What is the difference between these formats of image : BMP,JPG,TIF & PNG ?
114419
While JPG is *usually* best for scanning, it is a poor choice for scanning plain texts as it tends to have ugly artifacts unless you use very low compression.  BMP and TIF will probably give rather large files and are also poor choices.  PNG is a good bet for storing text.  If you get in a good scan and drop the colors to indexed colors with only 20 or so colors, you'll end up with a small yet easy to read file.  Bumping the contrast up a bit before saving might make the text come out nicer and will usually drop the file size a bit, too.\n\nThe tricks JPG uses to reduce the size of the file just don't work as well as PNG's compression when your graphic has only a small number of unique colors, which is the case for plain texts.
320767
tiff is not a type of art, per se. it is an image format, just like jpeg and gif.\n\nTIFF is a flexible and adaptable file format. It can handle multiple images and data in a single file through the inclusion of "tags" in the file header. Tags can indicate the basic geometry of the image, such as its size, or define how the image data is arranged and whether various image compression options are used. For example, TIFF can be used as a container for JPEG and RLE (run-length encoding) compressed images. A TIFF file can also include a vector-based clipping path (an outline that crops or frames the main image). The ability to store image data in a lossless format makes TIFF files a useful method for archiving images. Unlike standard JPEG, TIFF files can be edited and resaved without suffering a compression loss. Other TIFF file options include multiple layers or pages.
1043348
It's almost impossible to discuss graphics software without first establishing an understanding of the differences between the two major 2D graphic types: bitmap and vector images. This is an important lesson and often a tough one to grasp. If you work with graphics at all, it's bound to come up, so it's an important concept to understand. Let's start by talking about the more common type: bitmap images. \nFacts About Bitmap Images\nBitmap images (also known as raster images) are made up of pixels in a grid. Pixels are picture elements; tiny dots of individual color that make up what you see on your screen. \n\n\nFacts About Bitmap Images\nBitmap images (also known as raster images) are made up of pixels in a grid. Pixels are picture elements; tiny dots of individual color that make up what you see on your screen. \n\n\nAll these tiny dots of color come together to form the images you see. The typical computer monitor has 72 or 96 pixels per inch, depending on your monitor and screen settings. \nTo illustrate this, let's take a look at a typical desktop icon such as the one shown in the image here. The icons on your desktop are typically 32 by 32 pixels. In other words, there are 32 dots of color going in each direction. When combined, these tiny dots form an image. The icon shown in the upper right corner of this example is a typical desktop icon at screen resolution. As you can see, when you enlarge the icon, as I have in this example, you can clearly see each individual square dot of color. Note the that white areas of the background are still individual pixels, even though they appear to be one solid color. \n\nBitmap images are resolution dependent. Resolution refers to the number of pixels in an image and is usually stated as dpi (dots per inch) or ppi (pixels per inch). Bitmap images are displayed on your computer screen at screen resolution: 72 or 96 ppi. However, when printing bitmaps, your printer needs much more image data than a monitor. In order to render a bitmap image accurately, the typical desktop printer needs 150-300 ppi. If you've ever wondered why your 300 dpi scanned image appears so much larger on your monitor, this is why. For more in-depth information about resolution, scanning, and printing bitmap images, refer to my article Getting Started Scanning. \n\nBecause bitmaps are resolution dependent, it's difficult to increase or decrease their size without sacrificing a degree of image quality. When you reduce the size of a bitmap image through your software's resample or resize command, you must throw away pixels. When you increase the size of a bitmap image through your software's resample or resize command, the software has to create new pixels. When creating pixels, the software must estimate the color values of the new pixels based on the surrounding pixels. This process is called interpolation. \n\nDid you notice in the paragraph above, I specifically talked about resizing images "through your software's resample or resize command"? I want to make the distinction between this method of resizing versus zooming in and out, or dragging the edges of your images in a page layout program to resize it. This type of resizing is more accurately called scaling. Scaling an image does not effect the image permanently. In other words, it does not change the number of pixels in the image. However, if you scale a bitmap image to a larger size in your page layout software, you are going to see a definite jagged appearance. Even if you don't see it on your screen, it will be very apparent in the printed image. Scaling a bitmap image to a smaller size doesn't have any effect; in fact, when you do this you are effectively increasing the ppi of the image so that it will print clearer. \n\nCommon bitmap formats include: \n• BMP \n• GIF \n• JPEG, JPG \n• PNG \n• PICT (Macintosh) \n• PCX \n• TIFF \n• PSD (Adobe Photoshop) \n\nPopular bitmap editing
268270
GIF image files can be animations\nSWF are flash files that are animations\n(there should be more but thats the most used on the internet, browse their definitions on a dictionary or wikipedia)
85333
Assuming you mean TIFF, Tagged Image File Format, check out the "Should I use TIFF?" section at the website below.
493772
use photoshop\nsave as > png,jpg,gif,and other formats\n\nor Irfanview
545489
Bin is not a picture format.  I'll assume you meant Bitmap (bmp).  You can use Microsoft Paint to load the BMP and then do a "save as..." and select JPG as the file type.
65093
JPEG is a "lossy" compression technique, as opposed to lossless. Therefore the results are not an exact replication of the original. However, with appropriate choice of the "quality" setting, results are frequently indistinguishable from the original. \n\nJPEG is intended for compressing "continuous tone" images, i.e. real world images with a full range of tones/colors. It is NOT intended for compressing line art, like magazine pages or text and graphics. You should use a lossless compression technique like GIF or PNG for these types of images.
45311
Pixels (short for Picture Elements) are the smallest dots which make up an image.\n\nThe resolution of an image is a quality of how it is displayed. Windows PCs have a screen resolution of 72 DPI (dots/pixels per inch), while Macs have 92 DPI resolution screens. This doesn't affect much on screen (apart from the rendering of font point sizes), but when you print out an image it matters alot. A 1200 DPI images will have 1200 pixels printed per inch (1,440,000 pixels per square inch), while a 300 DPI images will only have 300 pixels per printed inch. The lower the resolution, the grainier the image will look when printed.
1148969
I bet you picture isnt the correct format.  (.jpg, .tif)
1078891
The best I can do is give you an example from image processing.  \n\nA bitmap image is row upon row of dots in a grid. Each dot is called a pixel.  \n\nIf I am making an image smaller, I am interpolating it.  Each square grouping of 4 pixels are averaged and the average color is used to fill the area that was previously taken by the 4 pixels.  \n\nIf I am making an image larger.  I am extrapolating on the known data.  Each single pixel is divided into 4 and their colors are "guessed" by examining the colors of the surrounding pixels.\n\nWhere interpolation is absolutely accurate, a reduction of the available data, extrapolation involves considering data that wasn't part of the original equation.
999325
The most compatible and compact format is .JPG.  However, I don't what quality it's saving the .JPG (.JPG format is compressed) at or if you can change it.  If you want a high quality picture (at the cost of more disk space), use .BMP.  .JPG should be fine, though.
1187504
The simplest thing to do is to open up the paint feature, if you have  \nwindows and go to file...open file...select the picture you want to convert...open the file...go back to file...save as... under options you have several different formats to choose from. Good Luck.
538538
I have never done it (or tried it) for JPG, GIF, etc. but I have done it for BMP images. I think the others need decompressed first, but for BMP:\n\nCDC ScreenDC; //define this in your header file\n\n//in your open file routine \nCPaintDC dc(this);\nHANDLE BMPHandle;\nHDC TmpDC;\n\nTmpDC = CreateCompatibleDC(dc);\n\nBMPHandle = ::LoadImage( ::AfxGetInstanceHandle(), "my.bmp", \nIMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);\n//my.bmp is the name of the .bmp you want to load.\n\nSelectObject(TmpDC, BMPHandle);\n\nBitBlt(ScreenDC, 0, 0, 800, 800, TmpDC, 0, 0, SRCCOPY);\n//the first 0 is the x coordinate of the upper left corner (change to where you want it)\n//the second 0 is the y coordinate of the upper left corner (change to where you want it)\n//the first 800 is the width of the bitmap\n//the second 800 is the height of the bitmap\n//the fourth 0 is the x coordinate of the bitmap (leave at 0 to get the whole bitmap)\n//the fifth 0 is the y coordinate of the bitmap (also leave at 0)\n\nInvalidate();\nDeleteObject(BMPHandle);\nDeleteDC(TmpDC);
552487
That's weird - JPEG is usually a good format.  Regardless, whenver something like that happens to me, I open the images up in "Paint," go to "File," select "Save As," and at the drop-down menu that says "Save As Type," I select GIF or whatever type I need; that usually fixes it for me, maybe it'll work for you.  \n\nYou might also want to double-check any automatic settings that the Digital Image Suite you're using has on - perhaps it's "being helpful" and changing your images for you.
11600
A bitmap is an image made up of pixels. Think of a grid with a different color for each cell. Many programs make both types, like Photoshop. Bitmap file types include: .bmp .jpg .gif .tif\n\nA vector image is made up of shapes that are stored by using mathemtical equations. Used in illustration programs like Adobe Illustrator. filetypes: .eps .ai
999689
CDR -  can only be used once\nCDRW - can be used over and over again\nDVD - can be used once (but saves MANY more images)\nDVDRW - can be used over and over