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Update agents.py
Browse files
agents.py
CHANGED
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@@ -17,8 +17,6 @@ import time
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# --- Poke-Env ---
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from poke_env.player import Player
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from poke_env.environment.move import Move
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from poke_env.environment.pokemon import Pokemon
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from typing import Optional, Dict, Any, Union
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class MaxDamagePlayer(Player):
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@@ -166,7 +164,7 @@ class LLMAgentBase(Player):
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f"Opponent Side Conditions: {battle.opponent_side_conditions}"
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return state_str.strip()
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def _find_move_by_name(self, battle, move_name)
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normalized_name = normalize_name(move_name)
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# Prioritize exact ID match
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for move in battle.available_moves:
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@@ -179,7 +177,7 @@ class LLMAgentBase(Player):
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return move
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return None
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def _find_pokemon_by_name(self, battle, pokemon_name)
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normalized_name = normalize_name(pokemon_name)
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for pkmn in battle.available_switches:
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# Normalize the species name for comparison
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# --- Poke-Env ---
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from poke_env.player import Player
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from typing import Optional, Dict, Any, Union
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class MaxDamagePlayer(Player):
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f"Opponent Side Conditions: {battle.opponent_side_conditions}"
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return state_str.strip()
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def _find_move_by_name(self, battle, move_name):
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normalized_name = normalize_name(move_name)
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# Prioritize exact ID match
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for move in battle.available_moves:
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return move
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return None
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def _find_pokemon_by_name(self, battle, pokemon_name):
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normalized_name = normalize_name(pokemon_name)
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for pkmn in battle.available_switches:
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# Normalize the species name for comparison
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