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Runtime error
Runtime error
| layout (push_constant) uniform parameter | |
| { | |
| uint ncols; | |
| uint rows_per_channel; | |
| uint n_past; | |
| } p; | |
| layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; | |
| layout (binding = 0) readonly buffer X {A_TYPE data_a[];}; | |
| layout (binding = 1) writeonly buffer D {D_TYPE data_d[];}; | |
| void main() { | |
| const uint col = gl_GlobalInvocationID.y; | |
| const uint row = gl_GlobalInvocationID.x; | |
| if (col >= p.ncols) { | |
| return; | |
| } | |
| const uint i = row*p.ncols + col; | |
| if (col > p.n_past + row % p.rows_per_channel) { | |
| data_d[i] = D_TYPE(uintBitsToFloat(0xFF800000)); | |
| } else { | |
| data_d[i] = D_TYPE(data_a[i]); | |
| } | |
| } | |