Spaces:
Running
on
Zero
Running
on
Zero
Update app.py
Browse files
app.py
CHANGED
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@@ -5,6 +5,7 @@ import logging
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import os
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from pathlib import Path
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from datetime import datetime
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import torch
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import numpy as np
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@@ -15,6 +16,7 @@ from diffusers import AutoModel
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import gradio as gr
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import tempfile
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from huggingface_hub import hf_hub_download
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# Patch for scaled_dot_product_attention to fix enable_gqa issue
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import torch.nn.functional as F
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@@ -73,7 +75,7 @@ MIN_FRAMES_MODEL = 8
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MAX_FRAMES_MODEL = 129
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DEFAULT_NAG_NEGATIVE_PROMPT = "Static, motionless, still, ugly, bad quality, worst quality, poorly drawn, low resolution, blurry, lack of details"
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DEFAULT_AUDIO_NEGATIVE_PROMPT = "music"
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# NAG Model Settings
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MODEL_ID = "Wan-AI/Wan2.1-T2V-14B-Diffusers"
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@@ -136,17 +138,83 @@ except Exception as e:
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print(f"Error loading MMAudio Model: {e}")
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audio_net = None
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# Audio generation function
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@torch.inference_mode()
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def add_audio_to_video(video_path, prompt, audio_negative_prompt, audio_steps, audio_cfg_strength, duration):
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"""Generate and add audio to video using MMAudio"""
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if audio_net is None:
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print("MMAudio model not loaded, returning video without audio")
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return video_path
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try:
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rng = torch.Generator(device=device)
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rng.
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fm = FlowMatching(min_sigma=0, inference_mode='euler', num_steps=audio_steps)
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video_info = load_video(video_path, duration)
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@@ -158,9 +226,12 @@ def add_audio_to_video(video_path, prompt, audio_negative_prompt, audio_steps, a
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audio_seq_cfg.duration = duration
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audio_net.update_seq_lengths(audio_seq_cfg.latent_seq_len, audio_seq_cfg.clip_seq_len, audio_seq_cfg.sync_seq_len)
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audios = mmaudio_generate(clip_frames,
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sync_frames, [
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negative_text=[
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feature_utils=audio_feature_utils,
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net=audio_net,
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fm=fm,
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@@ -175,12 +246,13 @@ def add_audio_to_video(video_path, prompt, audio_negative_prompt, audio_steps, a
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return video_with_audio_path
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except Exception as e:
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print(f"Error in audio generation: {e}")
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return video_path
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# Combined generation function
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def get_duration(prompt, nag_negative_prompt, nag_scale, height, width, duration_seconds,
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steps, seed, randomize_seed, enable_audio,
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audio_steps, audio_cfg_strength):
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# Calculate total duration including audio processing if enabled
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video_duration = int(duration_seconds) * int(steps) * 2.25 + 5
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audio_duration = 30 if enable_audio else 0 # Additional time for audio processing
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@@ -193,8 +265,9 @@ def generate_video_with_audio(
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height=DEFAULT_H_SLIDER_VALUE, width=DEFAULT_W_SLIDER_VALUE, duration_seconds=DEFAULT_DURATION_SECONDS,
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steps=DEFAULT_STEPS,
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seed=DEFAULT_SEED, randomize_seed=False,
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enable_audio=True,
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-
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):
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if pipe is None:
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return None, DEFAULT_SEED
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@@ -235,7 +308,8 @@ def generate_video_with_audio(
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print("Adding audio to video...")
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final_video_path = add_audio_to_video(
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temp_video_path,
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prompt,
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audio_negative_prompt,
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audio_steps,
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audio_cfg_strength,
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@@ -270,8 +344,9 @@ def set_example(prompt, nag_negative_prompt, nag_scale):
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DEFAULT_SEED,
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True, # randomize_seed
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True, # enable_audio
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DEFAULT_AUDIO_NEGATIVE_PROMPT,
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-
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4.5 # audio_cfg_strength
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)
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@@ -430,10 +505,15 @@ with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
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)
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with gr.Column(visible=True) as audio_settings_group:
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audio_negative_prompt = gr.Textbox(
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label="Audio Negative Prompt",
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value=DEFAULT_AUDIO_NEGATIVE_PROMPT,
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placeholder="Elements to avoid in audio
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)
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with gr.Row():
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@@ -441,7 +521,7 @@ with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
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minimum=10,
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maximum=50,
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step=5,
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value=
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label="๐๏ธ Audio Steps",
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info="More steps = better quality"
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)
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@@ -478,8 +558,8 @@ with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
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gr.HTML("""
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<div style="text-align: center; margin-top: 20px; color: #6b7280;">
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<p>๐ก Tip:
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<p>๐ง
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</div>
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""")
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@@ -501,7 +581,8 @@ with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
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height_input, width_input, duration_seconds_input,
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steps_slider,
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seed_input, randomize_seed_checkbox,
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enable_audio,
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]
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generate_button.click(
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import os
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from pathlib import Path
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from datetime import datetime
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import re
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import torch
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import numpy as np
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import gradio as gr
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import tempfile
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from huggingface_hub import hf_hub_download
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import traceback
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# Patch for scaled_dot_product_attention to fix enable_gqa issue
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import torch.nn.functional as F
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MAX_FRAMES_MODEL = 129
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DEFAULT_NAG_NEGATIVE_PROMPT = "Static, motionless, still, ugly, bad quality, worst quality, poorly drawn, low resolution, blurry, lack of details"
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DEFAULT_AUDIO_NEGATIVE_PROMPT = "music, speech, voice, singing, narration"
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# NAG Model Settings
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MODEL_ID = "Wan-AI/Wan2.1-T2V-14B-Diffusers"
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print(f"Error loading MMAudio Model: {e}")
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audio_net = None
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# ๋น๋์ค ํ๋กฌํํธ๋ฅผ ์ค๋์ค ํ๋กฌํํธ๋ก ๋ณํํ๋ ํจ์
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def extract_audio_description(video_prompt):
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"""๋น๋์ค ํ๋กฌํํธ์์ ์ค๋์ค ๊ด๋ จ ์ค๋ช
์ถ์ถ/๋ณํ"""
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# ํค์๋ ๋งคํ
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audio_keywords = {
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'car': 'car engine sound, vehicle noise',
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'porsche': 'sports car engine roar, exhaust sound',
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'guitar': 'electric guitar playing, guitar music',
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'concert': 'crowd cheering, live music, applause',
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'motorcycle': 'motorcycle engine sound, motor rumble',
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'highway': 'traffic noise, road ambience',
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'rain': 'rain sounds, water drops',
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'wind': 'wind blowing sound',
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'ocean': 'ocean waves, water sounds',
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'city': 'urban ambience, city traffic sounds',
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'singer': 'singing voice, vocals',
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'crowd': 'crowd noise, people talking',
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'flames': 'fire crackling sound',
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'pyro': 'fire whoosh, flame burst sound',
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'explosion': 'explosion sound, blast',
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'countryside': 'nature ambience, birds chirping',
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'wheat fields': 'wind through grass, rural ambience',
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'engine': 'motor sound, mechanical noise',
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'flat-six engine': 'sports car engine sound',
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'roaring': 'loud engine roar',
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'thunderous': 'loud booming sound',
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'child': 'children playing sounds',
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'running': 'footsteps sound',
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'woman': 'ambient sounds',
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'phone': 'subtle electronic ambience',
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'advertisement': 'modern ambient sounds'
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}
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# ๊ฐ๋จํ ํค์๋ ๊ธฐ๋ฐ ๋ณํ
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audio_descriptions = []
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lower_prompt = video_prompt.lower()
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for key, value in audio_keywords.items():
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if key in lower_prompt:
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audio_descriptions.append(value)
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# ๊ธฐ๋ณธ๊ฐ ์ค์
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if not audio_descriptions:
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# ํ๋กฌํํธ์ ๋ช
์์ ์ธ ์ค๋์ค ์ค๋ช
์ด ์๋์ง ํ์ธ
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if 'sound' in lower_prompt or 'audio' in lower_prompt or 'noise' in lower_prompt:
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# ํ๋กฌํํธ์์ ์ค๋์ค ๊ด๋ จ ๋ถ๋ถ๋ง ์ถ์ถ
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audio_pattern = r'([^.]*(?:sound|audio|noise|music|voice|roar|rumble)[^.]*)'
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matches = re.findall(audio_pattern, lower_prompt, re.IGNORECASE)
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if matches:
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return ', '.join(matches)
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# ๊ธฐ๋ณธ ambient sound
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return "ambient environmental sounds matching the scene"
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return ', '.join(audio_descriptions)
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# Audio generation function
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@torch.inference_mode()
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def add_audio_to_video(video_path, prompt, audio_custom_prompt, audio_negative_prompt, audio_steps, audio_cfg_strength, duration):
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"""Generate and add audio to video using MMAudio"""
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if audio_net is None:
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print("MMAudio model not loaded, returning video without audio")
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return video_path
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try:
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# ์ปค์คํ
์ค๋์ค ํ๋กฌํํธ๊ฐ ์์ผ๋ฉด ์ฌ์ฉ, ์์ผ๋ฉด ๋น๋์ค ํ๋กฌํํธ์์ ์ถ์ถ
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if audio_custom_prompt and audio_custom_prompt.strip():
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audio_prompt = audio_custom_prompt.strip()
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else:
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audio_prompt = extract_audio_description(prompt)
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print(f"Original prompt: {prompt}")
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print(f"Audio prompt: {audio_prompt}")
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rng = torch.Generator(device=device)
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rng.manual_seed(random.randint(0, 2**32 - 1)) # ๋ ๋ช
ํํ ๋๋ค ์๋
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fm = FlowMatching(min_sigma=0, inference_mode='euler', num_steps=audio_steps)
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video_info = load_video(video_path, duration)
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audio_seq_cfg.duration = duration
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audio_net.update_seq_lengths(audio_seq_cfg.latent_seq_len, audio_seq_cfg.clip_seq_len, audio_seq_cfg.sync_seq_len)
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# ํฅ์๋ ๋ค๊ฑฐํฐ๋ธ ํ๋กฌํํธ
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enhanced_negative = f"{audio_negative_prompt}, distortion, static noise, silence, random beeps"
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audios = mmaudio_generate(clip_frames,
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sync_frames, [audio_prompt], # ๋ณํ๋ ์ค๋์ค ํ๋กฌํํธ ์ฌ์ฉ
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negative_text=[enhanced_negative],
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feature_utils=audio_feature_utils,
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net=audio_net,
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fm=fm,
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return video_with_audio_path
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except Exception as e:
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print(f"Error in audio generation: {e}")
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traceback.print_exc()
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return video_path
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# Combined generation function
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def get_duration(prompt, nag_negative_prompt, nag_scale, height, width, duration_seconds,
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steps, seed, randomize_seed, enable_audio, audio_custom_prompt,
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audio_negative_prompt, audio_steps, audio_cfg_strength):
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# Calculate total duration including audio processing if enabled
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video_duration = int(duration_seconds) * int(steps) * 2.25 + 5
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audio_duration = 30 if enable_audio else 0 # Additional time for audio processing
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height=DEFAULT_H_SLIDER_VALUE, width=DEFAULT_W_SLIDER_VALUE, duration_seconds=DEFAULT_DURATION_SECONDS,
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steps=DEFAULT_STEPS,
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seed=DEFAULT_SEED, randomize_seed=False,
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enable_audio=True, audio_custom_prompt="",
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audio_negative_prompt=DEFAULT_AUDIO_NEGATIVE_PROMPT,
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audio_steps=30, audio_cfg_strength=4.5,
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):
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if pipe is None:
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return None, DEFAULT_SEED
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print("Adding audio to video...")
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final_video_path = add_audio_to_video(
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temp_video_path,
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prompt,
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audio_custom_prompt,
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audio_negative_prompt,
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audio_steps,
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audio_cfg_strength,
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DEFAULT_SEED,
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True, # randomize_seed
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True, # enable_audio
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"", # audio_custom_prompt
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DEFAULT_AUDIO_NEGATIVE_PROMPT,
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30, # audio_steps
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4.5 # audio_cfg_strength
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)
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)
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with gr.Column(visible=True) as audio_settings_group:
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audio_custom_prompt = gr.Textbox(
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label="Custom Audio Prompt (Optional)",
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placeholder="Leave empty to auto-generate from video prompt, or specify custom audio description (e.g., 'car engine sound, traffic noise')",
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value="",
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)
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audio_negative_prompt = gr.Textbox(
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label="Audio Negative Prompt",
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value=DEFAULT_AUDIO_NEGATIVE_PROMPT,
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placeholder="Elements to avoid in audio",
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)
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with gr.Row():
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minimum=10,
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maximum=50,
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step=5,
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value=30,
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label="๐๏ธ Audio Steps",
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info="More steps = better quality"
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)
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gr.HTML("""
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<div style="text-align: center; margin-top: 20px; color: #6b7280;">
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<p>๐ก Tip: For better audio, use Custom Audio Prompt with sound descriptions!</p>
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<p>๐ง Examples: "car engine sound", "crowd cheering", "nature ambience"</p>
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</div>
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""")
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height_input, width_input, duration_seconds_input,
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steps_slider,
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seed_input, randomize_seed_checkbox,
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enable_audio, audio_custom_prompt, audio_negative_prompt,
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audio_steps, audio_cfg_strength,
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]
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generate_button.click(
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