what are the risks of online gaming?
318674
['Violence.', 'Sexual content including: pornography embedded in games (i.e., Grand Theft Auto) and virtual sex games (allows users to act out sexual fantasies and to participate in voyeuristic sex)', 'Predators.', 'Cyberbullies.', 'Privacy issues.', 'Age-appropriate content.', 'Webcams.', 'Voice-masking Technology.']
318573
The lack of written information may initially seem suspect, particularly because game sites, due to violent or otherwise inappropriate content, can often be a concern. However, Friv's selections are mostly safe.
1189553
Problem gambling is harmful to psychological and physical health. People who live with this addiction may experience depression, migraine, distress, intestinal disorders, and other anxiety-related problems. As with other addictions, the consequences of gambling can lead to feelings of despondency and helplessness.
1456357
The only real consequence you get from playing RPGs is that you share stories with people that you remember for years and years. You may also make friends that stay in your life for decades. That's about it. RPGs are not dangerous.
1111071
“Individuals cope with their emotional distress by playing internet games [but] prolonged internet gaming induces depression due to lack of, or withdrawal from real-life relationships,” said the researchers.
956196
But other challenges that pop up on the internet are dangerous and can lead to permanent harm. You may have heard of the cinnamon challenge, the Tide pod challenge, the choking game, or the salt and ice challenge; all of these can cause serious injuries.
1200988
['Hacking. ... ', 'Data misuse and unauthorised transfer or copying. ... ', 'Copying and distributing copyrighted software, music and film. ... ', 'Email and chat room abuses. ... ', 'Pornography. ... ', 'Identity and financial abuses. ... ', 'Viruses.']
169435
The risks that participants identified were risks of lies and deceit, sexual risks (including pregnancy, sexually transmitted infections and sexual violence), emotional and physical risks, and the risks of encountering dangerous and untrustworthy people online and in person.
496442
['Illegally intercepting or stealing data.', 'Interfering with systems in a way that compromises a network.', 'Infringing copyright.', 'Illegal gambling.', 'Selling illegal items online.', 'Soliciting, producing or possessing child pornography.']
676360
['Risk 1: Exposing the organization to malware and botnet attacks. ... ', 'Risk 2: Exposing the organization to DDoS attacks. ... ', 'Risk 3: Enabling employees to bypass security controls. ... ', 'Risk 4: Being the victim of information theft.']
1108737
With effect from April 2011, operating an online gambling site has been specifically made illegal in Virginia by amending the code. Online gambling is presumed to include online poker as well. However, poker players in Virginia can legally play at regulated offshore websites for real money.
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['Data Loss. ... ', 'Data Protection. ... ', 'Denial of Service Attacks. ... ', 'Insecure access points. ... ', 'Compromised credentials and broken authentication. ... ', 'Hacked interfaces and APIs. ... ', 'Exploited system vulnerabilities. ... ', 'Account hijacking.']
306961
Violent shooter video games really DO rot your brain: Frequent players have less gray matter, study reveals. Playing violent 'shooter' video games can damage the brain and may even increase the risk of Alzheimer's disease, brain scans suggest. ... They also gave them copes of non-violent games from the Super Mario series.
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[' There is a lot of wrong information on the internet. ... ', ' There are predators that hang out on the internet waiting to get unsuspecting people in dangerous situations.', ' Some people are getting addicted to the internet and thus causing problems with their interactions of friends and loved ones.']
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['Botnets.', 'Distributed denial-of-service (DDoS)', 'Hacking.', 'Malware.', 'Pharming.', 'Phishing.', 'Ransomware.', 'Spam.']
372880
['Feelings of restlessness and/or irritability when unable to play.', 'Preoccupation with thoughts of previous online activity or anticipation of the next online session.', 'Lying to friends or family members regarding the amount of time spent playing.']
185079
The researchers found using video games as a coping mechanism for anxiety predicted symptoms of gaming disorder, and higher levels of stress increased the risk. "For most people, playing video games is a normal, healthy way to relieve stress, but some reach a point and can no longer control that behavior.