mouse moved callback
181010
def _on_mouse_moved(self, event):
        
        if event.modifiers() & Qt.ControlModifier:
            self._select_word_under_mouse_cursor()
        else:
            self._remove_decoration()
            self.editor.set_mouse_cursor(Qt.IBeamCursor)
            self._previous_cursor_start = -1
            self._previous_cursor_end = -1
1293746
public void onMouseMove(MouseMoveEvent event) {
		if (isMeasuring() && distanceLine.getOriginalLocation() != null) {
			updateMeasure(event, false);
			dispatchState(State.MOVE);
		}
	}
796969
function mouseDown_(ev) {
    var e=ev||event;
    setCursor_(true);
    event_.trigger(me, "mousedown", e);
    if (src.style.position !== "absolute") {
      src.style.position = "absolute";
      return;
    }
    formerMouseX_ = e.pageX||(e.clientX+document.body.scrollLeft+document.documentElement.scrollLeft);
    formerMouseY_ = e.pageY||(e.clientY+document.body.scrollTop+document.documentElement.scrollTop);
    originalX_ = src.offsetLeft;
    originalY_ = src.offsetTop;
    formerX_ = originalX_;
    formerY_ = originalY_;
    mouseMoveEvent_ = event_.addDomListener(target_, "mousemove", mouseMove_);
    if (src.setCapture) {
      src.setCapture();
    }
    if (e.preventDefault) {
      e.preventDefault();
      e.stopPropagation();
    } else {
      e.cancelBubble=true;
      e.returnValue=false;
    }
    moving_ = true;
    event_.trigger(me, "dragstart", {mouseX: formerMouseX_, mouseY: formerMouseY_, startLeft: originalX_, startTop: originalY_, event:e});
  }
52793
def mouseMoveEvent( self, event ):
        
        super(XChartScene, self).mouseMoveEvent(event)
        
        self.updateTrackerItem(event.scenePos())
254199
function (button, cb) {
            var lastPosition = this._lastMousePosition;
            this._sendEvent('mousedown', lastPosition.x, lastPosition.y, this.BUTTONS[button]);
            this._callCallback(cb);
        }
1158728
function mouseMoveRedraw() {
            if (!bezierEditor.dragElement) {
                animationRequest = null;
                return;
            }

            // Update code
            bezierEditor._commitTimingFunction();

            bezierEditor._updateCanvas();
            animationRequest = window.requestAnimationFrame(mouseMoveRedraw);
        }
426363
function handleMousemove(event) {
        $el.scrollTop(downScrollPosition.top - (event.clientY - downMousePosition.y));
        $el.scrollLeft(downScrollPosition.left - (event.clientX - downMousePosition.x));
        event.preventDefault();
    }
570937
function mouseActionLocal(angleXY) {
    vmic.azim = angleXY[0];
    vmic.elev = angleXY[1];
    vmic.updateOrientation();
}
551662
def on_mouse_move(self, event):
        
        if event.is_dragging:
            dxy = event.pos - event.last_event.pos
            button = event.press_event.button

            if button == 1:
                dxy = self.canvas_tr.map(dxy)
                o = self.canvas_tr.map([0, 0])
                t = dxy - o
                self.move(t)
            elif button == 2:
                center = self.canvas_tr.map(event.press_event.pos)
                if self._aspect is None:
                    self.zoom(np.exp(dxy * (0.01, -0.01)), center)
                else:
                    s = dxy[1] * -0.01
                    self.zoom(np.exp(np.array([s, s])), center)
                    
            self.shader_map()
642116
function mousemove(inEvent) {
  if (!this.isEventSimulatedFromTouch_(inEvent)) {
    const e = prepareEvent(inEvent, this.dispatcher);
    this.dispatcher.move(e, inEvent);
  }
}
1207653
def mouse_out(self):
        
        self.scroll_to()
        ActionChains(self.parent.driver).move_by_offset(0, 0).click().perform()
98453
def mouseMoveEvent(self, event):
        
        # ignore events when the scene is in view mode
        scene = self.scene()
        if scene and (scene.inViewMode() or scene.isConnecting()):
            event.ignore()
            return

        # call the base method
        super(XNodeConnection, self).mouseMoveEvent(event)
332568
function _moveHandler(e) {
      var x,
          y,
          pos;

      // Dispatch event:
      if (_settings('mouseEnabled')) {
        _self.dispatchEvent('mousemove',
          sigma.utils.mouseCoords(e));

        if (_isMouseDown) {
          _isMoving = true;
          _hasDragged = true;

          if (_movingTimeoutId)
            clearTimeout(_movingTimeoutId);

          _movingTimeoutId = setTimeout(function() {
            _isMoving = false;
          }, _settings('dragTimeout'));

          sigma.misc.animation.killAll(_camera);

          _camera.isMoving = true;
          pos = _camera.cameraPosition(
            sigma.utils.getX(e) - _startMouseX,
            sigma.utils.getY(e) - _startMouseY,
            true
          );

          x = _startCameraX - pos.x;
          y = _startCameraY - pos.y;

          if (x !== _camera.x || y !== _camera.y) {
            _lastCameraX = _camera.x;
            _lastCameraY = _camera.y;

            _camera.goTo({
              x: x,
              y: y
            });
          }

          if (e.preventDefault)
            e.preventDefault();
          else
            e.returnValue = false;

          e.stopPropagation();
          return false;
        }
      }
    }
1037772
def mouseMoveEvent( self, event ):
        
        event.setAccepted(False)
        if self._hotspotPressed:
            event.accept()
            return
        
        # ignore events when the scene is in view mode
        scene = self.scene()
        if ( self.isLocked() or self._ignoreMouseEvents or \
             (scene and (scene.inViewMode() or scene.isConnecting()))):
            event.ignore()
            self._ignoreMouseEvents = True
            return
        
        # call the base method
        event.accept()
        super(XNode, self).mouseMoveEvent(event)
834194
def mouse_move_event(self, event):
        
        self.example.mouse_position_event(event.x(), event.y())
961534
function handleMouseMove(e) {
            epsilon || setEpsilon();

            let [xPosition, yPosition] = d3Selection.mouse(e),
                dataPoint = getNearestDataPoint(xPosition - margin.left),
                dataPointXPosition;

            if (dataPoint) {
                dataPointXPosition = xScale(new Date( dataPoint.key ));
                // Move verticalMarker to that datapoint
                moveVerticalMarker(dataPointXPosition);
                // Add data points highlighting
                highlightDataPoints(dataPoint);
                // Emit event with xPosition for tooltip or similar feature
                dispatcher.call('customMouseMove', e, dataPoint, categoryColorMap, dataPointXPosition, yPosition);
            }
        }
238920
function(event){
    if (this.mouseDownMoveHandler) return;
    var pos = this.getEventPosition(event);
    E.fire(this.el, 'flotr:mousemove', [event, pos, this]);
    this.lastMousePos = pos;
  }