// SetPose sets the Pose field's value.
320534
func (s *ComparedFace) SetPose(v *Pose) *ComparedFace {
	s.Pose = v
	return s
}
395841
func (s *ImportApiKeysInput) SetBody(v []byte) *ImportApiKeysInput {
	s.Body = v
	return s
}
288149
func (s *TestInvokeMethodOutput) SetBody(v string) *TestInvokeMethodOutput {
	s.Body = &v
	return s
}
674430
func (s *GetProposalOutput) SetProposal(v *Proposal) *GetProposalOutput {
	s.Proposal = v
	return s
}
1116515
func (s *GetUsageInput) SetPosition(v string) *GetUsageInput {
	s.Position = &v
	return s
}
576955
func (m *Mat2x3) SetCol(col int, v Vec2) {
	m[col*2+0], m[col*2+1] = v[0], v[1]
}
145944
func (s *GetResourcesInput) SetPosition(v string) *GetResourcesInput {
	s.Position = &v
	return s
}
112369
func (s *GetApiKeysOutput) SetPosition(v string) *GetApiKeysOutput {
	s.Position = &v
	return s
}
152672
func (s *GetJobOutputOutput) SetBody(v io.ReadCloser) *GetJobOutputOutput {
	s.Body = v
	return s
}
222814
func (s *DefaultMessage) SetBody(v string) *DefaultMessage {
	s.Body = &v
	return s
}
1284107
func (t *Text) SetPosition(v mgl32.Vec2) {
	// transform to orthographic coordinates ranged -1 to 1 for the shader
	t.finalPosition[0] = v.X() / (t.Font.WindowWidth / 2)
	t.finalPosition[1] = v.Y() / (t.Font.WindowHeight / 2)
	if gltext.IsDebug {
		t.BoundingBox.finalPosition[0] = v.X() / (t.Font.WindowWidth / 2)
		t.BoundingBox.finalPosition[1] = v.Y() / (t.Font.WindowHeight / 2)
	}
	t.Position = v
}
312980
func (s *GetUsagePlansInput) SetPosition(v string) *GetUsagePlansInput {
	s.Position = &v
	return s
}
1309866
func (s *GetClientCertificatesOutput) SetPosition(v string) *GetClientCertificatesOutput {
	s.Position = &v
	return s
}
233080
func (m *Mat2x4) SetCol(col int, v Vec2) {
	m[col*2+0], m[col*2+1] = v[0], v[1]
}
1071965
func (s *GetResourcesOutput) SetPosition(v string) *GetResourcesOutput {
	s.Position = &v
	return s
}
431473
func (s *GetDocumentationVersionsInput) SetPosition(v string) *GetDocumentationVersionsInput {
	s.Position = &v
	return s
}
923045
func (s *GetSdkTypesOutput) SetPosition(v string) *GetSdkTypesOutput {
	s.Position = &v
	return s
}