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test-blanks.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Test Blanks Count</title>
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</head>
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<body>
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<h1>Testing Blanks Count</h1>
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<div id="output"></div>
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<script type="module">
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import ClozeGame from './src/clozeGameEngine.js';
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async function testBlanksCount() {
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const output = document.getElementById('output');
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const game = new ClozeGame();
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try {
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await game.initialize();
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output.innerHTML += '<p>Game initialized</p>';
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// Test level 1 (should have 1 blank)
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game.currentLevel = 1;
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const round1 = await game.startNewRound();
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output.innerHTML += `<p>Level 1: ${round1.blanks.length} blanks</p>`;
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// Test level 5 (should have 1 blank)
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game.currentLevel = 5;
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const round5 = await game.startNewRound();
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output.innerHTML += `<p>Level 5: ${round5.blanks.length} blanks</p>`;
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// Test level 6 (should have 2 blanks)
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game.currentLevel = 6;
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const round6 = await game.startNewRound();
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output.innerHTML += `<p>Level 6: ${round6.blanks.length} blanks</p>`;
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// Test level 11 (should have 3 blanks)
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game.currentLevel = 11;
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const round11 = await game.startNewRound();
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output.innerHTML += `<p>Level 11: ${round11.blanks.length} blanks</p>`;
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} catch (error) {
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output.innerHTML += `<p style="color: red;">Error: ${error.message}</p>`;
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console.error(error);
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}
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}
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testBlanksCount();
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</script>
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</body>
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</html>
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