Christian video game stokes controversy
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A Christian video game has become the  latest battleground in America's "culture" wars, with its maker  claiming it promotes prayer while critics charge it carries a  message of violent religious intolerance.
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Some video game fans are puzzled over a new title for the Nintendo Wii system -- mainly because it's not really a game.
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Tycho:  The news that Mass Effect would feature an uncompromising, high-res simulation of alien lesbian sex was sweet, and hot, like spun sugar.  For Gabriel, at any rate.  Some of the community reaction is dedicated to demanding gay parity for the male persuasion of this sexual equation, lengthy treatises by oiled men who crave starborne sodomy.  The rest of the dialogue is just boring.  Boring, terrestrial, and (quite frankly) myopic.         Where are the bipedal crustaceans in this calculation?  The swirling, aroused gasses?  The lonely, sentient space station whose hermetic bulkheads hold secret clusters of erotic delights, provided your character has both the skills and equipment?  Carpe astrum, you Goddamned backwater clowns.  There must be an entire universe of thrilling, dangerous, sometimes razor sharp genitalia that slavers beyond the Horsehead Nebula.      You might have noticed that we're advertising an Everquest game, an act that I'm aware places us in significant rhetorical peril.  If I had not found the game completely electrifying, I would have turned down the buy.  Of course, what I find electrifying has somewhat strange parameters.    I used to enjoy a deeply indie online CCG called Star Chamber, which was eventually purchased by an online CCG company called Worlds Apart (which did, among other things, the Lord of the Rings online CCG).  As does happen from time to time, World Apart was eventually purchased by Sony Online Entertainment, becoming SOE Denver.  Since then, they also delivered a Stargate CCG that we liked enough to advertise.  Legends of Norrath: Oathbound is a game within a game, similar to Final Fantasy's Triple Triad, that you can play against other players directly in the client.  It's tied into the loot systems for both EQ games, so that cards you get in packs are actually equipment and so forth - I find that interesting, but as a person with no investment in those systems it doesn't motivate me.  What motivates me is a rock solid, deeply tactical card game, which Oathbound absolutely is.  It plays in a stand-alone client which you can download, and comes with a fairly elaborate tutorial that is worth playing all the way through.  I had no interest in it, I felt confident dismissing it out of hand, and it won me over.  You may find yourself similarly surprised.    I have a very high opinion of Eurogamer, but I don't know how a person could possibly have reviewed Team Fortress 2 already.  We put time in both at work and at night, and I don't feel like I'm any smarter about the sometimes extraordinary interplay between the game's nine Goddamned classes, which mesh in real time to create some kind of shuddering Chaos Engine.  I have a lot of fun playing it, though the Medic brings me the most joy, so I've focused on it almost to the exclusion of all others.  A healing "gun" - like the repair module present in Tribes, almost a decade ago - is an immensely satisfying way to model that relationship.  Anytime your medical gun is attached to a player, your "Overcharge" ability is building up.  When unleashed, both you and your target become invulnerable to enemy attacks.  It's an incredible siege breaking technique, and it's earned simply by embodying the virtues of your class.  But where to use it, when to use it, I'm still learning this - and what's more, other players are still learning that I can do it.  I always love the early period in these multiplayer offerings, before the hard limits are known, when players seem to be magicians and anything is possible.
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Halo 3's launch marks a milestone on the journey of video games from niche hobby to cultural phenomenon. Yet those who don't play can be dismissive. Can the myths be laid to rest?
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It's not all fun and  violence in video games, according to makers of a new genre of  games which claim to boost players' mental health and  self-esteem.
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Sony's video game unit said Wednesday it is talking with the Church of England about a complaint that a famous cathedral is the scene of a violent shooting game for the new PlayStation 3 console.
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While Christian games like the  newly released "Left Behind: Eternal Forces" gain mainstream  attention, Manifesto Games in New York City is billing "The  Shivah" as the first to star the leader of a Jewish  congregation.
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Entertainment giant Sony has apologised to the Church of England for featuring the Manchester cathedral in a violent video game, a spokesman for the church said Friday.
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A scientific-religious debate is shaping up over near-death experiences. A look at the dangers for both sides.
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Video games that have players shoot rival gang members, watch bare-breasted women and recreate the assassination of President Kennedy were criticized Tuesday by advocacy groups that said, at the least, they should be kept away from children.
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Many athletes exude ideals of Games, from embraces in the pool to a fencing timeout. By Mark Sappenfield | Staff writer of The Christian Science Monitor.
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The Russian Orthodox clergy are engaged in an intense debate over providing spiritual guide to internet users.
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Henry Jenkins  and his observations on social responsibility in Chinese video game culture.
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The Internet hath no fury like a gamer scorned. Thatâs the lesson Fox News and a self-help author learned this week after a program on that channel featured a discussion of the sexual content of the hit video game Mass Effect.
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JERUSALEM -- Archaeologists and clergymen in the Holy Land derided claims in a new documentary produced by the Oscar-winning director James Cameron that contradict major Christian tenets.
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In a U.S. election campaign where presidential candidates from both major parties have talked openly about their Christian faith, some non-Christians feel shut out or turned off.
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The Church of England on Saturday threatened legal action against Japanese electronics giant Sony Corp. for using a cathedral as a backdrop in a violent computer game.