I have been trying so hard to try and figure out how to program a tic tac toe game for the C language.  If anyone out there can help me out it would be awesome.
138619
Try Planet Source Code. Below is a link to a search on their site that has 26 examples...\nhttp://www.planetsourcecode.com/vb/scripts/BrowseCategoryOrSearchResults.asp?blnWorldDropDownUsed=TRUE&txtMaxNumberOfEntriesPerPage=10&blnResetAllVariables=TRUE&txtCriteria=TicTacToe&optSort=Alphabetical&lngWId=3&B1=Quick+Search
102251
I dont know, is that even possible? You could check out some code sites though, http://www.starlightmks.com/  http://carrielynnesworld.com/main.html    http://www.shimmeringgraphix.com/
57925
Well, if you mean programming the game, you could make a subroutine (or function) that converted all the games variables back to what they originally were at the start of the level, and when you lose the level...make a function call to that function or subroutine. And FYI, usually it does help to post some code with your question, just a snippet on where your having the problem.
308789
Hi, you could use PHP.\n\nIt is the simplest programming language for doing what your ought to be doing.\n\nFor instance...\nSay in your RPG game you want to specify actions like ATTACK LOVE HATE HIT FOE\n\nSo when you visit http://youweb/Action.php?a=ATTACK&u=2\n\nyou could do that..\nFILENAME:\n<?php\nswitch($_GET['a']) {\ncase 'ATTACK':\n$username = fetchName($_GET['u']);\nprint $username.' is being attacked';\nbreak;\ncase 'BUY':\n.....\nbreak;\ndefault:\n....\nbreak;\n}\n\n?>\n\nYou see how easy it is to do simple stuff within PHP.\n\nTry it, if ya need help let me know. I am, on my forum always http://www.campusinteractive.com/forum/\n\nEnjoy
593048
http://www.cprogramming.com/tutorial.html\nhttp://www.cplusplus.com/doc/tutorial/\nhttp://visualcplus.blogspot.com/\n\nall taken from yahoo seach. you can search for c c+ tutorials and come up with hundreds if these don't do it for you.
282968
well ..i had the same problem.i have a keyboard and i can only play mary had a littile but there are usually instuctors like teacher you can ask or somthing.goodluck!!!!!!!!
262799
http://www.gamebookers.com/cgi-bin/intro.cgi?pid=4553037\nthere you go :)
559925
That's silly.   Any code for VB that is converted to C would require lots of redesign.  Certainly, you would not make the new C code to use the VB objects.   You would design it to use it's own libraries and such.  \n\nGood luck
467806
Look for a game called click, drag, type. It doesn't give you any real instructions, you are supposed to figure it out on your own. It can eat up some time. However, it requires sound, just a warning.\n\nOr you could find some online comics and read through all the archives, or answer some questions here.
42410
fwiw, here's a cool one...let's practice!\nsmellyfoot- i sent you the play at home version...ups should be getting there right about now...hth!\n\nhttp://www.fun-with-words.com/acronyms.html\n\nps::: i share your confusion...i'm going to bookmark this asap :)\n\npps::: here's an even better link for you...enjoy!\n\nhttp://www.minibite.com/christmas/hippo.htm\n\nppps:::  hahaha! i think i found the 'best answer' to all your questions!  look before you link!
244220
Have you tried adding some kind of animation to it? My idea was doing something along the lines of those big Keno game screens you see at the super market at the lotto desk. The one that shows the current game and has something like bouncing balls land on the number called, or a hockey puck slide in and hit the number called. \n\nThen of course when there is a bingo, make the row spin, change color, throw a party or whatever. The idea is to make the game much like a casino. That will snag you some people willing to play.
179878
Try here\nhttp://www.gamewinners.com/DOSWIN/blcarnivalcruiselinestycoon2005.htm
10401
You can add a Perl parser into a C++ program.  Many games do something similar to this; writing the game engine in C++ and scripting the AI using Perl.
491998
Typically, games are designed in C++.  Sometimes only pure C.  Occasionally Java.  If you're considering a career in video game programming, I'd suggest picking up C first, then C++, not the other way around.  Mastering pointers in C helps you become a much more skilled programmer.  C++ gives you alternatives for when pointers frustrate you which can quickly develop into programming "crutches".
384839
Is there any way you can make a game that interests you to help you study?  I have made a power point game before.  Making the game also helped me to prepare for my test.  Good luck!
163445
yup.. started out with BASIC.. loong back. Am surprised someone has actually asked a question in this prehistoric language!!\n\nThis language is the best example for SPAGHETTI CODE  ... lotsa goto statements to be used for loops, if conditions etc..slightly better than assembly..that's it!! \n\n\n\n\nHere is an example .. and there is a for loop and an if condition here..\n\n 10 INPUT "What is your name: "; U$\n 20 PRINT "Hello "; U$\n 30 REM\n 40 INPUT "How many stars do you want: "; N\n 50 S$ = ""\n 60 FOR I = 1 TO N\n 70 S$ = S$ + "*"\n 80 NEXT I\n 90 PRINT S$\n 100 REM\n 110 INPUT "Do you want more stars? "; A$\n 120 IF LEN(A$) = 0 THEN GOTO 110\n 130 A$ = LEFT$(A$, 1)\n 140 IF (A$ = "Y") OR (A$ = "y") THEN GOTO 40\n 150 PRINT "Goodbye ";\n 160 FOR I = 1 TO 200\n 170 PRINT U$; " ";\n 180 NEXT I\n 190 PRINT\n\n\nDo u seriously wanna continue studying this horrible language?? I would recommend C .. rather some prehistoric piece of junk.
258132
I'm no "C" expert, but in Delphi this is a Windows system call, and I'm sure it will be a similar implementation in C; just alter the syntax as necessary...