  Its a very flexible language.
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An application programming interface (API) is the interface that a computer system or application provides in order to allow requests for service to be made of it by other computer programs, and/or to allow data to be exchanged between them. For instance, a computer program can (and often must) use its operating system's API to allocate memory and access files. Many types of systems and applications implement API's, such as graphics systems, databases, networks, web services, and even some computer games.\n\nExample APIs \n\nThe PC BIOS call interface \nDocument Object Models of various applications, such as HTML \nThe Single UNIX Specification \nThe Microsoft Win32 API \nThe J2EE Java 2 Enterprise Edition APIs \nASPI for SCSI device interfacing \nThe Carbon and Cocoa APIs for the Macintosh OS \nThe various APIs which make up Microsoft's DirectX \nSimple DirectMedia Layer (SDL) \nThe Universal Home API \nLDAP Application Program Interface
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What does this have to do with programming & design?
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Script is a programming language that is "interpreted" by some other program. It typically is light weight, easy to use, and quick to impliment.  It is very loosely based on Visual Basic, but has significant limitations. However, it is quite useful. For example, I have a VB-Script that pings a website. That web-site detects this ping, and stores the IP address. I have a web-page that displays this IP Address. In this way, I always know what my home computer's IP Address is.  On that home machine, I have a scheduled task that runs every 10 minutes, and executes that VB-Script.  So I also know if my home machine is up and running, or if not, perhaps the internet connection died.  Hope this helps, Fuzzhead.
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first of all, define all the interfaces that this dll will be exporting, put them into a header file (say, my dll.h). This header will later compile with the main program that links this dll.\nThen add the dll_export macro at the beginning of each exporting interfaces. (please search for MSDN to get the correct syntax of the dll_export)\n\nSecondly, you will need to provide the implmentation of the interface functions, the codes will be in a different file (mydll.cpp)\n\nCompile mydll.h, mydll.cpp will dll preprocessor enabled. 2 files will be generated: 1) mydll.lib and mydll.dll\nNote: if you use MSVC wizard to create the DLL project, then the preprocessor will be set up automatically. (Remember, Win32 DLL is for console app, MFCDLL is for window GUI app)\n\nNow, copy the mydll.h and mydll.lib to the project space of the main program. Your main program will call the dll interfaces (which you have defined in mydll.h), therefore you will have to include the header in your main. Add mydll.lib to link source. Compile the main program. Done.\n\n\nYour program will look for the dll from the local directory first, if not found, then system32 directory, then the path defined in system Path.
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http://www.internic.com
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What is "making program?"
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Here's the TCL website:\n\nhttp://www.tcl.tk/\n\nTCL is pretty general purpose, but I'd say it's probably not very widely used.  I think I might have used it once, a long time ago.  It's a scripting language, like Perl or Python.  Generally scripting languages are much slower than languages like C, Java, Ada, etc.  I find with scripting languages in general that I use them mostly to write small programs very quickly.  Those languages don't have the overhead of more high-powered languages, so small chores get done faster.
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The International Date Line is an imaginary north-south line (at the 180th meridian) in the Pacific Ocean at which the date changes. The east side of the IDL is a calendar day earlier than the west side. The actual IDL used is not a straight line, but zigzags around certain populated areas.\n\nThe Equator is an imaginary line, running east to west, that is the origin for latitude. It is drawn exactly half way between the northern and southern hemispheres, where latitude measures 0 degrees.\n\nThe Prime Meridian is the imaginary line, running from north to south, that is used as the origin for measuring longitude. It is an imaginary line drawn through all locations where longitude is 0 degrees.
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Here is their website:\nhttp://www.ides.state.il.us/
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An Intrepeter is a program which is used to compile programs, i.e., from source code to object code. This is done line by line by the Interpreter.\n\nFor eg. the BASIC programming language uses a Interpreter to compile its programs. Here the program is compiled line by line and if there is any error found, the compiling stops immediately and specifies the error. Only after correcting the specified error, you can continue compiling.\n\nC programming language uses a compiler for compiling its programs. Here the whole program is compiled fully and all the errors are specified after compilation.\n\n\n**********\nVasu M\n**********