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| import gradio as gr | |
| import numpy as np | |
| from bark import SAMPLE_RATE, generate_audio | |
| def predict(text_prompt): | |
| if len(text_prompt.strip()) == 0: | |
| return (16000, np.zeros(0).astype(np.int16)) | |
| audio_array = audio_array = generate_audio(text_prompt) | |
| audio_array = (audio_array * 32767).astype(np.int16) | |
| return (SAMPLE_RATE, audio_array) | |
| title = "🐶 Bark" | |
| description = """ | |
| Bark is a transformer-based text-to-audio model created by [Suno](https://suno.ai/). Bark can generate highly realistic, multilingual speech as well as other audio - including music, background noise and simple sound effects. The model can also produce nonverbal communications like laughing, sighing and crying. | |
| """ | |
| article = """ | |
| ## 🌎 Foreign Language | |
| Bark supports various languages out-of-the-box and automatically determines language from input text. When prompted with code-switched text, Bark will even attempt to employ the native accent for the respective languages in the same voice. | |
| Try the prompt: | |
| ``` | |
| Buenos días Miguel. Tu colega piensa que tu alemán es extremadamente malo. But I suppose your english isn't terrible. | |
| ``` | |
| ## 🤭 Non-Speech Sounds | |
| Below is a list of some known non-speech sounds, but we are finding more every day. Please let us know if you find patterns that work particularly well on Discord! | |
| * [laughter] | |
| * [laughs] | |
| * [sighs] | |
| * [music] | |
| * [gasps] | |
| * [clears throat] | |
| * — or ... for hesitations | |
| * ♪ for song lyrics | |
| * capitalization for emphasis of a word | |
| * MAN/WOMAN: for bias towards speaker | |
| Try the prompt: | |
| ``` | |
| " [clears throat] Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as... ♪ singing ♪." | |
| ``` | |
| ## 🎶 Music | |
| Bark can generate all types of audio, and, in principle, doesn't see a difference between speech and music. Sometimes Bark chooses to generate text as music, but you can help it out by adding music notes around your lyrics. | |
| Try the prompt: | |
| ``` | |
| ♪ In the jungle, the mighty jungle, the lion barks tonight ♪ | |
| ``` | |
| ## 👥 Speaker Prompts | |
| You can provide certain speaker prompts such as NARRATOR, MAN, WOMAN, etc. Please note that these are not always respected, especially if a conflicting audio history prompt is given. | |
| Try the prompt: | |
| ``` | |
| WOMAN: I would like an oatmilk latte please. | |
| MAN: Wow, that's expensive! | |
| ``` | |
| ## Details | |
| Bark model by [Suno](https://suno.ai/), including official [code](https://github.com/suno-ai/bark/tree/main) and model weights. Gradio demo by 🤗 Hugging Face. Bark is licensed under a non-commercial license: CC-BY 4.0 NC. | |
| """ | |
| examples = [ | |
| ["Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as playing tic tac toe."], | |
| ["Buenos días Miguel. Tu colega piensa que tu alemán es extremadamente malo. But I suppose your english isn't terrible."], | |
| ["♪ In the jungle, the mighty jungle, the lion barks tonight ♪"], | |
| ["WOMAN: I would like an oatmilk latte please. MAN: Wow, that's expensive!"], | |
| ] | |
| gr.Interface( | |
| fn=predict, | |
| inputs=[ | |
| gr.Text(label="Input Text"), | |
| ], | |
| outputs=[ | |
| gr.Audio(label="Generated Speech", type="numpy"), | |
| ], | |
| title=title, | |
| description=description, | |
| article=article, | |
| examples=examples, | |
| ).launch(share=True) | |