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SubscribeSelf-supervised Character-to-Character Distillation for Text Recognition
When handling complicated text images (e.g., irregular structures, low resolution, heavy occlusion, and uneven illumination), existing supervised text recognition methods are data-hungry. Although these methods employ large-scale synthetic text images to reduce the dependence on annotated real images, the domain gap still limits the recognition performance. Therefore, exploring the robust text feature representations on unlabeled real images by self-supervised learning is a good solution. However, existing self-supervised text recognition methods conduct sequence-to-sequence representation learning by roughly splitting the visual features along the horizontal axis, which limits the flexibility of the augmentations, as large geometric-based augmentations may lead to sequence-to-sequence feature inconsistency. Motivated by this, we propose a novel self-supervised Character-to-Character Distillation method, CCD, which enables versatile augmentations to facilitate general text representation learning. Specifically, we delineate the character structures of unlabeled real images by designing a self-supervised character segmentation module. Following this, CCD easily enriches the diversity of local characters while keeping their pairwise alignment under flexible augmentations, using the transformation matrix between two augmented views from images. Experiments demonstrate that CCD achieves state-of-the-art results, with average performance gains of 1.38% in text recognition, 1.7% in text segmentation, 0.24 dB (PSNR) and 0.0321 (SSIM) in text super-resolution. Code is available at https://github.com/TongkunGuan/CCD.
MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesis
Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple yet effective tuning-free framework for character video synthesis, named MovieCharacter, designed to streamline the synthesis process while ensuring high-quality outcomes. Our framework decomposes the synthesis task into distinct, manageable modules: character segmentation and tracking, video object removal, character motion imitation, and video composition. This modular design not only facilitates flexible customization but also ensures that each component operates collaboratively to effectively meet user needs. By leveraging existing open-source models and integrating well-established techniques, MovieCharacter achieves impressive synthesis results without necessitating substantial resources or proprietary datasets. Experimental results demonstrate that our framework enhances the efficiency, accessibility, and adaptability of character video synthesis, paving the way for broader creative and interactive applications.
StoryGPT-V: Large Language Models as Consistent Story Visualizers
Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce StoryGPT-V, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code will be made publicly available.
LPRNet: License Plate Recognition via Deep Neural Networks
This paper proposes LPRNet - end-to-end method for Automatic License Plate Recognition without preliminary character segmentation. Our approach is inspired by recent breakthroughs in Deep Neural Networks, and works in real-time with recognition accuracy up to 95% for Chinese license plates: 3 ms/plate on nVIDIA GeForce GTX 1080 and 1.3 ms/plate on Intel Core i7-6700K CPU. LPRNet consists of the lightweight Convolutional Neural Network, so it can be trained in end-to-end way. To the best of our knowledge, LPRNet is the first real-time License Plate Recognition system that does not use RNNs. As a result, the LPRNet algorithm may be used to create embedded solutions for LPR that feature high level accuracy even on challenging Chinese license plates.
An End-to-End Trainable Neural Network for Image-based Sequence Recognition and Its Application to Scene Text Recognition
Image-based sequence recognition has been a long-standing research topic in computer vision. In this paper, we investigate the problem of scene text recognition, which is among the most important and challenging tasks in image-based sequence recognition. A novel neural network architecture, which integrates feature extraction, sequence modeling and transcription into a unified framework, is proposed. Compared with previous systems for scene text recognition, the proposed architecture possesses four distinctive properties: (1) It is end-to-end trainable, in contrast to most of the existing algorithms whose components are separately trained and tuned. (2) It naturally handles sequences in arbitrary lengths, involving no character segmentation or horizontal scale normalization. (3) It is not confined to any predefined lexicon and achieves remarkable performances in both lexicon-free and lexicon-based scene text recognition tasks. (4) It generates an effective yet much smaller model, which is more practical for real-world application scenarios. The experiments on standard benchmarks, including the IIIT-5K, Street View Text and ICDAR datasets, demonstrate the superiority of the proposed algorithm over the prior arts. Moreover, the proposed algorithm performs well in the task of image-based music score recognition, which evidently verifies the generality of it.
Baybayin Character Instance Detection
The Philippine Government recently passed the "National Writing System Act," which promotes using Baybayin in Philippine texts. In support of this effort to promote the use of Baybayin, we present a computer vision system which can aid individuals who cannot easily read Baybayin script. In this paper, we survey the existing methods of identifying Baybayin scripts using computer vision and machine learning techniques and discuss their capabilities and limitations. Further, we propose a Baybayin Optical Character Instance Segmentation and Classification model using state-of-the-art Convolutional Neural Networks (CNNs) that detect Baybayin character instances in an image then outputs the Latin alphabet counterparts of each character instance in the image. Most existing systems are limited to character-level image classification and often misclassify or not natively support characters with diacritics. In addition, these existing models often have specific input requirements that limit it to classifying Baybayin text in a controlled setting, such as limitations in clarity and contrast, among others. To our knowledge, our proposed method is the first end-to-end character instance detection model for Baybayin, achieving a mAP50 score of 93.30%, mAP50-95 score of 80.50%, and F1-Score of 84.84%.
UDiffText: A Unified Framework for High-quality Text Synthesis in Arbitrary Images via Character-aware Diffusion Models
Text-to-Image (T2I) generation methods based on diffusion model have garnered significant attention in the last few years. Although these image synthesis methods produce visually appealing results, they frequently exhibit spelling errors when rendering text within the generated images. Such errors manifest as missing, incorrect or extraneous characters, thereby severely constraining the performance of text image generation based on diffusion models. To address the aforementioned issue, this paper proposes a novel approach for text image generation, utilizing a pre-trained diffusion model (i.e., Stable Diffusion [27]). Our approach involves the design and training of a light-weight character-level text encoder, which replaces the original CLIP encoder and provides more robust text embeddings as conditional guidance. Then, we fine-tune the diffusion model using a large-scale dataset, incorporating local attention control under the supervision of character-level segmentation maps. Finally, by employing an inference stage refinement process, we achieve a notably high sequence accuracy when synthesizing text in arbitrarily given images. Both qualitative and quantitative results demonstrate the superiority of our method to the state of the art. Furthermore, we showcase several potential applications of the proposed UDiffText, including text-centric image synthesis, scene text editing, etc. Code and model will be available at https://github.com/ZYM-PKU/UDiffText .
TextDiffuser: Diffusion Models as Text Painters
Diffusion models have gained increasing attention for their impressive generation abilities but currently struggle with rendering accurate and coherent text. To address this issue, we introduce TextDiffuser, focusing on generating images with visually appealing text that is coherent with backgrounds. TextDiffuser consists of two stages: first, a Transformer model generates the layout of keywords extracted from text prompts, and then diffusion models generate images conditioned on the text prompt and the generated layout. Additionally, we contribute the first large-scale text images dataset with OCR annotations, MARIO-10M, containing 10 million image-text pairs with text recognition, detection, and character-level segmentation annotations. We further collect the MARIO-Eval benchmark to serve as a comprehensive tool for evaluating text rendering quality. Through experiments and user studies, we show that TextDiffuser is flexible and controllable to create high-quality text images using text prompts alone or together with text template images, and conduct text inpainting to reconstruct incomplete images with text. The code, model, and dataset will be available at https://aka.ms/textdiffuser.
Character-based Joint Segmentation and POS Tagging for Chinese using Bidirectional RNN-CRF
We present a character-based model for joint segmentation and POS tagging for Chinese. The bidirectional RNN-CRF architecture for general sequence tagging is adapted and applied with novel vector representations of Chinese characters that capture rich contextual information and lower-than-character level features. The proposed model is extensively evaluated and compared with a state-of-the-art tagger respectively on CTB5, CTB9 and UD Chinese. The experimental results indicate that our model is accurate and robust across datasets in different sizes, genres and annotation schemes. We obtain state-of-the-art performance on CTB5, achieving 94.38 F1-score for joint segmentation and POS tagging.
ABCNet: Real-time Scene Text Spotting with Adaptive Bezier-Curve Network
Scene text detection and recognition has received increasing research attention. Existing methods can be roughly categorized into two groups: character-based and segmentation-based. These methods either are costly for character annotation or need to maintain a complex pipeline, which is often not suitable for real-time applications. Here we address the problem by proposing the Adaptive Bezier-Curve Network (ABCNet). Our contributions are three-fold: 1) For the first time, we adaptively fit arbitrarily-shaped text by a parameterized Bezier curve. 2) We design a novel BezierAlign layer for extracting accurate convolution features of a text instance with arbitrary shapes, significantly improving the precision compared with previous methods. 3) Compared with standard bounding box detection, our Bezier curve detection introduces negligible computation overhead, resulting in superiority of our method in both efficiency and accuracy. Experiments on arbitrarily-shaped benchmark datasets, namely Total-Text and CTW1500, demonstrate that ABCNet achieves state-of-the-art accuracy, meanwhile significantly improving the speed. In particular, on Total-Text, our realtime version is over 10 times faster than recent state-of-the-art methods with a competitive recognition accuracy. Code is available at https://tinyurl.com/AdelaiDet
SceneTextGen: Layout-Agnostic Scene Text Image Synthesis with Diffusion Models
While diffusion models have significantly advanced the quality of image generation, their capability to accurately and coherently render text within these images remains a substantial challenge. Conventional diffusion-based methods for scene text generation are typically limited by their reliance on an intermediate layout output. This dependency often results in a constrained diversity of text styles and fonts, an inherent limitation stemming from the deterministic nature of the layout generation phase. To address these challenges, this paper introduces SceneTextGen, a novel diffusion-based model specifically designed to circumvent the need for a predefined layout stage. By doing so, SceneTextGen facilitates a more natural and varied representation of text. The novelty of SceneTextGen lies in its integration of three key components: a character-level encoder for capturing detailed typographic properties, coupled with a character-level instance segmentation model and a word-level spotting model to address the issues of unwanted text generation and minor character inaccuracies. We validate the performance of our method by demonstrating improved character recognition rates on generated images across different public visual text datasets in comparison to both standard diffusion based methods and text specific methods.
Character, Word, or Both? Revisiting the Segmentation Granularity for Chinese Pre-trained Language Models
Pretrained language models (PLMs) have shown marvelous improvements across various NLP tasks. Most Chinese PLMs simply treat an input text as a sequence of characters, and completely ignore word information. Although Whole Word Masking can alleviate this, the semantics in words is still not well represented. In this paper, we revisit the segmentation granularity of Chinese PLMs. We propose a mixed-granularity Chinese BERT (MigBERT) by considering both characters and words. To achieve this, we design objective functions for learning both character and word-level representations. We conduct extensive experiments on various Chinese NLP tasks to evaluate existing PLMs as well as the proposed MigBERT. Experimental results show that MigBERT achieves new SOTA performance on all these tasks. Further analysis demonstrates that words are semantically richer than characters. More interestingly, we show that MigBERT also works with Japanese. Our code and model have been released here~https://github.com/xnliang98/MigBERT.
Character-Adapter: Prompt-Guided Region Control for High-Fidelity Character Customization
Customized image generation, which seeks to synthesize images with consistent characters, holds significant relevance for applications such as storytelling, portrait generation, and character design. However, previous approaches have encountered challenges in preserving characters with high-fidelity consistency due to inadequate feature extraction and concept confusion of reference characters. Therefore, we propose Character-Adapter, a plug-and-play framework designed to generate images that preserve the details of reference characters, ensuring high-fidelity consistency. Character-Adapter employs prompt-guided segmentation to ensure fine-grained regional features of reference characters and dynamic region-level adapters to mitigate concept confusion. Extensive experiments are conducted to validate the effectiveness of Character-Adapter. Both quantitative and qualitative results demonstrate that Character-Adapter achieves the state-of-the-art performance of consistent character generation, with an improvement of 24.8% compared with other methods. Our code will be released at https://github.com/Character-Adapter/Character-Adapte
Towards Reasonably-Sized Character-Level Transformer NMT by Finetuning Subword Systems
Applying the Transformer architecture on the character level usually requires very deep architectures that are difficult and slow to train. These problems can be partially overcome by incorporating a segmentation into tokens in the model. We show that by initially training a subword model and then finetuning it on characters, we can obtain a neural machine translation model that works at the character level without requiring token segmentation. We use only the vanilla 6-layer Transformer Base architecture. Our character-level models better capture morphological phenomena and show more robustness to noise at the expense of somewhat worse overall translation quality. Our study is a significant step towards high-performance and easy to train character-based models that are not extremely large.
Handwritten and Printed Text Segmentation: A Signature Case Study
While analyzing scanned documents, handwritten text can overlap with printed text. This overlap causes difficulties during the optical character recognition (OCR) and digitization process of documents, and subsequently, hurts downstream NLP tasks. Prior research either focuses solely on the binary classification of handwritten text or performs a three-class segmentation of the document, i.e., recognition of handwritten, printed, and background pixels. This approach results in the assignment of overlapping handwritten and printed pixels to only one of the classes, and thus, they are not accounted for in the other class. Thus, in this research, we develop novel approaches to address the challenges of handwritten and printed text segmentation. Our objective is to recover text from different classes in their entirety, especially enhancing the segmentation performance on overlapping sections. To support this task, we introduce a new dataset, SignaTR6K, collected from real legal documents, as well as a new model architecture for the handwritten and printed text segmentation task. Our best configuration outperforms prior work on two different datasets by 17.9% and 7.3% on IoU scores. The SignaTR6K dataset is accessible for download via the following link: https://forms.office.com/r/2a5RDg7cAY.
Char-RNN and Active Learning for Hashtag Segmentation
We explore the abilities of character recurrent neural network (char-RNN) for hashtag segmentation. Our approach to the task is the following: we generate synthetic training dataset according to frequent n-grams that satisfy predefined morpho-syntactic patterns to avoid any manual annotation. The active learning strategy limits the training dataset and selects informative training subset. The approach does not require any language-specific settings and is compared for two languages, which differ in inflection degree.
Approaching Neural Chinese Word Segmentation as a Low-Resource Machine Translation Task
Chinese word segmentation has entered the deep learning era which greatly reduces the hassle of feature engineering. Recently, some researchers attempted to treat it as character-level translation, which further simplified model designing, but there is a performance gap between the translation-based approach and other methods. This motivates our work, in which we apply the best practices from low-resource neural machine translation to supervised Chinese segmentation. We examine a series of techniques including regularization, data augmentation, objective weighting, transfer learning, and ensembling. Compared to previous works, our low-resource translation-based method maintains the effortless model design, yet achieves the same result as state of the art in the constrained evaluation without using additional data.
OrigamiNet: Weakly-Supervised, Segmentation-Free, One-Step, Full Page Text Recognition by learning to unfold
Text recognition is a major computer vision task with a big set of associated challenges. One of those traditional challenges is the coupled nature of text recognition and segmentation. This problem has been progressively solved over the past decades, going from segmentation based recognition to segmentation free approaches, which proved more accurate and much cheaper to annotate data for. We take a step from segmentation-free single line recognition towards segmentation-free multi-line / full page recognition. We propose a novel and simple neural network module, termed OrigamiNet, that can augment any CTC-trained, fully convolutional single line text recognizer, to convert it into a multi-line version by providing the model with enough spatial capacity to be able to properly collapse a 2D input signal into 1D without losing information. Such modified networks can be trained using exactly their same simple original procedure, and using only unsegmented image and text pairs. We carry out a set of interpretability experiments that show that our trained models learn an accurate implicit line segmentation. We achieve state-of-the-art character error rate on both IAM \& ICDAR 2017 HTR benchmarks for handwriting recognition, surpassing all other methods in the literature. On IAM we even surpass single line methods that use accurate localization information during training. Our code is available online at https://github.com/IntuitionMachines/OrigamiNet.
An Evaluation of DNN Architectures for Page Segmentation of Historical Newspapers
One important and particularly challenging step in the optical character recognition (OCR) of historical documents with complex layouts, such as newspapers, is the separation of text from non-text content (e.g. page borders or illustrations). This step is commonly referred to as page segmentation. While various rule-based algorithms have been proposed, the applicability of Deep Neural Networks (DNNs) for this task recently has gained a lot of attention. In this paper, we perform a systematic evaluation of 11 different published DNN backbone architectures and 9 different tiling and scaling configurations for separating text, tables or table column lines. We also show the influence of the number of labels and the number of training pages on the segmentation quality, which we measure using the Matthews Correlation Coefficient. Our results show that (depending on the task) Inception-ResNet-v2 and EfficientNet backbones work best, vertical tiling is generally preferable to other tiling approaches, and training data that comprises 30 to 40 pages will be sufficient most of the time.
ConText: Driving In-context Learning for Text Removal and Segmentation
This paper presents the first study on adapting the visual in-context learning (V-ICL) paradigm to optical character recognition tasks, specifically focusing on text removal and segmentation. Most existing V-ICL generalists employ a reasoning-as-reconstruction approach: they turn to using a straightforward image-label compositor as the prompt and query input, and then masking the query label to generate the desired output. This direct prompt confines the model to a challenging single-step reasoning process. To address this, we propose a task-chaining compositor in the form of image-removal-segmentation, providing an enhanced prompt that elicits reasoning with enriched intermediates. Additionally, we introduce context-aware aggregation, integrating the chained prompt pattern into the latent query representation, thereby strengthening the model's in-context reasoning. We also consider the issue of visual heterogeneity, which complicates the selection of homogeneous demonstrations in text recognition. Accordingly, this is effectively addressed through a simple self-prompting strategy, preventing the model's in-context learnability from devolving into specialist-like, context-free inference. Collectively, these insights culminate in our ConText model, which achieves new state-of-the-art across both in- and out-of-domain benchmarks. The code is available at https://github.com/Ferenas/ConText.
AnyTop: Character Animation Diffusion with Any Topology
Generating motion for arbitrary skeletons is a longstanding challenge in computer graphics, remaining largely unexplored due to the scarcity of diverse datasets and the irregular nature of the data. In this work, we introduce AnyTop, a diffusion model that generates motions for diverse characters with distinct motion dynamics, using only their skeletal structure as input. Our work features a transformer-based denoising network, tailored for arbitrary skeleton learning, integrating topology information into the traditional attention mechanism. Additionally, by incorporating textual joint descriptions into the latent feature representation, AnyTop learns semantic correspondences between joints across diverse skeletons. Our evaluation demonstrates that AnyTop generalizes well, even with as few as three training examples per topology, and can produce motions for unseen skeletons as well. Furthermore, our model's latent space is highly informative, enabling downstream tasks such as joint correspondence, temporal segmentation and motion editing. Our webpage, https://anytop2025.github.io/Anytop-page, includes links to videos and code.
CharBench: Evaluating the Role of Tokenization in Character-Level Tasks
Tasks that require character-level reasoning, such as counting or locating characters within words, remain challenging for contemporary language models. A common conjecture is that language models' reliance on subword units, rather than characters, contributes to their struggles with character-level tasks, yet recent studies offer conflicting conclusions about the role of tokenization, leaving its impact unclear. To address this gap, we introduce CharBench, a comprehensive benchmark of character-level tasks that is two orders of magnitude larger than existing alternatives. We evaluate a diverse range of leading open-weight and proprietary models on CharBench and find that it presents a significant challenge to modern LLMs, with an average accuracy of 43.6% and 32.3% on some tasks. We present an in-depth analysis of how intrinsic properties of words and their segmentations into tokens correspond to model performance. For counting tasks, we find that tokenization properties are weakly correlated with correctness, while the length of the queried word and the actual character count play a more significant part. In contrast, for tasks requiring intra-word positional understanding, performance is negatively correlated with the length of the token containing the queried character, suggesting that longer tokens obscure character position information for LLMs. We encourage future work to build on the benchmark and evaluation methodology introduced here as tools for improving model performance on such tasks.
Sub-Character Tokenization for Chinese Pretrained Language Models
Tokenization is fundamental to pretrained language models (PLMs). Existing tokenization methods for Chinese PLMs typically treat each character as an indivisible token. However, they ignore the unique feature of the Chinese writing system where additional linguistic information exists below the character level, i.e., at the sub-character level. To utilize such information, we propose sub-character (SubChar for short) tokenization. Specifically, we first encode the input text by converting each Chinese character into a short sequence based on its glyph or pronunciation, and then construct the vocabulary based on the encoded text with sub-word segmentation. Experimental results show that SubChar tokenizers have two main advantages over existing tokenizers: 1) They can tokenize inputs into much shorter sequences, thus improving the computational efficiency. 2) Pronunciation-based SubChar tokenizers can encode Chinese homophones into the same transliteration sequences and produce the same tokenization output, hence being robust to homophone typos. At the same time, models trained with SubChar tokenizers perform competitively on downstream tasks. We release our code and models at https://github.com/thunlp/SubCharTokenization to facilitate future work.
Large Language Models for Page Stream Segmentation
Page Stream Segmentation (PSS) is an essential prerequisite for automated document processing at scale. However, research progress has been limited by the absence of realistic public benchmarks. This paper works towards addressing this gap by introducing TABME++, an enhanced benchmark featuring commercial Optical Character Recognition (OCR) annotations. We evaluate the performance of large language models (LLMs) on PSS, focusing on decoder-based models fine-tuned with parameter-efficient methods. Our results show that decoder-based LLMs outperform smaller multimodal encoders. Through a review of existing PSS research and datasets, we identify key challenges and advancements in the field. Our findings highlight the key importance of robust OCR, providing valuable insights for the development of more effective document processing systems.
CoSMo: A Multimodal Transformer for Page Stream Segmentation in Comic Books
This paper introduces CoSMo, a novel multimodal Transformer for Page Stream Segmentation (PSS) in comic books, a critical task for automated content understanding, as it is a necessary first stage for many downstream tasks like character analysis, story indexing, or metadata enrichment. We formalize PSS for this unique medium and curate a new 20,800-page annotated dataset. CoSMo, developed in vision-only and multimodal variants, consistently outperforms traditional baselines and significantly larger general-purpose vision-language models across F1-Macro, Panoptic Quality, and stream-level metrics. Our findings highlight the dominance of visual features for comic PSS macro-structure, yet demonstrate multimodal benefits in resolving challenging ambiguities. CoSMo establishes a new state-of-the-art, paving the way for scalable comic book analysis.
AraDIC: Arabic Document Classification using Image-Based Character Embeddings and Class-Balanced Loss
Classical and some deep learning techniques for Arabic text classification often depend on complex morphological analysis, word segmentation, and hand-crafted feature engineering. These could be eliminated by using character-level features. We propose a novel end-to-end Arabic document classification framework, Arabic document image-based classifier (AraDIC), inspired by the work on image-based character embeddings. AraDIC consists of an image-based character encoder and a classifier. They are trained in an end-to-end fashion using the class balanced loss to deal with the long-tailed data distribution problem. To evaluate the effectiveness of AraDIC, we created and published two datasets, the Arabic Wikipedia title (AWT) dataset and the Arabic poetry (AraP) dataset. To the best of our knowledge, this is the first image-based character embedding framework addressing the problem of Arabic text classification. We also present the first deep learning-based text classifier widely evaluated on modern standard Arabic, colloquial Arabic and classical Arabic. AraDIC shows performance improvement over classical and deep learning baselines by 12.29% and 23.05% for the micro and macro F-score, respectively.
You Actually Look Twice At it (YALTAi): using an object detection approach instead of region segmentation within the Kraken engine
Layout Analysis (the identification of zones and their classification) is the first step along line segmentation in Optical Character Recognition and similar tasks. The ability of identifying main body of text from marginal text or running titles makes the difference between extracting the work full text of a digitized book and noisy outputs. We show that most segmenters focus on pixel classification and that polygonization of this output has not been used as a target for the latest competition on historical document (ICDAR 2017 and onwards), despite being the focus in the early 2010s. We propose to shift, for efficiency, the task from a pixel classification-based polygonization to an object detection using isothetic rectangles. We compare the output of Kraken and YOLOv5 in terms of segmentation and show that the later severely outperforms the first on small datasets (1110 samples and below). We release two datasets for training and evaluation on historical documents as well as a new package, YALTAi, which injects YOLOv5 in the segmentation pipeline of Kraken 4.1.
End-to-End Text Classification via Image-based Embedding using Character-level Networks
For analysing and/or understanding languages having no word boundaries based on morphological analysis such as Japanese, Chinese, and Thai, it is desirable to perform appropriate word segmentation before word embeddings. But it is inherently difficult in these languages. In recent years, various language models based on deep learning have made remarkable progress, and some of these methodologies utilizing character-level features have successfully avoided such a difficult problem. However, when a model is fed character-level features of the above languages, it often causes overfitting due to a large number of character types. In this paper, we propose a CE-CLCNN, character-level convolutional neural networks using a character encoder to tackle these problems. The proposed CE-CLCNN is an end-to-end learning model and has an image-based character encoder, i.e. the CE-CLCNN handles each character in the target document as an image. Through various experiments, we found and confirmed that our CE-CLCNN captured closely embedded features for visually and semantically similar characters and achieves state-of-the-art results on several open document classification tasks. In this paper we report the performance of our CE-CLCNN with the Wikipedia title estimation task and analyse the internal behaviour.
WenetSpeech: A 10000+ Hours Multi-domain Mandarin Corpus for Speech Recognition
In this paper, we present WenetSpeech, a multi-domain Mandarin corpus consisting of 10000+ hours high-quality labeled speech, 2400+ hours weakly labeled speech, and about 10000 hours unlabeled speech, with 22400+ hours in total. We collect the data from YouTube and Podcast, which covers a variety of speaking styles, scenarios, domains, topics, and noisy conditions. An optical character recognition (OCR) based method is introduced to generate the audio/text segmentation candidates for the YouTube data on its corresponding video captions, while a high-quality ASR transcription system is used to generate audio/text pair candidates for the Podcast data. Then we propose a novel end-to-end label error detection approach to further validate and filter the candidates. We also provide three manually labelled high-quality test sets along with WenetSpeech for evaluation -- Dev for cross-validation purpose in training, Test_Net, collected from Internet for matched test, and Test\_Meeting, recorded from real meetings for more challenging mismatched test. Baseline systems trained with WenetSpeech are provided for three popular speech recognition toolkits, namely Kaldi, ESPnet, and WeNet, and recognition results on the three test sets are also provided as benchmarks. To the best of our knowledge, WenetSpeech is the current largest open-sourced Mandarin speech corpus with transcriptions, which benefits research on production-level speech recognition.
Neural Machine Translation of Rare Words with Subword Units
Neural machine translation (NMT) models typically operate with a fixed vocabulary, but translation is an open-vocabulary problem. Previous work addresses the translation of out-of-vocabulary words by backing off to a dictionary. In this paper, we introduce a simpler and more effective approach, making the NMT model capable of open-vocabulary translation by encoding rare and unknown words as sequences of subword units. This is based on the intuition that various word classes are translatable via smaller units than words, for instance names (via character copying or transliteration), compounds (via compositional translation), and cognates and loanwords (via phonological and morphological transformations). We discuss the suitability of different word segmentation techniques, including simple character n-gram models and a segmentation based on the byte pair encoding compression algorithm, and empirically show that subword models improve over a back-off dictionary baseline for the WMT 15 translation tasks English-German and English-Russian by 1.1 and 1.3 BLEU, respectively.
MoAI: Mixture of All Intelligence for Large Language and Vision Models
The rise of large language models (LLMs) and instruction tuning has led to the current trend of instruction-tuned large language and vision models (LLVMs). This trend involves either meticulously curating numerous instruction tuning datasets tailored to specific objectives or enlarging LLVMs to manage vast amounts of vision language (VL) data. However, current LLVMs have disregarded the detailed and comprehensive real-world scene understanding available from specialized computer vision (CV) models in visual perception tasks such as segmentation, detection, scene graph generation (SGG), and optical character recognition (OCR). Instead, the existing LLVMs rely mainly on the large capacity and emergent capabilities of their LLM backbones. Therefore, we present a new LLVM, Mixture of All Intelligence (MoAI), which leverages auxiliary visual information obtained from the outputs of external segmentation, detection, SGG, and OCR models. MoAI operates through two newly introduced modules: MoAI-Compressor and MoAI-Mixer. After verbalizing the outputs of the external CV models, the MoAI-Compressor aligns and condenses them to efficiently use relevant auxiliary visual information for VL tasks. MoAI-Mixer then blends three types of intelligence (1) visual features, (2) auxiliary features from the external CV models, and (3) language features by utilizing the concept of Mixture of Experts. Through this integration, MoAI significantly outperforms both open-source and closed-source LLVMs in numerous zero-shot VL tasks, particularly those related to real-world scene understanding such as object existence, positions, relations, and OCR without enlarging the model size or curating extra visual instruction tuning datasets.
Deep Structured Feature Networks for Table Detection and Tabular Data Extraction from Scanned Financial Document Images
Automatic table detection in PDF documents has achieved a great success but tabular data extraction are still challenging due to the integrity and noise issues in detected table areas. The accurate data extraction is extremely crucial in finance area. Inspired by this, the aim of this research is proposing an automated table detection and tabular data extraction from financial PDF documents. We proposed a method that consists of three main processes, which are detecting table areas with a Faster R-CNN (Region-based Convolutional Neural Network) model with Feature Pyramid Network (FPN) on each page image, extracting contents and structures by a compounded layout segmentation technique based on optical character recognition (OCR) and formulating regular expression rules for table header separation. The tabular data extraction feature is embedded with rule-based filtering and restructuring functions that are highly scalable. We annotate a new Financial Documents dataset with table regions for the experiment. The excellent table detection performance of the detection model is obtained from our customized dataset. The main contributions of this paper are proposing the Financial Documents dataset with table-area annotations, the superior detection model and the rule-based layout segmentation technique for the tabular data extraction from PDF files.
Which Encoding is the Best for Text Classification in Chinese, English, Japanese and Korean?
This article offers an empirical study on the different ways of encoding Chinese, Japanese, Korean (CJK) and English languages for text classification. Different encoding levels are studied, including UTF-8 bytes, characters, words, romanized characters and romanized words. For all encoding levels, whenever applicable, we provide comparisons with linear models, fastText and convolutional networks. For convolutional networks, we compare between encoding mechanisms using character glyph images, one-hot (or one-of-n) encoding, and embedding. In total there are 473 models, using 14 large-scale text classification datasets in 4 languages including Chinese, English, Japanese and Korean. Some conclusions from these results include that byte-level one-hot encoding based on UTF-8 consistently produces competitive results for convolutional networks, that word-level n-grams linear models are competitive even without perfect word segmentation, and that fastText provides the best result using character-level n-gram encoding but can overfit when the features are overly rich.
The Learnable Typewriter: A Generative Approach to Text Analysis
We present a generative document-specific approach to character analysis and recognition in text lines. Our main idea is to build on unsupervised multi-object segmentation methods and in particular those that reconstruct images based on a limited amount of visual elements, called sprites. Taking as input a set of text lines with similar font or handwriting, our approach can learn a large number of different characters and leverage line-level annotations when available. Our contribution is twofold. First, we provide the first adaptation and evaluation of a deep unsupervised multi-object segmentation approach for text line analysis. Since these methods have mainly been evaluated on synthetic data in a completely unsupervised setting, demonstrating that they can be adapted and quantitatively evaluated on real images of text and that they can be trained using weak supervision are significant progresses. Second, we show the potential of our method for new applications, more specifically in the field of paleography, which studies the history and variations of handwriting, and for cipher analysis. We demonstrate our approach on three very different datasets: a printed volume of the Google1000 dataset, the Copiale cipher and historical handwritten charters from the 12th and early 13th century.
Learning Character-level Compositionality with Visual Features
Previous work has modeled the compositionality of words by creating character-level models of meaning, reducing problems of sparsity for rare words. However, in many writing systems compositionality has an effect even on the character-level: the meaning of a character is derived by the sum of its parts. In this paper, we model this effect by creating embeddings for characters based on their visual characteristics, creating an image for the character and running it through a convolutional neural network to produce a visual character embedding. Experiments on a text classification task demonstrate that such model allows for better processing of instances with rare characters in languages such as Chinese, Japanese, and Korean. Additionally, qualitative analyses demonstrate that our proposed model learns to focus on the parts of characters that carry semantic content, resulting in embeddings that are coherent in visual space.
Where's the Point? Self-Supervised Multilingual Punctuation-Agnostic Sentence Segmentation
Many NLP pipelines split text into sentences as one of the crucial preprocessing steps. Prior sentence segmentation tools either rely on punctuation or require a considerable amount of sentence-segmented training data: both central assumptions might fail when porting sentence segmenters to diverse languages on a massive scale. In this work, we thus introduce a multilingual punctuation-agnostic sentence segmentation method, currently covering 85 languages, trained in a self-supervised fashion on unsegmented text, by making use of newline characters which implicitly perform segmentation into paragraphs. We further propose an approach that adapts our method to the segmentation in a given corpus by using only a small number (64-256) of sentence-segmented examples. The main results indicate that our method outperforms all the prior best sentence-segmentation tools by an average of 6.1% F1 points. Furthermore, we demonstrate that proper sentence segmentation has a point: the use of a (powerful) sentence segmenter makes a considerable difference for a downstream application such as machine translation (MT). By using our method to match sentence segmentation to the segmentation used during training of MT models, we achieve an average improvement of 2.3 BLEU points over the best prior segmentation tool, as well as massive gains over a trivial segmenter that splits text into equally sized blocks.
UniGlyph: Unified Segmentation-Conditioned Diffusion for Precise Visual Text Synthesis
Text-to-image generation has greatly advanced content creation, yet accurately rendering visual text remains a key challenge due to blurred glyphs, semantic drift, and limited style control. Existing methods often rely on pre-rendered glyph images as conditions, but these struggle to retain original font styles and color cues, necessitating complex multi-branch designs that increase model overhead and reduce flexibility. To address these issues, we propose a segmentation-guided framework that uses pixel-level visual text masks -- rich in glyph shape, color, and spatial detail -- as unified conditional inputs. Our method introduces two core components: (1) a fine-tuned bilingual segmentation model for precise text mask extraction, and (2) a streamlined diffusion model augmented with adaptive glyph conditioning and a region-specific loss to preserve textual fidelity in both content and style. Our approach achieves state-of-the-art performance on the AnyText benchmark, significantly surpassing prior methods in both Chinese and English settings. To enable more rigorous evaluation, we also introduce two new benchmarks: GlyphMM-benchmark for testing layout and glyph consistency in complex typesetting, and MiniText-benchmark for assessing generation quality in small-scale text regions. Experimental results show that our model outperforms existing methods by a large margin in both scenarios, particularly excelling at small text rendering and complex layout preservation, validating its strong generalization and deployment readiness.
WAS: Dataset and Methods for Artistic Text Segmentation
Accurate text segmentation results are crucial for text-related generative tasks, such as text image generation, text editing, text removal, and text style transfer. Recently, some scene text segmentation methods have made significant progress in segmenting regular text. However, these methods perform poorly in scenarios containing artistic text. Therefore, this paper focuses on the more challenging task of artistic text segmentation and constructs a real artistic text segmentation dataset. One challenge of the task is that the local stroke shapes of artistic text are changeable with diversity and complexity. We propose a decoder with the layer-wise momentum query to prevent the model from ignoring stroke regions of special shapes. Another challenge is the complexity of the global topological structure. We further design a skeleton-assisted head to guide the model to focus on the global structure. Additionally, to enhance the generalization performance of the text segmentation model, we propose a strategy for training data synthesis, based on the large multi-modal model and the diffusion model. Experimental results show that our proposed method and synthetic dataset can significantly enhance the performance of artistic text segmentation and achieve state-of-the-art results on other public datasets.
Between words and characters: A Brief History of Open-Vocabulary Modeling and Tokenization in NLP
What are the units of text that we want to model? From bytes to multi-word expressions, text can be analyzed and generated at many granularities. Until recently, most natural language processing (NLP) models operated over words, treating those as discrete and atomic tokens, but starting with byte-pair encoding (BPE), subword-based approaches have become dominant in many areas, enabling small vocabularies while still allowing for fast inference. Is the end of the road character-level model or byte-level processing? In this survey, we connect several lines of work from the pre-neural and neural era, by showing how hybrid approaches of words and characters as well as subword-based approaches based on learned segmentation have been proposed and evaluated. We conclude that there is and likely will never be a silver bullet singular solution for all applications and that thinking seriously about tokenization remains important for many applications.
Focus on the Whole Character: Discriminative Character Modeling for Scene Text Recognition
Recently, scene text recognition (STR) models have shown significant performance improvements. However, existing models still encounter difficulties in recognizing challenging texts that involve factors such as severely distorted and perspective characters. These challenging texts mainly cause two problems: (1) Large Intra-Class Variance. (2) Small Inter-Class Variance. An extremely distorted character may prominently differ visually from other characters within the same category, while the variance between characters from different classes is relatively small. To address the above issues, we propose a novel method that enriches the character features to enhance the discriminability of characters. Firstly, we propose the Character-Aware Constraint Encoder (CACE) with multiple blocks stacked. CACE introduces a decay matrix in each block to explicitly guide the attention region for each token. By continuously employing the decay matrix, CACE enables tokens to perceive morphological information at the character level. Secondly, an Intra-Inter Consistency Loss (I^2CL) is introduced to consider intra-class compactness and inter-class separability at feature space. I^2CL improves the discriminative capability of features by learning a long-term memory unit for each character category. Trained with synthetic data, our model achieves state-of-the-art performance on common benchmarks (94.1% accuracy) and Union14M-Benchmark (61.6% accuracy). Code is available at https://github.com/bang123-box/CFE.
What do tokens know about their characters and how do they know it?
Pre-trained language models (PLMs) that use subword tokenization schemes can succeed at a variety of language tasks that require character-level information, despite lacking explicit access to the character composition of tokens. Here, studying a range of models (e.g., GPT- J, BERT, RoBERTa, GloVe), we probe what word pieces encode about character-level information by training classifiers to predict the presence or absence of a particular alphabetical character in a token, based on its embedding (e.g., probing whether the model embedding for "cat" encodes that it contains the character "a"). We find that these models robustly encode character-level information and, in general, larger models perform better at the task. We show that these results generalize to characters from non-Latin alphabets (Arabic, Devanagari, and Cyrillic). Then, through a series of experiments and analyses, we investigate the mechanisms through which PLMs acquire English-language character information during training and argue that this knowledge is acquired through multiple phenomena, including a systematic relationship between particular characters and particular parts of speech, as well as natural variability in the tokenization of related strings.
TextBite: A Historical Czech Document Dataset for Logical Page Segmentation
Logical page segmentation is an important step in document analysis, enabling better semantic representations, information retrieval, and text understanding. Previous approaches define logical segmentation either through text or geometric objects, relying on OCR or precise geometry. To avoid the need for OCR, we define the task purely as segmentation in the image domain. Furthermore, to ensure the evaluation remains unaffected by geometrical variations that do not impact text segmentation, we propose to use only foreground text pixels in the evaluation metric and disregard all background pixels. To support research in logical document segmentation, we introduce TextBite, a dataset of historical Czech documents spanning the 18th to 20th centuries, featuring diverse layouts from newspapers, dictionaries, and handwritten records. The dataset comprises 8,449 page images with 78,863 annotated segments of logically and thematically coherent text. We propose a set of baseline methods combining text region detection and relation prediction. The dataset, baselines and evaluation framework can be accessed at https://github.com/DCGM/textbite-dataset.
Text Segmentation as a Supervised Learning Task
Text segmentation, the task of dividing a document into contiguous segments based on its semantic structure, is a longstanding challenge in language understanding. Previous work on text segmentation focused on unsupervised methods such as clustering or graph search, due to the paucity in labeled data. In this work, we formulate text segmentation as a supervised learning problem, and present a large new dataset for text segmentation that is automatically extracted and labeled from Wikipedia. Moreover, we develop a segmentation model based on this dataset and show that it generalizes well to unseen natural text.
Character Region Awareness for Text Detection
Scene text detection methods based on neural networks have emerged recently and have shown promising results. Previous methods trained with rigid word-level bounding boxes exhibit limitations in representing the text region in an arbitrary shape. In this paper, we propose a new scene text detection method to effectively detect text area by exploring each character and affinity between characters. To overcome the lack of individual character level annotations, our proposed framework exploits both the given character-level annotations for synthetic images and the estimated character-level ground-truths for real images acquired by the learned interim model. In order to estimate affinity between characters, the network is trained with the newly proposed representation for affinity. Extensive experiments on six benchmarks, including the TotalText and CTW-1500 datasets which contain highly curved texts in natural images, demonstrate that our character-level text detection significantly outperforms the state-of-the-art detectors. According to the results, our proposed method guarantees high flexibility in detecting complicated scene text images, such as arbitrarily-oriented, curved, or deformed texts.
DreamText: High Fidelity Scene Text Synthesis
Scene text synthesis involves rendering specified texts onto arbitrary images. Current methods typically formulate this task in an end-to-end manner but lack effective character-level guidance during training. Besides, their text encoders, pre-trained on a single font type, struggle to adapt to the diverse font styles encountered in practical applications. Consequently, these methods suffer from character distortion, repetition, and absence, particularly in polystylistic scenarios. To this end, this paper proposes DreamText for high-fidelity scene text synthesis. Our key idea is to reconstruct the diffusion training process, introducing more refined guidance tailored to this task, to expose and rectify the model's attention at the character level and strengthen its learning of text regions. This transformation poses a hybrid optimization challenge, involving both discrete and continuous variables. To effectively tackle this challenge, we employ a heuristic alternate optimization strategy. Meanwhile, we jointly train the text encoder and generator to comprehensively learn and utilize the diverse font present in the training dataset. This joint training is seamlessly integrated into the alternate optimization process, fostering a synergistic relationship between learning character embedding and re-estimating character attention. Specifically, in each step, we first encode potential character-generated position information from cross-attention maps into latent character masks. These masks are then utilized to update the representation of specific characters in the current step, which, in turn, enables the generator to correct the character's attention in the subsequent steps. Both qualitative and quantitative results demonstrate the superiority of our method to the state of the art.
The Chosen One: Consistent Characters in Text-to-Image Diffusion Models
Recent advances in text-to-image generation models have unlocked vast potential for visual creativity. However, these models struggle with generation of consistent characters, a crucial aspect for numerous real-world applications such as story visualization, game development asset design, advertising, and more. Current methods typically rely on multiple pre-existing images of the target character or involve labor-intensive manual processes. In this work, we propose a fully automated solution for consistent character generation, with the sole input being a text prompt. We introduce an iterative procedure that, at each stage, identifies a coherent set of images sharing a similar identity and extracts a more consistent identity from this set. Our quantitative analysis demonstrates that our method strikes a better balance between prompt alignment and identity consistency compared to the baseline methods, and these findings are reinforced by a user study. To conclude, we showcase several practical applications of our approach. Project page is available at https://omriavrahami.com/the-chosen-one
A realistic and robust model for Chinese word segmentation
A realistic Chinese word segmentation tool must adapt to textual variations with minimal training input and yet robust enough to yield reliable segmentation result for all variants. Various lexicon-driven approaches to Chinese segmentation, e.g. [1,16], achieve high f-scores yet require massive training for any variation. Text-driven approach, e.g. [12], can be easily adapted for domain and genre changes yet has difficulty matching the high f-scores of the lexicon-driven approaches. In this paper, we refine and implement an innovative text-driven word boundary decision (WBD) segmentation model proposed in [15]. The WBD model treats word segmentation simply and efficiently as a binary decision on whether to realize the natural textual break between two adjacent characters as a word boundary. The WBD model allows simple and quick training data preparation converting characters as contextual vectors for learning the word boundary decision. Machine learning experiments with four different classifiers show that training with 1,000 vectors and 1 million vectors achieve comparable and reliable results. In addition, when applied to SigHAN Bakeoff 3 competition data, the WBD model produces OOV recall rates that are higher than all published results. Unlike all previous work, our OOV recall rate is comparable to our own F-score. Both experiments support the claim that the WBD model is a realistic model for Chinese word segmentation as it can be easily adapted for new variants with the robust result. In conclusion, we will discuss linguistic ramifications as well as future implications for the WBD approach.
Why don't people use character-level machine translation?
We present a literature and empirical survey that critically assesses the state of the art in character-level modeling for machine translation (MT). Despite evidence in the literature that character-level systems are comparable with subword systems, they are virtually never used in competitive setups in WMT competitions. We empirically show that even with recent modeling innovations in character-level natural language processing, character-level MT systems still struggle to match their subword-based counterparts. Character-level MT systems show neither better domain robustness, nor better morphological generalization, despite being often so motivated. However, we are able to show robustness towards source side noise and that translation quality does not degrade with increasing beam size at decoding time.
R-grams: Unsupervised Learning of Semantic Units in Natural Language
This paper investigates data-driven segmentation using Re-Pair or Byte Pair Encoding-techniques. In contrast to previous work which has primarily been focused on subword units for machine translation, we are interested in the general properties of such segments above the word level. We call these segments r-grams, and discuss their properties and the effect they have on the token frequency distribution. The proposed approach is evaluated by demonstrating its viability in embedding techniques, both in monolingual and multilingual test settings. We also provide a number of qualitative examples of the proposed methodology, demonstrating its viability as a language-invariant segmentation procedure.
Toucan: Token-Aware Character Level Language Modeling
Character-level language models obviate the need for separately trained tokenizers, but efficiency suffers from longer sequence lengths. Learning to combine character representations into tokens has made training these models more efficient, but they still require decoding characters individually. We propose Toucan, an augmentation to character-level models to make them "token-aware". Comparing our method to prior work, we demonstrate significant speed-ups in character generation without a loss in language modeling performance. We then explore differences between our learned dynamic tokenization of character sequences with popular fixed vocabulary solutions such as Byte-Pair Encoding and WordPiece, finding our approach leads to a greater amount of longer sequences tokenized as single items. Our project and code are available at https://nlp.jhu.edu/nuggets/.
Learning Chinese Word Representations From Glyphs Of Characters
In this paper, we propose new methods to learn Chinese word representations. Chinese characters are composed of graphical components, which carry rich semantics. It is common for a Chinese learner to comprehend the meaning of a word from these graphical components. As a result, we propose models that enhance word representations by character glyphs. The character glyph features are directly learned from the bitmaps of characters by convolutional auto-encoder(convAE), and the glyph features improve Chinese word representations which are already enhanced by character embeddings. Another contribution in this paper is that we created several evaluation datasets in traditional Chinese and made them public.
Efficient Transformers with Dynamic Token Pooling
Transformers achieve unrivalled performance in modelling language, but remain inefficient in terms of memory and time complexity. A possible remedy is to reduce the sequence length in the intermediate layers by pooling fixed-length segments of tokens. Nevertheless, natural units of meaning, such as words or phrases, display varying sizes. To address this mismatch, we equip language models with a dynamic-pooling mechanism, which predicts segment boundaries in an autoregressive fashion. We compare several methods to infer boundaries, including end-to-end learning through stochastic re-parameterisation, supervised learning (based on segmentations from subword tokenizers or spikes in conditional entropy), as well as linguistically motivated boundaries. We perform character-level evaluation on texts from multiple datasets and morphologically diverse languages. The results demonstrate that dynamic pooling, which jointly segments and models language, is both faster and more accurate than vanilla Transformers and fixed-length pooling within the same computational budget.
CharBERT: Character-aware Pre-trained Language Model
Most pre-trained language models (PLMs) construct word representations at subword level with Byte-Pair Encoding (BPE) or its variations, by which OOV (out-of-vocab) words are almost avoidable. However, those methods split a word into subword units and make the representation incomplete and fragile. In this paper, we propose a character-aware pre-trained language model named CharBERT improving on the previous methods (such as BERT, RoBERTa) to tackle these problems. We first construct the contextual word embedding for each token from the sequential character representations, then fuse the representations of characters and the subword representations by a novel heterogeneous interaction module. We also propose a new pre-training task named NLM (Noisy LM) for unsupervised character representation learning. We evaluate our method on question answering, sequence labeling, and text classification tasks, both on the original datasets and adversarial misspelling test sets. The experimental results show that our method can significantly improve the performance and robustness of PLMs simultaneously. Pretrained models, evaluation sets, and code are available at https://github.com/wtma/CharBERT
Instance-guided Cartoon Editing with a Large-scale Dataset
Cartoon editing, appreciated by both professional illustrators and hobbyists, allows extensive creative freedom and the development of original narratives within the cartoon domain. However, the existing literature on cartoon editing is complex and leans heavily on manual operations, owing to the challenge of automatic identification of individual character instances. Therefore, an automated segmentation of these elements becomes imperative to facilitate a variety of cartoon editing applications such as visual style editing, motion decomposition and transfer, and the computation of stereoscopic depths for an enriched visual experience. Unfortunately, most current segmentation methods are designed for natural photographs, failing to recognize from the intricate aesthetics of cartoon subjects, thus lowering segmentation quality. The major challenge stems from two key shortcomings: the rarity of high-quality cartoon dedicated datasets and the absence of competent models for high-resolution instance extraction on cartoons. To address this, we introduce a high-quality dataset of over 100k paired high-resolution cartoon images and their instance labeling masks. We also present an instance-aware image segmentation model that can generate accurate, high-resolution segmentation masks for characters in cartoon images. We present that the proposed approach enables a range of segmentation-dependent cartoon editing applications like 3D Ken Burns parallax effects, text-guided cartoon style editing, and puppet animation from illustrations and manga.
GlyphMastero: A Glyph Encoder for High-Fidelity Scene Text Editing
Scene text editing, a subfield of image editing, requires modifying texts in images while preserving style consistency and visual coherence with the surrounding environment. While diffusion-based methods have shown promise in text generation, they still struggle to produce high-quality results. These methods often generate distorted or unrecognizable characters, particularly when dealing with complex characters like Chinese. In such systems, characters are composed of intricate stroke patterns and spatial relationships that must be precisely maintained. We present GlyphMastero, a specialized glyph encoder designed to guide the latent diffusion model for generating texts with stroke-level precision. Our key insight is that existing methods, despite using pretrained OCR models for feature extraction, fail to capture the hierarchical nature of text structures - from individual strokes to stroke-level interactions to overall character-level structure. To address this, our glyph encoder explicitly models and captures the cross-level interactions between local-level individual characters and global-level text lines through our novel glyph attention module. Meanwhile, our model implements a feature pyramid network to fuse the multi-scale OCR backbone features at the global-level. Through these cross-level and multi-scale fusions, we obtain more detailed glyph-aware guidance, enabling precise control over the scene text generation process. Our method achieves an 18.02\% improvement in sentence accuracy over the state-of-the-art multi-lingual scene text editing baseline, while simultaneously reducing the text-region Fr\'echet inception distance by 53.28\%.
Image-Text Co-Decomposition for Text-Supervised Semantic Segmentation
This paper addresses text-supervised semantic segmentation, aiming to learn a model capable of segmenting arbitrary visual concepts within images by using only image-text pairs without dense annotations. Existing methods have demonstrated that contrastive learning on image-text pairs effectively aligns visual segments with the meanings of texts. We notice that there is a discrepancy between text alignment and semantic segmentation: A text often consists of multiple semantic concepts, whereas semantic segmentation strives to create semantically homogeneous segments. To address this issue, we propose a novel framework, Image-Text Co-Decomposition (CoDe), where the paired image and text are jointly decomposed into a set of image regions and a set of word segments, respectively, and contrastive learning is developed to enforce region-word alignment. To work with a vision-language model, we present a prompt learning mechanism that derives an extra representation to highlight an image segment or a word segment of interest, with which more effective features can be extracted from that segment. Comprehensive experimental results demonstrate that our method performs favorably against existing text-supervised semantic segmentation methods on six benchmark datasets.
InstantCharacter: Personalize Any Characters with a Scalable Diffusion Transformer Framework
Current learning-based subject customization approaches, predominantly relying on U-Net architectures, suffer from limited generalization ability and compromised image quality. Meanwhile, optimization-based methods require subject-specific fine-tuning, which inevitably degrades textual controllability. To address these challenges, we propose InstantCharacter, a scalable framework for character customization built upon a foundation diffusion transformer. InstantCharacter demonstrates three fundamental advantages: first, it achieves open-domain personalization across diverse character appearances, poses, and styles while maintaining high-fidelity results. Second, the framework introduces a scalable adapter with stacked transformer encoders, which effectively processes open-domain character features and seamlessly interacts with the latent space of modern diffusion transformers. Third, to effectively train the framework, we construct a large-scale character dataset containing 10-million-level samples. The dataset is systematically organized into paired (multi-view character) and unpaired (text-image combinations) subsets. This dual-data structure enables simultaneous optimization of identity consistency and textual editability through distinct learning pathways. Qualitative experiments demonstrate the advanced capabilities of InstantCharacter in generating high-fidelity, text-controllable, and character-consistent images, setting a new benchmark for character-driven image generation. Our source code is available at https://github.com/Tencent/InstantCharacter.
Learn Your Tokens: Word-Pooled Tokenization for Language Modeling
Language models typically tokenize text into subwords, using a deterministic, hand-engineered heuristic of combining characters into longer surface-level strings such as 'ing' or whole words. Recent literature has repeatedly shown the limitations of such a tokenization strategy, particularly for documents not written in English and for representing numbers. On the other extreme, byte/character-level language models are much less restricted but suffer from increased sequence description lengths and a subsequent quadratic expansion in self-attention computation. Recent attempts to compress and limit these context lengths with fixed size convolutions is helpful but completely ignores the word boundary. This paper considers an alternative 'learn your tokens' scheme which utilizes the word boundary to pool bytes/characters into word representations, which are fed to the primary language model, before again decoding individual characters/bytes per word in parallel. We find that our moderately expressive and moderately fast end-to-end tokenizer outperform by over 300% both subwords and byte/character models over the intrinsic language modeling metric of next-word prediction across datasets. It particularly outshines on rare words, outperforming by a factor of 30! We extensively study the language modeling setup for all three categories of tokenizers and theoretically analyze how our end-to-end models can also be a strong trade-off in efficiency and robustness.
All you need is a second look: Towards Tighter Arbitrary shape text detection
Deep learning-based scene text detection methods have progressed substantially over the past years. However, there remain several problems to be solved. Generally, long curve text instances tend to be fragmented because of the limited receptive field size of CNN. Besides, simple representations using rectangle or quadrangle bounding boxes fall short when dealing with more challenging arbitrary-shaped texts. In addition, the scale of text instances varies greatly which leads to the difficulty of accurate prediction through a single segmentation network. To address these problems, we innovatively propose a two-stage segmentation based arbitrary text detector named NASK (Need A Second looK). Specifically, NASK consists of a Text Instance Segmentation network namely TIS (\(1^{st}\) stage), a Text RoI Pooling module and a Fiducial pOint eXpression module termed as FOX (\(2^{nd}\) stage). Firstly, TIS conducts instance segmentation to obtain rectangle text proposals with a proposed Group Spatial and Channel Attention module (GSCA) to augment the feature expression. Then, Text RoI Pooling transforms these rectangles to the fixed size. Finally, FOX is introduced to reconstruct text instances with a more tighter representation using the predicted geometrical attributes including text center line, text line orientation, character scale and character orientation. Experimental results on two public benchmarks including Total-Text and SCUT-CTW1500 have demonstrated that the proposed NASK achieves state-of-the-art results.
Empowering Character-level Text Infilling by Eliminating Sub-Tokens
In infilling tasks, sub-tokens, representing instances where a complete token is segmented into two parts, often emerge at the boundaries of prefixes, middles, and suffixes. Traditional methods focused on training models at the token level, leading to sub-optimal performance in character-level infilling tasks during the inference stage. Alternately, some approaches considered character-level infilling, but they relied on predicting sub-tokens in inference, yet this strategy diminished ability in character-level infilling tasks due to the large perplexity of the model on sub-tokens. In this paper, we introduce FIM-SE, which stands for Fill-In-the-Middle with both Starting and Ending character constraints. The proposed method addresses character-level infilling tasks by utilizing a line-level format to avoid predicting any sub-token in inference. In addition, we incorporate two special tokens to signify the rest of the incomplete lines, thereby enhancing generation guidance. Extensive experiments demonstrate that our proposed approach surpasses previous methods, offering a significant advantage. Code is available at https://github.com/SenseLLM/FIM-SE.
ControlText: Unlocking Controllable Fonts in Multilingual Text Rendering without Font Annotations
This work demonstrates that diffusion models can achieve font-controllable multilingual text rendering using just raw images without font label annotations. Visual text rendering remains a significant challenge. While recent methods condition diffusion on glyphs, it is impossible to retrieve exact font annotations from large-scale, real-world datasets, which prevents user-specified font control. To address this, we propose a data-driven solution that integrates the conditional diffusion model with a text segmentation model, utilizing segmentation masks to capture and represent fonts in pixel space in a self-supervised manner, thereby eliminating the need for any ground-truth labels and enabling users to customize text rendering with any multilingual font of their choice. The experiment provides a proof of concept of our algorithm in zero-shot text and font editing across diverse fonts and languages, providing valuable insights for the community and industry toward achieving generalized visual text rendering.
Text Classification through Glyph-aware Disentangled Character Embedding and Semantic Sub-character Augmentation
We propose a new character-based text classification framework for non-alphabetic languages, such as Chinese and Japanese. Our framework consists of a variational character encoder (VCE) and character-level text classifier. The VCE is composed of a beta-variational auto-encoder (beta-VAE) that learns the proposed glyph-aware disentangled character embedding (GDCE). Since our GDCE provides zero-mean unit-variance character embeddings that are dimensionally independent, it is applicable for our interpretable data augmentation, namely, semantic sub-character augmentation (SSA). In this paper, we evaluated our framework using Japanese text classification tasks at the document- and sentence-level. We confirmed that our GDCE and SSA not only provided embedding interpretability but also improved the classification performance. Our proposal achieved a competitive result to the state-of-the-art model while also providing model interpretability. Our code is available on https://github.com/IyatomiLab/GDCE-SSA
General Detection-based Text Line Recognition
We introduce a general detection-based approach to text line recognition, be it printed (OCR) or handwritten (HTR), with Latin, Chinese, or ciphered characters. Detection-based approaches have until now been largely discarded for HTR because reading characters separately is often challenging, and character-level annotation is difficult and expensive. We overcome these challenges thanks to three main insights: (i) synthetic pre-training with sufficiently diverse data enables learning reasonable character localization for any script; (ii) modern transformer-based detectors can jointly detect a large number of instances, and, if trained with an adequate masking strategy, leverage consistency between the different detections; (iii) once a pre-trained detection model with approximate character localization is available, it is possible to fine-tune it with line-level annotation on real data, even with a different alphabet. Our approach, dubbed DTLR, builds on a completely different paradigm than state-of-the-art HTR methods, which rely on autoregressive decoding, predicting character values one by one, while we treat a complete line in parallel. Remarkably, we demonstrate good performance on a large range of scripts, usually tackled with specialized approaches. In particular, we improve state-of-the-art performances for Chinese script recognition on the CASIA v2 dataset, and for cipher recognition on the Borg and Copiale datasets. Our code and models are available at https://github.com/raphael-baena/DTLR.
Are Character-level Translations Worth the Wait? Comparing Character- and Subword-level Models for Machine Translation
Pretrained character-level language models were recently shown to be competitive with popular subword models across a range of NLP tasks. However, there has been little research on their effectiveness for neural machine translation (NMT). This work performs an extensive comparison across multiple languages and experimental conditions of state-of-the-art character- and subword-level pre-trained models (ByT5 and mT5, respectively) on NMT, showing the effectiveness of character-level modeling in translation, particularly in cases where training data is limited. In our analysis, we show how character models' performance gains are reflected in better translations of orthographically similar words and rare words. While evaluating the importance of source texts in driving model predictions, we highlight ByT5 word-level patterns suggesting an ability to modulate word and character-level information during the translation, providing insights into a potential weakness of character-level modeling. We conclude by assessing the efficiency tradeoff of character models, suggesting their usage in non-time-critical scenarios to boost translation quality.
Character-Aware Models Improve Visual Text Rendering
Current image generation models struggle to reliably produce well-formed visual text. In this paper, we investigate a key contributing factor: popular text-to-image models lack character-level input features, making it much harder to predict a word's visual makeup as a series of glyphs. To quantify this effect, we conduct a series of experiments comparing character-aware vs. character-blind text encoders. In the text-only domain, we find that character-aware models provide large gains on a novel spelling task (WikiSpell). Applying our learnings to the visual domain, we train a suite of image generation models, and show that character-aware variants outperform their character-blind counterparts across a range of novel text rendering tasks (our DrawText benchmark). Our models set a much higher state-of-the-art on visual spelling, with 30+ point accuracy gains over competitors on rare words, despite training on far fewer examples.
Zero-shot spatial layout conditioning for text-to-image diffusion models
Large-scale text-to-image diffusion models have significantly improved the state of the art in generative image modelling and allow for an intuitive and powerful user interface to drive the image generation process. Expressing spatial constraints, e.g. to position specific objects in particular locations, is cumbersome using text; and current text-based image generation models are not able to accurately follow such instructions. In this paper we consider image generation from text associated with segments on the image canvas, which combines an intuitive natural language interface with precise spatial control over the generated content. We propose ZestGuide, a zero-shot segmentation guidance approach that can be plugged into pre-trained text-to-image diffusion models, and does not require any additional training. It leverages implicit segmentation maps that can be extracted from cross-attention layers, and uses them to align the generation with input masks. Our experimental results combine high image quality with accurate alignment of generated content with input segmentations, and improve over prior work both quantitatively and qualitatively, including methods that require training on images with corresponding segmentations. Compared to Paint with Words, the previous state-of-the art in image generation with zero-shot segmentation conditioning, we improve by 5 to 10 mIoU points on the COCO dataset with similar FID scores.
USE: Universal Segment Embeddings for Open-Vocabulary Image Segmentation
The open-vocabulary image segmentation task involves partitioning images into semantically meaningful segments and classifying them with flexible text-defined categories. The recent vision-based foundation models such as the Segment Anything Model (SAM) have shown superior performance in generating class-agnostic image segments. The main challenge in open-vocabulary image segmentation now lies in accurately classifying these segments into text-defined categories. In this paper, we introduce the Universal Segment Embedding (USE) framework to address this challenge. This framework is comprised of two key components: 1) a data pipeline designed to efficiently curate a large amount of segment-text pairs at various granularities, and 2) a universal segment embedding model that enables precise segment classification into a vast range of text-defined categories. The USE model can not only help open-vocabulary image segmentation but also facilitate other downstream tasks (e.g., querying and ranking). Through comprehensive experimental studies on semantic segmentation and part segmentation benchmarks, we demonstrate that the USE framework outperforms state-of-the-art open-vocabulary segmentation methods.
Partial Diacritization: A Context-Contrastive Inference Approach
Diacritization plays a pivotal role in improving readability and disambiguating the meaning of Arabic texts. Efforts have so far focused on marking every eligible character (Full Diacritization). Comparatively overlooked, Partial Diacritzation (PD) is the selection of a subset of characters to be marked to aid comprehension where needed. Research has indicated that excessive diacritic marks can hinder skilled readers--reducing reading speed and accuracy. We conduct a behavioral experiment and show that partially marked text is often easier to read than fully marked text, and sometimes easier than plain text. In this light, we introduce Context-Contrastive Partial Diacritization (CCPD)--a novel approach to PD which integrates seamlessly with existing Arabic diacritization systems. CCPD processes each word twice, once with context and once without, and diacritizes only the characters with disparities between the two inferences. Further, we introduce novel indicators for measuring partial diacritization quality (SR, PDER, HDER, ERE), essential for establishing this as a machine learning task. Lastly, we introduce TD2, a Transformer-variant of an established model which offers a markedly different per formance profile on our proposed indicators compared to all other known systems.
The Manga Whisperer: Automatically Generating Transcriptions for Comics
In the past few decades, Japanese comics, commonly referred to as Manga, have transcended both cultural and linguistic boundaries to become a true worldwide sensation. Yet, the inherent reliance on visual cues and illustration within manga renders it largely inaccessible to individuals with visual impairments. In this work, we seek to address this substantial barrier, with the aim of ensuring that manga can be appreciated and actively engaged by everyone. Specifically, we tackle the problem of diarisation i.e. generating a transcription of who said what and when, in a fully automatic way. To this end, we make the following contributions: (1) we present a unified model, Magi, that is able to (a) detect panels, text boxes and character boxes, (b) cluster characters by identity (without knowing the number of clusters apriori), and (c) associate dialogues to their speakers; (2) we propose a novel approach that is able to sort the detected text boxes in their reading order and generate a dialogue transcript; (3) we annotate an evaluation benchmark for this task using publicly available [English] manga pages. The code, evaluation datasets and the pre-trained model can be found at: https://github.com/ragavsachdeva/magi.
TextSR: Diffusion Super-Resolution with Multilingual OCR Guidance
While recent advancements in Image Super-Resolution (SR) using diffusion models have shown promise in improving overall image quality, their application to scene text images has revealed limitations. These models often struggle with accurate text region localization and fail to effectively model image and multilingual character-to-shape priors. This leads to inconsistencies, the generation of hallucinated textures, and a decrease in the perceived quality of the super-resolved text. To address these issues, we introduce TextSR, a multimodal diffusion model specifically designed for Multilingual Scene Text Image Super-Resolution. TextSR leverages a text detector to pinpoint text regions within an image and then employs Optical Character Recognition (OCR) to extract multilingual text from these areas. The extracted text characters are then transformed into visual shapes using a UTF-8 based text encoder and cross-attention. Recognizing that OCR may sometimes produce inaccurate results in real-world scenarios, we have developed two innovative methods to enhance the robustness of our model. By integrating text character priors with the low-resolution text images, our model effectively guides the super-resolution process, enhancing fine details within the text and improving overall legibility. The superior performance of our model on both the TextZoom and TextVQA datasets sets a new benchmark for STISR, underscoring the efficacy of our approach.
Chapter Captor: Text Segmentation in Novels
Books are typically segmented into chapters and sections, representing coherent subnarratives and topics. We investigate the task of predicting chapter boundaries, as a proxy for the general task of segmenting long texts. We build a Project Gutenberg chapter segmentation data set of 9,126 English novels, using a hybrid approach combining neural inference and rule matching to recognize chapter title headers in books, achieving an F1-score of 0.77 on this task. Using this annotated data as ground truth after removing structural cues, we present cut-based and neural methods for chapter segmentation, achieving an F1-score of 0.453 on the challenging task of exact break prediction over book-length documents. Finally, we reveal interesting historical trends in the chapter structure of novels.
Authorship Attribution in Bangla literature using Character-level CNN
Characters are the smallest unit of text that can extract stylometric signals to determine the author of a text. In this paper, we investigate the effectiveness of character-level signals in Authorship Attribution of Bangla Literature and show that the results are promising but improvable. The time and memory efficiency of the proposed model is much higher than the word level counterparts but accuracy is 2-5% less than the best performing word-level models. Comparison of various word-based models is performed and shown that the proposed model performs increasingly better with larger datasets. We also analyze the effect of pre-training character embedding of diverse Bangla character set in authorship attribution. It is seen that the performance is improved by up to 10% on pre-training. We used 2 datasets from 6 to 14 authors, balancing them before training and compare the results.
Real-time Scene Text Detection with Differentiable Binarization
Recently, segmentation-based methods are quite popular in scene text detection, as the segmentation results can more accurately describe scene text of various shapes such as curve text. However, the post-processing of binarization is essential for segmentation-based detection, which converts probability maps produced by a segmentation method into bounding boxes/regions of text. In this paper, we propose a module named Differentiable Binarization (DB), which can perform the binarization process in a segmentation network. Optimized along with a DB module, a segmentation network can adaptively set the thresholds for binarization, which not only simplifies the post-processing but also enhances the performance of text detection. Based on a simple segmentation network, we validate the performance improvements of DB on five benchmark datasets, which consistently achieves state-of-the-art results, in terms of both detection accuracy and speed. In particular, with a light-weight backbone, the performance improvements by DB are significant so that we can look for an ideal tradeoff between detection accuracy and efficiency. Specifically, with a backbone of ResNet-18, our detector achieves an F-measure of 82.8, running at 62 FPS, on the MSRA-TD500 dataset. Code is available at: https://github.com/MhLiao/DB
BN-HTRd: A Benchmark Dataset for Document Level Offline Bangla Handwritten Text Recognition (HTR) and Line Segmentation
We introduce a new dataset for offline Handwritten Text Recognition (HTR) from images of Bangla scripts comprising words, lines, and document-level annotations. The BN-HTRd dataset is based on the BBC Bangla News corpus, meant to act as ground truth texts. These texts were subsequently used to generate the annotations that were filled out by people with their handwriting. Our dataset includes 788 images of handwritten pages produced by approximately 150 different writers. It can be adopted as a basis for various handwriting classification tasks such as end-to-end document recognition, word-spotting, word or line segmentation, and so on. We also propose a scheme to segment Bangla handwritten document images into corresponding lines in an unsupervised manner. Our line segmentation approach takes care of the variability involved in different writing styles, accurately segmenting complex handwritten text lines of curvilinear nature. Along with a bunch of pre-processing and morphological operations, both Hough line and circle transforms were employed to distinguish different linear components. In order to arrange those components into their corresponding lines, we followed an unsupervised clustering approach. The average success rate of our segmentation technique is 81.57% in terms of FM metrics (similar to F-measure) with a mean Average Precision (mAP) of 0.547.
Disentangling Writer and Character Styles for Handwriting Generation
Training machines to synthesize diverse handwritings is an intriguing task. Recently, RNN-based methods have been proposed to generate stylized online Chinese characters. However, these methods mainly focus on capturing a person's overall writing style, neglecting subtle style inconsistencies between characters written by the same person. For example, while a person's handwriting typically exhibits general uniformity (e.g., glyph slant and aspect ratios), there are still small style variations in finer details (e.g., stroke length and curvature) of characters. In light of this, we propose to disentangle the style representations at both writer and character levels from individual handwritings to synthesize realistic stylized online handwritten characters. Specifically, we present the style-disentangled Transformer (SDT), which employs two complementary contrastive objectives to extract the style commonalities of reference samples and capture the detailed style patterns of each sample, respectively. Extensive experiments on various language scripts demonstrate the effectiveness of SDT. Notably, our empirical findings reveal that the two learned style representations provide information at different frequency magnitudes, underscoring the importance of separate style extraction. Our source code is public at: https://github.com/dailenson/SDT.
U-DIADS-Bib: a full and few-shot pixel-precise dataset for document layout analysis of ancient manuscripts
Document Layout Analysis, which is the task of identifying different semantic regions inside of a document page, is a subject of great interest for both computer scientists and humanities scholars as it represents a fundamental step towards further analysis tasks for the former and a powerful tool to improve and facilitate the study of the documents for the latter. However, many of the works currently present in the literature, especially when it comes to the available datasets, fail to meet the needs of both worlds and, in particular, tend to lean towards the needs and common practices of the computer science side, leading to resources that are not representative of the humanities real needs. For this reason, the present paper introduces U-DIADS-Bib, a novel, pixel-precise, non-overlapping and noiseless document layout analysis dataset developed in close collaboration between specialists in the fields of computer vision and humanities. Furthermore, we propose a novel, computer-aided, segmentation pipeline in order to alleviate the burden represented by the time-consuming process of manual annotation, necessary for the generation of the ground truth segmentation maps. Finally, we present a standardized few-shot version of the dataset (U-DIADS-BibFS), with the aim of encouraging the development of models and solutions able to address this task with as few samples as possible, which would allow for more effective use in a real-world scenario, where collecting a large number of segmentations is not always feasible.
From Characters to Words: Hierarchical Pre-trained Language Model for Open-vocabulary Language Understanding
Current state-of-the-art models for natural language understanding require a preprocessing step to convert raw text into discrete tokens. This process known as tokenization relies on a pre-built vocabulary of words or sub-word morphemes. This fixed vocabulary limits the model's robustness to spelling errors and its capacity to adapt to new domains. In this work, we introduce a novel open-vocabulary language model that adopts a hierarchical two-level approach: one at the word level and another at the sequence level. Concretely, we design an intra-word module that uses a shallow Transformer architecture to learn word representations from their characters, and a deep inter-word Transformer module that contextualizes each word representation by attending to the entire word sequence. Our model thus directly operates on character sequences with explicit awareness of word boundaries, but without biased sub-word or word-level vocabulary. Experiments on various downstream tasks show that our method outperforms strong baselines. We also demonstrate that our hierarchical model is robust to textual corruption and domain shift.
Subword-Delimited Downsampling for Better Character-Level Translation
Subword-level models have been the dominant paradigm in NLP. However, character-level models have the benefit of seeing each character individually, providing the model with more detailed information that ultimately could lead to better models. Recent works have shown character-level models to be competitive with subword models, but costly in terms of time and computation. Character-level models with a downsampling component alleviate this, but at the cost of quality, particularly for machine translation. This work analyzes the problems of previous downsampling methods and introduces a novel downsampling method which is informed by subwords. This new downsampling method not only outperforms existing downsampling methods, showing that downsampling characters can be done without sacrificing quality, but also leads to promising performance compared to subword models for translation.
Text Spotting Transformers
In this paper, we present TExt Spotting TRansformers (TESTR), a generic end-to-end text spotting framework using Transformers for text detection and recognition in the wild. TESTR builds upon a single encoder and dual decoders for the joint text-box control point regression and character recognition. Other than most existing literature, our method is free from Region-of-Interest operations and heuristics-driven post-processing procedures; TESTR is particularly effective when dealing with curved text-boxes where special cares are needed for the adaptation of the traditional bounding-box representations. We show our canonical representation of control points suitable for text instances in both Bezier curve and polygon annotations. In addition, we design a bounding-box guided polygon detection (box-to-polygon) process. Experiments on curved and arbitrarily shaped datasets demonstrate state-of-the-art performances of the proposed TESTR algorithm.
ORACLE: Leveraging Mutual Information for Consistent Character Generation with LoRAs in Diffusion Models
Text-to-image diffusion models have recently taken center stage as pivotal tools in promoting visual creativity across an array of domains such as comic book artistry, children's literature, game development, and web design. These models harness the power of artificial intelligence to convert textual descriptions into vivid images, thereby enabling artists and creators to bring their imaginative concepts to life with unprecedented ease. However, one of the significant hurdles that persist is the challenge of maintaining consistency in character generation across diverse contexts. Variations in textual prompts, even if minor, can yield vastly different visual outputs, posing a considerable problem in projects that require a uniform representation of characters throughout. In this paper, we introduce a novel framework designed to produce consistent character representations from a single text prompt across diverse settings. Through both quantitative and qualitative analyses, we demonstrate that our framework outperforms existing methods in generating characters with consistent visual identities, underscoring its potential to transform creative industries. By addressing the critical challenge of character consistency, we not only enhance the practical utility of these models but also broaden the horizons for artistic and creative expression.
Character-level Convolutional Networks for Text Classification
This article offers an empirical exploration on the use of character-level convolutional networks (ConvNets) for text classification. We constructed several large-scale datasets to show that character-level convolutional networks could achieve state-of-the-art or competitive results. Comparisons are offered against traditional models such as bag of words, n-grams and their TFIDF variants, and deep learning models such as word-based ConvNets and recurrent neural networks.
Learning to Generate Text-grounded Mask for Open-world Semantic Segmentation from Only Image-Text Pairs
We tackle open-world semantic segmentation, which aims at learning to segment arbitrary visual concepts in images, by using only image-text pairs without dense annotations. Existing open-world segmentation methods have shown impressive advances by employing contrastive learning (CL) to learn diverse visual concepts and transferring the learned image-level understanding to the segmentation task. However, these CL-based methods suffer from a train-test discrepancy, since it only considers image-text alignment during training, whereas segmentation requires region-text alignment during testing. In this paper, we proposed a novel Text-grounded Contrastive Learning (TCL) framework that enables a model to directly learn region-text alignment. Our method generates a segmentation mask for a given text, extracts text-grounded image embedding from the masked region, and aligns it with text embedding via TCL. By learning region-text alignment directly, our framework encourages a model to directly improve the quality of generated segmentation masks. In addition, for a rigorous and fair comparison, we present a unified evaluation protocol with widely used 8 semantic segmentation datasets. TCL achieves state-of-the-art zero-shot segmentation performances with large margins in all datasets. Code is available at https://github.com/kakaobrain/tcl.
ChildlikeSHAPES: Semantic Hierarchical Region Parsing for Animating Figure Drawings
Childlike human figure drawings represent one of humanity's most accessible forms of character expression, yet automatically analyzing their contents remains a significant challenge. While semantic segmentation of realistic humans has recently advanced considerably, existing models often fail when confronted with the abstract, representational nature of childlike drawings. This semantic understanding is a crucial prerequisite for animation tools that seek to modify figures while preserving their unique style. To help achieve this, we propose a novel hierarchical segmentation model, built upon the architecture and pre-trained SAM, to quickly and accurately obtain these semantic labels. Our model achieves higher accuracy than state-of-the-art segmentation models focused on realistic humans and cartoon figures, even after fine-tuning. We demonstrate the value of our model for semantic segmentation through multiple applications: a fully automatic facial animation pipeline, a figure relighting pipeline, improvements to an existing childlike human figure drawing animation method, and generalization to out-of-domain figures. Finally, to support future work in this area, we introduce a dataset of 16,000 childlike drawings with pixel-level annotations across 25 semantic categories. Our work can enable entirely new, easily accessible tools for hand-drawn character animation, and our dataset can enable new lines of inquiry in a variety of graphics and human-centric research fields.
Splintering Nonconcatenative Languages for Better Tokenization
Common subword tokenization algorithms like BPE and UnigramLM assume that text can be split into meaningful units by concatenative measures alone. This is not true for languages such as Hebrew and Arabic, where morphology is encoded in root-template patterns, or Malay and Georgian, where split affixes are common. We present SPLINTER, a pre-processing step which rearranges text into a linear form that better represents such nonconcatenative morphologies, enabling meaningful contiguous segments to be found by the tokenizer. We demonstrate SPLINTER's merit using both intrinsic measures evaluating token vocabularies in Hebrew, Arabic, and Malay; as well as on downstream tasks using BERT-architecture models trained for Hebrew.
Hierarchical Autoregressive Transformers: Combining Byte-~and Word-Level Processing for Robust, Adaptable Language Models
Tokenization is a fundamental step in natural language processing, breaking text into units that computational models can process. While learned subword tokenizers have become the de-facto standard, they present challenges such as large vocabularies, limited adaptability to new domains or languages, and sensitivity to spelling errors and variations. To overcome these limitations, we investigate a hierarchical architecture for autoregressive language modelling that combines character-level and word-level processing. It employs a lightweight character-level encoder to convert character sequences into word embeddings, which are then processed by a word-level backbone model and decoded back into characters via a compact character-level decoder. This method retains the sequence compression benefits of word-level tokenization without relying on a rigid, predefined vocabulary. We demonstrate, at scales up to 7 billion parameters, that hierarchical transformers match the downstream task performance of subword-tokenizer-based models while exhibiting significantly greater robustness to input perturbations. Additionally, during continued pretraining on an out-of-domain language, our model trains almost twice as fast, achieves superior performance on the target language, and retains more of its previously learned knowledge. Hierarchical transformers pave the way for NLP systems that are more robust, flexible, and generalizable across languages and domains.
Chinese Text Recognition with A Pre-Trained CLIP-Like Model Through Image-IDS Aligning
Scene text recognition has been studied for decades due to its broad applications. However, despite Chinese characters possessing different characteristics from Latin characters, such as complex inner structures and large categories, few methods have been proposed for Chinese Text Recognition (CTR). Particularly, the characteristic of large categories poses challenges in dealing with zero-shot and few-shot Chinese characters. In this paper, inspired by the way humans recognize Chinese texts, we propose a two-stage framework for CTR. Firstly, we pre-train a CLIP-like model through aligning printed character images and Ideographic Description Sequences (IDS). This pre-training stage simulates humans recognizing Chinese characters and obtains the canonical representation of each character. Subsequently, the learned representations are employed to supervise the CTR model, such that traditional single-character recognition can be improved to text-line recognition through image-IDS matching. To evaluate the effectiveness of the proposed method, we conduct extensive experiments on both Chinese character recognition (CCR) and CTR. The experimental results demonstrate that the proposed method performs best in CCR and outperforms previous methods in most scenarios of the CTR benchmark. It is worth noting that the proposed method can recognize zero-shot Chinese characters in text images without fine-tuning, whereas previous methods require fine-tuning when new classes appear. The code is available at https://github.com/FudanVI/FudanOCR/tree/main/image-ids-CTR.
CharacterBERT: Reconciling ELMo and BERT for Word-Level Open-Vocabulary Representations From Characters
Due to the compelling improvements brought by BERT, many recent representation models adopted the Transformer architecture as their main building block, consequently inheriting the wordpiece tokenization system despite it not being intrinsically linked to the notion of Transformers. While this system is thought to achieve a good balance between the flexibility of characters and the efficiency of full words, using predefined wordpiece vocabularies from the general domain is not always suitable, especially when building models for specialized domains (e.g., the medical domain). Moreover, adopting a wordpiece tokenization shifts the focus from the word level to the subword level, making the models conceptually more complex and arguably less convenient in practice. For these reasons, we propose CharacterBERT, a new variant of BERT that drops the wordpiece system altogether and uses a Character-CNN module instead to represent entire words by consulting their characters. We show that this new model improves the performance of BERT on a variety of medical domain tasks while at the same time producing robust, word-level and open-vocabulary representations.
From Text Segmentation to Smart Chaptering: A Novel Benchmark for Structuring Video Transcriptions
Text segmentation is a fundamental task in natural language processing, where documents are split into contiguous sections. However, prior research in this area has been constrained by limited datasets, which are either small in scale, synthesized, or only contain well-structured documents. In this paper, we address these limitations by introducing a novel benchmark YTSeg focusing on spoken content that is inherently more unstructured and both topically and structurally diverse. As part of this work, we introduce an efficient hierarchical segmentation model MiniSeg, that outperforms state-of-the-art baselines. Lastly, we expand the notion of text segmentation to a more practical "smart chaptering" task that involves the segmentation of unstructured content, the generation of meaningful segment titles, and a potential real-time application of the models.
Decoupling Layout from Glyph in Online Chinese Handwriting Generation
Text plays a crucial role in the transmission of human civilization, and teaching machines to generate online handwritten text in various styles presents an interesting and significant challenge. However, most prior work has concentrated on generating individual Chinese fonts, leaving {complete text line generation largely unexplored}. In this paper, we identify that text lines can naturally be divided into two components: layout and glyphs. Based on this division, we designed a text line layout generator coupled with a diffusion-based stylized font synthesizer to address this challenge hierarchically. More concretely, the layout generator performs in-context-like learning based on the text content and the provided style references to generate positions for each glyph autoregressively. Meanwhile, the font synthesizer which consists of a character embedding dictionary, a multi-scale calligraphy style encoder, and a 1D U-Net based diffusion denoiser will generate each font on its position while imitating the calligraphy style extracted from the given style references. Qualitative and quantitative experiments on the CASIA-OLHWDB demonstrate that our method is capable of generating structurally correct and indistinguishable imitation samples.
SpaText: Spatio-Textual Representation for Controllable Image Generation
Recent text-to-image diffusion models are able to generate convincing results of unprecedented quality. However, it is nearly impossible to control the shapes of different regions/objects or their layout in a fine-grained fashion. Previous attempts to provide such controls were hindered by their reliance on a fixed set of labels. To this end, we present SpaText - a new method for text-to-image generation using open-vocabulary scene control. In addition to a global text prompt that describes the entire scene, the user provides a segmentation map where each region of interest is annotated by a free-form natural language description. Due to lack of large-scale datasets that have a detailed textual description for each region in the image, we choose to leverage the current large-scale text-to-image datasets and base our approach on a novel CLIP-based spatio-textual representation, and show its effectiveness on two state-of-the-art diffusion models: pixel-based and latent-based. In addition, we show how to extend the classifier-free guidance method in diffusion models to the multi-conditional case and present an alternative accelerated inference algorithm. Finally, we offer several automatic evaluation metrics and use them, in addition to FID scores and a user study, to evaluate our method and show that it achieves state-of-the-art results on image generation with free-form textual scene control.
GlyphDraw: Seamlessly Rendering Text with Intricate Spatial Structures in Text-to-Image Generation
Recent breakthroughs in the field of language-guided image generation have yielded impressive achievements, enabling the creation of high-quality and diverse images based on user instructions.Although the synthesis performance is fascinating, one significant limitation of current image generation models is their insufficient ability to generate text coherently within images, particularly for complex glyph structures like Chinese characters. To address this problem, we introduce GlyphDraw, a general learning framework aiming to endow image generation models with the capacity to generate images coherently embedded with text for any specific language.We first sophisticatedly design the image-text dataset's construction strategy, then build our model specifically on a diffusion-based image generator and carefully modify the network structure to allow the model to learn drawing language characters with the help of glyph and position information.Furthermore, we maintain the model's open-domain image synthesis capability by preventing catastrophic forgetting by using parameter-efficient fine-tuning techniques.Extensive qualitative and quantitative experiments demonstrate that our method not only produces accurate language characters as in prompts, but also seamlessly blends the generated text into the background.Please refer to our https://1073521013.github.io/glyph-draw.github.io/{project page}. abstract
Segment Anyword: Mask Prompt Inversion for Open-Set Grounded Segmentation
Open-set image segmentation poses a significant challenge because existing methods often demand extensive training or fine-tuning and generally struggle to segment unified objects consistently across diverse text reference expressions. Motivated by this, we propose Segment Anyword, a novel training-free visual concept prompt learning approach for open-set language grounded segmentation that relies on token-level cross-attention maps from a frozen diffusion model to produce segmentation surrogates or mask prompts, which are then refined into targeted object masks. Initial prompts typically lack coherence and consistency as the complexity of the image-text increases, resulting in suboptimal mask fragments. To tackle this issue, we further introduce a novel linguistic-guided visual prompt regularization that binds and clusters visual prompts based on sentence dependency and syntactic structural information, enabling the extraction of robust, noise-tolerant mask prompts, and significant improvements in segmentation accuracy. The proposed approach is effective, generalizes across different open-set segmentation tasks, and achieves state-of-the-art results of 52.5 (+6.8 relative) mIoU on Pascal Context 59, 67.73 (+25.73 relative) cIoU on gRefCOCO, and 67.4 (+1.1 relative to fine-tuned methods) mIoU on GranDf, which is the most complex open-set grounded segmentation task in the field.
Segment Any Text: A Universal Approach for Robust, Efficient and Adaptable Sentence Segmentation
Segmenting text into sentences plays an early and crucial role in many NLP systems. This is commonly achieved by using rule-based or statistical methods relying on lexical features such as punctuation. Although some recent works no longer exclusively rely on punctuation, we find that no prior method achieves all of (i) robustness to missing punctuation, (ii) effective adaptability to new domains, and (iii) high efficiency. We introduce a new model - Segment any Text (SaT) - to solve this problem. To enhance robustness, we propose a new pretraining scheme that ensures less reliance on punctuation. To address adaptability, we introduce an extra stage of parameter-efficient fine-tuning, establishing state-of-the-art performance in distinct domains such as verses from lyrics and legal documents. Along the way, we introduce architectural modifications that result in a threefold gain in speed over the previous state of the art and solve spurious reliance on context far in the future. Finally, we introduce a variant of our model with fine-tuning on a diverse, multilingual mixture of sentence-segmented data, acting as a drop-in replacement and enhancement for existing segmentation tools. Overall, our contributions provide a universal approach for segmenting any text. Our method outperforms all baselines - including strong LLMs - across 8 corpora spanning diverse domains and languages, especially in practically relevant situations where text is poorly formatted. Our models and code, including documentation, are available at https://huggingface.co/segment-any-text under the MIT license.
Handwritten Text Generation from Visual Archetypes
Generating synthetic images of handwritten text in a writer-specific style is a challenging task, especially in the case of unseen styles and new words, and even more when these latter contain characters that are rarely encountered during training. While emulating a writer's style has been recently addressed by generative models, the generalization towards rare characters has been disregarded. In this work, we devise a Transformer-based model for Few-Shot styled handwritten text generation and focus on obtaining a robust and informative representation of both the text and the style. In particular, we propose a novel representation of the textual content as a sequence of dense vectors obtained from images of symbols written as standard GNU Unifont glyphs, which can be considered their visual archetypes. This strategy is more suitable for generating characters that, despite having been seen rarely during training, possibly share visual details with the frequently observed ones. As for the style, we obtain a robust representation of unseen writers' calligraphy by exploiting specific pre-training on a large synthetic dataset. Quantitative and qualitative results demonstrate the effectiveness of our proposal in generating words in unseen styles and with rare characters more faithfully than existing approaches relying on independent one-hot encodings of the characters.
TADA! Text to Animatable Digital Avatars
We introduce TADA, a simple-yet-effective approach that takes textual descriptions and produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be animated and rendered with traditional graphics pipelines. Existing text-based character generation methods are limited in terms of geometry and texture quality, and cannot be realistically animated due to inconsistent alignment between the geometry and the texture, particularly in the face region. To overcome these limitations, TADA leverages the synergy of a 2D diffusion model and an animatable parametric body model. Specifically, we derive an optimizable high-resolution body model from SMPL-X with 3D displacements and a texture map, and use hierarchical rendering with score distillation sampling (SDS) to create high-quality, detailed, holistic 3D avatars from text. To ensure alignment between the geometry and texture, we render normals and RGB images of the generated character and exploit their latent embeddings in the SDS training process. We further introduce various expression parameters to deform the generated character during training, ensuring that the semantics of our generated character remain consistent with the original SMPL-X model, resulting in an animatable character. Comprehensive evaluations demonstrate that TADA significantly surpasses existing approaches on both qualitative and quantitative measures. TADA enables creation of large-scale digital character assets that are ready for animation and rendering, while also being easily editable through natural language. The code will be public for research purposes.
EasyText: Controllable Diffusion Transformer for Multilingual Text Rendering
Generating accurate multilingual text with diffusion models has long been desired but remains challenging. Recent methods have made progress in rendering text in a single language, but rendering arbitrary languages is still an unexplored area. This paper introduces EasyText, a text rendering framework based on DiT (Diffusion Transformer), which connects denoising latents with multilingual character tokens encoded as character tokens. We propose character positioning encoding and position encoding interpolation techniques to achieve controllable and precise text rendering. Additionally, we construct a large-scale synthetic text image dataset with 1 million multilingual image-text annotations as well as a high-quality dataset of 20K annotated images, which are used for pretraining and fine-tuning respectively. Extensive experiments and evaluations demonstrate the effectiveness and advancement of our approach in multilingual text rendering, visual quality, and layout-aware text integration.
Word-Level Representation From Bytes For Language Modeling
Modern language models mostly take sub-words as input, a design that balances the trade-off between vocabulary size, number of parameters, and performance. However, sub-word tokenization still has disadvantages like not being robust to noise and difficult to generalize to new languages. Also, the current trend of scaling up models reveals that larger models require larger embeddings but that makes parallelization hard. Previous work on image classification proves splitting raw input into a sequence of chucks is a strong, model-agnostic inductive bias. Based on this observation, we rethink the existing character-aware method that takes character-level inputs but makes word-level sequence modeling and prediction. We overhaul this method by introducing a cross-attention network that builds word-level representation directly from bytes, and a sub-word level prediction based on word-level hidden states to avoid the time and space requirement of word-level prediction. With these two improvements combined, we have a token free model with slim input embeddings for downstream tasks. We name our method Byte2Word and perform evaluations on language modeling and text classification. Experiments show that Byte2Word is on par with the strong sub-word baseline BERT but only takes up 10\% of embedding size. We further test our method on synthetic noise and cross-lingual transfer and find it competitive to baseline methods on both settings.
Using Contextual Information for Sentence-level Morpheme Segmentation
Recent advancements in morpheme segmentation primarily emphasize word-level segmentation, often neglecting the contextual relevance within the sentence. In this study, we redefine the morpheme segmentation task as a sequence-to-sequence problem, treating the entire sentence as input rather than isolating individual words. Our findings reveal that the multilingual model consistently exhibits superior performance compared to monolingual counterparts. While our model did not surpass the performance of the current state-of-the-art, it demonstrated comparable efficacy with high-resource languages while revealing limitations in low-resource language scenarios.
Transfer Learning for Pose Estimation of Illustrated Characters
Human pose information is a critical component in many downstream image processing tasks, such as activity recognition and motion tracking. Likewise, a pose estimator for the illustrated character domain would provide a valuable prior for assistive content creation tasks, such as reference pose retrieval and automatic character animation. But while modern data-driven techniques have substantially improved pose estimation performance on natural images, little work has been done for illustrations. In our work, we bridge this domain gap by efficiently transfer-learning from both domain-specific and task-specific source models. Additionally, we upgrade and expand an existing illustrated pose estimation dataset, and introduce two new datasets for classification and segmentation subtasks. We then apply the resultant state-of-the-art character pose estimator to solve the novel task of pose-guided illustration retrieval. All data, models, and code will be made publicly available.
CAST: Character labeling in Animation using Self-supervision by Tracking
Cartoons and animation domain videos have very different characteristics compared to real-life images and videos. In addition, this domain carries a large variability in styles. Current computer vision and deep-learning solutions often fail on animated content because they were trained on natural images. In this paper we present a method to refine a semantic representation suitable for specific animated content. We first train a neural network on a large-scale set of animation videos and use the mapping to deep features as an embedding space. Next, we use self-supervision to refine the representation for any specific animation style by gathering many examples of animated characters in this style, using a multi-object tracking. These examples are used to define triplets for contrastive loss training. The refined semantic space allows better clustering of animated characters even when they have diverse manifestations. Using this space we can build dictionaries of characters in an animation videos, and define specialized classifiers for specific stylistic content (e.g., characters in a specific animation series) with very little user effort. These classifiers are the basis for automatically labeling characters in animation videos. We present results on a collection of characters in a variety of animation styles.
Language Model Tokenizers Introduce Unfairness Between Languages
Recent language models have shown impressive multilingual performance, even when not explicitly trained for it. Despite this, there are concerns about the quality of their outputs across different languages. In this paper, we show how disparity in the treatment of different languages arises at the tokenization stage, well before a model is even invoked. The same text translated into different languages can have drastically different tokenization lengths, with differences up to 15 times in some cases. These disparities persist even for tokenizers that are intentionally trained for multilingual support. Character-level and byte-level models also exhibit over 4 times the difference in the encoding length for some language pairs. This induces unfair treatment for some language communities in regard to the cost of accessing commercial language services, the processing time and latency, as well as the amount of content that can be provided as context to the models. Therefore, we make the case that we should train future language models using multilingually fair subword tokenizers.
AutoStory: Generating Diverse Storytelling Images with Minimal Human Effort
Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities. Given the complexity of story visualization, existing methods drastically simplify the problem by considering only a few specific characters and scenarios, or requiring the users to provide per-image control conditions such as sketches. However, these simplifications render these methods incompetent for real applications. To this end, we propose an automated story visualization system that can effectively generate diverse, high-quality, and consistent sets of story images, with minimal human interactions. Specifically, we utilize the comprehension and planning capabilities of large language models for layout planning, and then leverage large-scale text-to-image models to generate sophisticated story images based on the layout. We empirically find that sparse control conditions, such as bounding boxes, are suitable for layout planning, while dense control conditions, e.g., sketches and keypoints, are suitable for generating high-quality image content. To obtain the best of both worlds, we devise a dense condition generation module to transform simple bounding box layouts into sketch or keypoint control conditions for final image generation, which not only improves the image quality but also allows easy and intuitive user interactions. In addition, we propose a simple yet effective method to generate multi-view consistent character images, eliminating the reliance on human labor to collect or draw character images.
Expressive Text-to-Image Generation with Rich Text
Plain text has become a prevalent interface for text-to-image synthesis. However, its limited customization options hinder users from accurately describing desired outputs. For example, plain text makes it hard to specify continuous quantities, such as the precise RGB color value or importance of each word. Furthermore, creating detailed text prompts for complex scenes is tedious for humans to write and challenging for text encoders to interpret. To address these challenges, we propose using a rich-text editor supporting formats such as font style, size, color, and footnote. We extract each word's attributes from rich text to enable local style control, explicit token reweighting, precise color rendering, and detailed region synthesis. We achieve these capabilities through a region-based diffusion process. We first obtain each word's region based on attention maps of a diffusion process using plain text. For each region, we enforce its text attributes by creating region-specific detailed prompts and applying region-specific guidance, and maintain its fidelity against plain-text generation through region-based injections. We present various examples of image generation from rich text and demonstrate that our method outperforms strong baselines with quantitative evaluations.
Adapting the Segment Anything Model During Usage in Novel Situations
The interactive segmentation task consists in the creation of object segmentation masks based on user interactions. The most common way to guide a model towards producing a correct segmentation consists in clicks on the object and background. The recently published Segment Anything Model (SAM) supports a generalized version of the interactive segmentation problem and has been trained on an object segmentation dataset which contains 1.1B masks. Though being trained extensively and with the explicit purpose of serving as a foundation model, we show significant limitations of SAM when being applied for interactive segmentation on novel domains or object types. On the used datasets, SAM displays a failure rate FR_{30}@90 of up to 72.6 %. Since we still want such foundation models to be immediately applicable, we present a framework that can adapt SAM during immediate usage. For this we will leverage the user interactions and masks, which are constructed during the interactive segmentation process. We use this information to generate pseudo-labels, which we use to compute a loss function and optimize a part of the SAM model. The presented method causes a relative reduction of up to 48.1 % in the FR_{20}@85 and 46.6 % in the FR_{30}@90 metrics.
Development of a New Image-to-text Conversion System for Pashto, Farsi and Traditional Chinese
We report upon the results of a research and prototype building project Worldly~OCR dedicated to developing new, more accurate image-to-text conversion software for several languages and writing systems. These include the cursive scripts Farsi and Pashto, and Latin cursive scripts. We also describe approaches geared towards Traditional Chinese, which is non-cursive, but features an extremely large character set of 65,000 characters. Our methodology is based on Machine Learning, especially Deep Learning, and Data Science, and is directed towards vast quantities of original documents, exceeding a billion pages. The target audience of this paper is a general audience with interest in Digital Humanities or in retrieval of accurate full-text and metadata from digital images.
Text Rendering Strategies for Pixel Language Models
Pixel-based language models process text rendered as images, which allows them to handle any script, making them a promising approach to open vocabulary language modelling. However, recent approaches use text renderers that produce a large set of almost-equivalent input patches, which may prove sub-optimal for downstream tasks, due to redundancy in the input representations. In this paper, we investigate four approaches to rendering text in the PIXEL model (Rust et al., 2023), and find that simple character bigram rendering brings improved performance on sentence-level tasks without compromising performance on token-level or multilingual tasks. This new rendering strategy also makes it possible to train a more compact model with only 22M parameters that performs on par with the original 86M parameter model. Our analyses show that character bigram rendering leads to a consistently better model but with an anisotropic patch embedding space, driven by a patch frequency bias, highlighting the connections between image patch- and tokenization-based language models.
Learning to Segment from Scribbles using Multi-scale Adversarial Attention Gates
Large, fine-grained image segmentation datasets, annotated at pixel-level, are difficult to obtain, particularly in medical imaging, where annotations also require expert knowledge. Weakly-supervised learning can train models by relying on weaker forms of annotation, such as scribbles. Here, we learn to segment using scribble annotations in an adversarial game. With unpaired segmentation masks, we train a multi-scale GAN to generate realistic segmentation masks at multiple resolutions, while we use scribbles to learn their correct position in the image. Central to the model's success is a novel attention gating mechanism, which we condition with adversarial signals to act as a shape prior, resulting in better object localization at multiple scales. Subject to adversarial conditioning, the segmentor learns attention maps that are semantic, suppress the noisy activations outside the objects, and reduce the vanishing gradient problem in the deeper layers of the segmentor. We evaluated our model on several medical (ACDC, LVSC, CHAOS) and non-medical (PPSS) datasets, and we report performance levels matching those achieved by models trained with fully annotated segmentation masks. We also demonstrate extensions in a variety of settings: semi-supervised learning; combining multiple scribble sources (a crowdsourcing scenario) and multi-task learning (combining scribble and mask supervision). We release expert-made scribble annotations for the ACDC dataset, and the code used for the experiments, at https://vios-s.github.io/multiscale-adversarial-attention-gates
Segment Everything Everywhere All at Once
In this work, we present SEEM, a promptable and interactive model for segmenting everything everywhere all at once in an image, as shown in Fig.1. In SEEM, we propose a novel decoding mechanism that enables diverse prompting for all types of segmentation tasks, aiming at a universal segmentation interface that behaves like large language models (LLMs). More specifically, SEEM is designed with four desiderata: i) Versatility. We introduce a new visual prompt to unify different spatial queries including points, boxes, scribbles and masks, which can further generalize to a different referring image; ii) Compositionality. We learn a joint visual-semantic space between text and visual prompts, which facilitates the dynamic composition of two prompt types required for various segmentation tasks; iii) Interactivity. We further incorporate learnable memory prompts into the decoder to retain segmentation history through mask-guided cross-attention from decoder to image features; and iv) Semantic-awareness. We use a text encoder to encode text queries and mask labels into the same semantic space for open-vocabulary segmentation. We conduct a comprehensive empirical study to validate the effectiveness of SEEM across diverse segmentation tasks. Notably, our single SEEM model achieves competitive performance across interactive segmentation, generic segmentation, referring segmentation, and video object segmentation on 9 datasets with minimum 1/100 supervision. Furthermore, SEEM showcases a remarkable capacity for generalization to novel prompts or their combinations, rendering it a readily universal image segmentation interface.
A Large-scale Dataset for Robust Complex Anime Scene Text Detection
Current text detection datasets primarily target natural or document scenes, where text typically appear in regular font and shapes, monotonous colors, and orderly layouts. The text usually arranged along straight or curved lines. However, these characteristics differ significantly from anime scenes, where text is often diverse in style, irregularly arranged, and easily confused with complex visual elements such as symbols and decorative patterns. Text in anime scene also includes a large number of handwritten and stylized fonts. Motivated by this gap, we introduce AnimeText, a large-scale dataset containing 735K images and 4.2M annotated text blocks. It features hierarchical annotations and hard negative samples tailored for anime scenarios. %Cross-dataset evaluations using state-of-the-art methods demonstrate that models trained on AnimeText achieve superior performance in anime text detection tasks compared to existing datasets. To evaluate the robustness of AnimeText in complex anime scenes, we conducted cross-dataset benchmarking using state-of-the-art text detection methods. Experimental results demonstrate that models trained on AnimeText outperform those trained on existing datasets in anime scene text detection tasks. AnimeText on HuggingFace: https://huggingface.co/datasets/deepghs/AnimeText
General OCR Theory: Towards OCR-2.0 via a Unified End-to-end Model
Traditional OCR systems (OCR-1.0) are increasingly unable to meet people's usage due to the growing demand for intelligent processing of man-made optical characters. In this paper, we collectively refer to all artificial optical signals (e.g., plain texts, math/molecular formulas, tables, charts, sheet music, and even geometric shapes) as "characters" and propose the General OCR Theory along with an excellent model, namely GOT, to promote the arrival of OCR-2.0. The GOT, with 580M parameters, is a unified, elegant, and end-to-end model, consisting of a high-compression encoder and a long-contexts decoder. As an OCR-2.0 model, GOT can handle all the above "characters" under various OCR tasks. On the input side, the model supports commonly used scene- and document-style images in slice and whole-page styles. On the output side, GOT can generate plain or formatted results (markdown/tikz/smiles/kern) via an easy prompt. Besides, the model enjoys interactive OCR features, i.e., region-level recognition guided by coordinates or colors. Furthermore, we also adapt dynamic resolution and multi-page OCR technologies to GOT for better practicality. In experiments, we provide sufficient results to prove the superiority of our model.
LD-ZNet: A Latent Diffusion Approach for Text-Based Image Segmentation
Large-scale pre-training tasks like image classification, captioning, or self-supervised techniques do not incentivize learning the semantic boundaries of objects. However, recent generative foundation models built using text-based latent diffusion techniques may learn semantic boundaries. This is because they have to synthesize intricate details about all objects in an image based on a text description. Therefore, we present a technique for segmenting real and AI-generated images using latent diffusion models (LDMs) trained on internet-scale datasets. First, we show that the latent space of LDMs (z-space) is a better input representation compared to other feature representations like RGB images or CLIP encodings for text-based image segmentation. By training the segmentation models on the latent z-space, which creates a compressed representation across several domains like different forms of art, cartoons, illustrations, and photographs, we are also able to bridge the domain gap between real and AI-generated images. We show that the internal features of LDMs contain rich semantic information and present a technique in the form of LD-ZNet to further boost the performance of text-based segmentation. Overall, we show up to 6% improvement over standard baselines for text-to-image segmentation on natural images. For AI-generated imagery, we show close to 20% improvement compared to state-of-the-art techniques. The project is available at https://koutilya-pnvr.github.io/LD-ZNet/.
Full Page Handwriting Recognition via Image to Sequence Extraction
We present a Neural Network based Handwritten Text Recognition (HTR) model architecture that can be trained to recognize full pages of handwritten or printed text without image segmentation. Being based on Image to Sequence architecture, it can extract text present in an image and then sequence it correctly without imposing any constraints regarding orientation, layout and size of text and non-text. Further, it can also be trained to generate auxiliary markup related to formatting, layout and content. We use character level vocabulary, thereby enabling language and terminology of any subject. The model achieves a new state-of-art in paragraph level recognition on the IAM dataset. When evaluated on scans of real world handwritten free form test answers - beset with curved and slanted lines, drawings, tables, math, chemistry and other symbols - it performs better than all commercially available HTR cloud APIs. It is deployed in production as part of a commercial web application.
Image Segmentation Using Text and Image Prompts
Image segmentation is usually addressed by training a model for a fixed set of object classes. Incorporating additional classes or more complex queries later is expensive as it requires re-training the model on a dataset that encompasses these expressions. Here we propose a system that can generate image segmentations based on arbitrary prompts at test time. A prompt can be either a text or an image. This approach enables us to create a unified model (trained once) for three common segmentation tasks, which come with distinct challenges: referring expression segmentation, zero-shot segmentation and one-shot segmentation. We build upon the CLIP model as a backbone which we extend with a transformer-based decoder that enables dense prediction. After training on an extended version of the PhraseCut dataset, our system generates a binary segmentation map for an image based on a free-text prompt or on an additional image expressing the query. We analyze different variants of the latter image-based prompts in detail. This novel hybrid input allows for dynamic adaptation not only to the three segmentation tasks mentioned above, but to any binary segmentation task where a text or image query can be formulated. Finally, we find our system to adapt well to generalized queries involving affordances or properties. Code is available at https://eckerlab.org/code/clipseg.
A Pilot Study for Chinese SQL Semantic Parsing
The task of semantic parsing is highly useful for dialogue and question answering systems. Many datasets have been proposed to map natural language text into SQL, among which the recent Spider dataset provides cross-domain samples with multiple tables and complex queries. We build a Spider dataset for Chinese, which is currently a low-resource language in this task area. Interesting research questions arise from the uniqueness of the language, which requires word segmentation, and also from the fact that SQL keywords and columns of DB tables are typically written in English. We compare character- and word-based encoders for a semantic parser, and different embedding schemes. Results show that word-based semantic parser is subject to segmentation errors and cross-lingual word embeddings are useful for text-to-SQL.
Kinetic Typography Diffusion Model
This paper introduces a method for realistic kinetic typography that generates user-preferred animatable 'text content'. We draw on recent advances in guided video diffusion models to achieve visually-pleasing text appearances. To do this, we first construct a kinetic typography dataset, comprising about 600K videos. Our dataset is made from a variety of combinations in 584 templates designed by professional motion graphics designers and involves changing each letter's position, glyph, and size (i.e., flying, glitches, chromatic aberration, reflecting effects, etc.). Next, we propose a video diffusion model for kinetic typography. For this, there are three requirements: aesthetic appearances, motion effects, and readable letters. This paper identifies the requirements. For this, we present static and dynamic captions used as spatial and temporal guidance of a video diffusion model, respectively. The static caption describes the overall appearance of the video, such as colors, texture and glyph which represent a shape of each letter. The dynamic caption accounts for the movements of letters and backgrounds. We add one more guidance with zero convolution to determine which text content should be visible in the video. We apply the zero convolution to the text content, and impose it on the diffusion model. Lastly, our glyph loss, only minimizing a difference between the predicted word and its ground-truth, is proposed to make the prediction letters readable. Experiments show that our model generates kinetic typography videos with legible and artistic letter motions based on text prompts.
Good Neighbors Are All You Need for Chinese Grapheme-to-Phoneme Conversion
Most Chinese Grapheme-to-Phoneme (G2P) systems employ a three-stage framework that first transforms input sequences into character embeddings, obtains linguistic information using language models, and then predicts the phonemes based on global context about the entire input sequence. However, linguistic knowledge alone is often inadequate. Language models frequently encode overly general structures of a sentence and fail to cover specific cases needed to use phonetic knowledge. Also, a handcrafted post-processing system is needed to address the problems relevant to the tone of the characters. However, the system exhibits inconsistency in the segmentation of word boundaries which consequently degrades the performance of the G2P system. To address these issues, we propose the Reinforcer that provides strong inductive bias for language models by emphasizing the phonological information between neighboring characters to help disambiguate pronunciations. Experimental results show that the Reinforcer boosts the cutting-edge architectures by a large margin. We also combine the Reinforcer with a large-scale pre-trained model and demonstrate the validity of using neighboring context in knowledge transfer scenarios.
Component-Enhanced Chinese Character Embeddings
Distributed word representations are very useful for capturing semantic information and have been successfully applied in a variety of NLP tasks, especially on English. In this work, we innovatively develop two component-enhanced Chinese character embedding models and their bigram extensions. Distinguished from English word embeddings, our models explore the compositions of Chinese characters, which often serve as semantic indictors inherently. The evaluations on both word similarity and text classification demonstrate the effectiveness of our models.
On Recognizing Texts of Arbitrary Shapes with 2D Self-Attention
Scene text recognition (STR) is the task of recognizing character sequences in natural scenes. While there have been great advances in STR methods, current methods still fail to recognize texts in arbitrary shapes, such as heavily curved or rotated texts, which are abundant in daily life (e.g. restaurant signs, product labels, company logos, etc). This paper introduces a novel architecture to recognizing texts of arbitrary shapes, named Self-Attention Text Recognition Network (SATRN), which is inspired by the Transformer. SATRN utilizes the self-attention mechanism to describe two-dimensional (2D) spatial dependencies of characters in a scene text image. Exploiting the full-graph propagation of self-attention, SATRN can recognize texts with arbitrary arrangements and large inter-character spacing. As a result, SATRN outperforms existing STR models by a large margin of 5.7 pp on average in "irregular text" benchmarks. We provide empirical analyses that illustrate the inner mechanisms and the extent to which the model is applicable (e.g. rotated and multi-line text). We will open-source the code.
OneActor: Consistent Character Generation via Cluster-Conditioned Guidance
Text-to-image diffusion models benefit artists with high-quality image generation. Yet its stochastic nature prevent artists from creating consistent images of the same character. Existing methods try to tackle this challenge and generate consistent content in various ways. However, they either depend on external data or require expensive tuning of the diffusion model. For this issue, we argue that a lightweight but intricate guidance is enough to function. Aiming at this, we lead the way to formalize the objective of consistent generation, derive a clustering-based score function and propose a novel paradigm, OneActor. We design a cluster-conditioned model which incorporates posterior samples to guide the denoising trajectories towards the target cluster. To overcome the overfitting challenge shared by one-shot tuning pipelines, we devise auxiliary components to simultaneously augment the tuning and regulate the inference. This technique is later verified to significantly enhance the content diversity of generated images. Comprehensive experiments show that our method outperforms a variety of baselines with satisfactory character consistency, superior prompt conformity as well as high image quality. And our method is at least 4 times faster than tuning-based baselines. Furthermore, to our best knowledge, we first prove that the semantic space has the same interpolation property as the latent space dose. This property can serve as another promising tool for fine generation control.
Neural Academic Paper Generation
In this work, we tackle the problem of structured text generation, specifically academic paper generation in $, inspired by the surprisingly good results of basic character-level language models. Our motivation is using more recent and advanced methods of language modeling on a more complex dataset of source files to generate realistic academic papers. Our first contribution is preparing a dataset with source files on recent open-source computer vision papers. Our second contribution is experimenting with recent methods of language modeling and text generation such as Transformer and Transformer-XL to generate consistent code. We report cross-entropy and bits-per-character (BPC) results of the trained models, and we also discuss interesting points on some examples of the generated $ code.
SCOB: Universal Text Understanding via Character-wise Supervised Contrastive Learning with Online Text Rendering for Bridging Domain Gap
Inspired by the great success of language model (LM)-based pre-training, recent studies in visual document understanding have explored LM-based pre-training methods for modeling text within document images. Among them, pre-training that reads all text from an image has shown promise, but often exhibits instability and even fails when applied to broader domains, such as those involving both visual documents and scene text images. This is a substantial limitation for real-world scenarios, where the processing of text image inputs in diverse domains is essential. In this paper, we investigate effective pre-training tasks in the broader domains and also propose a novel pre-training method called SCOB that leverages character-wise supervised contrastive learning with online text rendering to effectively pre-train document and scene text domains by bridging the domain gap. Moreover, SCOB enables weakly supervised learning, significantly reducing annotation costs. Extensive benchmarks demonstrate that SCOB generally improves vanilla pre-training methods and achieves comparable performance to state-of-the-art methods. Our findings suggest that SCOB can be served generally and effectively for read-type pre-training methods. The code will be available at https://github.com/naver-ai/scob.
Understanding the Role of Input Token Characters in Language Models: How Does Information Loss Affect Performance?
Understanding how and what pre-trained language models (PLMs) learn about language is an open challenge in natural language processing. Previous work has focused on identifying whether they capture semantic and syntactic information, and how the data or the pre-training objective affects their performance. However, to the best of our knowledge, no previous work has specifically examined how information loss in input token characters affects the performance of PLMs. In this study, we address this gap by pre-training language models using small subsets of characters from individual tokens. Surprisingly, we find that pre-training even under extreme settings, i.e. using only one character of each token, the performance retention in standard NLU benchmarks and probing tasks compared to full-token models is high. For instance, a model pre-trained only on single first characters from tokens achieves performance retention of approximately 90\% and 77\% of the full-token model in SuperGLUE and GLUE tasks, respectively.
Learning to Look Inside: Augmenting Token-Based Encoders with Character-Level Information
Commonly-used transformer language models depend on a tokenization schema which sets an unchangeable subword vocabulary prior to pre-training, destined to be applied to all downstream tasks regardless of domain shift, novel word formations, or other sources of vocabulary mismatch. Recent work has shown that "token-free" models can be trained directly on characters or bytes, but training these models from scratch requires substantial computational resources, and this implies discarding the many domain-specific models that were trained on tokens. In this paper, we present XRayEmb, a method for retrofitting existing token-based models with character-level information. XRayEmb is composed of a character-level "encoder" that computes vector representations of character sequences, and a generative component that decodes from the internal representation to a character sequence. We show that incorporating XRayEmb's learned vectors into sequences of pre-trained token embeddings helps performance on both autoregressive and masked pre-trained transformer architectures and on both sequence-level and sequence tagging tasks, particularly on non-standard English text.
Learning Inclusion Matching for Animation Paint Bucket Colorization
Colorizing line art is a pivotal task in the production of hand-drawn cel animation. This typically involves digital painters using a paint bucket tool to manually color each segment enclosed by lines, based on RGB values predetermined by a color designer. This frame-by-frame process is both arduous and time-intensive. Current automated methods mainly focus on segment matching. This technique migrates colors from a reference to the target frame by aligning features within line-enclosed segments across frames. However, issues like occlusion and wrinkles in animations often disrupt these direct correspondences, leading to mismatches. In this work, we introduce a new learning-based inclusion matching pipeline, which directs the network to comprehend the inclusion relationships between segments rather than relying solely on direct visual correspondences. Our method features a two-stage pipeline that integrates a coarse color warping module with an inclusion matching module, enabling more nuanced and accurate colorization. To facilitate the training of our network, we also develope a unique dataset, referred to as PaintBucket-Character. This dataset includes rendered line arts alongside their colorized counterparts, featuring various 3D characters. Extensive experiments demonstrate the effectiveness and superiority of our method over existing techniques.
The Surprisingly Straightforward Scene Text Removal Method With Gated Attention and Region of Interest Generation: A Comprehensive Prominent Model Analysis
Scene text removal (STR), a task of erasing text from natural scene images, has recently attracted attention as an important component of editing text or concealing private information such as ID, telephone, and license plate numbers. While there are a variety of different methods for STR actively being researched, it is difficult to evaluate superiority because previously proposed methods do not use the same standardized training/evaluation dataset. We use the same standardized training/testing dataset to evaluate the performance of several previous methods after standardized re-implementation. We also introduce a simple yet extremely effective Gated Attention (GA) and Region-of-Interest Generation (RoIG) methodology in this paper. GA uses attention to focus on the text stroke as well as the textures and colors of the surrounding regions to remove text from the input image much more precisely. RoIG is applied to focus on only the region with text instead of the entire image to train the model more efficiently. Experimental results on the benchmark dataset show that our method significantly outperforms existing state-of-the-art methods in almost all metrics with remarkably higher-quality results. Furthermore, because our model does not generate a text stroke mask explicitly, there is no need for additional refinement steps or sub-models, making our model extremely fast with fewer parameters. The dataset and code are available at this https://github.com/naver/garnet.
Shatter and Gather: Learning Referring Image Segmentation with Text Supervision
Referring image segmentation, the task of segmenting any arbitrary entities described in free-form texts, opens up a variety of vision applications. However, manual labeling of training data for this task is prohibitively costly, leading to lack of labeled data for training. We address this issue by a weakly supervised learning approach using text descriptions of training images as the only source of supervision. To this end, we first present a new model that discovers semantic entities in input image and then combines such entities relevant to text query to predict the mask of the referent. We also present a new loss function that allows the model to be trained without any further supervision. Our method was evaluated on four public benchmarks for referring image segmentation, where it clearly outperformed the existing method for the same task and recent open-vocabulary segmentation models on all the benchmarks.
Robust Open-Vocabulary Translation from Visual Text Representations
Machine translation models have discrete vocabularies and commonly use subword segmentation techniques to achieve an 'open vocabulary.' This approach relies on consistent and correct underlying unicode sequences, and makes models susceptible to degradation from common types of noise and variation. Motivated by the robustness of human language processing, we propose the use of visual text representations, which dispense with a finite set of text embeddings in favor of continuous vocabularies created by processing visually rendered text with sliding windows. We show that models using visual text representations approach or match performance of traditional text models on small and larger datasets. More importantly, models with visual embeddings demonstrate significant robustness to varied types of noise, achieving e.g., 25.9 BLEU on a character permuted German-English task where subword models degrade to 1.9.
TextDiffuser-2: Unleashing the Power of Language Models for Text Rendering
The diffusion model has been proven a powerful generative model in recent years, yet remains a challenge in generating visual text. Several methods alleviated this issue by incorporating explicit text position and content as guidance on where and what text to render. However, these methods still suffer from several drawbacks, such as limited flexibility and automation, constrained capability of layout prediction, and restricted style diversity. In this paper, we present TextDiffuser-2, aiming to unleash the power of language models for text rendering. Firstly, we fine-tune a large language model for layout planning. The large language model is capable of automatically generating keywords for text rendering and also supports layout modification through chatting. Secondly, we utilize the language model within the diffusion model to encode the position and texts at the line level. Unlike previous methods that employed tight character-level guidance, this approach generates more diverse text images. We conduct extensive experiments and incorporate user studies involving human participants as well as GPT-4V, validating TextDiffuser-2's capacity to achieve a more rational text layout and generation with enhanced diversity. The code and model will be available at https://aka.ms/textdiffuser-2.
Online Gesture Recognition using Transformer and Natural Language Processing
The Transformer architecture is shown to provide a powerful machine transduction framework for online handwritten gestures corresponding to glyph strokes of natural language sentences. The attention mechanism is successfully used to create latent representations of an end-to-end encoder-decoder model, solving multi-level segmentation while also learning some language features and syntax rules. The additional use of a large decoding space with some learned Byte-Pair-Encoding (BPE) is shown to provide robustness to ablated inputs and syntax rules. The encoder stack was directly fed with spatio-temporal data tokens potentially forming an infinitely large input vocabulary, an approach that finds applications beyond that of this work. Encoder transfer learning capabilities is also demonstrated on several languages resulting in faster optimisation and shared parameters. A new supervised dataset of online handwriting gestures suitable for generic handwriting recognition tasks was used to successfully train a small transformer model to an average normalised Levenshtein accuracy of 96% on English or German sentences and 94% in French.
Lexically Grounded Subword Segmentation
We present three innovations in tokenization and subword segmentation. First, we propose to use unsupervised morphological analysis with Morfessor as pre-tokenization. Second, we present an algebraic method for obtaining subword embeddings grounded in a word embedding space. Based on that, we design a novel subword segmentation algorithm that uses the embeddings, ensuring that the procedure considers lexical meaning. Third, we introduce an efficient segmentation algorithm based on a subword bigram model that can be initialized with the lexically aware segmentation method to avoid using Morfessor and large embedding tables at inference time. We evaluate the proposed approaches using two intrinsic metrics and measure their performance on two downstream tasks: part-of-speech tagging and machine translation. Our experiments show significant improvements in the morphological plausibility of the segmentation when evaluated using segmentation precision on morpheme boundaries and improved R\'enyi efficiency in 8 languages. Although the proposed tokenization methods do not have a large impact on automatic translation quality, we observe consistent performance gains in the arguably more morphological task of part-of-speech tagging.
Local Byte Fusion for Neural Machine Translation
Subword tokenization schemes are the dominant technique used in current NLP models. However, such schemes can be rigid and tokenizers built on one corpus do not adapt well to other parallel corpora. It has also been observed that in multilingual corpora, subword tokenization schemes over-segment low-resource languages leading to a drop in translation performance. A simple alternative to subword tokenizers is byte-based methods i.e. tokenization into byte sequences using encoding schemes such as UTF-8. Byte tokens often represent inputs at a sub-character granularity i.e. one character can be represented by a sequence of multiple byte tokens. This results in byte sequences that are significantly longer than character sequences. Enforcing aggregation of local information in the lower layers can guide the model to build higher-level semantic information. We propose a Local Byte Fusion (LOBEF) method for byte-based machine translation -- utilizing byte n-gram and word boundaries -- to aggregate local semantic information. Extensive experiments on multilingual translation, zero-shot cross-lingual transfer, and domain adaptation reveal a consistent improvement over traditional byte-based models and even over subword techniques. Further analysis also indicates that our byte-based models are parameter-efficient and can be trained faster than subword models.
Diffusion Models for Zero-Shot Open-Vocabulary Segmentation
The variety of objects in the real world is nearly unlimited and is thus impossible to capture using models trained on a fixed set of categories. As a result, in recent years, open-vocabulary methods have attracted the interest of the community. This paper proposes a new method for zero-shot open-vocabulary segmentation. Prior work largely relies on contrastive training using image-text pairs, leveraging grouping mechanisms to learn image features that are both aligned with language and well-localised. This however can introduce ambiguity as the visual appearance of images with similar captions often varies. Instead, we leverage the generative properties of large-scale text-to-image diffusion models to sample a set of support images for a given textual category. This provides a distribution of appearances for a given text circumventing the ambiguity problem. We further propose a mechanism that considers the contextual background of the sampled images to better localise objects and segment the background directly. We show that our method can be used to ground several existing pre-trained self-supervised feature extractors in natural language and provide explainable predictions by mapping back to regions in the support set. Our proposal is training-free, relying on pre-trained components only, yet, shows strong performance on a range of open-vocabulary segmentation benchmarks, obtaining a lead of more than 10% on the Pascal VOC benchmark.
Enriching Word Vectors with Subword Information
Continuous word representations, trained on large unlabeled corpora are useful for many natural language processing tasks. Popular models that learn such representations ignore the morphology of words, by assigning a distinct vector to each word. This is a limitation, especially for languages with large vocabularies and many rare words. In this paper, we propose a new approach based on the skipgram model, where each word is represented as a bag of character n-grams. A vector representation is associated to each character n-gram; words being represented as the sum of these representations. Our method is fast, allowing to train models on large corpora quickly and allows us to compute word representations for words that did not appear in the training data. We evaluate our word representations on nine different languages, both on word similarity and analogy tasks. By comparing to recently proposed morphological word representations, we show that our vectors achieve state-of-the-art performance on these tasks.
RepText: Rendering Visual Text via Replicating
Although contemporary text-to-image generation models have achieved remarkable breakthroughs in producing visually appealing images, their capacity to generate precise and flexible typographic elements, especially non-Latin alphabets, remains constrained. To address these limitations, we start from an naive assumption that text understanding is only a sufficient condition for text rendering, but not a necessary condition. Based on this, we present RepText, which aims to empower pre-trained monolingual text-to-image generation models with the ability to accurately render, or more precisely, replicate, multilingual visual text in user-specified fonts, without the need to really understand them. Specifically, we adopt the setting from ControlNet and additionally integrate language agnostic glyph and position of rendered text to enable generating harmonized visual text, allowing users to customize text content, font and position on their needs. To improve accuracy, a text perceptual loss is employed along with the diffusion loss. Furthermore, to stabilize rendering process, at the inference phase, we directly initialize with noisy glyph latent instead of random initialization, and adopt region masks to restrict the feature injection to only the text region to avoid distortion of the background. We conducted extensive experiments to verify the effectiveness of our RepText relative to existing works, our approach outperforms existing open-source methods and achieves comparable results to native multi-language closed-source models. To be more fair, we also exhaustively discuss its limitations in the end.

 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
			 
	 
			 
			 
			 
			 
			