// SetInvitedAt sets the InvitedAt field's value.
960823
func (s *Invitation) SetInvitedAt(v time.Time) *Invitation {
	s.InvitedAt = &v
	return s
}
567077
func (s *Master) SetInvitedAt(v string) *Master {
	s.InvitedAt = &v
	return s
}
1052453
func (s *DescribeDatasetOutput) SetDataset(v *Dataset) *DescribeDatasetOutput {
	s.Dataset = v
	return s
}
407251
func (s *CreateDocumentClassifierInput) SetInputDataConfig(v *DocumentClassifierInputDataConfig) *CreateDocumentClassifierInput {
	s.InputDataConfig = v
	return s
}
770462
func (s *ActivityTaskTimedOutEventAttributes) SetScheduledEventId(v int64) *ActivityTaskTimedOutEventAttributes {
	s.ScheduledEventId = &v
	return s
}
631910
func (s *DecisionTaskTimedOutEventAttributes) SetScheduledEventId(v int64) *DecisionTaskTimedOutEventAttributes {
	s.ScheduledEventId = &v
	return s
}
728766
func (s *PutMetricAlarmInput) SetTreatMissingData(v string) *PutMetricAlarmInput {
	s.TreatMissingData = &v
	return s
}
921820
func (s *PostContentInput) SetAccept(v string) *PostContentInput {
	s.Accept = &v
	return s
}
66657
func (s *DeleteDatasetOutput) SetDataset(v *Dataset) *DeleteDatasetOutput {
	s.Dataset = v
	return s
}
876300
func (s *JobExecutionSummary) SetQueuedAt(v int64) *JobExecutionSummary {
	s.QueuedAt = &v
	return s
}
882607
func (s *User) SetInvitedOn(v time.Time) *User {
	s.InvitedOn = &v
	return s
}
914226
func (s *SentimentDetectionJobProperties) SetInputDataConfig(v *InputDataConfig) *SentimentDetectionJobProperties {
	s.InputDataConfig = v
	return s
}
279554
func (s *TrainingJobDefinition) SetInputDataConfig(v []*Channel) *TrainingJobDefinition {
	s.InputDataConfig = v
	return s
}
629049
func (s *JobExecutionSummary) SetQueuedAt(v time.Time) *JobExecutionSummary {
	s.QueuedAt = &v
	return s
}
481507
func (s *APNSMessage) SetData(v map[string]*string) *APNSMessage {
	s.Data = v
	return s
}
73257
func (s *Output) SetPreset(v string) *Output {
	s.Preset = &v
	return s
}
1119192
func (s *CreateEntityRecognizerInput) SetInputDataConfig(v *EntityRecognizerInputDataConfig) *CreateEntityRecognizerInput {
	s.InputDataConfig = v
	return s
}