# automatically generated by the FlatBuffers compiler, do not modify

if !isdefined(@__MODULE__(), :MyGame) @__MODULE__().eval(:(module MyGame import FlatBuffers end)) end
if !isdefined(MyGame, :Sample) MyGame.eval(:(module Sample import FlatBuffers end)) end
include("MyGame/Sample/Color.jl")
include("MyGame/Sample/Weapon.jl")
include("MyGame/Sample/Equipment.jl")
include("MyGame/Sample/Vec3.jl")
include("MyGame/Sample/Monster.jl")
