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| # Note, Flex2 is a highly experimental WIP model. Finetuning a model with built in controls and inpainting has not | |
| # been done before, so you will be experimenting with me on how to do it. This is my recommended setup, but this is highly | |
| # subject to change as we learn more about how Flex2 works. | |
| job: extension | |
| config: | |
| # this name will be the folder and filename name | |
| name: "my_first_flex2_lora_v1" | |
| process: | |
| - type: 'sd_trainer' | |
| # root folder to save training sessions/samples/weights | |
| training_folder: "output" | |
| # uncomment to see performance stats in the terminal every N steps | |
| # performance_log_every: 1000 | |
| device: cuda:0 | |
| # if a trigger word is specified, it will be added to captions of training data if it does not already exist | |
| # alternatively, in your captions you can add [trigger] and it will be replaced with the trigger word | |
| # trigger_word: "p3r5on" | |
| network: | |
| type: "lora" | |
| linear: 32 | |
| linear_alpha: 32 | |
| save: | |
| dtype: float16 # precision to save | |
| save_every: 250 # save every this many steps | |
| max_step_saves_to_keep: 4 # how many intermittent saves to keep | |
| push_to_hub: false #change this to True to push your trained model to Hugging Face. | |
| # You can either set up a HF_TOKEN env variable or you'll be prompted to log-in | |
| # hf_repo_id: your-username/your-model-slug | |
| # hf_private: true #whether the repo is private or public | |
| datasets: | |
| # datasets are a folder of images. captions need to be txt files with the same name as the image | |
| # for instance image2.jpg and image2.txt. Only jpg, jpeg, and png are supported currently | |
| # images will automatically be resized and bucketed into the resolution specified | |
| # on windows, escape back slashes with another backslash so | |
| # "C:\\path\\to\\images\\folder" | |
| - folder_path: "/path/to/images/folder" | |
| # Flex2 is trained with controls and inpainting. If you want the model to truely understand how the | |
| # controls function with your dataset, it is a good idea to keep doing controls during training. | |
| # this will automatically generate the controls for you before training. The current script is not | |
| # fully optimized so this could be rather slow for large datasets, but it caches them to disk so it | |
| # only needs to be done once. If you want to skip this step, you can set the controls to [] and it will | |
| controls: | |
| - "depth" | |
| - "line" | |
| - "pose" | |
| - "inpaint" | |
| # you can make custom inpainting images as well. These images must be webp or png format with an alpha. | |
| # just erase the part of the image you want to inpaint and save it as a webp or png. Again, erase your | |
| # train target. So the person if training a person. The automatic controls above with inpaint will | |
| # just run a background remover mask and erase the foreground, which works well for subjects. | |
| # inpaint_path: "/my/impaint/images" | |
| # you can also specify existing control image pairs. It can handle multiple groups and will randomly | |
| # select one for each step. | |
| # control_path: | |
| # - "/my/custom/control/images" | |
| # - "/my/custom/control/images2" | |
| caption_ext: "txt" | |
| caption_dropout_rate: 0.05 # will drop out the caption 5% of time | |
| resolution: [ 512, 768, 1024 ] # flex2 enjoys multiple resolutions | |
| train: | |
| batch_size: 1 | |
| # IMPORTANT! For Flex2, you must bypass the guidance embedder during training | |
| bypass_guidance_embedding: true | |
| steps: 3000 # total number of steps to train 500 - 4000 is a good range | |
| gradient_accumulation: 1 | |
| train_unet: true | |
| train_text_encoder: false # probably won't work with flex2 | |
| gradient_checkpointing: true # need the on unless you have a ton of vram | |
| noise_scheduler: "flowmatch" # for training only | |
| # shift works well for training fast and learning composition and style. | |
| # for just subject, you may want to change this to sigmoid | |
| timestep_type: 'shift' # 'linear', 'sigmoid', 'shift' | |
| optimizer: "adamw8bit" | |
| lr: 1e-4 | |
| optimizer_params: | |
| weight_decay: 1e-5 | |
| # uncomment this to skip the pre training sample | |
| # skip_first_sample: true | |
| # uncomment to completely disable sampling | |
| # disable_sampling: true | |
| # uncomment to use new vell curved weighting. Experimental but may produce better results | |
| # linear_timesteps: true | |
| # ema will smooth out learning, but could slow it down. Defaults off | |
| ema_config: | |
| use_ema: false | |
| ema_decay: 0.99 | |
| # will probably need this if gpu supports it for flex, other dtypes may not work correctly | |
| dtype: bf16 | |
| model: | |
| # huggingface model name or path | |
| name_or_path: "ostris/Flex.2-preview" | |
| arch: "flex2" | |
| quantize: true # run 8bit mixed precision | |
| quantize_te: true | |
| # you can pass special training infor for controls to the model here | |
| # percentages are decimal based so 0.0 is 0% and 1.0 is 100% of the time. | |
| model_kwargs: | |
| # inverts the inpainting mask, good to learn outpainting as well, recommended 0.0 for characters | |
| invert_inpaint_mask_chance: 0.5 | |
| # this will do a normal t2i training step without inpaint when dropped out. REcommended if you want | |
| # your lora to be able to inference with and without inpainting. | |
| inpaint_dropout: 0.5 | |
| # randomly drops out the control image. Dropout recvommended if your want it to work without controls as well. | |
| control_dropout: 0.5 | |
| # does a random inpaint blob. Usually a good idea to keep. Without it, the model will learn to always 100% | |
| # fill the inpaint area with your subject. This is not always a good thing. | |
| inpaint_random_chance: 0.5 | |
| # generates random inpaint blobs if you did not provide an inpaint image for your dataset. Inpaint breaks down fast | |
| # if you are not training with it. Controls are a little more robust and can be left out, | |
| # but when in doubt, always leave this on | |
| do_random_inpainting: false | |
| # does random blurring of the inpaint mask. Helps prevent weird edge artifacts for real workd inpainting. Leave on. | |
| random_blur_mask: true | |
| # applies a small amount of random dialition and restriction to the inpaint mask. Helps with edge artifacts. | |
| # Leave on. | |
| random_dialate_mask: true | |
| sample: | |
| sampler: "flowmatch" # must match train.noise_scheduler | |
| sample_every: 250 # sample every this many steps | |
| width: 1024 | |
| height: 1024 | |
| prompts: | |
| # you can add [trigger] to the prompts here and it will be replaced with the trigger word | |
| # - "[trigger] holding a sign that says 'I LOVE PROMPTS!'"\ | |
| # you can use a single inpaint or single control image on your samples. | |
| # for controls, the ctrl_idx is 1, the images can be any name and image format. | |
| # use either a pose/line/depth image or whatever you are training with. An example is | |
| # - "photo of [trigger] --ctrl_idx 1 --ctrl_img /path/to/control/image.jpg" | |
| # for an inpainting image, it must be png/webp. Erase the part of the image you want to inpaint | |
| # IMPORTANT! the inpaint images must be ctrl_idx 0 and have .inpaint.{ext} in the name for this to work right. | |
| # - "photo of [trigger] --ctrl_idx 0 --ctrl_img /path/to/inpaint/image.inpaint.png" | |
| - "woman with red hair, playing chess at the park, bomb going off in the background" | |
| - "a woman holding a coffee cup, in a beanie, sitting at a cafe" | |
| - "a horse is a DJ at a night club, fish eye lens, smoke machine, lazer lights, holding a martini" | |
| - "a man showing off his cool new t shirt at the beach, a shark is jumping out of the water in the background" | |
| - "a bear building a log cabin in the snow covered mountains" | |
| - "woman playing the guitar, on stage, singing a song, laser lights, punk rocker" | |
| - "hipster man with a beard, building a chair, in a wood shop" | |
| - "photo of a man, white background, medium shot, modeling clothing, studio lighting, white backdrop" | |
| - "a man holding a sign that says, 'this is a sign'" | |
| - "a bulldog, in a post apocalyptic world, with a shotgun, in a leather jacket, in a desert, with a motorcycle" | |
| neg: "" # not used on flex2 | |
| seed: 42 | |
| walk_seed: true | |
| guidance_scale: 4 | |
| sample_steps: 25 | |
| # you can add any additional meta info here. [name] is replaced with config name at top | |
| meta: | |
| name: "[name]" | |
| version: '1.0' | |