The Teeming Crowd in Video Games
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Jeffrey Griffiths, the president and chief executive of the video game retailer Electronics Boutique Holdings, spoke about the holiday season and video violence.
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Experts are to study the "sweaty palmed excitement" of people playing their computer and console games.
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A unique motion-based controller from Motus is designed to create a more realistic experience for video game players.
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At a warehouse in Oakland, Calif., video game fans get shot in the face with fire, but it's all in the name of fun.
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Tycho:   The foe revealed, Armadeaddon is now almost complete.  Monday will see the promised epilogue, so at this point you have very nearly survived the ordeal.  We have endeavored these past weeks to reward the true "enthusiast," that man or woman who, brow heavy, has faced such cruel abuse at our hand for the last seven years.  It is apparently our policy to honor such dedication one every decade.    Since it was announced a couple days ago, the revelation that MS would be actively courting the hardcore boardgame player is something I've thought about almost constantly.  It may be that you weren't aware there was such a thing as a hardcore player of boardgames if your last experience with the context was playing Sorry! with your sister when you were eight.  Things have progressed.   There's a million experiences in this space I could use to lure you in, but one company in particular - Days of Wonder has already decided to make electronic variants of their tabletop crack, so they occupy a twilight space between the worlds.  I hope they see an opportunity to take their (already completed!) games over to the 360, or that Microsoft offers them a locked case containing an unspecified amount of untraceable U.S. Currency, because I'd love to see this prescient move by MS turn into a new era.   Days of Wonder makes a game called Shadows Over Camelot that could quickly become a dangerous obsession, obscuring biological realities with a single-minded focus on grails.  Well, grail I guess.  There's just the one.    But it's a completely cooperative boardgame, so every player is working toward the same goals - fighting back invasions, questing, all of it.  Except there might be a traitor in the group, determined by a hidden draw, who tries to derail the effort.  He's not always there, but the potentiality of that nefarious force can create unbelievable social tension.    The gaming table's fixed coordinate in space is its asset and its obstacle - managing space and time is actually the primary challenge of any gaming group, as opposed to banishing necromancers, though that also ranks up there.  Boardgames are so rich in design that, when one of these gets dropped in front of them on Live, I think many gamers will be shocked at their sophistication.    My thumbs hurt.  (CW)TB out.
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An online role-playing game is to be built by a community of ordinary gamers.
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Makers of online role-playing games aim to attract a diverse crowd--and break out of the fantasy-medieval mold.
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Plenty of video games promise 40 hours of play, but who has the time? That's right, those hard-core, teenage players who occupy the other side of that raging demographic schism, that's who. Commentary by Clive Thompson.
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When Peter Molyneux designs a game, players take notice. Referred to by many in the video game industry as a man with a Midas touch, this soft-spoken British game maker
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The body count is high in two new video games, &quot;Halo 2&quot; and &quot;Grand Theft Auto: San Andreas.&quot;. Those two hit games also are making casualties of their competition on the sales racks.
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Video gamers relish violence on the screen but now players are becoming victims themselves -- of the latest gaming technology in which a wireless, wand-like device is used to direct on-screen action.
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The Rock Hero Effect: In short, video games are the new CD.
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With a new vest, players can feel the impact of video games.
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The military's videogame recruiting tool does more than just lure future troops. It also teaches the kind of medical skills that can help save lives.
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Henry Jenkins  and his observations on social responsibility in Chinese video game culture.
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As video games take on an ever slicker, more cinematic feel, developers are increasingly turning to cartoon actors, movie-trailer announcers and even film stars to read the lines.
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Gamers may be some of the first to appreciate high-definition content.