// SetGameSessions sets the GameSessions field's value.
185279
func (s *SearchGameSessionsOutput) SetGameSessions(v []*GameSession) *SearchGameSessionsOutput {
	s.GameSessions = v
	return s
}
928040
func (s *PlayerSession) SetGameSessionId(v string) *PlayerSession {
	s.GameSessionId = &v
	return s
}
841551
func (s *DescribeGameSessionDetailsInput) SetGameSessionId(v string) *DescribeGameSessionDetailsInput {
	s.GameSessionId = &v
	return s
}
808541
func (s *DescribePlayerSessionsOutput) SetPlayerSessions(v []*PlayerSession) *DescribePlayerSessionsOutput {
	s.PlayerSessions = v
	return s
}
819474
func (s *GameSessionPlacement) SetGameProperties(v []*GameProperty) *GameSessionPlacement {
	s.GameProperties = v
	return s
}
1028614
func (s *PlayerSession) SetPlayerSessionId(v string) *PlayerSession {
	s.PlayerSessionId = &v
	return s
}
1233401
func (s *AssociateSoftwareTokenInput) SetSession(v string) *AssociateSoftwareTokenInput {
	s.Session = &v
	return s
}
606622
func (s *DescribeGameSessionQueuesOutput) SetGameSessionQueues(v []*GameSessionQueue) *DescribeGameSessionQueuesOutput {
	s.GameSessionQueues = v
	return s
}
1118135
func (s *CreateTriggerInput) SetActions(v []*Action) *CreateTriggerInput {
	s.Actions = v
	return s
}
1092963
func (s *CreateGameSessionOutput) SetGameSession(v *GameSession) *CreateGameSessionOutput {
	s.GameSession = v
	return s
}
306837
func (s *Event) SetSession(v *Session) *Event {
	s.Session = v
	return s
}
694909
func (s *DescribeSessionsOutput) SetSessions(v []*Session) *DescribeSessionsOutput {
	s.Sessions = v
	return s
}
448561
func (s *MatchmakingTicket) SetGameSessionConnectionInfo(v *GameSessionConnectionInfo) *MatchmakingTicket {
	s.GameSessionConnectionInfo = v
	return s
}
217613
func (s *RuntimeConfiguration) SetGameSessionActivationTimeoutSeconds(v int64) *RuntimeConfiguration {
	s.GameSessionActivationTimeoutSeconds = &v
	return s
}
749969
func (s *CreatePlayerSessionsOutput) SetPlayerSessions(v []*PlayerSession) *CreatePlayerSessionsOutput {
	s.PlayerSessions = v
	return s
}
721763
func (s *TopicRule) SetActions(v []*Action) *TopicRule {
	s.Actions = v
	return s
}
150573
func (s *CreateGameSessionInput) SetGameSessionData(v string) *CreateGameSessionInput {
	s.GameSessionData = &v
	return s
}