Felix Zieger
commited on
Commit
·
8606349
1
Parent(s):
8ec33d8
fix guessing bug
Browse files
src/components/GameContainer.tsx
CHANGED
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@@ -20,6 +20,7 @@ const normalizeWord = (word: string): string => {
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return word.normalize('NFD')
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.replace(/[\u0300-\u036f]/g, '')
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.toLowerCase()
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.trim();
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};
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@@ -180,11 +181,11 @@ export const GameContainer = () => {
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const sentenceString = finalSentence.join(' ');
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const guess = await guessWord(sentenceString, language);
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setAiGuess(guess);
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-
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// Save game result in the background
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saveGameResult(finalSentence, guess, guess.toLowerCase() === currentWord.toLowerCase())
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.catch(error => console.error('Background save failed:', error));
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-
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setGameState("showing-guess");
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} catch (error) {
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console.error('Error getting AI guess:', error);
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@@ -300,6 +301,7 @@ export const GameContainer = () => {
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sessionId={sessionId}
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currentTheme={currentTheme}
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onHighScoreDialogChange={setIsHighScoreDialogOpen}
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/>
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)}
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</motion.div>
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return word.normalize('NFD')
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.replace(/[\u0300-\u036f]/g, '')
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.toLowerCase()
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+
.replace(/[^a-z]/g, '') // just match on lowercase chars, remove everything else
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.trim();
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};
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const sentenceString = finalSentence.join(' ');
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const guess = await guessWord(sentenceString, language);
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setAiGuess(guess);
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+
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// Save game result in the background
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saveGameResult(finalSentence, guess, guess.toLowerCase() === currentWord.toLowerCase())
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.catch(error => console.error('Background save failed:', error));
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+
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setGameState("showing-guess");
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} catch (error) {
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console.error('Error getting AI guess:', error);
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sessionId={sessionId}
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currentTheme={currentTheme}
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onHighScoreDialogChange={setIsHighScoreDialogOpen}
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+
normalizeWord={normalizeWord}
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/>
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)}
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</motion.div>
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src/components/game/GuessDisplay.tsx
CHANGED
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@@ -26,6 +26,7 @@ interface GuessDisplayProps {
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sessionId: string;
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currentTheme: string;
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onHighScoreDialogChange?: (isOpen: boolean) => void;
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}
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export const GuessDisplay = ({
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@@ -40,6 +41,7 @@ export const GuessDisplay = ({
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sessionId,
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currentTheme,
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onHighScoreDialogChange,
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}: GuessDisplayProps) => {
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const [showConfirmDialog, setShowConfirmDialog] = useState(false);
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const [hasSubmittedScore, setHasSubmittedScore] = useState(false);
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@@ -54,7 +56,7 @@ export const GuessDisplay = ({
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setShowConfirmDialog(show);
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};
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-
const isGuessCorrect = () => aiGuess
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const handleScoreSubmitted = () => {
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setHasSubmittedScore(true);
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@@ -70,17 +72,17 @@ export const GuessDisplay = ({
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animate={{ opacity: 1 }}
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className="text-center relative space-y-6"
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>
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-
<RoundHeader
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-
successfulRounds={currentScore}
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onBack={onBack}
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showConfirmDialog={showConfirmDialog}
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setShowConfirmDialog={handleSetShowConfirmDialog}
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/>
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<WordDisplay currentWord={currentWord} />
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-
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<GuessDescription sentence={sentence} aiGuess={aiGuess} />
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-
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<GuessResult aiGuess={aiGuess} isCorrect={isGuessCorrect()} />
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<ActionButtons
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sessionId: string;
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currentTheme: string;
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onHighScoreDialogChange?: (isOpen: boolean) => void;
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+
normalizeWord: (word: string) => string;
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}
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export const GuessDisplay = ({
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sessionId,
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currentTheme,
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onHighScoreDialogChange,
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+
normalizeWord,
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}: GuessDisplayProps) => {
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const [showConfirmDialog, setShowConfirmDialog] = useState(false);
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const [hasSubmittedScore, setHasSubmittedScore] = useState(false);
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setShowConfirmDialog(show);
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};
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const isGuessCorrect = () => normalizeWord(aiGuess) === normalizeWord(currentWord);
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const handleScoreSubmitted = () => {
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setHasSubmittedScore(true);
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animate={{ opacity: 1 }}
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className="text-center relative space-y-6"
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>
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+
<RoundHeader
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successfulRounds={currentScore}
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onBack={onBack}
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showConfirmDialog={showConfirmDialog}
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setShowConfirmDialog={handleSetShowConfirmDialog}
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/>
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<WordDisplay currentWord={currentWord} />
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+
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<GuessDescription sentence={sentence} aiGuess={aiGuess} />
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+
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<GuessResult aiGuess={aiGuess} isCorrect={isGuessCorrect()} />
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<ActionButtons
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src/i18n/translations/de.ts
CHANGED
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@@ -12,6 +12,7 @@ export const de = {
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aiDelayed: "Die KI ist derzeit beschäftigt. Bitte versuche es gleich noch einmal.",
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invalidWord: "Ungültiges Wort",
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cantUseTargetWord: "Verwende nicht das geheime Wort",
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lettersOnly: "Bitte nur Buchstaben verwenden",
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singleWordOnly: "Bitte nur ein Wort eingeben",
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leaveGameTitle: "Spiel verlassen?",
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aiDelayed: "Die KI ist derzeit beschäftigt. Bitte versuche es gleich noch einmal.",
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invalidWord: "Ungültiges Wort",
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cantUseTargetWord: "Verwende nicht das geheime Wort",
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shorterWord: "Verwende ein kürzeres Wort",
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lettersOnly: "Bitte nur Buchstaben verwenden",
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singleWordOnly: "Bitte nur ein Wort eingeben",
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leaveGameTitle: "Spiel verlassen?",
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src/i18n/translations/es.ts
CHANGED
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@@ -12,6 +12,7 @@ export const es = {
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aiDelayed: "La IA está ocupada en este momento. Por favor, inténtalo de nuevo en un momento.",
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invalidWord: "Palabra inválida",
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cantUseTargetWord: "No uses la palabra secreta",
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lettersOnly: "Por favor, usa solo letras",
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singleWordOnly: "Por favor, ingresa solo una palabra",
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leaveGameTitle: "¿Salir del juego?",
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aiDelayed: "La IA está ocupada en este momento. Por favor, inténtalo de nuevo en un momento.",
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invalidWord: "Palabra inválida",
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cantUseTargetWord: "No uses la palabra secreta",
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shorterWord: "Usa una palabra más corta",
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lettersOnly: "Por favor, usa solo letras",
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singleWordOnly: "Por favor, ingresa solo una palabra",
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leaveGameTitle: "¿Salir del juego?",
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src/i18n/translations/fr.ts
CHANGED
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@@ -11,6 +11,7 @@ export const fr = {
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aiDelayed: "L'IA est actuellement occupée. Veuillez réessayer dans un moment.",
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invalidWord: "Mot invalide",
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cantUseTargetWord: "N'utilisez pas le mot secret",
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lettersOnly: "Veuillez utiliser uniquement des lettres",
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singleWordOnly: "Veuillez entrer un seul mot",
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leaveGameTitle: "Quitter le jeu ?",
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aiDelayed: "L'IA est actuellement occupée. Veuillez réessayer dans un moment.",
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invalidWord: "Mot invalide",
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cantUseTargetWord: "N'utilisez pas le mot secret",
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shorterWord: "Utilisez un mot plus court",
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lettersOnly: "Veuillez utiliser uniquement des lettres",
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singleWordOnly: "Veuillez entrer un seul mot",
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leaveGameTitle: "Quitter le jeu ?",
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src/i18n/translations/it.ts
CHANGED
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@@ -12,6 +12,7 @@ export const it = {
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aiDelayed: "L'IA è attualmente occupata. Riprova tra un momento.",
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invalidWord: "Parola non valida",
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cantUseTargetWord: "Non usare la parola segreta",
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lettersOnly: "Usa solo lettere",
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singleWordOnly: "Inserisci una sola parola",
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leaveGameTitle: "Lasciare il gioco?",
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aiDelayed: "L'IA è attualmente occupata. Riprova tra un momento.",
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invalidWord: "Parola non valida",
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cantUseTargetWord: "Non usare la parola segreta",
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shorterWord: "Usa una parola più corta",
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lettersOnly: "Usa solo lettere",
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singleWordOnly: "Inserisci una sola parola",
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leaveGameTitle: "Lasciare il gioco?",
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