Spaces:
Running
on
Zero
Running
on
Zero
| import random | |
| import numpy as np | |
| import torch | |
| from chatterbox.src.chatterbox.tts import ChatterboxTTS | |
| import gradio as gr | |
| import spaces # <<< IMPORT THIS | |
| DEVICE = "cuda" if torch.cuda.is_available() else "cpu" | |
| print(f"🚀 Running on device: {DEVICE}") # Good to log this | |
| # Global model variable to load only once if not using gr.State for model object | |
| # global_model = None | |
| def set_seed(seed: int): | |
| torch.manual_seed(seed) | |
| if DEVICE == "cuda": # Only seed cuda if available | |
| torch.cuda.manual_seed(seed) | |
| torch.cuda.manual_seed_all(seed) | |
| random.seed(seed) | |
| np.random.seed(seed) | |
| # Optional: Decorate model loading if it's done on first use within a GPU function | |
| # However, it's often better to load the model once globally or manage with gr.State | |
| # and ensure the function CALLING the model is decorated. | |
| # <<< ADD THIS DECORATOR | |
| def generate(model_obj, text, audio_prompt_path, exaggeration, temperature, seed_num, cfgw): | |
| # It's better to load the model once, perhaps when the gr.State is initialized | |
| # or globally, rather than checking `model_obj is None` on every call. | |
| # For ZeroGPU, the decorated function handles the GPU context. | |
| # Let's assume model_obj is passed correctly and is already on DEVICE | |
| # or will be moved to DEVICE by ChatterboxTTS internally. | |
| if model_obj is None: | |
| print("Model is None, attempting to load...") | |
| # This load should ideally happen on DEVICE and be efficient. | |
| # If ChatterboxTTS.from_pretrained(DEVICE) is slow, | |
| # this will happen inside the GPU-allocated time. | |
| model_obj = ChatterboxTTS.from_pretrained(DEVICE) | |
| print(f"Model loaded on device: {model_obj.device if hasattr(model_obj, 'device') else 'unknown'}") | |
| if seed_num != 0: | |
| set_seed(int(seed_num)) | |
| print(f"Generating audio for text: '{text}' on device: {DEVICE}") | |
| wav = model_obj.generate( | |
| text, | |
| audio_prompt_path=audio_prompt_path, | |
| exaggeration=exaggeration, | |
| temperature=temperature, | |
| cfg_weight=cfgw, | |
| ) | |
| print("Audio generation complete.") | |
| # The model state is passed back out, which is correct for gr.State | |
| return (model_obj, (model_obj.sr, wav.squeeze(0).numpy())) | |
| with gr.Blocks() as demo: | |
| # To ensure model loads on app start and uses DEVICE correctly: | |
| # Pre-load the model here if you want it loaded once globally for the Space instance. | |
| # However, with gr.State(None) and loading in `generate`, | |
| # the first user hitting "Generate" will trigger the load. | |
| # This is fine if `ChatterboxTTS.from_pretrained(DEVICE)` correctly uses the GPU | |
| # within the @spaces.GPU decorated `generate` function. | |
| # For better clarity on model loading with ZeroGPU: | |
| # Consider a dedicated function for loading the model that's called to initialize gr.State, | |
| # or ensure the first call to `generate` handles it robustly within the GPU context. | |
| # The current approach of loading if model_state is None within `generate` is okay | |
| # as long as `generate` itself is decorated. | |
| model_state = gr.State(None) | |
| with gr.Row(): | |
| # ... (rest of your UI code is fine) ... | |
| with gr.Column(): | |
| text = gr.Textbox(value="What does the fox say?", label="Text to synthesize") | |
| ref_wav = gr.Audio(sources=["upload", "microphone"], type="filepath", label="Reference Audio File", value="https://storage.googleapis.com/chatterbox-demo-samples/prompts/wav7604828.wav") | |
| exaggeration = gr.Slider(0.25, 2, step=.05, label="Exaggeration (Neutral = 0.5, extreme values can be unstable)", value=.5) | |
| cfg_weight = gr.Slider(0.2, 1, step=.05, label="CFG/Pace", value=0.5) | |
| with gr.Accordion("More options", open=False): | |
| seed_num = gr.Number(value=0, label="Random seed (0 for random)") | |
| temp = gr.Slider(0.05, 5, step=.05, label="temperature", value=.8) | |
| run_btn = gr.Button("Generate", variant="primary") | |
| with gr.Column(): | |
| audio_output = gr.Audio(label="Output Audio") | |
| run_btn.click( | |
| fn=generate, | |
| inputs=[ | |
| model_state, | |
| text, | |
| ref_wav, | |
| exaggeration, | |
| temp, | |
| seed_num, | |
| cfg_weight, | |
| ], | |
| outputs=[model_state, audio_output], | |
| ) | |
| # The share=True in launch() will give a UserWarning on Spaces, it's not needed. | |
| # Hugging Face Spaces provides the public link automatically. | |
| demo.queue( | |
| max_size=50, | |
| default_concurrency_limit=1, # Good for single model instance on GPU | |
| ).launch() # Removed share=True |