// SetLimit sets the Limit field's value.
975843
func (s *ListGatewaysInput) SetLimit(v int64) *ListGatewaysInput {
	s.Limit = &v
	return s
}
1357686
func (s *GetLogEventsInput) SetLimit(v int64) *GetLogEventsInput {
	s.Limit = &v
	return s
}
704971
func (s *ListGrantsInput) SetLimit(v int64) *ListGrantsInput {
	s.Limit = &v
	return s
}
689936
func (s *DescribeDirectoriesInput) SetLimit(v int64) *DescribeDirectoriesInput {
	s.Limit = &v
	return s
}
914220
func (s *ListTablesInput) SetLimit(v int64) *ListTablesInput {
	s.Limit = &v
	return s
}
698251
func (s *ListSubscribedRuleGroupsInput) SetLimit(v int64) *ListSubscribedRuleGroupsInput {
	s.Limit = &v
	return s
}
89665
func (s *DescribeTapeRecoveryPointsInput) SetLimit(v int64) *DescribeTapeRecoveryPointsInput {
	s.Limit = &v
	return s
}
142171
func (s *ListRuleNamesByTargetInput) SetLimit(v int64) *ListRuleNamesByTargetInput {
	s.Limit = &v
	return s
}
321583
func (s *DescribeBatchPredictionsInput) SetLimit(v int64) *DescribeBatchPredictionsInput {
	s.Limit = &v
	return s
}
1358836
func (s *ListGlobalTablesInput) SetLimit(v int64) *ListGlobalTablesInput {
	s.Limit = &v
	return s
}
495068
func (s *DescribeCommentsInput) SetLimit(v int64) *DescribeCommentsInput {
	s.Limit = &v
	return s
}
844164
func (s *SearchGameSessionsInput) SetLimit(v int64) *SearchGameSessionsInput {
	s.Limit = &v
	return s
}
1116650
func (s *GetApiKeysInput) SetLimit(v int64) *GetApiKeysInput {
	s.Limit = &v
	return s
}
735331
func (s *ListSchemaExtensionsInput) SetLimit(v int64) *ListSchemaExtensionsInput {
	s.Limit = &v
	return s
}
536264
func (s *GetSdkTypesInput) SetLimit(v int64) *GetSdkTypesInput {
	s.Limit = &v
	return s
}
195816
func (s *ListScriptsInput) SetLimit(v int64) *ListScriptsInput {
	s.Limit = &v
	return s
}
552630
func (s *ListPartsInput) SetLimit(v string) *ListPartsInput {
	s.Limit = &v
	return s
}