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Create app.py
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app.py
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| 1 |
+
import os
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| 2 |
+
import asyncio
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| 3 |
+
from dotenv import load_dotenv
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| 4 |
+
from mcp.server.fastmcp import FastMCP
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| 5 |
+
from utils.agent_factory import create_agent, get_supported_agent_types, get_default_models
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| 6 |
+
from utils.pokemon_utils import (
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| 7 |
+
start_ladder_battle, start_battle_against_agent, start_battle_against_player,
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| 8 |
+
submit_move_for_battle, get_battle_state, list_active_battles,
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| 9 |
+
download_battle_replay, cleanup_completed_battles, format_battle_state,
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| 10 |
+
check_recent_battles, debug_move_attributes, active_battles, player_instances
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| 11 |
+
)
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| 12 |
+
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| 13 |
+
load_dotenv()
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| 14 |
+
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| 15 |
+
# --- MCP Server Setup ---
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+
mcp = FastMCP(
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| 17 |
+
name="PokemonBattleAgent",
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| 18 |
+
host="0.0.0.0",
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| 19 |
+
port=7861,
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| 20 |
+
)
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| 21 |
+
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| 22 |
+
# --- Global state for current user session ---
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| 23 |
+
current_session = {
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| 24 |
+
'username': None,
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| 25 |
+
'active_battle_id': None
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| 26 |
+
}
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| 27 |
+
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| 28 |
+
# --- MCP Tools ---
|
| 29 |
+
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| 30 |
+
@mcp.tool()
|
| 31 |
+
def start_ladder_match(username: str = "MCPTrainer") -> dict:
|
| 32 |
+
"""
|
| 33 |
+
Start a ladder battle on Pokemon Showdown.
|
| 34 |
+
Args:
|
| 35 |
+
username (str): Username for the MCP-controlled player
|
| 36 |
+
Returns:
|
| 37 |
+
dict: Battle information including battle ID and initial state
|
| 38 |
+
"""
|
| 39 |
+
global current_session
|
| 40 |
+
try:
|
| 41 |
+
# Start ladder search (fire-and-forget)
|
| 42 |
+
ladder_result = start_ladder_battle(username)
|
| 43 |
+
|
| 44 |
+
current_session['username'] = username
|
| 45 |
+
# Don't set active_battle_id yet since battle hasn't started
|
| 46 |
+
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| 47 |
+
return {
|
| 48 |
+
"status": "ladder_search_queued",
|
| 49 |
+
"message": f"Ladder search queued for {username}. Waiting for opponent match.",
|
| 50 |
+
"instructions": "Use find_recent_battles() or get_player_status() in a few seconds to get the battle ID and viewing link once a match is found.",
|
| 51 |
+
"note": "Check server console for 'Ladder search started' confirmation."
|
| 52 |
+
}
|
| 53 |
+
except Exception as e:
|
| 54 |
+
return {
|
| 55 |
+
"status": "error",
|
| 56 |
+
"message": f"Failed to start ladder battle: {str(e)}"
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
@mcp.tool()
|
| 60 |
+
async def battle_agent(agent_type: str, username: str = "MCPTrainer", api_key: str = None, model: str = None) -> dict:
|
| 61 |
+
"""
|
| 62 |
+
Start a battle against an AI agent.
|
| 63 |
+
Args:
|
| 64 |
+
agent_type (str): Type of agent ('openai', 'gemini', 'mistral', 'maxdamage', 'random')
|
| 65 |
+
username (str): Username for the MCP-controlled player
|
| 66 |
+
api_key (str, optional): API key for AI agents (required for openai, gemini, mistral)
|
| 67 |
+
model (str, optional): Specific model to use (will use default if not specified)
|
| 68 |
+
Returns:
|
| 69 |
+
dict: Battle information including battle ID and initial state
|
| 70 |
+
"""
|
| 71 |
+
global current_session
|
| 72 |
+
try:
|
| 73 |
+
# Validate agent type
|
| 74 |
+
if agent_type.lower() not in get_supported_agent_types():
|
| 75 |
+
return {
|
| 76 |
+
"status": "error",
|
| 77 |
+
"message": f"Unsupported agent type. Supported types: {get_supported_agent_types()}"
|
| 78 |
+
}
|
| 79 |
+
|
| 80 |
+
# Create opponent agent
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| 81 |
+
opponent = create_agent(agent_type, api_key=api_key, model=model)
|
| 82 |
+
|
| 83 |
+
# Start battle
|
| 84 |
+
battle_id = await start_battle_against_agent(username, opponent)
|
| 85 |
+
|
| 86 |
+
current_session['username'] = username
|
| 87 |
+
current_session['active_battle_id'] = battle_id
|
| 88 |
+
|
| 89 |
+
# Get initial battle state
|
| 90 |
+
battle_info = get_battle_state(battle_id)
|
| 91 |
+
|
| 92 |
+
return {
|
| 93 |
+
"status": "success",
|
| 94 |
+
"battle_id": battle_id,
|
| 95 |
+
"message": f"Battle started against {agent_type} agent",
|
| 96 |
+
"opponent": opponent.username,
|
| 97 |
+
"battle_url": battle_info.get('battle_url', f"https://jofthomas.com/play.pokemonshowdown.com/testclient.html#battle-{battle_id}"),
|
| 98 |
+
"battle_state": battle_info['battle_state'],
|
| 99 |
+
"waiting_for_move": battle_info['waiting_for_move']
|
| 100 |
+
}
|
| 101 |
+
except Exception as e:
|
| 102 |
+
return {
|
| 103 |
+
"status": "error",
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| 104 |
+
"message": f"Failed to start battle against agent: {str(e)}"
|
| 105 |
+
}
|
| 106 |
+
|
| 107 |
+
@mcp.tool()
|
| 108 |
+
def battle_player(opponent_username: str, username: str = "MCPTrainer") -> dict:
|
| 109 |
+
"""
|
| 110 |
+
Start a battle against a specific player.
|
| 111 |
+
Args:
|
| 112 |
+
opponent_username (str): Username of the opponent player
|
| 113 |
+
username (str): Username for the MCP-controlled player
|
| 114 |
+
Returns:
|
| 115 |
+
dict: Battle information including battle ID and initial state
|
| 116 |
+
"""
|
| 117 |
+
global current_session
|
| 118 |
+
try:
|
| 119 |
+
# Send battle challenge (fire-and-forget)
|
| 120 |
+
challenge_result = start_battle_against_player(username, opponent_username)
|
| 121 |
+
|
| 122 |
+
current_session['username'] = username
|
| 123 |
+
# Don't set active_battle_id yet since battle hasn't started
|
| 124 |
+
|
| 125 |
+
return {
|
| 126 |
+
"status": "challenge_queued",
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| 127 |
+
"message": f"Challenge to {opponent_username} queued. Battle will start when accepted.",
|
| 128 |
+
"opponent": opponent_username,
|
| 129 |
+
"instructions": "Use find_recent_battles() or get_player_status() in a few seconds to get the battle ID and viewing link once the battle starts.",
|
| 130 |
+
"note": "Check server console for 'Challenge sent' confirmation."
|
| 131 |
+
}
|
| 132 |
+
except Exception as e:
|
| 133 |
+
return {
|
| 134 |
+
"status": "error",
|
| 135 |
+
"message": f"Failed to challenge player: {str(e)}"
|
| 136 |
+
}
|
| 137 |
+
|
| 138 |
+
@mcp.tool()
|
| 139 |
+
async def choose_move(move_name: str, battle_id: str = None) -> dict:
|
| 140 |
+
"""
|
| 141 |
+
Choose and execute a move in the current battle.
|
| 142 |
+
Args:
|
| 143 |
+
move_name (str): Name or ID of the move to use
|
| 144 |
+
battle_id (str, optional): Specific battle ID (uses current active battle if not provided)
|
| 145 |
+
Returns:
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| 146 |
+
dict: Result of the move and updated battle state
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| 147 |
+
"""
|
| 148 |
+
global current_session
|
| 149 |
+
try:
|
| 150 |
+
# Use provided battle_id or current active battle
|
| 151 |
+
target_battle_id = battle_id or current_session.get('active_battle_id')
|
| 152 |
+
|
| 153 |
+
if not target_battle_id:
|
| 154 |
+
return {
|
| 155 |
+
"status": "error",
|
| 156 |
+
"message": "No active battle. Start a battle first."
|
| 157 |
+
}
|
| 158 |
+
|
| 159 |
+
# Submit move
|
| 160 |
+
result = await submit_move_for_battle(target_battle_id, move_name=move_name)
|
| 161 |
+
|
| 162 |
+
# Get updated battle state
|
| 163 |
+
battle_info = get_battle_state(target_battle_id)
|
| 164 |
+
|
| 165 |
+
return {
|
| 166 |
+
"status": "success",
|
| 167 |
+
"message": result,
|
| 168 |
+
"battle_state": battle_info['battle_state'],
|
| 169 |
+
"waiting_for_move": battle_info['waiting_for_move']
|
| 170 |
+
}
|
| 171 |
+
except Exception as e:
|
| 172 |
+
return {
|
| 173 |
+
"status": "error",
|
| 174 |
+
"message": f"Failed to execute move: {str(e)}"
|
| 175 |
+
}
|
| 176 |
+
|
| 177 |
+
@mcp.tool()
|
| 178 |
+
async def switch_pokemon(pokemon_name: str, battle_id: str = None) -> dict:
|
| 179 |
+
"""
|
| 180 |
+
Switch to a different Pokemon in the current battle.
|
| 181 |
+
Args:
|
| 182 |
+
pokemon_name (str): Name of the Pokemon to switch to
|
| 183 |
+
battle_id (str, optional): Specific battle ID (uses current active battle if not provided)
|
| 184 |
+
Returns:
|
| 185 |
+
dict: Result of the switch and updated battle state
|
| 186 |
+
"""
|
| 187 |
+
global current_session
|
| 188 |
+
try:
|
| 189 |
+
# Use provided battle_id or current active battle
|
| 190 |
+
target_battle_id = battle_id or current_session.get('active_battle_id')
|
| 191 |
+
|
| 192 |
+
if not target_battle_id:
|
| 193 |
+
return {
|
| 194 |
+
"status": "error",
|
| 195 |
+
"message": "No active battle. Start a battle first."
|
| 196 |
+
}
|
| 197 |
+
|
| 198 |
+
# Submit switch
|
| 199 |
+
result = await submit_move_for_battle(target_battle_id, pokemon_name=pokemon_name)
|
| 200 |
+
|
| 201 |
+
# Get updated battle state
|
| 202 |
+
battle_info = get_battle_state(target_battle_id)
|
| 203 |
+
|
| 204 |
+
return {
|
| 205 |
+
"status": "success",
|
| 206 |
+
"message": result,
|
| 207 |
+
"battle_state": battle_info['battle_state'],
|
| 208 |
+
"waiting_for_move": battle_info['waiting_for_move']
|
| 209 |
+
}
|
| 210 |
+
except Exception as e:
|
| 211 |
+
return {
|
| 212 |
+
"status": "error",
|
| 213 |
+
"message": f"Failed to switch Pokemon: {str(e)}"
|
| 214 |
+
}
|
| 215 |
+
|
| 216 |
+
@mcp.tool()
|
| 217 |
+
def get_current_battle_state(battle_id: str = None) -> dict:
|
| 218 |
+
"""
|
| 219 |
+
Get the current state of a battle.
|
| 220 |
+
Args:
|
| 221 |
+
battle_id (str, optional): Specific battle ID (uses current active battle if not provided)
|
| 222 |
+
Returns:
|
| 223 |
+
dict: Current battle state with all relevant information
|
| 224 |
+
"""
|
| 225 |
+
global current_session
|
| 226 |
+
try:
|
| 227 |
+
# Use provided battle_id or current active battle
|
| 228 |
+
target_battle_id = battle_id or current_session.get('active_battle_id')
|
| 229 |
+
|
| 230 |
+
if not target_battle_id:
|
| 231 |
+
return {
|
| 232 |
+
"status": "error",
|
| 233 |
+
"message": "No active battle. Start a battle first."
|
| 234 |
+
}
|
| 235 |
+
|
| 236 |
+
# Get battle state
|
| 237 |
+
battle_info = get_battle_state(target_battle_id)
|
| 238 |
+
|
| 239 |
+
return {
|
| 240 |
+
"status": "success",
|
| 241 |
+
"battle_id": target_battle_id,
|
| 242 |
+
**battle_info
|
| 243 |
+
}
|
| 244 |
+
except Exception as e:
|
| 245 |
+
return {
|
| 246 |
+
"status": "error",
|
| 247 |
+
"message": f"Failed to get battle state: {str(e)}"
|
| 248 |
+
}
|
| 249 |
+
|
| 250 |
+
@mcp.tool()
|
| 251 |
+
def list_battles() -> dict:
|
| 252 |
+
"""
|
| 253 |
+
List all active battles.
|
| 254 |
+
Returns:
|
| 255 |
+
dict: List of all active battles and their status
|
| 256 |
+
"""
|
| 257 |
+
try:
|
| 258 |
+
battles = list_active_battles()
|
| 259 |
+
return {
|
| 260 |
+
"status": "success",
|
| 261 |
+
"active_battles": battles,
|
| 262 |
+
"count": len(battles)
|
| 263 |
+
}
|
| 264 |
+
except Exception as e:
|
| 265 |
+
return {
|
| 266 |
+
"status": "error",
|
| 267 |
+
"message": f"Failed to list battles: {str(e)}"
|
| 268 |
+
}
|
| 269 |
+
|
| 270 |
+
@mcp.tool()
|
| 271 |
+
async def download_replay(battle_id: str = None) -> dict:
|
| 272 |
+
"""
|
| 273 |
+
Download the replay for a completed battle.
|
| 274 |
+
Args:
|
| 275 |
+
battle_id (str, optional): Battle ID (uses current active battle if not provided)
|
| 276 |
+
Returns:
|
| 277 |
+
dict: Information about the downloaded replay
|
| 278 |
+
"""
|
| 279 |
+
global current_session
|
| 280 |
+
try:
|
| 281 |
+
# Use provided battle_id or current active battle
|
| 282 |
+
target_battle_id = battle_id or current_session.get('active_battle_id')
|
| 283 |
+
|
| 284 |
+
if not target_battle_id:
|
| 285 |
+
return {
|
| 286 |
+
"status": "error",
|
| 287 |
+
"message": "No battle ID provided. Specify a battle_id or start a battle first."
|
| 288 |
+
}
|
| 289 |
+
|
| 290 |
+
# Download replay
|
| 291 |
+
replay_path = await download_battle_replay(target_battle_id)
|
| 292 |
+
|
| 293 |
+
return {
|
| 294 |
+
"status": "success",
|
| 295 |
+
"message": f"Replay downloaded successfully",
|
| 296 |
+
"replay_path": replay_path,
|
| 297 |
+
"battle_id": target_battle_id
|
| 298 |
+
}
|
| 299 |
+
except Exception as e:
|
| 300 |
+
return {
|
| 301 |
+
"status": "error",
|
| 302 |
+
"message": f"Failed to download replay: {str(e)}"
|
| 303 |
+
}
|
| 304 |
+
|
| 305 |
+
@mcp.tool()
|
| 306 |
+
def get_supported_agents() -> dict:
|
| 307 |
+
"""
|
| 308 |
+
Get information about supported agent types and their default models.
|
| 309 |
+
Returns:
|
| 310 |
+
dict: Information about available agents
|
| 311 |
+
"""
|
| 312 |
+
return {
|
| 313 |
+
"status": "success",
|
| 314 |
+
"supported_agents": get_supported_agent_types(),
|
| 315 |
+
"default_models": get_default_models(),
|
| 316 |
+
"description": {
|
| 317 |
+
"openai": "OpenAI GPT models (requires API key)",
|
| 318 |
+
"gemini": "Google Gemini models (requires API key)",
|
| 319 |
+
"mistral": "Mistral AI models (requires API key)",
|
| 320 |
+
"maxdamage": "Simple agent that chooses moves with highest base power",
|
| 321 |
+
"random": "Random move selection agent"
|
| 322 |
+
}
|
| 323 |
+
}
|
| 324 |
+
|
| 325 |
+
@mcp.tool()
|
| 326 |
+
def get_player_status(username: str = None) -> dict:
|
| 327 |
+
"""
|
| 328 |
+
Get the current status of a player including any active battles.
|
| 329 |
+
Args:
|
| 330 |
+
username (str, optional): Username to check (uses current session if not provided)
|
| 331 |
+
Returns:
|
| 332 |
+
dict: Player status and battle information
|
| 333 |
+
"""
|
| 334 |
+
global current_session
|
| 335 |
+
try:
|
| 336 |
+
# Use provided username or current session username
|
| 337 |
+
target_username = username or current_session.get('username')
|
| 338 |
+
|
| 339 |
+
if not target_username:
|
| 340 |
+
return {
|
| 341 |
+
"status": "error",
|
| 342 |
+
"message": "No username provided and no active session."
|
| 343 |
+
}
|
| 344 |
+
|
| 345 |
+
if target_username not in player_instances:
|
| 346 |
+
return {
|
| 347 |
+
"status": "no_player",
|
| 348 |
+
"username": target_username,
|
| 349 |
+
"message": f"No player instance found for {target_username}"
|
| 350 |
+
}
|
| 351 |
+
|
| 352 |
+
player = player_instances[target_username]
|
| 353 |
+
player_battles = []
|
| 354 |
+
|
| 355 |
+
for battle_id, battle in player.battles.items():
|
| 356 |
+
battle_info = {
|
| 357 |
+
'battle_id': battle_id,
|
| 358 |
+
'battle_url': f"https://jofthomas.com/play.pokemonshowdown.com/testclient.html#battle-{battle_id}",
|
| 359 |
+
'turn': getattr(battle, 'turn', 0),
|
| 360 |
+
'finished': getattr(battle, 'finished', False),
|
| 361 |
+
'won': getattr(battle, 'won', None)
|
| 362 |
+
}
|
| 363 |
+
player_battles.append(battle_info)
|
| 364 |
+
|
| 365 |
+
return {
|
| 366 |
+
"status": "success",
|
| 367 |
+
"username": target_username,
|
| 368 |
+
"player_username": player.username,
|
| 369 |
+
"total_battles": len(player.battles),
|
| 370 |
+
"battles": player_battles,
|
| 371 |
+
"n_won_battles": getattr(player, 'n_won_battles', 0),
|
| 372 |
+
"n_finished_battles": getattr(player, 'n_finished_battles', 0)
|
| 373 |
+
}
|
| 374 |
+
except Exception as e:
|
| 375 |
+
return {
|
| 376 |
+
"status": "error",
|
| 377 |
+
"message": f"Failed to get player status: {str(e)}"
|
| 378 |
+
}
|
| 379 |
+
|
| 380 |
+
@mcp.tool()
|
| 381 |
+
def find_recent_battles(username: str = None) -> dict:
|
| 382 |
+
"""
|
| 383 |
+
Check for recent battles that may have started after a timeout.
|
| 384 |
+
Useful when battle requests time out but battles actually started.
|
| 385 |
+
Args:
|
| 386 |
+
username (str, optional): Username to check (uses current session if not provided)
|
| 387 |
+
Returns:
|
| 388 |
+
dict: List of recent battles with viewing links
|
| 389 |
+
"""
|
| 390 |
+
global current_session
|
| 391 |
+
try:
|
| 392 |
+
# Use provided username or current session username
|
| 393 |
+
target_username = username or current_session.get('username')
|
| 394 |
+
|
| 395 |
+
if not target_username:
|
| 396 |
+
return {
|
| 397 |
+
"status": "error",
|
| 398 |
+
"message": "No username provided and no active session."
|
| 399 |
+
}
|
| 400 |
+
|
| 401 |
+
# Check for recent battles using the imported function
|
| 402 |
+
recent_battles = check_recent_battles(target_username)
|
| 403 |
+
|
| 404 |
+
if recent_battles:
|
| 405 |
+
# Update current session with the most recent battle
|
| 406 |
+
current_session['active_battle_id'] = recent_battles[0]['battle_id']
|
| 407 |
+
|
| 408 |
+
return {
|
| 409 |
+
"status": "success",
|
| 410 |
+
"username": target_username,
|
| 411 |
+
"recent_battles": recent_battles,
|
| 412 |
+
"count": len(recent_battles),
|
| 413 |
+
"message": f"Found {len(recent_battles)} recent battles" if recent_battles else "No recent battles found"
|
| 414 |
+
}
|
| 415 |
+
except Exception as e:
|
| 416 |
+
return {
|
| 417 |
+
"status": "error",
|
| 418 |
+
"message": f"Failed to check recent battles: {str(e)}"
|
| 419 |
+
}
|
| 420 |
+
|
| 421 |
+
@mcp.tool()
|
| 422 |
+
def debug_battle_objects(username: str = None, battle_id: str = None) -> dict:
|
| 423 |
+
"""
|
| 424 |
+
Debug tool to inspect battle objects and their attributes.
|
| 425 |
+
Useful for troubleshooting formatting errors.
|
| 426 |
+
Args:
|
| 427 |
+
username (str, optional): Username to debug (uses current session if not provided)
|
| 428 |
+
battle_id (str, optional): Specific battle ID to debug
|
| 429 |
+
Returns:
|
| 430 |
+
dict: Debug information about battle objects
|
| 431 |
+
"""
|
| 432 |
+
global current_session
|
| 433 |
+
try:
|
| 434 |
+
# Use provided username or current session username
|
| 435 |
+
target_username = username or current_session.get('username')
|
| 436 |
+
target_battle_id = battle_id or current_session.get('active_battle_id')
|
| 437 |
+
|
| 438 |
+
if not target_username:
|
| 439 |
+
return {
|
| 440 |
+
"status": "error",
|
| 441 |
+
"message": "No username provided and no active session."
|
| 442 |
+
}
|
| 443 |
+
|
| 444 |
+
if target_username not in player_instances:
|
| 445 |
+
return {
|
| 446 |
+
"status": "error",
|
| 447 |
+
"message": f"No player instance found for {target_username}"
|
| 448 |
+
}
|
| 449 |
+
|
| 450 |
+
player = player_instances[target_username]
|
| 451 |
+
debug_result = {
|
| 452 |
+
"status": "success",
|
| 453 |
+
"username": target_username,
|
| 454 |
+
"player_username": player.username,
|
| 455 |
+
"total_battles": len(player.battles),
|
| 456 |
+
"battles_debug": []
|
| 457 |
+
}
|
| 458 |
+
|
| 459 |
+
battles_to_debug = []
|
| 460 |
+
if target_battle_id and target_battle_id in player.battles:
|
| 461 |
+
battles_to_debug = [(target_battle_id, player.battles[target_battle_id])]
|
| 462 |
+
else:
|
| 463 |
+
# Debug all battles (limit to 3 most recent)
|
| 464 |
+
battles_to_debug = list(player.battles.items())[-3:]
|
| 465 |
+
|
| 466 |
+
for bid, battle in battles_to_debug:
|
| 467 |
+
try:
|
| 468 |
+
battle_debug = {
|
| 469 |
+
"battle_id": bid,
|
| 470 |
+
"battle_type": type(battle).__name__,
|
| 471 |
+
"battle_attributes": [attr for attr in dir(battle) if not attr.startswith('_')],
|
| 472 |
+
"move_debug": debug_move_attributes(battle)
|
| 473 |
+
}
|
| 474 |
+
debug_result["battles_debug"].append(battle_debug)
|
| 475 |
+
except Exception as e:
|
| 476 |
+
debug_result["battles_debug"].append({
|
| 477 |
+
"battle_id": bid,
|
| 478 |
+
"error": f"Error debugging battle: {e}"
|
| 479 |
+
})
|
| 480 |
+
|
| 481 |
+
return debug_result
|
| 482 |
+
|
| 483 |
+
except Exception as e:
|
| 484 |
+
return {
|
| 485 |
+
"status": "error",
|
| 486 |
+
"message": f"Failed to debug battle objects: {str(e)}"
|
| 487 |
+
}
|
| 488 |
+
|
| 489 |
+
@mcp.tool()
|
| 490 |
+
def cleanup_battles() -> dict:
|
| 491 |
+
"""
|
| 492 |
+
Clean up completed battles to free memory.
|
| 493 |
+
Returns:
|
| 494 |
+
dict: Status of cleanup operation
|
| 495 |
+
"""
|
| 496 |
+
try:
|
| 497 |
+
cleanup_completed_battles()
|
| 498 |
+
return {
|
| 499 |
+
"status": "success",
|
| 500 |
+
"message": "Completed battles cleaned up successfully"
|
| 501 |
+
}
|
| 502 |
+
except Exception as e:
|
| 503 |
+
return {
|
| 504 |
+
"status": "error",
|
| 505 |
+
"message": f"Failed to cleanup battles: {str(e)}"
|
| 506 |
+
}
|
| 507 |
+
|
| 508 |
+
|
| 509 |
+
# --- Server Execution ---
|
| 510 |
+
if __name__ == "__main__":
|
| 511 |
+
print(f"Pokemon Battle MCP Server starting on port 7861...")
|
| 512 |
+
print("Available battle types:")
|
| 513 |
+
print("- Ladder battles")
|
| 514 |
+
print("- AI agent battles (OpenAI, Gemini, Mistral, MaxDamage, Random)")
|
| 515 |
+
print("- Human player battles")
|
| 516 |
+
print("Running Pokemon Battle MCP server with SSE transport")
|
| 517 |
+
mcp.run(transport="sse")
|