Create app.py
Browse files
app.py
ADDED
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| 1 |
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import streamlit as st
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import json
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# Initialize session state if not already done
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if 'board' not in st.session_state:
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st.session_state.board = [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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[None] * 8,
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[None] * 8,
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[None] * 8,
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[None] * 8,
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β']
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]
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if 'current_player' not in st.session_state:
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st.session_state.current_player = 'white'
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if 'selected_piece' not in st.session_state:
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st.session_state.selected_piece = None
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# Create the HTML/JavaScript for the chess board
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chess_board_html = f"""
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<html>
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<head>
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<style>
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.chess-board {{
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width: 100%;
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max-width: 1024px;
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height: 1024px;
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display: grid;
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grid-template-columns: repeat(8, 1fr);
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gap: 2px;
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padding: 10px;
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background: #2f2f2f;
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}}
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.square {{
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aspect-ratio: 1;
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 3.5em;
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cursor: pointer;
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transition: background-color 0.2s;
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}}
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.square:hover {{
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opacity: 0.8;
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}}
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.white {{
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background: #e8e8e8;
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}}
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.black {{
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background: #b0b0b0;
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}}
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.selected {{
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background: #ffd700 !important;
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}}
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.game-info {{
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font-size: 1.5em;
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margin: 20px;
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text-align: center;
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}}
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</style>
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</head>
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<body>
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<div class="game-info">
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Current Player: {'White' if st.session_state.current_player == 'white' else 'Black'}
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</div>
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<div class="chess-board" id="board">
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"""
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# Generate the squares with pieces
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for row in range(8):
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for col in range(8):
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piece = st.session_state.board[row][col] or ''
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is_selected = (st.session_state.selected_piece and
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st.session_state.selected_piece['row'] == row and
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st.session_state.selected_piece['col'] == col)
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square_color = 'white' if (row + col) % 2 == 0 else 'black'
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selected_class = ' selected' if is_selected else ''
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chess_board_html += f"""
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<div class="square {square_color}{selected_class}"
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onclick="handleClick({row}, {col})"
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data-row="{row}"
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data-col="{col}">
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{piece}
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</div>
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"""
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# Add JavaScript for handling moves
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chess_board_html += """
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</div>
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<script>
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function handleClick(row, col) {
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const data = {
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row: row,
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col: col
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};
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window.parent.postMessage({
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type: 'streamlit:message',
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data: data
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}, '*');
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}
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</script>
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</body>
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</html>
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"""
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# Display the chess board
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st.components.v1.html(chess_board_html, height=1200)
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# Handle moves through Streamlit's session state
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if st.session_state.get('clicked_square'):
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clicked = st.session_state.clicked_square
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row, col = clicked['row'], clicked['col']
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if st.session_state.selected_piece:
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# Move the piece
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selected = st.session_state.selected_piece
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st.session_state.board[row][col] = st.session_state.board[selected['row']][selected['col']]
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st.session_state.board[selected['row']][selected['col']] = None
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st.session_state.selected_piece = None
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st.session_state.current_player = 'black' if st.session_state.current_player == 'white' else 'white'
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elif st.session_state.board[row][col]:
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# Select the piece
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st.session_state.selected_piece = {'row': row, 'col': col}
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# Clear the clicked square
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st.session_state.clicked_square = None
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st.rerun()
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# Add a reset button
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if st.button('Reset Game'):
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st.session_state.board = [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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[None] * 8,
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[None] * 8,
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[None] * 8,
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[None] * 8,
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β']
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]
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st.session_state.current_player = 'white'
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| 144 |
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st.session_state.selected_piece = None
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st.rerun()
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