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Browse files- README.md +25 -0
- glTF-Embedded/SimpleSkin.gltf +131 -0
- glTF/SimpleSkin.gltf +131 -0
- glTF/inverseBindMatrices.bin +3 -0
- glTF/skinAnimation.bin +3 -0
- glTF/skinGeometry.bin +3 -0
- glTF/skinningData.bin +3 -0
- screenshot/inverseBindMatrices.png +3 -0
- screenshot/screenshot.gif +3 -0
- screenshot/skinAnimation.png +3 -0
- screenshot/skinGeometry.png +3 -0
- screenshot/skinningData.png +3 -0
README.md
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@@ -10,3 +10,28 @@ pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces#reference
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces#reference
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# SimpleSkin
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A simple example for vertex skinning in glTF 2.0.
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Details about skinning using this particular model are explained in the
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[skinning section of the glTF tutorial](https://github.com/javagl/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_019_SimpleSkin.md).
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## Screenshot
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## License Information
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Public domain ([CC0](https://creativecommons.org/publicdomain/zero/1.0/))
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## Data layout
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The following images show the data layout of this sample:
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glTF-Embedded/SimpleSkin.gltf
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"nodes" : [ {
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"skin" : 0,
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"mesh" : 0
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}, {
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"children" : [ 2 ]
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}, {
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"translation" : [ 0.0, 1.0, 0.0 ],
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"rotation" : [ 0.0, 0.0, 0.0, 1.0 ]
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} ],
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"meshes" : [ {
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"primitives" : [ {
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"attributes" : {
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"POSITION" : 1,
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"JOINTS_0" : 2,
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"WEIGHTS_0" : 3
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},
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"indices" : 0
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} ]
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} ],
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"skins" : [ {
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"inverseBindMatrices" : 4,
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"joints" : [ 1, 2 ]
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} ],
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"animations" : [ {
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"channels" : [ {
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"sampler" : 0,
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"target" : {
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"node" : 2,
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"path" : "rotation"
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}
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} ],
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"samplers" : [ {
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"input" : 5,
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"interpolation" : "LINEAR",
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} ],
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"min" : [ 0.0, 0.0, -0.707, 0.707 ]
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} ],
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"asset" : {
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"version" : "2.0"
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}
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}
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glTF/SimpleSkin.gltf
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} ],
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}
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} ],
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}, {
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}, {
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"bufferView" : 2,
|
| 102 |
+
"byteOffset" : 160,
|
| 103 |
+
"componentType" : 5126,
|
| 104 |
+
"count" : 10,
|
| 105 |
+
"type" : "VEC4"
|
| 106 |
+
}, {
|
| 107 |
+
"bufferView" : 3,
|
| 108 |
+
"componentType" : 5126,
|
| 109 |
+
"count" : 2,
|
| 110 |
+
"type" : "MAT4"
|
| 111 |
+
}, {
|
| 112 |
+
"bufferView" : 4,
|
| 113 |
+
"componentType" : 5126,
|
| 114 |
+
"count" : 12,
|
| 115 |
+
"type" : "SCALAR",
|
| 116 |
+
"max" : [ 5.5 ],
|
| 117 |
+
"min" : [ 0.0 ]
|
| 118 |
+
}, {
|
| 119 |
+
"bufferView" : 4,
|
| 120 |
+
"byteOffset" : 48,
|
| 121 |
+
"componentType" : 5126,
|
| 122 |
+
"count" : 12,
|
| 123 |
+
"type" : "VEC4",
|
| 124 |
+
"max" : [ 0.0, 0.0, 0.707, 1.0 ],
|
| 125 |
+
"min" : [ 0.0, 0.0, -0.707, 0.707 ]
|
| 126 |
+
} ],
|
| 127 |
+
|
| 128 |
+
"asset" : {
|
| 129 |
+
"version" : "2.0"
|
| 130 |
+
}
|
| 131 |
+
}
|
glTF/inverseBindMatrices.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:5844ab221cd2ad367420a248f6387b46e5f8498604427730a37ee96b4d4ec599
|
| 3 |
+
size 128
|
glTF/skinAnimation.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:ff21b1bc3d0abbe53f7665060ec6c22d873b6e85a7669171a2b6b8ae01c39347
|
| 3 |
+
size 240
|
glTF/skinGeometry.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:35f0ca6bc07976c0aadc163d4737758989cfcc9870a99800004c4478fe698b63
|
| 3 |
+
size 168
|
glTF/skinningData.bin
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:413bc8a8c0da673df767874e6f05f0b00c9261756a08586b9d555bd5535414b5
|
| 3 |
+
size 320
|
screenshot/inverseBindMatrices.png
ADDED
|
Git LFS Details
|
screenshot/screenshot.gif
ADDED
|
Git LFS Details
|
screenshot/skinAnimation.png
ADDED
|
Git LFS Details
|
screenshot/skinGeometry.png
ADDED
|
Git LFS Details
|
screenshot/skinningData.png
ADDED
|
Git LFS Details
|