// SetPolicyExistsCondition sets the PolicyExistsCondition field's value.
964753
func (s *PutResourcePolicyInput) SetPolicyExistsCondition(v string) *PutResourcePolicyInput {
	s.PolicyExistsCondition = &v
	return s
}
349040
func (s *UserPoolType) SetPolicies(v *UserPoolPolicyType) *UserPoolType {
	s.Policies = v
	return s
}
348955
func (s *DeletePolicyVersionInput) SetPolicyVersionId(v string) *DeletePolicyVersionInput {
	s.PolicyVersionId = &v
	return s
}
1093818
func (s *DeleteResourcePolicyInput) SetPolicyHashCondition(v string) *DeleteResourcePolicyInput {
	s.PolicyHashCondition = &v
	return s
}
1269588
func (s *GetFederationTokenInput) SetPolicy(v string) *GetFederationTokenInput {
	s.Policy = &v
	return s
}
1335960
func (s *UpdateUserInput) SetPolicy(v string) *UpdateUserInput {
	s.Policy = &v
	return s
}
137533
func (s *PlayerLatencyPolicy) SetPolicyDurationSeconds(v int64) *PlayerLatencyPolicy {
	s.PolicyDurationSeconds = &v
	return s
}
818403
func (s *ResourceIdentifier) SetPolicyVersionIdentifier(v *PolicyVersionIdentifier) *ResourceIdentifier {
	s.PolicyVersionIdentifier = v
	return s
}
1365535
func SetCondition(status *apps.ReplicaSetStatus, condition apps.ReplicaSetCondition) {
	currentCond := GetCondition(*status, condition.Type)
	if currentCond != nil && currentCond.Status == condition.Status && currentCond.Reason == condition.Reason {
		return
	}
	newConditions := filterOutCondition(status.Conditions, condition.Type)
	status.Conditions = append(newConditions, condition)
}
244233
func (s *PutScalingPolicyInput) SetPolicyType(v string) *PutScalingPolicyInput {
	s.PolicyType = &v
	return s
}
1217648
func (s *ServiceFilter) SetCondition(v string) *ServiceFilter {
	s.Condition = &v
	return s
}
731829
func (s *CreateUserPoolInput) SetPolicies(v *UserPoolPolicyType) *CreateUserPoolInput {
	s.Policies = v
	return s
}
1212254
func SetCondition(status *v1.ReplicationControllerStatus, condition v1.ReplicationControllerCondition) {
	currentCond := GetCondition(*status, condition.Type)
	if currentCond != nil && currentCond.Status == condition.Status && currentCond.Reason == condition.Reason {
		return
	}
	newConditions := filterOutCondition(status.Conditions, condition.Type)
	status.Conditions = append(newConditions, condition)
}
163734
func (s *UpdateGameSessionInput) SetProtectionPolicy(v string) *UpdateGameSessionInput {
	s.ProtectionPolicy = &v
	return s
}
1113732
func (s *EnablePolicyTypeInput) SetPolicyType(v string) *EnablePolicyTypeInput {
	s.PolicyType = &v
	return s
}
1200947
func (s *CreatePolicyVersionOutput) SetPolicyVersionId(v string) *CreatePolicyVersionOutput {
	s.PolicyVersionId = &v
	return s
}
698196
func (s *GetKeyPolicyOutput) SetPolicy(v string) *GetKeyPolicyOutput {
	s.Policy = &v
	return s
}