// SetStaticIpName sets the StaticIpName field's value.
963696
func (s *DetachStaticIpInput) SetStaticIpName(v string) *DetachStaticIpInput {
	s.StaticIpName = &v
	return s
}
306045
func (s *Workspace) SetIpAddress(v string) *Workspace {
	s.IpAddress = &v
	return s
}
225525
func (s *IPSet) SetIPSetId(v string) *IPSet {
	s.IPSetId = &v
	return s
}
516526
func (s *UserPoolClientDescription) SetClientName(v string) *UserPoolClientDescription {
	s.ClientName = &v
	return s
}
304451
func (s *CreateHsmInput) SetIpAddress(v string) *CreateHsmInput {
	s.IpAddress = &v
	return s
}
1120603
func (s *ResolverEndpoint) SetIpAddressCount(v int64) *ResolverEndpoint {
	s.IpAddressCount = &v
	return s
}
883962
func (s *CreateIdentityPoolInput) SetIdentityPoolName(v string) *CreateIdentityPoolInput {
	s.IdentityPoolName = &v
	return s
}
119657
func (s *DescribeEndpointOutput) SetEndpointName(v string) *DescribeEndpointOutput {
	s.EndpointName = &v
	return s
}
1194151
func (s *UpdateUserPoolClientInput) SetClientName(v string) *UpdateUserPoolClientInput {
	s.ClientName = &v
	return s
}
1007992
func (ln *LocalNode) SetStaticIP(ip net.IP) {
	ln.mu.Lock()
	defer ln.mu.Unlock()

	ln.staticIP = ip
	ln.updateEndpoints()
}
1352986
func (s *UpdateEndpointInput) SetEndpointName(v string) *UpdateEndpointInput {
	s.EndpointName = &v
	return s
}
986772
func (s *InvokeEndpointInput) SetEndpointName(v string) *InvokeEndpointInput {
	s.EndpointName = &v
	return s
}
199067
func (s *RemotePortDetails) SetPortName(v string) *RemotePortDetails {
	s.PortName = &v
	return s
}
1229384
func (s *Instance) SetPublicDnsName(v string) *Instance {
	s.PublicDnsName = &v
	return s
}
1191743
func (s *GameSessionConnectionInfo) SetIpAddress(v string) *GameSessionConnectionInfo {
	s.IpAddress = &v
	return s
}
1256595
func (s *DomainIspPlacement) SetIspName(v string) *DomainIspPlacement {
	s.IspName = &v
	return s
}
526207
func (s *OpenInstancePublicPortsInput) SetInstanceName(v string) *OpenInstancePublicPortsInput {
	s.InstanceName = &v
	return s
}