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		Running
		
	Add 3 files
Browse files- README.md +7 -5
 - index.html +444 -18
 - prompts.txt +0 -0
 
    	
        README.md
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            ---
         
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            title:  
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            emoji:  
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            colorFrom:  
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            sdk: static
         
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            pinned: false
         
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            ---
         
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            -
            Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
         
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            ---
         
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            title: modernbert-viz
         
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            emoji: 🐳
         
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            colorFrom: yellow
         
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            colorTo: blue
         
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            sdk: static
         
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            pinned: false
         
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            tags:
         
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              - deepsite
         
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            ---
         
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            Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
         
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            </html>
         
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            <!DOCTYPE html>
         
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            <html lang="en">
         
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            <head>
         
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                <meta charset="UTF-8">
         
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                <meta name="viewport" content="width=device-width, initial-scale=1.0">
         
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                <title>ModernBERT Features Visualization</title>
         
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                <script src="https://cdn.tailwindcss.com"></script>
         
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                <style>
         
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                    /* Custom styles for better visualization */
         
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                    body {
         
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                        font-family: 'Inter', sans-serif; /* Using Inter font as standard */
         
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                    }
         
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                    canvas {
         
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                        display: block;
         
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            +
                        background-color: #f3f4f6; /* Light gray background */
         
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            +
                        border-radius: 0.5rem; /* Rounded corners */
         
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                        border: 1px solid #d1d5db; /* Gray border */
         
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                        margin: 1rem auto; /* Center canvas with margin */
         
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                    }
         
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                    .token {
         
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                        display: inline-block; /* Align tokens nicely */
         
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                        padding: 0.3rem 0.6rem;
         
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                        margin: 0.2rem;
         
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                        border-radius: 0.375rem; /* Rounded corners for tokens */
         
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                        font-size: 0.875rem; /* Smaller font size */
         
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                        font-weight: 500;
         
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                        min-width: 30px; /* Ensure minimum width */
         
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                        text-align: center;
         
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                    }
         
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                    .token-real { background-color: #60a5fa; color: white; } /* Blue for real tokens */
         
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                    .token-pad { background-color: #e5e7eb; color: #6b7280; } /* Gray for padding */
         
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                    .token-attend { border: 2px solid #f87171; } /* Red border for attending token */
         
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                    .token-attended { background-color: #fbbf24; color: white; } /* Amber for attended tokens */
         
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                    .token-local { background-color: #a78bfa; color: white; } /* Violet for local attention window */
         
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            +
             
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                    /* Ensure canvas is responsive */
         
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                    #animationCanvas {
         
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                        width: 100%;
         
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                        max-width: 800px; /* Limit max width for larger screens */
         
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                        height: auto; /* Adjust height automatically */
         
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                        aspect-ratio: 16 / 9; /* Maintain aspect ratio, adjust as needed */
         
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                    }
         
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            +
             
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                    /* Style buttons */
         
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                    button {
         
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                        transition: all 0.2s ease-in-out; /* Smooth transitions */
         
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| 47 | 
         
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                        box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1); /* Subtle shadow */
         
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                    }
         
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                    button:hover {
         
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                        transform: translateY(-1px); /* Slight lift on hover */
         
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| 51 | 
         
            +
                        box-shadow: 0 4px 8px rgba(0, 0, 0, 0.15); /* Enhanced shadow on hover */
         
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| 52 | 
         
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                    }
         
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| 53 | 
         
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                     button:active {
         
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| 54 | 
         
            +
                        transform: translateY(0px); /* Press effect */
         
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| 55 | 
         
            +
                        box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
         
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| 56 | 
         
            +
                    }
         
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| 57 | 
         
            +
                </style>
         
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| 58 | 
         
            +
                <link href="https://fonts.googleapis.com/css2?family=Inter:wght@400;500;700&display=swap" rel="stylesheet">
         
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| 59 | 
         
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            </head>
         
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            +
            <body class="bg-gray-100 p-4 md:p-8">
         
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| 61 | 
         
            +
             
     | 
| 62 | 
         
            +
                <div class="max-w-4xl mx-auto bg-white p-6 rounded-lg shadow-md">
         
     | 
| 63 | 
         
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                    <h1 class="text-2xl md:text-3xl font-bold text-center text-gray-800 mb-6">Visualizing ModernBERT Efficiency Features</h1>
         
     | 
| 64 | 
         
            +
             
     | 
| 65 | 
         
            +
                    <canvas id="animationCanvas"></canvas>
         
     | 
| 66 | 
         
            +
             
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| 67 | 
         
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                    <div class="flex flex-wrap justify-center gap-3 mt-6 mb-4">
         
     | 
| 68 | 
         
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                        <button id="btnPadding" class="bg-blue-500 hover:bg-blue-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Padding</button>
         
     | 
| 69 | 
         
            +
                        <button id="btnUnpadding" class="bg-green-500 hover:bg-green-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Unpadding</button>
         
     | 
| 70 | 
         
            +
                        <button id="btnPacking" class="bg-purple-500 hover:bg-purple-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Sequence Packing</button>
         
     | 
| 71 | 
         
            +
                        <button id="btnLocalAttn" class="bg-indigo-500 hover:bg-indigo-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Local Attention</button>
         
     | 
| 72 | 
         
            +
                        <button id="btnGlobalAttn" class="bg-red-500 hover:bg-red-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Global Attention</button>
         
     | 
| 73 | 
         
            +
                         <button id="btnReset" class="bg-gray-500 hover:bg-gray-600 text-white font-semibold py-2 px-4 rounded-lg shadow">Reset</button>
         
     | 
| 74 | 
         
            +
                    </div>
         
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| 75 | 
         
            +
             
     | 
| 76 | 
         
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                    <div id="explanation" class="mt-4 p-4 bg-gray-50 border border-gray-200 rounded-lg text-gray-700 min-h-[100px]">
         
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| 77 | 
         
            +
                        Click a button above to see the animation and explanation.
         
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| 78 | 
         
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                    </div>
         
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| 79 | 
         
            +
             
     | 
| 80 | 
         
            +
                    <div class="mt-6 p-4 bg-gray-50 border border-gray-200 rounded-lg">
         
     | 
| 81 | 
         
            +
                        <h3 class="font-semibold mb-2 text-gray-800">Legend:</h3>
         
     | 
| 82 | 
         
            +
                        <div class="flex flex-wrap gap-2 items-center">
         
     | 
| 83 | 
         
            +
                            <span class="token token-real">Token</span>
         
     | 
| 84 | 
         
            +
                            <span class="token token-pad">Pad</span>
         
     | 
| 85 | 
         
            +
                            <span class="token token-attend">Attending</span>
         
     | 
| 86 | 
         
            +
                            <span class="token token-attended">Attended</span>
         
     | 
| 87 | 
         
            +
                             <span class="token token-local">Local Window</span>
         
     | 
| 88 | 
         
            +
                        </div>
         
     | 
| 89 | 
         
            +
                    </div>
         
     | 
| 90 | 
         
            +
                </div>
         
     | 
| 91 | 
         
            +
             
     | 
| 92 | 
         
            +
                <script>
         
     | 
| 93 | 
         
            +
                    const canvas = document.getElementById('animationCanvas');
         
     | 
| 94 | 
         
            +
                    const ctx = canvas.getContext('2d');
         
     | 
| 95 | 
         
            +
                    const explanationDiv = document.getElementById('explanation');
         
     | 
| 96 | 
         
            +
             
     | 
| 97 | 
         
            +
                    // --- Configuration ---
         
     | 
| 98 | 
         
            +
                    const tokenWidth = 45;
         
     | 
| 99 | 
         
            +
                    const tokenHeight = 30;
         
     | 
| 100 | 
         
            +
                    const padding = 10; // Padding around tokens and between rows
         
     | 
| 101 | 
         
            +
                    const animationSpeed = 2; // Higher is faster
         
     | 
| 102 | 
         
            +
             
     | 
| 103 | 
         
            +
                    let sequences = [
         
     | 
| 104 | 
         
            +
                        ['T1', 'T2', 'T3', 'T4', 'T5'],
         
     | 
| 105 | 
         
            +
                        ['T1', 'T2', 'T3'],
         
     | 
| 106 | 
         
            +
                        ['T1', 'T2', 'T3', 'T4', 'T5', 'T6', 'T7'],
         
     | 
| 107 | 
         
            +
                        ['T1', 'T2']
         
     | 
| 108 | 
         
            +
                    ];
         
     | 
| 109 | 
         
            +
                    const maxSeqLen = 8; // Max length for padding example
         
     | 
| 110 | 
         
            +
                    const packMaxLen = 10; // Max length for packing example
         
     | 
| 111 | 
         
            +
                    const localWindowSize = 3; // e.g., attend to self +/- 1
         
     | 
| 112 | 
         
            +
             
     | 
| 113 | 
         
            +
                    let animationFrameId = null; // To control animation loop
         
     | 
| 114 | 
         
            +
             
     | 
| 115 | 
         
            +
                    // --- Drawing Functions ---
         
     | 
| 116 | 
         
            +
                    function drawToken(x, y, text, type = 'real', highlight = 'none') {
         
     | 
| 117 | 
         
            +
                        ctx.font = '12px Inter';
         
     | 
| 118 | 
         
            +
                        ctx.textAlign = 'center';
         
     | 
| 119 | 
         
            +
                        ctx.textBaseline = 'middle';
         
     | 
| 120 | 
         
            +
             
     | 
| 121 | 
         
            +
                        let bgColor = '#60a5fa'; // token-real (blue)
         
     | 
| 122 | 
         
            +
                        let textColor = 'white';
         
     | 
| 123 | 
         
            +
                        let borderColor = null;
         
     | 
| 124 | 
         
            +
             
     | 
| 125 | 
         
            +
                        if (type === 'pad') {
         
     | 
| 126 | 
         
            +
                            bgColor = '#e5e7eb'; // token-pad (gray)
         
     | 
| 127 | 
         
            +
                            textColor = '#6b7280';
         
     | 
| 128 | 
         
            +
                        } else if (type === 'attended') {
         
     | 
| 129 | 
         
            +
                             bgColor = '#fbbf24'; // token-attended (amber)
         
     | 
| 130 | 
         
            +
                        } else if (type === 'local') {
         
     | 
| 131 | 
         
            +
                            bgColor = '#a78bfa'; // token-local (violet)
         
     | 
| 132 | 
         
            +
                        }
         
     | 
| 133 | 
         
            +
             
     | 
| 134 | 
         
            +
                        if (highlight === 'attending') {
         
     | 
| 135 | 
         
            +
                            borderColor = '#f87171'; // token-attend (red)
         
     | 
| 136 | 
         
            +
                        }
         
     | 
| 137 | 
         
            +
             
     | 
| 138 | 
         
            +
                        // Draw background rectangle
         
     | 
| 139 | 
         
            +
                        ctx.fillStyle = bgColor;
         
     | 
| 140 | 
         
            +
                        ctx.beginPath();
         
     | 
| 141 | 
         
            +
                        ctx.roundRect(x, y, tokenWidth, tokenHeight, 5); // Use roundRect for rounded corners
         
     | 
| 142 | 
         
            +
                        ctx.fill();
         
     | 
| 143 | 
         
            +
             
     | 
| 144 | 
         
            +
                        // Draw border if needed
         
     | 
| 145 | 
         
            +
                        if (borderColor) {
         
     | 
| 146 | 
         
            +
                            ctx.strokeStyle = borderColor;
         
     | 
| 147 | 
         
            +
                            ctx.lineWidth = 2;
         
     | 
| 148 | 
         
            +
                            ctx.stroke();
         
     | 
| 149 | 
         
            +
                        }
         
     | 
| 150 | 
         
            +
             
     | 
| 151 | 
         
            +
                        // Draw text
         
     | 
| 152 | 
         
            +
                        ctx.fillStyle = textColor;
         
     | 
| 153 | 
         
            +
                        ctx.fillText(text, x + tokenWidth / 2, y + tokenHeight / 2);
         
     | 
| 154 | 
         
            +
                    }
         
     | 
| 155 | 
         
            +
             
     | 
| 156 | 
         
            +
                    function drawSequence(x, y, sequence, highlightMap = {}) {
         
     | 
| 157 | 
         
            +
                        sequence.forEach((token, index) => {
         
     | 
| 158 | 
         
            +
                            const tokenX = x + index * (tokenWidth + padding);
         
     | 
| 159 | 
         
            +
                            const tokenType = (typeof token === 'string' && token.startsWith('T')) ? 'real' : 'pad';
         
     | 
| 160 | 
         
            +
                            const highlight = highlightMap[index] || 'none';
         
     | 
| 161 | 
         
            +
                            drawToken(tokenX, y, token, tokenType, highlight);
         
     | 
| 162 | 
         
            +
                        });
         
     | 
| 163 | 
         
            +
                    }
         
     | 
| 164 | 
         
            +
             
     | 
| 165 | 
         
            +
                    function clearCanvas() {
         
     | 
| 166 | 
         
            +
                        ctx.clearRect(0, 0, canvas.width, canvas.height);
         
     | 
| 167 | 
         
            +
                    }
         
     | 
| 168 | 
         
            +
             
     | 
| 169 | 
         
            +
                    // --- Animation Logic ---
         
     | 
| 170 | 
         
            +
             
     | 
| 171 | 
         
            +
                    // 1. Padding Animation
         
     | 
| 172 | 
         
            +
                    function animatePadding() {
         
     | 
| 173 | 
         
            +
                        cancelAnimationFrame(animationFrameId); // Stop previous animation
         
     | 
| 174 | 
         
            +
                        explanationDiv.innerHTML = `
         
     | 
| 175 | 
         
            +
                            <h3 class="font-semibold mb-1">Padding</h3>
         
     | 
| 176 | 
         
            +
                            Traditional processing requires all sequences in a batch to have the same length. Shorter sequences are "padded" with special (PAD) tokens to match the longest sequence. This wastes computation on meaningless tokens.
         
     | 
| 177 | 
         
            +
                        `;
         
     | 
| 178 | 
         
            +
                        let currentLengths = sequences.map(() => 0);
         
     | 
| 179 | 
         
            +
                        const targetMaxLength = Math.max(...sequences.map(s => s.length));
         
     | 
| 180 | 
         
            +
                        const paddedSequences = sequences.map(seq => {
         
     | 
| 181 | 
         
            +
                            const padsNeeded = targetMaxLength - seq.length;
         
     | 
| 182 | 
         
            +
                            return [...seq, ...Array(padsNeeded).fill('Pad')];
         
     | 
| 183 | 
         
            +
                        });
         
     | 
| 184 | 
         
            +
             
     | 
| 185 | 
         
            +
                        let progress = 0; // Represents how many tokens are shown
         
     | 
| 186 | 
         
            +
                        const totalSteps = targetMaxLength;
         
     | 
| 187 | 
         
            +
             
     | 
| 188 | 
         
            +
                        function step() {
         
     | 
| 189 | 
         
            +
                            clearCanvas();
         
     | 
| 190 | 
         
            +
                            const startY = padding * 3; // Start drawing lower
         
     | 
| 191 | 
         
            +
             
     | 
| 192 | 
         
            +
                            paddedSequences.forEach((seq, i) => {
         
     | 
| 193 | 
         
            +
                                const y = startY + i * (tokenHeight + padding * 2); // Increased vertical spacing
         
     | 
| 194 | 
         
            +
                                const displayLength = Math.min(seq.length, Math.ceil(progress));
         
     | 
| 195 | 
         
            +
                                drawSequence(padding * 2, y, seq.slice(0, displayLength));
         
     | 
| 196 | 
         
            +
                            });
         
     | 
| 197 | 
         
            +
             
     | 
| 198 | 
         
            +
                            if (progress < totalSteps) {
         
     | 
| 199 | 
         
            +
                                progress += animationSpeed / 10; // Adjust speed
         
     | 
| 200 | 
         
            +
                                animationFrameId = requestAnimationFrame(step);
         
     | 
| 201 | 
         
            +
                            }
         
     | 
| 202 | 
         
            +
                        }
         
     | 
| 203 | 
         
            +
                        step();
         
     | 
| 204 | 
         
            +
                    }
         
     | 
| 205 | 
         
            +
             
     | 
| 206 | 
         
            +
                    // 2. Unpadding Animation
         
     | 
| 207 | 
         
            +
                    function animateUnpadding() {
         
     | 
| 208 | 
         
            +
                        cancelAnimationFrame(animationFrameId);
         
     | 
| 209 | 
         
            +
                         explanationDiv.innerHTML = `
         
     | 
| 210 | 
         
            +
                            <h3 class="font-semibold mb-1">Unpadding</h3>
         
     | 
| 211 | 
         
            +
                            Unpadding removes the PAD tokens before processing. Sequences are treated individually (conceptually), avoiding wasted computation. ModernBERT concatenates these unpadded sequences.
         
     | 
| 212 | 
         
            +
                        `;
         
     | 
| 213 | 
         
            +
                        const targetMaxLength = Math.max(...sequences.map(s => s.length));
         
     | 
| 214 | 
         
            +
                        const paddedSequences = sequences.map(seq => {
         
     | 
| 215 | 
         
            +
                            const padsNeeded = targetMaxLength - seq.length;
         
     | 
| 216 | 
         
            +
                            return [...seq, ...Array(padsNeeded).fill('Pad')];
         
     | 
| 217 | 
         
            +
                        });
         
     | 
| 218 | 
         
            +
             
     | 
| 219 | 
         
            +
                        let fadeAmount = 1; // 1 = fully visible, 0 = invisible
         
     | 
| 220 | 
         
            +
             
     | 
| 221 | 
         
            +
                        function step() {
         
     | 
| 222 | 
         
            +
                            clearCanvas();
         
     | 
| 223 | 
         
            +
                            const startY = padding * 3;
         
     | 
| 224 | 
         
            +
             
     | 
| 225 | 
         
            +
                            ctx.globalAlpha = fadeAmount; // Apply fade effect
         
     | 
| 226 | 
         
            +
             
     | 
| 227 | 
         
            +
                            paddedSequences.forEach((seq, i) => {
         
     | 
| 228 | 
         
            +
                                const y = startY + i * (tokenHeight + padding * 2);
         
     | 
| 229 | 
         
            +
                                seq.forEach((token, index) => {
         
     | 
| 230 | 
         
            +
                                     const tokenX = padding * 2 + index * (tokenWidth + padding);
         
     | 
| 231 | 
         
            +
                                     const isPad = token === 'Pad';
         
     | 
| 232 | 
         
            +
                                     // Only fade out padding tokens
         
     | 
| 233 | 
         
            +
                                     ctx.globalAlpha = isPad ? fadeAmount : 1;
         
     | 
| 234 | 
         
            +
                                     drawToken(tokenX, y, token, isPad ? 'pad' : 'real');
         
     | 
| 235 | 
         
            +
                                });
         
     | 
| 236 | 
         
            +
                            });
         
     | 
| 237 | 
         
            +
             
     | 
| 238 | 
         
            +
                             ctx.globalAlpha = 1; // Reset alpha
         
     | 
| 239 | 
         
            +
             
     | 
| 240 | 
         
            +
                            if (fadeAmount > 0) {
         
     | 
| 241 | 
         
            +
                                fadeAmount -= 0.02 * animationSpeed; // Fade out speed
         
     | 
| 242 | 
         
            +
                                animationFrameId = requestAnimationFrame(step);
         
     | 
| 243 | 
         
            +
                            } else {
         
     | 
| 244 | 
         
            +
                                // After fading, show only original tokens
         
     | 
| 245 | 
         
            +
                                clearCanvas();
         
     | 
| 246 | 
         
            +
                                sequences.forEach((seq, i) => {
         
     | 
| 247 | 
         
            +
                                    const y = startY + i * (tokenHeight + padding * 2);
         
     | 
| 248 | 
         
            +
                                    drawSequence(padding * 2, y, seq);
         
     | 
| 249 | 
         
            +
                                });
         
     | 
| 250 | 
         
            +
                            }
         
     | 
| 251 | 
         
            +
                        }
         
     | 
| 252 | 
         
            +
                        step();
         
     | 
| 253 | 
         
            +
                    }
         
     | 
| 254 | 
         
            +
             
     | 
| 255 | 
         
            +
                    // 3. Sequence Packing Animation
         
     | 
| 256 | 
         
            +
                    function animateSequencePacking() {
         
     | 
| 257 | 
         
            +
                        cancelAnimationFrame(animationFrameId);
         
     | 
| 258 | 
         
            +
                         explanationDiv.innerHTML = `
         
     | 
| 259 | 
         
            +
                            <h3 class="font-semibold mb-1">Sequence Packing</h3>
         
     | 
| 260 | 
         
            +
                            After unpadding, sequences are concatenated (packed) together into longer sequences, up to the model's maximum length (e.g., ${packMaxLen} here). This maximizes GPU utilization by processing more real tokens per batch. Careful masking ensures tokens only attend within their original sequence.
         
     | 
| 261 | 
         
            +
                        `;
         
     | 
| 262 | 
         
            +
             
     | 
| 263 | 
         
            +
                        let packedSequences = [];
         
     | 
| 264 | 
         
            +
                        let currentPack = [];
         
     | 
| 265 | 
         
            +
                        let currentLen = 0;
         
     | 
| 266 | 
         
            +
             
     | 
| 267 | 
         
            +
                        sequences.forEach(seq => {
         
     | 
| 268 | 
         
            +
                            if (currentLen + seq.length <= packMaxLen) {
         
     | 
| 269 | 
         
            +
                                currentPack.push(...seq);
         
     | 
| 270 | 
         
            +
                                currentLen += seq.length;
         
     | 
| 271 | 
         
            +
                            } else {
         
     | 
| 272 | 
         
            +
                                packedSequences.push([...currentPack]);
         
     | 
| 273 | 
         
            +
                                currentPack = [...seq];
         
     | 
| 274 | 
         
            +
                                currentLen = seq.length;
         
     | 
| 275 | 
         
            +
                            }
         
     | 
| 276 | 
         
            +
                        });
         
     | 
| 277 | 
         
            +
                        if (currentPack.length > 0) {
         
     | 
| 278 | 
         
            +
                            packedSequences.push(currentPack);
         
     | 
| 279 | 
         
            +
                        }
         
     | 
| 280 | 
         
            +
             
     | 
| 281 | 
         
            +
                        let progress = 0; // How many sequences are shown packed
         
     | 
| 282 | 
         
            +
                        const totalSequences = packedSequences.length;
         
     | 
| 283 | 
         
            +
             
     | 
| 284 | 
         
            +
                         function step() {
         
     | 
| 285 | 
         
            +
                            clearCanvas();
         
     | 
| 286 | 
         
            +
                            const startY = padding * 3;
         
     | 
| 287 | 
         
            +
                            let currentY = startY;
         
     | 
| 288 | 
         
            +
             
     | 
| 289 | 
         
            +
                            // Draw original sequences first (fading out)
         
     | 
| 290 | 
         
            +
                            const fade = 1 - (progress / totalSequences);
         
     | 
| 291 | 
         
            +
                            ctx.globalAlpha = Math.max(0, fade);
         
     | 
| 292 | 
         
            +
                             sequences.forEach((seq, i) => {
         
     | 
| 293 | 
         
            +
                                const y = startY + i * (tokenHeight + padding * 2);
         
     | 
| 294 | 
         
            +
                                drawSequence(padding * 2, y, seq);
         
     | 
| 295 | 
         
            +
                             });
         
     | 
| 296 | 
         
            +
                             ctx.globalAlpha = 1.0;
         
     | 
| 297 | 
         
            +
             
     | 
| 298 | 
         
            +
             
     | 
| 299 | 
         
            +
                            // Draw packed sequences (fading in)
         
     | 
| 300 | 
         
            +
                            const fadeIn = progress / totalSequences;
         
     | 
| 301 | 
         
            +
                            ctx.globalAlpha = Math.min(1, fadeIn * 2); // Faster fade in
         
     | 
| 302 | 
         
            +
                             packedSequences.slice(0, Math.ceil(progress)).forEach((pack, i) => {
         
     | 
| 303 | 
         
            +
                                 const y = startY + i * (tokenHeight + padding * 2); // Draw packed below originals initially
         
     | 
| 304 | 
         
            +
                                 drawSequence(padding * 2, y, pack);
         
     | 
| 305 | 
         
            +
                                 currentY = y + tokenHeight + padding * 2;
         
     | 
| 306 | 
         
            +
                             });
         
     | 
| 307 | 
         
            +
                             ctx.globalAlpha = 1.0;
         
     | 
| 308 | 
         
            +
             
     | 
| 309 | 
         
            +
             
     | 
| 310 | 
         
            +
                            if (progress < totalSequences) {
         
     | 
| 311 | 
         
            +
                                progress += animationSpeed / 20; // Adjust speed
         
     | 
| 312 | 
         
            +
                                animationFrameId = requestAnimationFrame(step);
         
     | 
| 313 | 
         
            +
                            } else {
         
     | 
| 314 | 
         
            +
                                 // Final state: only packed sequences
         
     | 
| 315 | 
         
            +
                                 clearCanvas();
         
     | 
| 316 | 
         
            +
                                 packedSequences.forEach((pack, i) => {
         
     | 
| 317 | 
         
            +
                                     const y = startY + i * (tokenHeight + padding * 2);
         
     | 
| 318 | 
         
            +
                                     drawSequence(padding * 2, y, pack);
         
     | 
| 319 | 
         
            +
                                 });
         
     | 
| 320 | 
         
            +
                            }
         
     | 
| 321 | 
         
            +
                        }
         
     | 
| 322 | 
         
            +
                        step();
         
     | 
| 323 | 
         
            +
                    }
         
     | 
| 324 | 
         
            +
             
     | 
| 325 | 
         
            +
                    // 4. Attention Animations (Local/Global)
         
     | 
| 326 | 
         
            +
                    function animateAttention(isGlobal) {
         
     | 
| 327 | 
         
            +
                         cancelAnimationFrame(animationFrameId);
         
     | 
| 328 | 
         
            +
                         const seq = sequences[2]; // Use the longest sequence for demo
         
     | 
| 329 | 
         
            +
                         const midIndex = Math.floor(seq.length / 2); // Token that will 'attend'
         
     | 
| 330 | 
         
            +
                         explanationDiv.innerHTML = `
         
     | 
| 331 | 
         
            +
                            <h3 class="font-semibold mb-1">${isGlobal ? 'Global' : 'Local'} Attention</h3>
         
     | 
| 332 | 
         
            +
                            Attention allows tokens to "look" at other tokens to understand context.
         
     | 
| 333 | 
         
            +
                            <b>${isGlobal ? 'Global Attention:' : 'Local Attention:'}</b>
         
     | 
| 334 | 
         
            +
                            ${isGlobal
         
     | 
| 335 | 
         
            +
                                ? 'Every token attends to every other token in the sequence. Powerful but computationally expensive, especially for long sequences.'
         
     | 
| 336 | 
         
            +
                                : `Each token attends only to a fixed-size window of nearby tokens (e.g., +/- ${Math.floor(localWindowSize / 2)} here). Much faster for long sequences.`
         
     | 
| 337 | 
         
            +
                            } ModernBERT alternates between these layers.
         
     | 
| 338 | 
         
            +
                        `;
         
     | 
| 339 | 
         
            +
             
     | 
| 340 | 
         
            +
                        let highlightProgress = 0; // 0 to 1
         
     | 
| 341 | 
         
            +
             
     | 
| 342 | 
         
            +
                        function step() {
         
     | 
| 343 | 
         
            +
                            clearCanvas();
         
     | 
| 344 | 
         
            +
                            const startY = padding * 3;
         
     | 
| 345 | 
         
            +
                            const startX = padding * 2;
         
     | 
| 346 | 
         
            +
             
     | 
| 347 | 
         
            +
                            let highlightMap = {};
         
     | 
| 348 | 
         
            +
                            highlightMap[midIndex] = 'attending'; // The token doing the attending
         
     | 
| 349 | 
         
            +
             
     | 
| 350 | 
         
            +
                            const currentHighlight = Math.min(1, highlightProgress);
         
     | 
| 351 | 
         
            +
             
     | 
| 352 | 
         
            +
                            if (isGlobal) {
         
     | 
| 353 | 
         
            +
                                // Highlight all tokens based on progress
         
     | 
| 354 | 
         
            +
                                for (let i = 0; i < seq.length; i++) {
         
     | 
| 355 | 
         
            +
                                    if (i !== midIndex) {
         
     | 
| 356 | 
         
            +
                                         // Simple linear fade-in for attended tokens
         
     | 
| 357 | 
         
            +
                                         if (Math.random() < currentHighlight) { // Randomly highlight based on progress for effect
         
     | 
| 358 | 
         
            +
                                            highlightMap[i] = 'attended';
         
     | 
| 359 | 
         
            +
                                         }
         
     | 
| 360 | 
         
            +
                                    }
         
     | 
| 361 | 
         
            +
                                }
         
     | 
| 362 | 
         
            +
                            } else { // Local Attention
         
     | 
| 363 | 
         
            +
                                const windowStart = Math.max(0, midIndex - Math.floor(localWindowSize / 2));
         
     | 
| 364 | 
         
            +
                                const windowEnd = Math.min(seq.length - 1, midIndex + Math.floor(localWindowSize / 2));
         
     | 
| 365 | 
         
            +
             
     | 
| 366 | 
         
            +
                                for (let i = windowStart; i <= windowEnd; i++) {
         
     | 
| 367 | 
         
            +
                                     // Highlight based on progress within the window
         
     | 
| 368 | 
         
            +
                                     if (i !== midIndex) {
         
     | 
| 369 | 
         
            +
                                         const dist = Math.abs(i - midIndex);
         
     | 
| 370 | 
         
            +
                                         const requiredProgress = dist / (localWindowSize / 2); // Closer tokens highlight sooner
         
     | 
| 371 | 
         
            +
                                         if (currentHighlight >= requiredProgress) {
         
     | 
| 372 | 
         
            +
                                            highlightMap[i] = 'local'; // Use 'local' type for window visualization
         
     | 
| 373 | 
         
            +
                                         }
         
     | 
| 374 | 
         
            +
                                     }
         
     | 
| 375 | 
         
            +
                                }
         
     | 
| 376 | 
         
            +
                            }
         
     | 
| 377 | 
         
            +
             
     | 
| 378 | 
         
            +
                            drawSequence(startX, startY, seq, highlightMap);
         
     | 
| 379 | 
         
            +
             
     | 
| 380 | 
         
            +
                            if (highlightProgress < 1) {
         
     | 
| 381 | 
         
            +
                                highlightProgress += 0.01 * animationSpeed;
         
     | 
| 382 | 
         
            +
                                animationFrameId = requestAnimationFrame(step);
         
     | 
| 383 | 
         
            +
                            } else {
         
     | 
| 384 | 
         
            +
                                // Ensure final state is fully highlighted
         
     | 
| 385 | 
         
            +
                                 clearCanvas();
         
     | 
| 386 | 
         
            +
                                 highlightMap = {};
         
     | 
| 387 | 
         
            +
                                 highlightMap[midIndex] = 'attending';
         
     | 
| 388 | 
         
            +
                                 if (isGlobal) {
         
     | 
| 389 | 
         
            +
                                     for (let i = 0; i < seq.length; i++) if (i !== midIndex) highlightMap[i] = 'attended';
         
     | 
| 390 | 
         
            +
                                 } else {
         
     | 
| 391 | 
         
            +
                                     const windowStart = Math.max(0, midIndex - Math.floor(localWindowSize / 2));
         
     | 
| 392 | 
         
            +
                                     const windowEnd = Math.min(seq.length - 1, midIndex + Math.floor(localWindowSize / 2));
         
     | 
| 393 | 
         
            +
                                     for (let i = windowStart; i <= windowEnd; i++) if (i !== midIndex) highlightMap[i] = 'local';
         
     | 
| 394 | 
         
            +
                                 }
         
     | 
| 395 | 
         
            +
                                 drawSequence(startX, startY, seq, highlightMap);
         
     | 
| 396 | 
         
            +
                            }
         
     | 
| 397 | 
         
            +
                        }
         
     | 
| 398 | 
         
            +
                        step();
         
     | 
| 399 | 
         
            +
                    }
         
     | 
| 400 | 
         
            +
             
     | 
| 401 | 
         
            +
                    // --- Reset Function ---
         
     | 
| 402 | 
         
            +
                    function resetVisualization() {
         
     | 
| 403 | 
         
            +
                        cancelAnimationFrame(animationFrameId);
         
     | 
| 404 | 
         
            +
                        clearCanvas();
         
     | 
| 405 | 
         
            +
                        explanationDiv.innerHTML = 'Click a button above to see the animation and explanation.';
         
     | 
| 406 | 
         
            +
                        // Optionally redraw initial state if needed
         
     | 
| 407 | 
         
            +
                         // drawInitialState(); // Implement if you want a default view
         
     | 
| 408 | 
         
            +
                    }
         
     | 
| 409 | 
         
            +
             
     | 
| 410 | 
         
            +
                    // --- Event Listeners ---
         
     | 
| 411 | 
         
            +
                    document.getElementById('btnPadding').addEventListener('click', animatePadding);
         
     | 
| 412 | 
         
            +
                    document.getElementById('btnUnpadding').addEventListener('click', animateUnpadding);
         
     | 
| 413 | 
         
            +
                    document.getElementById('btnPacking').addEventListener('click', animateSequencePacking);
         
     | 
| 414 | 
         
            +
                    document.getElementById('btnLocalAttn').addEventListener('click', () => animateAttention(false));
         
     | 
| 415 | 
         
            +
                    document.getElementById('btnGlobalAttn').addEventListener('click', () => animateAttention(true));
         
     | 
| 416 | 
         
            +
                    document.getElementById('btnReset').addEventListener('click', resetVisualization);
         
     | 
| 417 | 
         
            +
             
     | 
| 418 | 
         
            +
             
     | 
| 419 | 
         
            +
                    // --- Initial Setup & Resize ---
         
     | 
| 420 | 
         
            +
                    function resizeCanvas() {
         
     | 
| 421 | 
         
            +
                        // Make canvas resolution match its display size
         
     | 
| 422 | 
         
            +
                        const displayWidth = canvas.clientWidth;
         
     | 
| 423 | 
         
            +
                        const displayHeight = canvas.clientHeight; // Use clientHeight for aspect ratio consistency
         
     | 
| 424 | 
         
            +
             
     | 
| 425 | 
         
            +
                        if (canvas.width !== displayWidth || canvas.height !== displayHeight) {
         
     | 
| 426 | 
         
            +
                            canvas.width = displayWidth;
         
     | 
| 427 | 
         
            +
                            canvas.height = displayHeight;
         
     | 
| 428 | 
         
            +
                            // Redraw current state if an animation was running? Or just reset?
         
     | 
| 429 | 
         
            +
                            // For simplicity, we'll reset on resize.
         
     | 
| 430 | 
         
            +
                            resetVisualization();
         
     | 
| 431 | 
         
            +
                        }
         
     | 
| 432 | 
         
            +
                    }
         
     | 
| 433 | 
         
            +
             
     | 
| 434 | 
         
            +
                    // Initial resize and setup listener
         
     | 
| 435 | 
         
            +
                    window.addEventListener('resize', resizeCanvas);
         
     | 
| 436 | 
         
            +
                    // Ensure initial sizing is correct after elements are laid out
         
     | 
| 437 | 
         
            +
                    window.addEventListener('load', () => {
         
     | 
| 438 | 
         
            +
                         resizeCanvas();
         
     | 
| 439 | 
         
            +
                         resetVisualization(); // Start clean
         
     | 
| 440 | 
         
            +
                    });
         
     | 
| 441 | 
         
            +
             
     | 
| 442 | 
         
            +
                </script>
         
     | 
| 443 | 
         
            +
             
     | 
| 444 | 
         
            +
            <p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=ucalyptus/modernbert-viz" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
         
     | 
| 445 | 
         
             
            </html>
         
     | 
    	
        prompts.txt
    ADDED
    
    | 
         
            File without changes
         
     |