// SetState sets the State field's value.
979663
func (s *Disk) SetState(v string) *Disk {
	s.State = &v
	return s
}
533944
func (s *DescribedServer) SetState(v string) *DescribedServer {
	s.State = &v
	return s
}
607934
func (s *BlackoutSlate) SetState(v string) *BlackoutSlate {
	s.State = &v
	return s
}
394013
func (s *FinalizeDeviceClaimOutput) SetState(v string) *FinalizeDeviceClaimOutput {
	s.State = &v
	return s
}
756962
func (s *ClusterStatus) SetState(v string) *ClusterStatus {
	s.State = &v
	return s
}
451722
func (s *UnclaimDeviceOutput) SetState(v string) *UnclaimDeviceOutput {
	s.State = &v
	return s
}
367579
func (s *Condition) SetState(v string) *Condition {
	s.State = &v
	return s
}
469322
func (s *InstancePortState) SetState(v string) *InstancePortState {
	s.State = &v
	return s
}
1039325
func (s *SearchAvailablePhoneNumbersInput) SetState(v string) *SearchAvailablePhoneNumbersInput {
	s.State = &v
	return s
}
623351
func (s *DescribeResourceOutput) SetState(v string) *DescribeResourceOutput {
	s.State = &v
	return s
}
1141614
func (s *InstanceGroupDetail) SetState(v string) *InstanceGroupDetail {
	s.State = &v
	return s
}
18017
func (s *ReservedNode) SetState(v string) *ReservedNode {
	s.State = &v
	return s
}
474451
func (s *InputSecurityGroup) SetState(v string) *InputSecurityGroup {
	s.State = &v
	return s
}
1099559
func (s *CreateJobQueueInput) SetState(v string) *CreateJobQueueInput {
	s.State = &v
	return s
}
604385
func (s *EventSourceMappingConfiguration) SetState(v string) *EventSourceMappingConfiguration {
	s.State = &v
	return s
}
122107
func (s *ListedServer) SetState(v string) *ListedServer {
	s.State = &v
	return s
}
943535
func (s *GetInstanceStateOutput) SetState(v *InstanceState) *GetInstanceStateOutput {
	s.State = v
	return s
}