E3 Preview: Ten Announcements We'd Like to See
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Gamers have their expectations trained firmly on this week's E3 conference. Before the fireworks start, here's a list of the top ten announcements our boys at Games.net would like to see.
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A look ahead at issues and events likely to make headlines in the year to come.
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A listing of news events to watch for in the coming week.
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SAN FRANCISCO (Reuters Life!) - Video gamers, finally  emerging from the pixilated haze brought on by last year's  bumper crop of best-selling titles, are now turning their  attention to upcoming releases.
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We name names and give recaps of the five best games at TGS 2007.
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Tycho:  As suggested by Gabriel's recent communique, pokemania is not only going strong but has burst, like some foul canker, and the infection has spread.  It's true that I have built a so-called "Leaf Deck," but this is because I was fairly certain they would beat me up if I didn't.  Now he's hauling in his case of Next Quest figurines each day, as I myself once hauled a tacklebox of Necrons, only I need to stress that it was more awesome when I was doing it, because Necrons are unkillable harvesters of flesh and not some kind of weird fox or living scarf.  It's absolutely fucked that I have spent almost fourteen years trying to reveal the subtle glories of table gaming, only to be cast down time and time again.  However wise my counsel, it apparently lacked that crucial munchkin component.    After I completed Half-Life 2: Episode Two - perfectly acceptable entertainment, but nowhere near the revolutions found elsewhere on the same platter - I started to wonder how they would deliver the third episode to the same platform in the next year or so.  I doubt they'll have another four games to accompany it, but who knows:  they're a bizarre company where extraordinary things happen.  Left 4 Dead, Counter-Strike, Day of Defeat, and Episode 3 might look pretty nice on there together.  On the PC, of course, one simply clicks a couple times to get whatever they want, and then leverages Valve's fairly incredible community implementation to get things done.  You could accomplish all of this using only the tip of your nose.      On the Playstation 3, even with Valve's distaste for native development, there's already several precedents for direct delivery of individual titles.  On the 360, where Arcade is Microsoft's only concept for delivering titles in their entirety, the hundred and fifty meg limit falls hard around some titles, hemming them in.  But there's a weird (read: psychotic) eyelet where where larger-form product can escape: as content drops for retail titles.  I was surprised that there was no option for this in The Orange Box itself.  Now that Valve is in a position to write a game once and then compile it to different platforms, a retail release - called "Steam," and including two or three catalog titles - could be delivered as an anchor for their considerable franchise power almost in  perpetuity.  After years of fairly positive digital delivery experiences through Steam, I have to say that I found purchasing a Valve product in a retail context almost unpleasant - and not just because it entails hauling around my considerable bulk.  Retail has been a raw deal for a long time now in developer terms, and I avoid it whenever possible.  I should solicit another piece by an insider here for the post, and I know just the guy.  When he breaks down the way royalties work in the industry, you'll be surprised it isn't just Electronic Arts that's left, selling Electronic Arts games in EA branded stores.
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Gabe: We did a really awesome project (can I say it"s awesome, is that okay?) for Wired magazine. You can either go pick up the most recent issue and read it there or check it out on their site. They asked us to do a piece for them handicapping all three of the next generation systems. We tried to be as fair as we could and hopefully you"ll get a kick out of it.
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LOS ANGELES  - When the annual trade  show once known simply as E3 kicks off this week, attendees  will discover a distinctly downsized event.
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Take a peek at a weird passel of new adventure games for Wii, PlayStation 2, Xbox 360 and PSP.
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Video-game announcements for Microsoft&#39;s Xbox 360, Nintendo&#39;s Wii and Sony&#39;s PlayStation 3 dominated most of the news from last week&#39;s E3 Media &amp; Business Summit in Santa Monica, Calif.  But there&#39;ll still be plenty for computer gamers to get excited about in the coming months.
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Cell production timeline indicates PS3 release
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Cruising through the booths on the CES show floor, a few things catch our eye, though most are on the horizon, not available yet. A fuzzy keyboard, Dick Tracy "watch" and a sci-fi keyboard with mouse should be fun.
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Could the Xbox 2 be revealed in January? Bill Gates will be delivering the keynote speech at the Consumer Electronics Show (CES) in Las Vegas in January 2005, and it is quite possibleâeven likelyâthat
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On July 10, one of the year&#39;s major video game conferences, the Electronic Entertainment Expo (E3), will open in Santa Monica, California.
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To celebrate the upcoming release, Microsoft has launched a new MechAssault 2 mini-site where visitors will find tons of information on the upcoming Xbox action title, such as trailers, wallpapers, and plenty of screenshots.
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Read the latest from the E3 games conference with live coverage from Wired bloggers Chris Kohler and Susan Arendt. In Game|Life.
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Tycho: Keek directed me to a radical (and potentially even "badical") article on BioShock over at Gamers Wif Jobs. I've been wondering about the recent PR shift the game has gone through, because I don't just keep hearing that it is a "shooter first," but I keep hearing specifically that it is a "kick-ass shooter," even though it's a game where you learn about Objectivism underwater while helping jealous composers get revenge. I've never doubted that the game will be great, by whatever road it reaches that greatness. The recent WWE slant just had me curious about whether I'll be able to perform a suplex in-game. You may not think that is important, but it is totally important.(CW)TB