// SetMaxUserDurationInSeconds sets the MaxUserDurationInSeconds field's value.
544100
func (s *UpdateFleetInput) SetMaxUserDurationInSeconds(v int64) *UpdateFleetInput {
	s.MaxUserDurationInSeconds = &v
	return s
}
54687
func (s *GetFederationTokenInput) SetDurationSeconds(v int64) *GetFederationTokenInput {
	s.DurationSeconds = &v
	return s
}
969692
func (s *CreateSimulationJobInput) SetMaxJobDurationInSeconds(v int64) *CreateSimulationJobInput {
	s.MaxJobDurationInSeconds = &v
	return s
}
753438
func (s *CreateGameSessionQueueInput) SetTimeoutInSeconds(v int64) *CreateGameSessionQueueInput {
	s.TimeoutInSeconds = &v
	return s
}
51472
func (s *StartGameSessionPlacementInput) SetMaximumPlayerSessionCount(v int64) *StartGameSessionPlacementInput {
	s.MaximumPlayerSessionCount = &v
	return s
}
342587
func (s *BufferingHints) SetIntervalInSeconds(v int64) *BufferingHints {
	s.IntervalInSeconds = &v
	return s
}
1075176
func (a *SetVirtualTimePolicyArgs) SetMaxVirtualTimeTaskStarvationCount(maxVirtualTimeTaskStarvationCount int) *SetVirtualTimePolicyArgs {
	a.MaxVirtualTimeTaskStarvationCount = &maxVirtualTimeTaskStarvationCount
	return a
}
283710
func (c *Client) SetMaxRetries(retries int) {
	c.modifyLock.RLock()
	c.config.modifyLock.Lock()
	defer c.config.modifyLock.Unlock()
	c.modifyLock.RUnlock()

	c.config.MaxRetries = retries
}
1143738
func (s *StoppingCondition) SetMaxRuntimeInSeconds(v int64) *StoppingCondition {
	s.MaxRuntimeInSeconds = &v
	return s
}
1140385
func (s *RestoreStatus) SetElapsedTimeInSeconds(v int64) *RestoreStatus {
	s.ElapsedTimeInSeconds = &v
	return s
}
928263
func (s *CreateSimulationJobOutput) SetMaxJobDurationInSeconds(v int64) *CreateSimulationJobOutput {
	s.MaxJobDurationInSeconds = &v
	return s
}
548621
func (s *AssumeRoleWithWebIdentityInput) SetDurationSeconds(v int64) *AssumeRoleWithWebIdentityInput {
	s.DurationSeconds = &v
	return s
}
699135
func (s *VideoMetadata) SetDurationMillis(v int64) *VideoMetadata {
	s.DurationMillis = &v
	return s
}
1338624
func (s *DescribeTableRestoreStatusInput) SetMaxRecords(v int64) *DescribeTableRestoreStatusInput {
	s.MaxRecords = &v
	return s
}
423508
func (s *GetClusterCredentialsInput) SetDurationSeconds(v int64) *GetClusterCredentialsInput {
	s.DurationSeconds = &v
	return s
}
660971
func (s *GameSessionQueue) SetTimeoutInSeconds(v int64) *GameSessionQueue {
	s.TimeoutInSeconds = &v
	return s
}
452763
func (s *CampaignLimits) SetMaximumDuration(v int64) *CampaignLimits {
	s.MaximumDuration = &v
	return s
}