code:
:: School Girl's Escape

<<set $outside to 0>><<schooleffects>><<effects>>
<<if $physiqueSuccess>>
	You wrench your arm free of the <<persons>> grip. You dodge <<his>> second attempt and flee the room.

	<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
	You try to wrench your arm free of the <<persons>> grip, but you are not strong enough. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Strip."

	<<if $exhibitionism gte 75>>
		<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
		<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
		<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Girl's Flirt

<<set $outside to 0>><<schooleffects>><<effects>>
<<endevent>><<generatesf1>><<person1>>
"I can't help it," you say. "You're all so hot."
<<promiscuity1>>
Some of the girls blush. The <<person>> seems less impressed. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Take off your clothes."

<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

<</if>>
<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Girl's Apologise

<<set $outside to 0>><<schooleffects>><<effects>>
"I-I'm sorry," you say. "I get the rooms muddled."

"You think I'll believe that?" the <<person>> laughs. "I know just how to punish a pervert. You've seen us undressed, so now we see you. Take off your clothes."

<<if $exhibitionism gte 75>>
	<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

<<else>>
	<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

<</if>>
<<if $promiscuity gte 35>>
	<<link [[Seduce|School Girl's Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Girl's Forced Strip

<<set $outside to 0>><<schooleffects>><<effects>>
You <<nervously>> remove your clothing. Some girls blush and look away, but most are at least curious. A crowd forms around you. You're soon bare in front of them.
<<covered>>

<<strip>>
<<if $player.gender is $player.gender_appearance>>
	The <<person>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

	The other girls shout suggestions.
	<<if $worn.neck.collared is 1>>
		The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

		<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>
		"Everyone get your phones," <<he>> says to the girls around <<him>>. "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

		<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>
<<elseif $player.gender is "h">>
	<<if $schoolrep.herm gte 5 and !$worn.face.type.includes("mask")>>
		The girls break into excitement as your <<genitals_are>> revealed. "I knew it," the <<person>> says, reaching forward to seize your clothes. "You're the school freak."

	<<elseif $schoolrep.herm gte 3 and !$worn.face.type.includes("mask")>>
		The girls break into excitement as they see your <<genitals>>. "You're the freak I keep hearing about," the <<person>> says, reaching forward to seize your clothes. "I didn't believe it."

	<<else>>
		The girls gape at your <<genitals>>, too stunned to speak. The <<person>> is first to shake free of <<his>> stupour. "You're a freak," <<he>> says as <<he>> seizes your clothes.

	<</if>>
	<<if $promiscuity gte 35>>
		<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say that's just the way you are|School Girl's Crossdress Honest]]>><</link>>

	<<link [[Say you were cursed (0:05)|School Girl's Herm Explain]]>><<set $phase to 0>><<pass 5>><<status -10>><</link>><<lcool>>

	<<link [[Say you were transformed by strange science (0:05)|School Girl's Herm Explain]]>><<set $phase to 1>><<pass 5>><<status -10>><</link>><<lcool>>

	<<schoolrep herm 1>>
<<else>>
	<<if $schoolrep.crossdress gte 5 and !$worn.face.type.includes("mask")>>
		"So the rumours are true," the <<person>> says, satisfied. "You're really a girl. Why do you do it? Are you just a pervert?"
	<<elseif $schoolrep.crossdress gte 3 and !$worn.face.type.includes("mask")>>
		The <<person>> gapes. "You're the crossdresser I keep hearing about," <<he>> says. "Why do you do it? Are you just a pervert?"
	<<else>>
		The <<person>> gapes. "You're not a boy?" <<he>> says. "Why were you dressed as one?"
	<</if>>

	<<if $promiscuity gte 35>>
		<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

	<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<<schoolrep crossdress 1>>
<</if>>

:: School Girl's Strip

<<set $outside to 0>><<schooleffects>><<effects>>
<<flaunting>> you <<nervously>> remove your clothing. You make eye contact with as many girls as you can as you undress. Many blush and look away, but a crowd still forms around you. You're soon bare in front of them.
<<covered>><<exhibitionism5>>
<<if $player.gender is $player.gender_appearance>>
	<<strip>>
	The <<person>> is blushing as <<he>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

	The other girls shout suggestions.
	<<if $worn.neck.collared is 1>>
		The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

		<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>
		"Everyone get your phones," <<he>> says to the girls around <<him>>. "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

		<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>
<<elseif $player.gender is "h">>
	<<if $schoolrep.herm gte 5 and !$worn.face.type.includes("mask")>>
		The girls break into excitement as your <<genitals_are>> revealed. "I knew it," the <<person>> says, reaching forward to seize your clothes. "You're the school freak."

	<<elseif $schoolrep.herm gte 3 and !$worn.face.type.includes("mask")>>
		The girls break into excitement as they see your <<genitals>>. "You're the freak I keep hearing about," the <<person>> says, reaching forward to seize your clothes. "I didn't believe it."

	<<else>>
		The girls gape at your <<genitals>>, too stunned to speak. The <<person>> is first to shake free of <<his>> stupour. "You're a freak," <<he>> says as <<he>> seizes your clothes.

	<</if>>
	<<if $promiscuity gte 35>>
		<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say that's just the way you are|School Girl's Crossdress Honest]]>><</link>>

	<<link [[Say you were cursed (0:05)|School Girl's Herm Explain]]>><<set $phase to 0>><<pass 5>><<status -10>><</link>><<lcool>>

	<<link [[Say you were transformed by strange science (0:05)|School Girl's Herm Explain]]>><<set $phase to 1>><<pass 5>><<status -10>><</link>><<lcool>>

	<<schoolrep herm 1>>
<<else>>
	<<strip>>
	<<if $schoolrep.crossdress gte 5 and !$worn.face.type.includes("mask")>>
		"So the rumours are true," the <<person>> says, satisfied. "You're really a girl. Why do you do it? Are you just a pervert?"
	<<elseif $schoolrep.crossdress gte 3 and !$worn.face.type.includes("mask")>>
		The <<person>> gapes. "You're the crossdresser I keep hearing about," <<he>> says. "Why do you do it? Are you just a pervert?"
	<<else>>
		The <<person>> gapes. "You're not a boy?" <<he>> says. "Why were you dressed as one?"
	<</if>>

	<<if $promiscuity gte 35>>
		<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

	<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<<schoolrep crossdress 1>>
<</if>>

:: School Girl's Refuse Molestation

<<if $molestationstart is 1>>
	<<set $molestationstart to 0>>
	<<controlloss>>
	<<violence 1>>
	<<neutral 1>>
	<<molested>>
	<<maninit>><<npcidlegenitals>><<npcstrip>>
	<<if $delinquency lt 400>>
		<<enable_rescue>><<set $audienceforcegirl to 1>>
	<</if>>
	"You're getting stripped," the <<person>> says. "Whether you want it or not." <<He>> hesitates, but the other girls cheer <<him>> on.

<</if>>
<<effects>>
<<effectsman>><<man>>
<<audience>>
<<stateman>>

<<actionsman>>
<<if $alarm is 1 and $rescue is 1>>
	<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.under_lower.type.includes("naked") or $worn.upper.type.includes("naked") and $worn.lower.type.includes("naked") and $worn.genitals.type.includes("chastity")>>
	<<link [[Next|School Girl's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|School Girl's Refuse Molestation]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Refuse Molestation Finish

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $alarm is 1 and $rescue is 1>>
	<<set $rescued += 1>>
	<<endevent>><<npc Mason>><<person1>>Mason rushes in to investigate the scream. The girls back away and pretend they had no part in it.
	<<if $exposed gte 1>>
		<<He>> escorts you from the room.
	<<else>>
		<<He>> wraps towels around you and escorts you from the room.
	<</if>>
	<<if $player.gender is "m" and $genderknown.includes("Mason")>>
		"You shouldn't be in the girl's changing room," <<he>> says once you're alone. "That doesn't make what they did okay, but you need to be more careful in the future."
		<<gdelinquency>><<detention 1>>
	<<elseif $player.gender is "h" and $genderknown.includes("Mason")>>
		<<He>> stops once you're alone, but struggles to look you in the eye. "You need to hide your uniqueness," <<he>> says. "I know that isn't fair, but people can be cruel. Be careful."
	<<elseif $player.gender_appearance is "m">>
		"You shouldn't be in the girl's changing room," <<he>> says once you're alone. "That doesn't make what they did okay, but you need to be more careful in the future."
		<<gdelinquency>><<detention 1>>
	<<else>>
		"What they were doing isn't okay," <<he>> says once you're alone. "I'll have a word with them."
		<<lcool>><<status -10>>
	<</if>>

	<<tearful>> you watch the teacher return to <<his>> class.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|School Pool Entrance]]>><</link>>
<<elseif $enemyhealth lte 0>>
	You knock the <<person>> against a locker. The other girls try to grab you, but you shove them away. <<tearful>> you escape the room.

	<<clotheson>>
	<<endcombat>>
	<<link [[Next|School Pool Entrance]]>><</link>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>>
	You shake free of the <<persons>> weakened grip. The other girls try to grab you, but you shove them away. <<tearful>> you escape the room.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|School Pool Entrance]]>><</link>>
<<else>>
	<<strip>>
	<<if $player.gender is $player.gender_appearance>>
		The <<person>> backs away from you, your clothes in hand. "If you want them back," <<he>> says. "You better do what we say."

		The other girls shout suggestions.
		<<if $worn.neck.collared is 1>>
			The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

			<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

			<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

		<<else>>
			"Everyone get your phones," <<he>> says to the girls around <<him>>. "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

			<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

			<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

		<</if>>
	<<elseif $player.gender is "h">>
		The <<person>> backs away from you, your clothes in hand.
		<<if $schoolrep.crossdress gte 5>>
			The girls murmur in excitement. "I knew it," the <<person>> says. "You're the school freak."

		<<elseif $schoolrep.crossdress gte 3>>
			The girls murmur in excitement. "You're the freak I keep hearing about," the <<person>> says. "I didn't believe it."

		<<else>>
			The girls gape at your <<genitals>>, too stunned to speak. The <<person>> is first to shake free of <<his>> stupour. "You're a freak," <<he>> says.

		<</if>>
		<<if $promiscuity gte 35>>
			<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

		<</if>>
		<<link [[Say that's just the way you are|School Girl's Crossdress Honest]]>><</link>>

		<<link [[Blame a curse (0:05)|School Girl's Herm Explain]]>><<set $phase to 0>><<pass 5>><<status -10>><</link>><<lcool>>

		<<link [[Blame strange science (0:05)|School Girl's Herm Explain]]>><<set $phase to 1>><<pass 5>><<status -10>><</link>><<lcool>>

		<<schoolrep herm 1>>
	<<else>>
		The <<person>> backs away from you, your clothes in hand.
		<<if $schoolrep.crossdress gte 5>>
			"So the rumours are true," the <<person>> says, satisfied. "You're really a girl. Why do you do it? Are you just a pervert?"
		<<elseif $schoolrep.crossdress gte 3>>
			The <<person>> gapes. "You're the crossdresser I keep hearing about," <<he>> says. "Why do you do it? Are you just a pervert?"
		<<else>>
			The <<person>> gapes. "You're not a boy?" <<he>> says. "Why were you dressed as one?"
		<</if>>

		<<if $promiscuity gte 35>>
			<<link [[Seduce|School Girl's Crossdress Seduce]]>><</link>><<promiscuous3>>

		<</if>>
		<<link [[Say you like dressing as a boy|School Girl's Crossdress Honest]]>><</link>>

		<<link [[Say you were forced to (0:05)|School Girl's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<<schoolrep crossdress 1>>
	<</if>>
<</if>>

:: School Girl's Seduce

<<set $outside to 0>><<schooleffects>><<effects>>
<<set $seductiondifficulty to 4000>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

"You only want to look?" you purr. "How about we both strip down?"
<<promiscuity3>>

<<if $seductionrating gte $seductionrequired>>
	The <<person>> tries to respond, but just stammers. You begin to undress <<him>>.

	<<link [[Next|School Girl's Seduce Sex]]>><<set $sexstart to 1>><</link>>

<<else>>
	"No chance," the <<person>> says. "You're the one getting ogled now."

	<<if $exhibitionism gte 75>>
		<<link [[Strip|School Girl's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
		<<link [[Strip|School Girl's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<link [[Refuse|School Girl's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Girl's Seduce Sex

<<if $sexstart is 1>>
	<<set $sexstart to 0>>
	<<consensual>>
	<<set $consensual to 1>>
	<<neutral 1>>
	<<maninit>>
	<<set $audienceforcegirl to 1>>
<</if>>
<<effects>>
<<effectsman>><<man>>
<<audience>>
<<stateman>>

<<actionsman>>
<<if $finish is 1>>
	<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|School Girl's Seduce Sex Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|School Girl's Seduce Sex]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Seduce Sex Finish

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>>
	The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. You feel the girls' hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $enemyhealth lte 0>>
	You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the girls' hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $finish is 1>>
	The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. You feel the girls' hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Knees

<<set $outside to 0>><<schooleffects>><<effects>>
You drop to your knees. "Good doggy," the <<person>> says. <<He>> looks at the other girls. "Let's go."

<<He>> leads you to the entrance of the changing rooms, then through the doors leading into the rest of the school. You're naked on your hands and knees, with a collar around your neck and the leash held by the <<person>>. The other girls surround you and jeer. Now and then one gropes or spanks you.

You are being led down a corridor when you run into the first group of students. "Oh my god," you hear one say, before any speech is drowned out by laughter. They join the procession. Soon there's a crowd marching around the school, revolving around the naked <<girl>> with the collar and leash.
<<fameexhibitionism 50 pic>>

<<endcombat>>
<<link [[Next|School Girl's Knees 2]]>><</link>>

:: School Girl's Knees 2

<<set $outside to 0>><<schooleffects>><<effects>>
<<npc Leighton>><<person1>>
Leighton's voice appears behind the group. It's not long before the crowd has dissipated. The headteacher arrives beside you, and stares down. <<He>> found your clothes somewhere, and drops them on top of you. <<He>> walks away, smiling.
<<if !$worn.genitals.type.includes("hidden")>>
	<<set $genderknown.pushUnique("Leighton")>>
<</if>>

<<clothesontowel>>
<<endevent>>
<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Girl's Bend

<<set $outside to 0>><<schooleffects>><<effects>>
You lean against the lockers and bend over. The <<person>> walks beside you, and leans on your back. "Make sure you get this," <<he>> says. There's silence for a moment, then a loud smack as something hits your <<bottom>>. Then another. <<Hes>> spanking you with a float used by the younger students. It's made of foam, but <<he>> whips it against your skin with such speed that the pain makes you jolt.
<<gpain>><<set $pain += 40>>

<<fameexhibitionism 50 pic>>
"Someone else have a go," <<he>> says after a while. Someone does. They aren't as effective, but the <<person>> leans against the lockers and pulls your hair back. <<He>> leans close. "This is what happens to <<if $exposed gte 2 and $player.gender is "h">>freaks<<elseif $player.gender_appearance is "m">>boys<<else>>'boys'<</if>> who come in here," <<he>> says. Another jolt of pain. "Consider yourself lucky I'm so nice. Some wanted much worse." <<He>> glances at your body, and regret darkens <<his>> face. <<He>> stands up. "That's enough. <<pShes>> learnt <<pher>> lesson." <<He>> throws your clothes at you. <<tearful>> you take your clothing and leave the room.

<<clothesontowel>>
<<endcombat>>
<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Naked Refuse

<<set $outside to 0>><<schooleffects>><<effects>>
The <<person>> shrugs. "Fine," <<he>> says. "Everyone. Let's show <<phim>> out."

Groping hands fondle you all over, and push you towards an open window. It's small and near the ceiling, but the girls lift you and push you through, head first. You tumble to the ground on the other side. The window clicks shut above you. You're not even on school grounds any more.
<<covered>>

<<endcombat>>
<<link [[Next|Oxford Street]]>><<clotheson>><<upperruined>><<lowerruined>><<underruined>><<set $eventskip to 1>><</link>>

:: School Girl's Crossdress Seduce

<<set $outside to 0>><<schooleffects>><<effects>>
<<set $seductiondifficulty to 6000>>
<<seductioncheck>>

<<if $player.gender is "h">>
	"Don't be shy," you purr. "I know you want this 'freak.'"
<<else>>
	"I can be your boy," you purr. "If you want."
<</if>>

<<if $seductionrating gte $seductionrequired>>
	<<He>> tries to respond, but stammers. You begin to undress <<him>>.

	<<link [[Next|School Girl's Crossdress Sex]]>><<set $sexstart to 1>><</link>>

<<else>>
	<<if $player.gender is "h">>
		"N-no I don't," <<he>> stammers. "You're a freak, and need to be treated as one." <<He>> looks around at the other girls. "What should we do with it?"
	<<else>>
		"N-no," <<he>> says, "But if you want to be treated like a boy, that's fine. What should we do with him?"
	<</if>>

	The other girls shout suggestions.
	<<if $worn.neck.collared is 1>>
		The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

		<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<<else>>
		"Everyone get your phones," <<he>> says to the girls around <<him>>. "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

		<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

		<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

	<</if>>
<</if>>

:: School Girl's Crossdress Sex

<<if $sexstart is 1>>
	<<set $sexstart to 0>>
	<<consensual>>
	<<set $consensual to 1>>
	<<neutral 1>>
	<<maninit>>
	<<set $audienceforcegirl to 1>>
<</if>>
<<effects>>
<<effectsman>><<man>>
<<audience>>
<<stateman>>

<<actionsman>>
<<if $finish is 1>>
	<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|School Girl's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|School Girl's Crossdress Sex]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Crossdress Sex Finish

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>>
	The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. The other girls' laugh at <<him>>, but you can feel their hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $enemyhealth lte 0>>
	You knock the <<person>> against a locker. <<tearful>> you escape the room. The other girls' laugh at <<him>>, but you can feel their hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $finish is 1>>
	The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. The other girls' laugh at <<him>>, but you can feel their hungry gaze on your back.

	<<clotheson>>
	<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Crossdress Honest

<<set $outside to 0>><<schooleffects>><<effects>>

<<if $player.gender is "h">>
	<<if $submissive gte 1150>>
		"Th-this is just the way I am," you say. "Please don't hate me."
	<<elseif $submissive lte 850>>
		"I'm just great like this," <<he>> says. "You lot are the freaks."
	<<else>>
		"This is just how I am," you say.
	<</if>>

	The girls laugh. "What should we do with it?" the <<person>> asks.

<<else>>
	<<if $submissive gte 1150>>
		"I like dressing as a boy," you say. "It makes me feel handsome."
	<<elseif $submissive lte 850>>
		"I dress how I want," you say. "And I like dressing as a boy."
	<<else>>
		"I like dressing as a boy," you say.
	<</if>>

	The girls laugh. "You really are a pervert," the <<person>> says. "What should we do with <<phim>> I wonder."

<</if>>
The other girls shout suggestions.
<<if $worn.neck.collared is 1>>
	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Girl's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

<<else>>
	"Everyone get your phones," <<he>> says to the girls around <<him>>. "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Girl's Naked Refuse]]>><</link>>

<</if>>

:: School Girl's Crossdress Forced

<<set $outside to 0>><<schooleffects>><<effects>>
<<if $submissive gte 1150>>
	"I-I didn't want to dress like a boy" you say. "I forgot my uniform."
<<elseif $submissive lte 850>>
	"Some idiot made me dress this way."
<<else>>
	"I had no choice," you say. "I forgot my uniform."
<</if>>

The girls enjoy a laugh at your expense. "We're not letting you in here looking like a boy," <<he>> says. "It's distracting." <<He>> blushes and throws you your clothes.

<<clotheson>>
<<endevent>>
<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Herm Explain
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $phase is 0>>
	<<if $submissive gte 1150>>
		"I-I was cursed," you say. "Please don't hate me."
	<<elseif $submissive lte 850>>
		"I was cursed by foul sorcery," you say. "Stay back, or you'll be cursed too!"
	<<else>>
		"I was cursed," you say. "By evil magic."
	<</if>>

	Some of the girls step back. The <<person>> stands <<his>> ground, but <<his>> voice quivers. "C-curses aren't real," <<he>> says. "Right?" <<He>> glances around for support, but no one gives it.

	<<He>> throws you your clothes, as if afraid of a disease. "You should dress like a girl if you're gonna come in here," <<he>> says. "And stay away from me."

<<else>>
	<<if $submissive gte 1150>>
		"A strange experiment made me like this," you say. "Please don't hate me."
	<<elseif $submissive lte 850>>
		"I'm a scientific experiment gone right," you say.
	<<else>>
		"I'm a scientific experiment gone wrong," you say.
	<</if>>

	The girls laugh. "They can't do that," the <<person>> says, looking around <<him>> for support. "Can they?" One of the girls shrugs, and the <<person>> turns back to you. <<He>> throws you your clothes. "It doesn't matter. We're not letting you in here looking like a boy. It's distracting."

<</if>>

<<clotheson>>
<<endevent>>
<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Watch

<<set $outside to 0>><<schooleffects>><<effects>>
You watch the girls dress, oblivious to your gaze. Your heart beats faster with the fear of being caught.
<<promiscuity1>>
<<if $exhibitionism gte 35>>
	<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>>

<</if>>
<<link [[Stop|School Pool Entrance]]>><</link>>

:: School Girl's Exhibitionism

<<set $outside to 0>><<schooleffects>><<effects>>
<<generatesf2>><<generatesf3>><<generatesf4>><<generatesf5>><<generatesf6>>
<<flaunting>> you enter the changing room. The response to a naked boy arriving is mixed. Some grab whatever they can to cover with. Some freeze on the spot. Others cheer and whistle. All stare at you.
<<exhibitionism5>>
<<set _rejected to 0>>
<<if $player.penisExist>>
	<<if $penissize is 4>>
		The girls eyes seem glued to your <<genitals>>.
		<<Penisremarkquote>> one girl manages to let out as she gawks at it.
		<<incgpenisinsecurity>>
		<<status +10>><<gcool>>
	<<elseif $penissize lte 1>>
		One of the girls bursts into laughter.
		<<Penisremarkstopquote>>
		<<incgpenisinsecurity>>
		<<set $rng to random(0,9)>>
		<<if $rng gte 3>>
			Other girls start laughing with her, and soon the entire room is laughing at your <<EZsmall>> <<genitals>>. Stung
			<<if ($penissize is 1 and $acceptance_penis_small lte 999) or ($penissize lte 0 and $acceptance_penis_tiny lte 999)>> and deeply ashamed of your body<</if>> you flee the changing room.
			<<trauma +10>><<gtrauma>>
			<<status -20>><<llcool>>
			<<set _rejected to 1>>

			<<link [[Next|School Pool Entrance]]>><<endevent>><</link>>
		<<else>>
			<<status -10>><<lcool>>

		<</if>>
	<</if>>
<</if>>
<<if !_rejected>>

	<<link [[Flaunt (0:05)|School Girl's Flaunt]]>><<pass 5>><<status 1>><<arousal 600>><</link>><<gcool>><<garousal>>

	<<if $promiscuity gte 75>>
		<<link [[Goad|School Girl's Goad]]>><<set $sexstart to 1>><</link>><<promiscuous5>>

	<</if>>
<</if>>

:: School Girl's Flaunt

<<set $outside to 0>><<schooleffects>><<effects>>
You march into the middle of the room and twirl.
<<if $submissive gte 1150>>
	"I'm naked and exposed in front of you," you say. "I hope I look nice."
<<elseif $submissive lte 850>>
	"You're so easy to enthral," you say.
<<else>>
	"It's rude to stare," you say.
<</if>>
A <<person2>><<person>> reaches to touch, but you slap <<his>> hand away.

You continue teasing them. The girls become more noisy, and daring. Until Mason shouts from the pool, "Is everything okay in there?" The spell breaks, and they back away from you. You saunter from the room.

<<endevent>>
<<link [[Next|School Pool Entrance]]>><<endevent>><</link>>

:: School Girl's Goad

<<if $sexstart is 1>>
	<<set $sexstart to 0>>
	<<consensual>>
	<<set $consensual to 1>>
	<<neutral 1>>
	<<maninit>>
	<<set $audienceforcegirl to 1>>
	You march into the middle of the room.
	<<if $submissive gte 1150>>
		"Y-you can do whatever you like to me," you say.
	<<elseif $submissive lte 850>>
		"What are you waiting for," you say. "I don't have all day."
	<<else>>
		"Don't keep me waiting girls," you say.
	<</if>>
		They don't need much convincing.
	<<promiscuity5>>
<</if>>
<<effects>>
<<effectsman>><<man>>
<<audience>>
<<stateman>>

<<actionsman>>
<<if $finish is 1>>
	<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|School Girl's Goad Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|School Girl's Goad]]>><</link>><<nexttext>>
<</if>>

:: School Girl's Goad Finish

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>>
	"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you saunter from the room. You feel the girls' thirsty gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $enemyhealth lte 0>>
	You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the girls' thirsty gaze on your back.

	<<clotheson>>
	<<endcombat>>
<<elseif $finish is 1>>
	"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you leave the room. You feel the girls' thirsty gaze on your back.

	<<clotheson>>
	<<endcombat>>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Girl's Run

<<set $outside to 0>><<schooleffects>><<effects>>
You run past the laughing <<person>> and away from the changing rooms.

<<fameexhibitionism 1>>
<<endevent>>
<<link [[Next|Hallways]]>><</link>>


code:
:: School Boy Changing Room
<<set $outside to 0>><<set $location to "pool">><<set $bus to "boys">><<schooleffects>><<effects>>

You are in the boys' changing room.
<<if $arousal gte $arousalmax>>
	<<orgasmLocation "boyChangingRoom">>
<</if>>
<<if $changingroomstate is "own">>
	<<if $player.gender_appearance is "m">>
		It's full of boys in various states of undress.
		<<eventsschoolchangingroomsboys>>
		<<if $player.gender is "f" and $schoolrep.crossdress gte 3>>
			Some of the boys looks at you uncomfortably, and some of them glued their eyes to you.  They suspect the rumours of you crossdressing are true. <<gstress>>
		<<elseif $player.gender is "f" and $schoolrep.crossdress lte 3>>
			No one gives you a second glance, not realising you're a girl. You feel naughty.
		<<elseif $player.gender is "h">>
			<<if $schoolrep.herm gte 4>>
				Some glance at your crotch. They've heard the rumours.
			<<else>>
				No one gives you a second glance, unaware of your hermaphroditism.
			<</if>>
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<<else>>
		<<if $exposed gte 2 and $malechance isnot 0>>
			You peek around the corner. You see boys in various states of undress. They'd spot you if you tried to enter.

			<<link [[Watch (0:05)|School Boy's Watch]]>><<pass 5>><</link>><<promiscuous1>>

			<<if $exhibitionism gte 35>>
				<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

			<</if>>
			<<if $exhibitionism gte 75>>
				<<link [[Enter (0:05)|School Boy's Exhibitionism]]>><<generatesm1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

			<</if>>
			<<link [[Leave|School Pool Entrance]]>><</link>>

		<<elseif $boysroomentered is $hour and $malechance isnot 0>>
			<<generatesm1>><<person1>>
			<<if $player.gender is "m">>
				It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of boys in various states of undress who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Try to escape|School Boy's Escape]]>><</link>><<physiquedifficulty 4000 14000>>

			<<link [[Flirt|School Boy's Flirt]]>><</link>><<promiscuous1>>

			<<link [[Apologise|School Boy's Apologise]]>><</link>>

		<<else>>
			<<set $boysroomentered to $hour>>
			<<if $player.gender is "m">>
				It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of boys in various states of undress who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Next|School Pool Entrance]]>><</link>>
		<</if>>
	<</if>>
<<elseif $changingroomstate is "other">>
	<<if $player.gender_appearance is "m">>
		It's full of boys in various states of undress.
		<<eventsschoolchangingroomsboys>>
		<<if $player.gender is "f" and $schoolrep.crossdress gte 3>>
			Some of the boys looks at you uncomfortably, and some of them glued their eyes to you.  They suspect the rumours of you crossdressing are true. <<gstress>>
		<<elseif $player.gender is "f" and $schoolrep.crossdress lte 3>>
			No one gives you a second glance, not realising you're a girl. You feel naughty.
		<<elseif $player.gender is "h">>
			<<if $schoolrep.herm gte 4>>
				Some glance at your crotch. They've heard the rumours.
			<<else>>
				No one gives you a second glance, unaware of your hermaphroditism.
			<</if>>
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<<else>>
		<<if $exposed gte 2 and $malechance isnot 0>>
			You peek around the corner. You see boys in various states of undress. They'd spot you if you tried to enter.

			<<link [[Watch (0:05)|School Boy's Watch]]>><<pass 5>><</link>><<promiscuous1>>

			<<if $exhibitionism gte 35>>
				<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

			<</if>>
			<<if $exhibitionism gte 75>>
				<<link [[Enter (0:05)|School Boy's Exhibitionism]]>><<generatesm1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

			<</if>>
			<<link [[Leave|School Pool Entrance]]>><</link>>

		<<elseif $boysroomentered is $hour and $malechance isnot 0>>
			<<generatesm1>><<person1>>
			<<if $player.gender is "m">>
				It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of boys in various states of undress, who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Try to escape|School Boy's Escape]]>><</link>><<physiquedifficulty 4000 14000>>

			<<link [[Flirt|School Boy's Flirt]]>><</link>><<promiscuous1>>

			<<link [[Apologise|School Boy's Apologise]]>><</link>>

		<<else>>
			<<set $boysroomentered to $hour>>
			<<if $player.gender is "m">>
				It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Next|School Pool Entrance]]>><</link>>
		<</if>>
	<</if>>
<<elseif $poolroomstate is "own">>
	It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.
	<<if $player.gender_appearance is "m">>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $swimall isnot 1>>
			<<if $exposed gte 2 and $exhibitionism gte 75>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>
			<<elseif $exposed gte 2>>
				You can't enter the pool while so exposed!
			<<else>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
			<</if>>
		<<else>>
			<<if $exposed gte 2>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
			<<else>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
			<</if>>
		<</if>>

		<<school_pool_swap>>
		<<boy_lockers>>
		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<<else>>
		<<if $player.gender is "f">>
			Even alone, being here makes you feel naughty, as well as worried you'll be caught.
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<boy_lockers>>
		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<</if>>
<<elseif $poolroomstate is "other">>
	It's currently empty, though you can hear activity in the pool proper.
	<<if $player.gender_appearance is "m">>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<boy_lockers>>
		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<<else>>
		<<if $player.gender is "f">>
			Even alone, being here makes you feel naughty, as well as worried you'll be caught.
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<boy_lockers>>
		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>
	<</if>>
<<else>>
	<<if $player.gender is "m">>
		It's empty.

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>

	<<else>>
		It's empty. Even so, being here makes you feel naughty.

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<schoolpoolclothes "schoolBoys">>
		<<link [[Locker|School Boy Wardrobe]]>><</link>>

	<</if>>
<</if>>

:: School Girl Changing Room

<<set $outside to 0>><<set $location to "pool">><<set $bus to "girls">><<schooleffects>><<effects>>

<<if $hour is 15 and $time lte ($hour * 60 + 4) and $schoolday is 1>>
	<<set $schoolstate to "fifth">><<set $schoollesson to 1>>
<</if>>

You are in the girls' changing room.

<<if $arousal gte $arousalmax>>
	<<orgasmLocation "girlChangingRoom">>
<</if>>
<<if $changingroomstate is "own">>
	<<if $player.gender_appearance is "m">>
		<<if $exposed gte 2 and $malechance isnot 100>>
			You peek around the corner. You see girls in various states of undress. They'd spot you if you tried to enter.

			<<link [[Watch (0:05)|School Girl's Watch]]>><<pass 5>><</link>><<promiscuous1>>

			<<if $exhibitionism gte 35>>
				<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

			<</if>>
			<<if $exhibitionism gte 75>>
				<<link [[Enter (0:05)|School Girl's Exhibitionism]]>><<generatesf1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

			<</if>>
			<<link [[Leave|School Pool Entrance]]>><</link>>

		<<elseif $girlsroomentered is $hour and $malechance isnot 100>>
			<<generatesf1>><<person1>>
			<<if $player.gender is "m">>
				It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of girls in various states of undress who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Try to escape|School Girl's Escape]]>><</link>><<physiquedifficulty 4000 14000>>

			<<link [[Flirt|School Girl's Flirt]]>><</link>><<promiscuous1>>

			<<link [[Apologise|School Girl's Apologise]]>><</link>>

		<<else>>
			<<set $girlsroomentered to $hour>>
			<<if $player.gender is "f">>
				It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of girls in various states of undress who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Next|School Pool Entrance]]>><</link>>
		<</if>>
	<<else>>
		It's full of girls in various states of undress.
		<<if $player.gender is "m" and $schoolrep.crossdress gte 3>>
			Some of the girls looks at you uncomfortably, and some of them glued their eyes to you.  They suspect the rumours of you crossdressing are true. <<gstress>>

			<<elseif $player.gender is "m" and $schoolrep.crossdress lte 3>>
					No one gives you a second glance, not realising you're a boy. You feel naughty.

		<<elseif $player.gender is "h">>
			<<if $schoolrep.herm gte 4>>
				Some glance at your crotch. They've heard the rumours.
			<<else>>
				No one gives you a second glance, unaware of your hermaphroditism.
			<</if>>
		<</if>>

		<<if $exposed gte 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<</if>>
<<elseif $changingroomstate is "other">>
	<<if $player.gender_appearance is "m">>
		<<if $exposed gte 2 and $malechance isnot 100>>
			You peek around the corner. You see girls in various states of undress. They'd spot you if you tried to enter.

			<<link [[Watch (0:05)|School Girl's Watch]]>><<pass 5>><</link>><<promiscuous1>>

			<<if $exhibitionism gte 35>>
				<<link [[Masturbate (0:01)|School Girl's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>><<exhibitionist3>>

			<</if>>
			<<if $exhibitionism gte 75>>
				<<link [[Enter (0:05)|School Girl's Exhibitionism]]>><<generatesf1>><<pass 5>><<detention 3>><</link>><<gdelinquency>><<exhibitionist5>>

			<</if>>
			<<link [[Leave|School Pool Entrance]]>><</link>>

		<<elseif $girlsroomentered is $hour and $malechance isnot 100>>
			<<generatesf1>><<person1>>
			<<if $player.gender is "m">>
				It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of girls in various states of undress who hastily cover up as you enter. Many look angry. A <<person>> drops <<his>> bag and steps forward. "You pervert," <<he>> says. "You can't keep barging in here." <<He>> grabs your arm.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Try to escape|School Girl's Escape]]>><</link>><<physiquedifficulty 4000 14000>>

			<<link [[Flirt|School Girl's Flirt]]>><</link>><<promiscuous1>>

			<<link [[Apologise|School Girl's Apologise]]>><</link>>

		<<else>>
			<<set $girlsroomentered to $hour>>
			<<if $player.gender is "f">>
				It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<<else>>
				It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.
				<<detention 3>><<gdelinquency>>

			<</if>>
			<<link [[Next|School Pool Entrance]]>><</link>>
		<</if>>
	<<else>>
		It's full of girls in various states of undress.
		<<if $player.gender is "m" and $schoolrep.crossdress gte 3>>
			Some of the girls looks at you uncomfortably, and some of them glued their eyes to you.  They suspect the rumours of you crossdressing are true. <<gstress>>

			<<elseif $player.gender is "m" and $schoolrep.crossdress lte 3>>
					No one gives you a second glance, not realising you're a boy. You feel naughty.

		<<elseif $player.gender is "h">>
			<<if $schoolrep.herm gte 4>>
				Some glance at your crotch. They've heard the rumours.
			<<else>>
				No one gives you a second glance, unaware of your hermaphroditism.
			<</if>>
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<</if>>
<<elseif $poolroomstate is "own">>
	It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.
	<<if $player.gender_appearance is "m">>
		<<if $player.gender is "m">>
			Even alone, being here makes you feel naughty, as well as worried you'll be caught.
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<girl_lockers>>
		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<<else>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $swimall isnot 1>>
			<<if $exposed gte 2 and $exhibitionism gte 75>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>
			<<elseif $exposed gte 2>>
				You can't enter the pool while so exposed!
			<<else>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
			<</if>>
		<<else>>
			<<if $exposed gte 2>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
			<<else>>
				<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<gdelinquency>>
			<</if>>
		<</if>>

		<<school_pool_swap>>
		<<girl_lockers>>
		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<</if>>
<<elseif $poolroomstate is "other">>
	It's currently empty, though you can hear activity in the pool proper.
	<<if $player.gender_appearance is "m">>
		<<if $player.gender is "m">>
			Even alone, being here makes you feel naughty, as well as worried you'll be caught.
		<</if>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<girl_lockers>>
		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<<else>>

		<<if $exposed gte 2>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<elseif $exposed is 1>>
			<<link [[Leave|School Pool Entrance Exhibitionism]]>><</link>>
		<<else>>
			<<link [[Leave|School Pool Entrance]]>><</link>>
		<</if>>

		<<if $exposed gte 2 and $exhibitionism gte 75>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>><<if $swimall isnot 1>><<gdelinquency>><</if>>
		<<elseif $exposed gte 2>>
			You can't enter the pool while so exposed!
		<<else>>
			<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>
		<</if>>

		<<school_pool_swap>>
		<<girl_lockers>>
		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>
	<</if>>
<<else>>
	<<if $player.gender is "m">>
		It's empty. Even so, being here makes you feel naughty.

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>

	<<else>>
		It's empty.

		<<link [[Leave|School Pool Entrance]]>><</link>>

		<<swimmingicon>><<link [[Enter the pool room|School Pool]]>><</link>>

		<<schoolpoolclothes "schoolGirls">>
		<<link [[Locker|School Girl Wardrobe]]>><</link>>

	<</if>>
<</if>>

:: School Pool Entrance Exhibitionism

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You peek around the corner, out of the changing rooms and into the hall outside. There's no one there. Conscious of your <<lewdness>>, you step out, and shiver.

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Changing Swap
<<effects>>

<<earnFeat "Wrong Size">>

The locks prove no obstacle. You dash between the changing rooms, carrying armfuls of clothes, making sure the coast is clear each time. You've soon replaced every student's clothing.

<<if $schoolrep.crossdress gte 2>>
	The rumours of your crossdressing won't seem so interesting now.
<<else>>
	Word of your crossdressing exploits are sure to be drowned out.
<</if>>

The students continue their lesson, unaware of what awaits.

<<link [[Wait to witness the results|School Changing Wait]]>><<control 25>><<trauma -12>><<stress -12>><</link>><<ggcontrol>><<lltrauma>><<llstress>>

<<link [[Leave|School Pool Entrance]]>><</link>>

:: School Changing Wait
<<effects>>

<<set _temp_minute to (60 - $minute)>>
<<pass _temp_minute>>

You wait outside the changing rooms, until the sound of lockers opening and closing fills the room. They become more rapid and panicked. It isn't long before you hear murmurs.

<<link [[Peek on the boys|School Changing Swap Boys]]>><</link>>

<<link [[Peek on the girls|School Changing Swap Girls]]>><</link>>

:: School Changing Swap Boys
<<effects>>

You slip into the changing room. They're so bewildered they don't notice you hide inside an empty locker.

"I think someone misplaced their clothes. Wait. This is a skirt. What the hell?"

"Hey, have you seen my trousers?"

"This shirt is way too small for me, did it shrink?"

An uproar builds. Most of the boys seem flustered, but a couple seem fascinated.

"What are we supposed to do now? We can't walk through the halls in our swim trunks!"

One of the smaller boys speaks up. "Well-" he swallows. "These clothes follow the dress code. We shouldn't get in trouble if we-"

He's cut off as a larger boy shoves him against a closed locker.

<<link [[Next|School Changing Swap Boys 2]]>><</link>>

:: School Changing Swap Boys 2
<<effects>>

"If you're so eager," the larger boy says. "You first."

The smaller boy stammers for a moment. All eyes are on him. You stifle a giggle as he pulls a skirt over his swim trunks. One of the boys encourages him, and then another joins. The tension in the room drops.

"Hey, you don't look half bad in that." A firm slap to the rear reddens his face even further. He is pushed towards the door. "Wh-what about the rest of you?"

"You have to keep watch. Make sure no one comes in."

The other boys begin to get dressed. Some of them take to it better than others. The largest boy looks ridiculous. Another rips three shirts before finding a fit.

One by one, the boys exit the changing room. They are hesitant at first, but soon enough, you are left alone in the room.

<<link [[Next|Hallways]]>><</link>>

:: School Changing Swap Girls
<<effects>>

You slip into the changing room. They're so bewildered they don't notice you hide inside an empty locker.

"Where's my skirt?"

"Are these boys' trousers?"

"I don't remember my shirt being this big on me."

One of the girls screams. "Those pervs stole our clothes and replaced them!"

"Can we tell Mason?"

"We can't just walk out in our swimsuits!"

The girls continue to discuss their next course of action.

<<link [[Next|School Changing Swap Girls 2]]>><</link>>

:: School Changing Swap Girls 2
<<effects>>

"If it's only for a few minutes," one girl says. "We might be able to get away with wearing these clothes outside-"

"Are you kidding? The guys are probably right outside, waiting to take pictures of us!"

"I don't have time for this. I have a date tonight."

One of the girls pulls on a pair of boys' trousers a few sizes too big for her, along with a mismatched shirt. She waddles over to the door, holding the trousers by the waist. The other girls watch in stunned silence as she strides out the locker room. A few moments later she speaks from the hallway.

"No one's out here. It's empty."

The remaining girls look at each other, waiting to see who will make the next move.

"Screw it. Better than just a towel."

One by one, they wear the boys' clothing. After a few more moments of silence, they exit the changing room in a group.

<<link [[Next|Hallways]]>><</link>>

:: School Boy Locker
<<schooleffects>><<effects>>

You successfully pick one of the lockers, and rummage inside.

<<if $skulduggery lt 100>>
	<<skulduggeryskilluse>><<set $skulduggery += 5>>
<<else>>
	There's nothing more you can learn from locks this simple.
<</if>>

<<if $locker_suspicion is undefined>>
	<<set $locker_suspicion to 0>>
	<<set $panties_held to 0>>
<</if>>

<<set _colour to either("blue","green","red","black","pink","purple","yellow","white","orange","striped","dotted")>>
<<if $rng gte 91>>
	You find a pair of _colour panties. You're not sure what they're doing in a boy's locker.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 61>>
	You find a pair of _colour briefs.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 41>>
	You find a pair of _colour boxer shorts.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 31>>
	You find a _colour g-string.<<garousal>><<arousal 600>>

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 11>>
	You find a pair of _colour boxer briefs.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<else>>
	There's no underwear here. The owner must have arrived without any.<<garousal>><<arousal 600>>
<</if>>

<<link [[Leave|School Boy Changing Room]]>><</link>>

:: School Girl Locker
<<schooleffects>><<effects>>

You successfully pick one of the lockers, and rummage inside.

<<if $skulduggery lt 100>>
	<<skulduggeryskilluse>><<set $skulduggery += 5>>
<<else>>
	There's nothing more you can learn from locks this simple.
<</if>>

<<if $locker_suspicion is undefined>>
	<<set $locker_suspicion to 0>>
	<<set $panties_held to 0>>
<</if>>

<<set _colour to either("blue","green","red","black","pink","purple","yellow","white","orange","striped","dotted")>>
<<if $rng gte 91>>
	You find a pair of _colour boxer shorts. You're not sure what they're doing in a girl's locker.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 81>>
	You find a pair of _colour briefs.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 61>>
	You find a pair of _colour boyshorts.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 51>>
	You find a pair of _colour lace panties.<<garousal>><<arousal 600>>

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 41>>
	You find a _colour thong.<<garousal>><<arousal 600>>

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 31>>
	You find a _colour bikini bottom. Someone must be planning on a swim after school.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<elseif $rng gte 11>>
	You find a pair of _colour panties.

	<<link [[Take|School Pool Locker Take]]>><<crimeup 10>><<locker_suspicion 1>><<set $panties_held += 1>><<set $stat_panties_stolen += 1>><</link>><<crime>><<gsuspicion>>

<<else>>
	There's no underwear here. The owner must have arrived without any.<<garousal>><<arousal 600>>
<</if>>

<<link [[Leave|School Girl Changing Room]]>><</link>>

:: School Pool Locker Take
<<effects>>

<<if $locker_suspicion gte random(21, 30) and $locker_mason isnot 1>>
	<<set $locker_mason to 2>>
	You hear the door to the pool open as you snatch the goods, followed by wet footsteps. There's no time to hide anywhere else. You enter the locker, closing it behind you.

	<<npc Mason>><<person1>>
	You peer through the slits. Mason walks into view.  Water drips from <<his>> sleek body.
	<<He>> stops beside a locker several feet away, unlocks it, and throws it open. <<He>> repeats this with the next, and the next. <<Hes>> going to find you.

	<<link [[Run|School Pool Locker Run]]>><</link>><<athleticsdifficulty 1 1000>>

	<<if $promiscuity gte 15>>
		<<link [[Ambush|School Pool Locker Ambush]]>><<detention 7>><<npcincr Mason lust 5>><</link>><<promiscuous2>><<ggdelinquency>><<glust>>

	<</if>>
<<elseif $locker_suspicion gte random(11, 20) and $locker_mason isnot 1>>
	<<set $locker_mason to 1>>
	You hear the door to the pool open as you snatch the goods, followed by wet footsteps. There's no time to hide anywhere else. You enter the locker, closing it behind you.

	<<npc Mason>><<person1>>
	You peer through the slits. Mason walks into view. Water drips from <<his>> sleek body.
	<<He>> walks right past you, towards the entrance, and looks around the corner. "Thought I'd catch the thief this time," <<he>> mutters as <<he>> turns back. <<He>> enters the pool, closing the door behind <<him>>.

	You emerge from your hiding place. Your thieving has been noticed.

	<<endevent>>
	<<destination_pool>>
<<else>>
	You snatch the goods, and close the locker.

	<<destination_pool>>
<</if>>

:: School Pool Locker Run
<<effects>>

<<if $athleticsSuccess>>
	You burst from the locker and sprint for the exit. "Stop!" You hear Mason pursue, but <<he>> can only run so fast with bare wet feet. You run into the hallways, and hide beneath a stairwell. You don't think <<he>> saw your face.

	Leighton emerges from <<nnpc_his Leighton>> office a moment later, almost bumping into the swimming teacher.

	<<if $NPCName[$NPCNameList.indexOf("Mason")].pronoun is $NPCName[$NPCNameList.indexOf("Leighton")].pronoun and $homochance is 0>>
		"Did a student run by?" Mason asks.

		"No," Leighton replies. "You're getting the floor wet."

		"S-sorry." Mason scurries back to the pool.

	<<else>>
		<<if $pronoun is "m">>
			"Did a student-" Mason begins. <<He>> follows Leighton's leering eyes, and covers <<his>> trunks with <<his>> hands as if <<he>> were naked.
		<<else>>
			"Did a student-" Mason begins. <<He>> follows Leighton's leering eyes, and covers <<his>> swimsuit with <<his>> hands as if <<he>> were naked.
		<</if>>
		"I, ah, sorry to bother you <<if $NPCName[$NPCNameList.indexOf("Leighton")].pronoun is "f">>maam<<else>>sir<</if>>." The headteacher leers at Mason's ass as <<he>> scurries back to the pool.

	<</if>>
	You wait until Leighton disappears around a corner, then return to the changing rooms.

	<<endevent>>
	<<destination_pool>>
<<else>>
	You burst from the locker and sprint for the exit. "Stop!" You hear Mason pursue. <<Hes>> fast, even with bare wet feet, and cuts you off before the exit.

	 You run into <<him>>, but <<he>> steadies you with toned arms. "Got you," <<he>> pants. "The legendary underwear thief. What do you have to say for yourself?"<<gdelinquency>><<detention 6>>

	 <<if $exposed gte 1>>
		<<covered>> <<He>> notices your state of dress, and just how close your body is. <<He>> steps back and averts <<his>> eyes, blushing.<<glust>><<npcincr Mason lust 5>>

	 <</if>>

	 <<link [[Apologise|School Pool Locker Apologise]]>><><<detention -1>><</link>><<ldelinquency>>

	 <<link [[Argue|School Pool Locker Argue]]>><<def 1>><</link>>

	 <<link [[Say nothing|School Pool Locker Nothing]]>><</link>>

<</if>>

:: School Pool Locker Apologise
<<effects>>

<<if $submissive gte 1150>>
	"I-I'm very sorry," you say. "I'll be good from now on."
<<elseif $submissive lte 850>>
	"You got me," you say. "You won't catch me up to no good again."
<<else>>
	"Sorry," you say. "I won't steal anymore."
<</if>>

"I'll have to tell the head," Mason replies.

<<if $exposed gte 1>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"Y-you should go back to the boys' room, and get dressed."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"Y-you should go back to the girls' room, and get dressed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Y-you should go back to the boys' room, and get dressed."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Y-you should go back to the girls' room, and get dressed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<</if>>
<<else>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"Let's not meet in the girls' changing room again."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"Let's not meet in the boys' changing room again."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Let's not meet in the girls' changing room again."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Let's not meet in the boys' changing room again."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<</if>>
<</if>>
<<He>> returns to <<his>> class.

<<endevent>>
<<destination_pool>>

:: School Pool Locker Argue
<<effects>>

<<if $submissive gte 1150>>
	"I-I'm not stealing anything," you plead. "H-honest."
<<elseif $submissive lte 850>>
	"You have no proof," you say.
<<else>>
	"How do you know I'm the thief?" you say.
<</if>>

Mason seems unconvinced.
<<if $exposed gte 1>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"Y-you shouldn't be in the girls' room in the first place, least of all dressed like that. Go get changed."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"Y-you shouldn't be in the boys' room in the first place, least of all dressed like that. Go get changed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Y-you shouldn't be in the girls' room in the first place, least of all dressed like that. Go get changed."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Y-you shouldn't be in the boys' room in the first place, least of all dressed like that. Go get changed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<</if>>
<<else>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"You shouldn't be in the girls' room in the first place."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"You shouldn't be in the boys' room in the first place."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Let's not meet in the girls' changing room again."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Let's not meet in the boys' changing room again."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<</if>>
<</if>>
<<He>> returns to <<his>> class.

<<endevent>>
<<destination_pool>>

:: School Pool Locker Nothing
<<effects>>

<<if $submissive gte 1150>>
	You avert your eyes, but say nothing.
<<elseif $submissive lte 850>>
	You glare at Mason, but say nothing.
<<else>>
	You stare at Mason, but say nothing.
<</if>>

"I'll have to tell the head," Mason says.

<<if $exposed gte 1>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"Y-you should go back to the boys' room, and get dressed."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"Y-you should go back to the girls' room, and get dressed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Y-you should go back to the boys' room, and get dressed."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Y-you should go back to the girls' room, and get dressed."
		<<else>>
			"Y-you should get dressed."
		<</if>>
	<</if>>
<<else>>
	<<if $genderknown.includes("Mason")>>
		<<if $player.gender is "m" and $bus is "girls">>
			"Let's not meet in the girls' changing room again."
		<<elseif $player.gender is "f" and $bus is "boys">>
			"Let's not meet in the boys' changing room again."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<<else>>
		<<if $player.gender_appearance is "m" and $bus is "girls">>
			"Let's not meet in the girls' changing room again."
		<<elseif $player.gender_appearance is "f" and $bus is "boys">>
			"Let's not meet in the boys' changing room again."
		<<else>>
			"I hope <<nnpc_he Leighton>> goes easy on you."
		<</if>>
	<</if>>
<</if>>
<<He>> returns to <<his>> class.

<<endevent>>
<<destination_pool>>

:: School Pool Locker Ambush
<<effects>>

Mason throws open your locker, but you're ready. "Aha," <<he>> says. "Got y-" You grasp <<his>> shoulders, and pull <<him>> against you. The door shuts behind <<him>>.
<<promiscuity2>>

It's a tight fit.
<<if $NPCList[0].penis isnot "none">>
	<<if $NPCList[0].pronoun is "m">>
		Your <<breasts>> press against Mason's chest.
	<<else>>
		Mason's <<print $NPCList[0].breastsdesc>> press against your chest.
	<</if>>
	<<He>> gropes for the door, but you raise a leg in <<his>> way, and <<he>> gropes your thigh by mistake.

	<<if $NPCName[$NPCNameList.indexOf("Mason")].lust gte 40>>
		You glance between <<his>> legs. <<His>> <<if $pronoun is "f">>swimsuit strains<<else>>trunks strain<</if>> to contain <<his>> erection.<<garousal>><<arousal 600>>

		<<link [[Let Mason go|School Pool Locker Go]]>><</link>>

		<<if $promiscuity gte 55>>
			<<link [[Grab it|School Pool Locker Penis]]>><<detention -7>><</link>><<promiscuous4>><<lldelinquency>>

		<</if>>
	<<else>>
		<<He>> reaches for the door again, this time with more care, and manages to open it. <<His>> body rubs against yours as <<he>> squeezes out.

		<<link [[Next|School Pool Locker End]]>><</link>>

	<</if>>
<<else>>
	The teacher's ass presses against your crotch, and <<his>> chest against the locker wall. <<He>> tries to reach for the door, but it's an awkward and compromising position.

	<<if $NPCName[$NPCNameList.indexOf("Mason")].lust gte 40>>
		You look over <<his>> shoulder, at the wetness between <<his>> thighs. That's not just water.<<garousal>><<arousal 600>>

		<<link [[Let Mason go|School Pool Locker Go]]>><</link>>

		<<if $promiscuity gte 55>>
			<<link [[Finger Mason's pussy|School Pool Locker Pussy]]>><<detention -7>><</link>><<promiscuous4>><<lldelinquency>>

		<</if>>
	<<else>>
		<<He>> reaches for the door again, and this time manages to push it open. <<His>> body rubs against yours as <<he>> squeezes out.

		<<link [[Next|School Pool Locker End]]>><</link>>

	<</if>>
<</if>>

:: School Pool Locker End
<<effects>>

"Th-this is unacceptable behaviour," <<he>> says, blushing. "Stealing is bad enough."

<<if $exposed gte 1>>
	<<covered>> <<He>> notices your state of dress. <<He>> averts <<his>> eyes, blushing harder.<<glust>><<npcincr Mason lust 5>>

<</if>>

<<link [[Apologise|School Pool Locker Apologise]]>><><<detention -1>><</link>><<ldelinquency>>

<<link [[Argue|School Pool Locker Argue]]>><<def 1>><</link>>

<<link [[Say nothing|School Pool Locker Nothing]]>><</link>>

:: School Pool Locker Go
<<effects>>

You emerge from the locker behind Mason. "Th-this is unacceptable behaviour," <<he>> says, blushing. "Stealing is bad enough."

<<if $exposed gte 1>>
	<<covered>> <<He>> notices your state of dress. <<He>> averts <<his>> eyes, blushing harder.<<glust>><<npcincr Mason lust 5>>

<</if>>

<<link [[Apologise|School Pool Locker Apologise]]>><><<detention -1>><</link>><<ldelinquency>>

<<link [[Argue|School Pool Locker Argue]]>><<def 1>><</link>>

<<link [[Say nothing|School Pool Locker Nothing]]>><</link>>

:: School Pool Locker Penis
<<effects>>

You lower your hand beneath your raised thigh, and touch <<his>> <<print $NPCList[0].penisdesc>>. <<He>> tries to squirm away, but there's nowhere to go.

<<if $submissive gte 1150>>
	"Following a student into a locker," you tease. "Then getting hard! Naughty teacher."
<<elseif $submissive lte 850>>
	"Being bullied by a student makes you hard?" you tease. "You're such a pervy teacher."
<<else>>
	"Hard already?" you tease. "And with a student! Naughty teacher."
<</if>>

"I-it's not like that," <<he>> says, fumbling for the door handle. You hear footsteps. Mason freezes.

<<link [[Next|School Pool Locker Penis 2]]>><</link>>

:: School Pool Locker Penis 2
<<effects>>

<<if $bus is "boys">>
	<<generateym2>><<person2>>
<<else>>
	<<generateyf2>><<person2>>
<</if>>
You watch through the slits as a <<person>> rushes in, and opens the locker next door. <<He>> must be late for the lesson.

<<if $submissive gte 1150>>
	"What would <<he>> think if <<he>> caught you molesting a student?" you whisper. The <<person>> glances at your locker, before continuing to undress. "I-I'll be good." You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	releasing <<his>> <<print $NPCList[0].penisdesc>>. "If you are."
<<elseif $submissive lte 850>>
	"Best be a good <<nnpc_gendery "Mason">>, and keep quiet," you whisper. You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	releasing <<his>> <<print $NPCList[0].penisdesc>>. "You wouldn't want to be caught molesting a student, would you?"
<<else>>
	"We'll be in trouble if we're caught," you whisper. You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	releasing <<his>> <<print $NPCList[0].penisdesc>>. "Don't worry. I'll be discreet."
<</if>>

<<link [[Next|School Pool Locker Penis 3]]>><</link>>

:: School Pool Locker Penis 3
<<effects>>

Mason struggles to remain silent as you pump <<his>> cock with your hand.

<<if $player.vaginaExist>>
	<<if $submissive gte 1150>>
		"I'm so helpless," you tease. "Trapped in here with teacher's thing so close." You angle <<his>> cock towards your pussy. "I couldn't stop you ravaging me."
	<<elseif $submissive lte 850>>
		"How's that feel?" you say. "Or do you want to fuck me properly?" You angle <<his>> cock towards your pussy. "Would you like that? Being forced to defile a student's womb?"
	<<else>>
		"You're getting me all warm," you say, angling <<his>> cock towards your pussy. "Just knowing you could grasp my hips and force my pussy onto your cock is driving me wild."
	<</if>>
<<else>>
	<<if $submissive gte 1150>>
		"I'm so helpless," you tease. "Trapped in here with teacher. Being forced to perform such a depraved act."
	<<elseif $submissive lte 850>>
		"Imagine what the school would think," you tease. "If they knew you liked being bullied by a student like this."
	<<else>>
		"Imagine what the school would think," you tease. "If they knew you made students service you in such depraved ways."
	<</if>>
<</if>>

At that, Mason's body shudders, and <<his>> <<print $NPCList[0].penisdesc>> twitches in your palm. Thick ropes of cum erupt from the tip, splattering against the locker wall.<<lllust>><<npcincr Mason lust -10>>

<<link [[Next|School Pool Locker Hand End]]>><</link>>

:: School Pool Locker Pussy
<<effects>>

You reach around Mason's waist, and touch <<his>> pussy through <<his>> <<if $pronoun is "m">>trunks<<else>>swimsuit<</if>>. <<He>> tries to squirm away, but there's nowhere to go.

<<if $submissive gte 1150>>
	"Following a student into a locker," you tease. "Then getting wet! Naughty teacher."
<<elseif $submissive lte 850>>
	"Being bullied by a student makes you wet?" you tease. "You're such a pervy teacher."
<<else>>
	"Wet already?" you tease. "And with a student! Naughty teacher."
<</if>>

"I-it's not like that," <<he>> says, fumbling for the door handle. You hear footsteps. Mason freezes.

<<link [[Next|School Pool Locker Pussy 2]]>><</link>>

:: School Pool Locker Pussy 2
<<effects>>

<<if $bus is "boys">>
	<<generateym2>><<person2>>
<<else>>
	<<generateyf2>><<person2>>
<</if>>
You watch through the slits as a <<person>> rushes in, and opens the locker next door. <<He>> must be late for the lesson.

<<if $submissive gte 1150>>
	"What would <<he>> think if <<he>> caught you molesting a student?" you whisper. The <<person>> glances at your locker, before continuing to undress. "I-I'll be good." You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	revealing <<his>> pussy. "If you are."
<<elseif $submissive lte 850>>
	"Best be a good <<nnpc_gendery "Mason">>, and keep quiet," you whisper. You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	revealing <<his>> pussy. "You wouldn't want to be caught molesting a student, would you?"
<<else>>
	"We'll be in trouble if we're caught," you whisper. You
	<<person1>>
	<<if $pronoun is "m">>
		tug down Mason's trunks,
	<<else>>
		pull aside Mason's swimsuit,
	<</if>>
	revealing <<his>> pussy. "Don't worry. I'll be discreet."
<</if>>

<<link [[Next|School Pool Locker Pussy 3]]>><</link>>

:: School Pool Locker Pussy 3
<<effects>>

Mason struggles to remain silent as you slide a finger into <<his>> slit.

<<if $player.penisExist>>
	<<if $submissive gte 1150>>
		"I'm so helpless," you tease. "Trapped in here with teacher. Forced to do perverted things." You thrust your pelvis against <<his>> butt. "What would people think?"
	<<elseif $submissive lte 850>>
		"How's that feel?" you say. "Or do you want to fuck me properly?" You thrust your pelvis against <<his>> butt. "Are you desperate for a student's cum?"
	<<else>>
		"You're getting me all warm," you say, thrusting your pelvis against <<his>> butt. "Just knowing you could take my cock inside you at any moment is driving me wild."
	<</if>>
<<else>>
	<<if $submissive gte 1150>>
		"I'm so helpless," you tease. "Trapped in here with teacher. Being forced to perform such a depraved act."
	<<elseif $submissive lte 850>>
		"Imagine what the school would think," you tease. "If they knew you liked being bullied by a student like this."
	<<else>>
		"Imagine what the school would think," you tease. "If they knew you made students service you in such depraved ways."
	<</if>>
<</if>>

At that, Mason's body shudders, and lewd fluid runs over your finger. A soft moan escapes <<his>> lips. You're reminded that <<hes>> not much older than you.<<lllust>><<npcincr Mason lust -10>>

<<link [[Next|School Pool Locker Hand End]]>><</link>>

:: School Pool Locker Hand End
<<effects>>
<<earnFeat "Mason's Shame">>
<<person2>>
The <<person>> finishes changing, and rushes to the pool.
<<person1>>
With the way clear, Mason stumbles from the locker, and rests against a bench. <<His>> face is bright red.

<<if $submissive gte 1150>>
	"I'll be a good <<girl>>," you say. "I won't tell anyone how naughty you are."
<<elseif $submissive lte 850>>
	"Best keep this to yourself," you say. "You wouldn't want the school knowing how perverted you are."
<<else>>
	"Let's keep this between us," you say. "Including my thieving."
<</if>>

Mason can't bring <<himself>> to meet your gaze. "You're terrible," <<he>> says. <<He>> sounds conflicted. "I'll let you off with a warning." <<He>> adjusts <<his>> swimwear, and returns to <<his>> class.

<<endevent>>
<<destination_pool>>

repo_name: Area/degrees

license: mit


code:
:: English Event1

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $phase is 1>>
	<<He>> sits with you for a few minutes, and helps you fill in some holes in your understanding. You feel like you understand the material better.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>

<<elseif $phase is 0>>
	<<He>> nods and moves on.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>

<</if>>
<<endnpc>>

:: English Outbuilding

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $phase is 0>>
	You slowly creep up to the outbuilding, and manage to deliver the note and get away without incident. It takes a few minutes however, and when you arrive back at class Doren chides you for lollygagging.

	<<link [[Next|English Lesson]]>><<endevent>><</link>>
<<elseif $phase is 1>>
	<<if $rng gte 51>>
		You briskly walk up to the outbuilding, and manage to deliver the note and get away without incident.

		<<link [[Next|English Lesson]]>><<endevent>><</link>>
	<<else>>
		<<beastNEWinit 1 dog>>
		You briskly walk up to the outbuilding and deliver the note, but turn to find the <<beasttype>> advancing on you.

		<<if $monster is 1 or $bestialitydisable is "f">>
			<<link [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</link>>

		<<else>>
			You manage to flee back to the classroom, though not unscathed.<<beastescape>>

			<<integritycheck>><<towelup>>
			<<link [[Next|English Lesson]]>><<endevent>><</link>>
		<</if>>

	<</if>>
<</if>>

:: English Outbuilding Molestation

<<if $molestationstart is 1>>
	<<set $molestationstart to 0>>
	<<controlloss>>
	<<violence 1>>
	<<neutral 1>>
	<<molested>>
	<<beastCombatInit>>

	<<enable_rescue>>
<</if>>
<<effects>>
<<effectsman>>

<<beast $enemyno>>

<<stateman>>

<<actionsman>>
<<if $alarm is 1 and $rescue is 1>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
	<<link [[Next|English Outbuilding Molestation Finish]]>><</link>><<nexttext>>
<<else>>
	<<link [[Next|English Outbuilding Molestation]]>><</link>><<nexttext>>
<</if>>

:: English Outbuilding Molestation Finish

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $rescue is 1 and $alarm is 1>>
	<<if $NPCList[0].stance is "top">>
		<<set $rescued += 1>>
		<<clothesontowel>>
		<<saveNPC 0 english_dog>>
		<<endcombat>>
		<<loadNPC 0 english_dog>>
		A caretaker emerges from the outbuilding to see what the fuss is about, stopping at the sight of the <<beasttype>> humping you, mouth agape.
		<<generate2>><<person2>>
		<<He>> breaks free from <<his>> stupor and drags the <<beasttype 0>> off the top of you. <<He>> seems almost as embarrassed as you are, and says nothing as <<he>> locks the creature in the kennel and returns to the outbuilding. <<tearful>> you to return to the classroom.

		<<famebestiality 10>>

		<<link [[Next|English Lesson]]>><<clearNPC english_dog>><<endevent>><</link>>

	<<else>>
		<<set $rescued += 1>>
		<<clothesontowel>>
		A caretaker emerges from the outbuilding to see what the fuss is about. "Bad <<beasttype>>! Bad!" The <<beasttype>> backs off, ears and tail drooping. "I'm so sorry, <<bhe>>'s just a bit too friendly," the caretaker says, returning the <<beasttype>> to <<bhis>> kennel. "No harm done though, right?"
		<<endcombat>>

		<<generate1>><<person1>>
		<<He>> heads back to the outbuilding. <<tearful>> you to return to the classroom.

		<<link [[Next|English Lesson]]>><<endevent>><</link>>

	<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
	<<beastejaculation>>
	The <<beasttype>> grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you dust yourself off and head back to the classroom.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|English Lesson]]>><</link>>

<<elseif $enemyhealth lte 0>>
	The <<beasttype>> yelps and flees, its tail between its legs. <<tearful>> you dust yourself off and head back to the classroom.

	<<clothesontowel>>
	<<endcombat>>
	<<link [[Next|English Lesson]]>><</link>>

<</if>>

:: English Event2

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You shout out to Doren for help, and try to explain that you're being harassed. The <<person>> looks shocked, <<his>> eyes widen and <<his>> lip trembles, as if on the verge of tears. <<endevent>><<npc Doren>><<person1>>Doren puts <<his>> hands on <<his>> hips and gives you a level stare. "You're not gonna fool me that easily, <<lass>>. You should sit over here, away from the innocent."

Doren makes you sit alone on the other side of the room. You got away at least.

<<link [[Next|English Lesson]]>><<endevent>><</link>>

:: English Event2 Molest

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<He>> runs <<his>> hand further up your thigh, with no regard for how you feel about it.
<<if $worn.genitals.type.includes("chastity") and $worn.under_lower.type.includes("naked")>>
	<<He>> stops when <<he>> feels the metal of your $worn.genitals.name. "What's this? I heard slaves are sometimes forced to wear these things, are you someone's property?" <<He>> smirks. "I'd best be careful, I don't want to offend anyone." <<He>> doesn't bother you for the rest of the lesson.
<<elseif $worn.under_lower.type.includes("naked")>>
	<<fameexhibitionism 1>>
	<<He>> suddenly recoils, blushing. "You aren't wearing any underwear?! You really are a pervert." <<He>> doesn't bother you for the rest of the lesson.
<<else>>
	<<He>> traces the outline of your $worn.under_lower.name with a finger, from your waist to your groin. <<He>> moves slowly, clearly enjoying the moment. <<He>> takes things no further though, withdrawing <<his>> hand and acting like nothing happened.
<</if>>
<<garousal>><<arousal 200>>

<<link [[Next|English Lesson]]>><<endevent>><</link>>

:: English Events Pinch

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
The <<person1>><<person>> yelps in shock. Doren looks up, and looks at <<him>>. The <<person>> is too embarrassed to complain however, instead looking at <<his>> feet and mumbling an apology before sitting back at <<his>> desk.
<<promiscuity2>>

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Own

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
"What's the matter <<sir>>," you say. "Jealous?" The giggling becomes laughter.
<<promiscuity3>>

"You kids have a strange idea of humour," Doren says, shaking <<his>> head.

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Stare

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You stare down at your hands and try to ignore the laughter. Doren looks at the <<person2>><<person>>. "You know I don't like giving detention," <<person1>><<he>> says. "But you're making it hard for me to avoid." <<person2>>The <<person>> looks away, smirking.

<<if $dorenhonest isnot 1>>
	<<person1>>Doren looks back at you. "I'd like to speak to you outside. Come on." You follow <<him>> from the classroom, keeping your head bowed and knowing everyone must be staring at you.

	<<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lass>>, or is there something you want to tell me about?"

	<<link [[Be honest|English Events Honest]]>><<npcincr Doren love 1>><<stress 6>><<trauma -6>><</link>><<gstress>><<ltrauma>>

	<<link [[Say you're fine|English Events Fine]]>><</link>>

<<else>>
	<<endevent>>
	<<link [[Next|English Lesson]]>><</link>>

<</if>>

:: English Events Honest

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<set $dorenhonest to 1>>
You tell Doren that you've been attacked numerous times, and that you don't feel able to cope. Saying it out loud makes you feel dizzy. You don't go into details, but make it clear how trapped you feel.

You realise you're sat on the floor, being held up by Doren's arm. You don't remember falling. "It's okay <<lass>>, I've got you." <<He>> pulls a phone out of <<his>> pocket and calls someone. "Hello? Yes. I need someone to cover my class. Yes, it's an emergency. No. Goodbye." <<He>> puts the phone away.

<<He>> helps you to your feet. "I want to take you somewhere they can help, okay?" <<He>> takes your hand and together you walk away from class. <<He>> leads you outside to <<his>> parked car. "Climb aboard. It's not a long trip."

<<link [[Climb aboard (0:05)|English Events Police]]>><<pass 5>><</link>>

:: English Events Fine

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You put on a brave face and tell <<him>> you're fine. "Okay. If you say so," <<he>> says. "Now let's get back to class before they break a window."

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Events Police

<<set $outside to 0>><<set $location to "town">><<effects>>
Doren drives to Barb Street and pulls up outside the police station. "I know this is hard for you, but you need to tell them what you told me." You leave the car and enter the station.

<<generate3>><<person3>>A <<person>> sits at the desk, wearing an officer's uniform. <<He>> doesn't glance up as you enter. Doren knocks on the surface, hard enough that a pencil rolls onto the floor. <<person1>>"We've got a crime to report," <<he>> says. "Maybe several."

The officer looks up. "There's a queue," <<person3>><<he>> says.

Doren looks around the empty room. "Doesn't look like a queue to me."

"A backlog then," the officer replies. "We can't help you for three years."

"Three years!?" Doren slams <<person1>><<his>> fist into the desk, knocking over a mug this time. "This <<girl>> was ra..." <<he>> catches <<himself>>. "<<pShe>> was attacked. More than once. You're telling me you can't do anything?"

"We can. In three years." <<person3>><<He>> types something into <<his>> computer. "We already have you on record. We'll contact you when we're ready to take your report. Have a nice day."

<<link [[Next|Doren Intro]]>><</link>>

:: English Kylar Moved

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You shake your head. Doren looks at Kylar. "Hey, doodler," <<he>> says. "I need help up front."

<<endevent>><<npc Kylar>><<person1>>
Kylar scowls, but doesn't argue. <<He>> gives you a longing look as Doren makes <<him>> move.
<<set $kylarenglishstate to "watching">>

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>

:: English Kylar Nod

<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
You nod. "Alright," Doren says. <<He>> doesn't sound convinced.

<<endevent>>
<<link [[Next|English Lesson]]>><</link>>