// SetRateLimit sets the RateLimit field's value.
323957
func (s *CreateRateBasedRuleInput) SetRateLimit(v int64) *CreateRateBasedRuleInput {
	s.RateLimit = &v
	return s
}
913106
func (s *DescribeSubscriptionFiltersInput) SetLimit(v int64) *DescribeSubscriptionFiltersInput {
	s.Limit = &v
	return s
}
1205645
func (v *vaultClient) setLimit(l rate.Limit) {
	v.l.Lock()
	defer v.l.Unlock()
	v.limiter = rate.NewLimiter(l, int(l))
}
843238
func (s *GetDocumentationVersionsInput) SetLimit(v int64) *GetDocumentationVersionsInput {
	s.Limit = &v
	return s
}
164957
func (s *ListVirtualNodesInput) SetLimit(v int64) *ListVirtualNodesInput {
	s.Limit = &v
	return s
}
1104912
func (s *GetModelsInput) SetLimit(v int64) *GetModelsInput {
	s.Limit = &v
	return s
}
410364
func (s *DescribeFleetCapacityInput) SetLimit(v int64) *DescribeFleetCapacityInput {
	s.Limit = &v
	return s
}
1174376
func (s *DescribeGroupsInput) SetLimit(v int64) *DescribeGroupsInput {
	s.Limit = &v
	return s
}
830751
func (s *DescribeFleetEventsInput) SetLimit(v int64) *DescribeFleetEventsInput {
	s.Limit = &v
	return s
}
89665
func (s *DescribeTapeRecoveryPointsInput) SetLimit(v int64) *DescribeTapeRecoveryPointsInput {
	s.Limit = &v
	return s
}
1253352
func (s *DescribeScalingPoliciesInput) SetLimit(v int64) *DescribeScalingPoliciesInput {
	s.Limit = &v
	return s
}
418738
func (s *Reader) SetRateLimit(bytesPerSec float64) {
	s.limiter = rate.NewLimiter(rate.Limit(bytesPerSec), burstLimit)
	s.limiter.AllowN(time.Now(), burstLimit) // spend initial burst
}
608369
func (s *DescribeMatchmakingRuleSetsInput) SetLimit(v int64) *DescribeMatchmakingRuleSetsInput {
	s.Limit = &v
	return s
}
1347539
func (s *DescribeGameSessionQueuesInput) SetLimit(v int64) *DescribeGameSessionQueuesInput {
	s.Limit = &v
	return s
}
740042
func (s *ListXssMatchSetsInput) SetLimit(v int64) *ListXssMatchSetsInput {
	s.Limit = &v
	return s
}
917923
func (s *ListUsersInput) SetLimit(v int64) *ListUsersInput {
	s.Limit = &v
	return s
}
186752
func (s *RateBasedRule) SetRateLimit(v int64) *RateBasedRule {
	s.RateLimit = &v
	return s
}