code:
:: RE no event [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week">>

<<set $activeSlave = $eventSlave>>
<<setLocalPronouns $activeSlave>>

<<set $activeSlave.devotion += 3>>
<<set $activeSlave.trust += 3>>

/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

<<else>>

<<SlaveArt $activeSlave 2 0>>

<</if>>
<</if>>
/* 000-250-006 */

This is a placeholder event.

<<EventNameLink>> does not currently qualify for any events, so $he has been given a generic @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ boost. /*If you see this event repeatedly for $him, please submit a report so the author can write $him some events.*/


code:
:: RE Poker Night [nobr]

<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>

<<setAssistantPronouns>>

Despite their persistent presence in your arcology, interaction with your mercenaries is relatively scarce. Aside from mutually exchanged nods on the street and the occasional briefing, your $mercenariesTitle enjoy a degree of autonomy.

On a particularly lackadaisical evening, you find yourself alerted to a message alert by $assistantName.
<<if $assistant > 0>>
	"<<= properMaster()>>, a message from your $mercenariesTitle." _HeA pauses before continuing. "It seems they're asking if you'd like to join their poker night."
<<else>>
	_HeA informs you that the $mercenariesTitle have sent a message asking you to join them at their poker night.
<</if>>

<<link "Politely decline">>
	<<replace "#result">>
		You inform $assistantName that you aren't planning to attend. A short while later, you receive a message from the $mercenariesTitle stating that the invitation is an open one and that you're welcome to join in another night.
	<</replace>>
<</link>>

<<if $cash < 5000>>
	//You lack the necessary funds to attend a high stakes poker game.//
<<else>> /* cash >= 5000 */

	<<link "Attend the poker night">>
		<<replace "#result">>
			You instruct $assistantName to inform your $mercenariesTitle that you will be attending their poker night, and after settling your affairs in the penthouse you head down to the barracks. Unsurprisingly the atmosphere in the barracks is casual, especially in comparison to the high stakes games commonplace in arcology high society, though your mercenaries still maintain some measure of decorum towards you as their employer. Eventually, you settle in at the table with a handful of $mercenariesTitle officers and cash in your <<print cashFormat(5000)>> into chips. All that remains is to decide your strategy for the night.

				<<link "Play it safe">>
					<<replace "#bountyresult">>
						<<if random(1,100) > 50>>
							Despite your attempts to mitigate risk and play the safest hands possible, it seems lady luck has conspired against you this evening. However, even when your last chip is spent, your mercenaries pitch you a few chips to keep you in the game for the rest of the night. You may have lost most of your ¤, but it seems you've @@.green;made some friends.@@
							<<run repX(5000, "event")>>
							<<run cashX(-2500, "event")>>
						<<else>>
							While a careful eye for risk has buoyed you through the evening, ultimately lady luck is the decider in handing you the win in a number of close hands. Unfortunately your meticulous play limited your chance at a larger payout, and you only come away from the evening with <<print cashFormat(1000)>> more than you arrived with and @@.green;the respect of your mercenaries.@@
							<<run repX(500, "event")>>
							<<run cashX(1000, "event")>>
						<</if>>
					<</replace>>
				<</link>>

				<<link "Up the ante">>
					<<set $activeSlaveOneTimeMinAge = 38>>
					<<set $activeSlaveOneTimeMaxAge = 43>>
					<<set $one_time_age_overrides_pedo_mode = 1>>
					<<set $oneTimeDisableDisability = 1>>
					<<if $arcologies[0].FSSupremacistLawME == 1>>
						<<set $fixedRace = $arcologies[0].FSSupremacistRace>>
					<<elseif $arcologies[0].FSSubjugationistLawME == 1>>
						<<set _races = setup.filterRacesLowercase.filter(race => race !== $arcologies[0].FSSubjugationistRace)>>
						<<set $fixedRace = _races.random()>>
					<</if>>
					<<if $seeDicks != 100>>
						<<set $activeSlave = GenerateNewSlave("XX")>>
					<<else>>
						<<set $activeSlave = GenerateNewSlave("XY")>>
					<</if>>
					<<set $activeSlave.origin = "$He put $himself up as collateral at a poker game, and lost.">>
					<<set $activeSlave.career = "a soldier">>
					<<set $activeSlave.indentureRestrictions = 2>>
					<<set $activeSlave.indenture = 52>>
					<<set $activeSlave.devotion = random(25,40)>>
					<<set $activeSlave.trust = random(35,45)>>
					<<set $activeSlave.health = random(60,80)>>
					<<set $activeSlave.muscles = 50>>
					<<if $activeSlave.weight > 130>>
						<<set $activeSlave.weight -= 100>>
						<<set $activeSlave.waist = random(-10,50)>>
					<</if>>
					<<set $activeSlave.anus = 0>>
					<<set $activeSlave.skill.anal = 0>>
					<<set $activeSlave.skill.whoring = 0>>
					<<set $activeSlave.skill.combat = 1>>
					<<set $activeSlave.accent = random(0,1)>>
					<<set $activeSlave.behavioralFlaw = "arrogant">>
					<<set $activeSlave.hLength = 1>>
					<<set $activeSlave.hStyle = "shaved into a mohawk">>
					<<set $activeSlave.custom.tattoo = "$He has a number of tattoos from a variety of mercenary companies.">>
					<<set $activeSlave.clothes = "a military uniform">>
					<<setLocalPronouns $activeSlave>>
					<<replace "#artFrame">>
					/* 000-250-006 */
					<<if $seeImages == 1>>
						<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

						<<else>>

<<SlaveArt $activeSlave 2 0>>

						<</if>>
					<</if>>
					/* 000-250-006 */
					<</replace>>
					<<replace "#bountyresult">>
						Some aggressive play and an eye for riling up your fellow players has resulted in an immense payout, and all but one of your adversaries have folded as the situation has escalated. The only player still in contention is a wily old mercenary, the veteran of $his fair share of battles on the battlefield and at the poker table. $He's short on chips, however, and $he'll have to buy in with something else as collateral.

							<<set $activeSlave.clothes = "no clothing">>
							<<link "A year of servitude">>
								<<replace "#aliveresult">>
									<<if random(1,100) > 50>>
										For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck was not on your side. As the victor sweeps up $his spoils, the other mercenaries clap you on the back and offer their condolences for your defeat. Though you may have lost your ¤, it seems you've @@.green;made some friends.@@
										<<run repX(5000, "event")>>
										<<run cashX(-5000, "event")>>
									<<else>>
										<<replace "#artFrame">>
										/* 000-250-006 */
										<<if $seeImages == 1>>
											<<if $imageChoice == 1>>

<<SlaveArt $activeSlave 2 0>>

											<<else>>

<<SlaveArt $activeSlave 2 0>>

											<</if>>
										<</if>>
										/* 000-250-006 */
										<</replace>>
										For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck has rendered you the victor. A silence falls over the room as the result is declared, but after some time your opponent breaks the hush by joking that life as your slave is probably easier than fighting for $arcologies[0].name. After some awkward laughter the night continues, and at the end your former mercenary joins you on your trip back to the penthouse to submit to processing and to begin $his new life as your sexual servant. $He's not young, but $he's tough and not distrusting of you due to $his service in the $mercenariesTitle.

										<<include "New Slave Intro">>
									<</if>>
								<</replace>>
							<</link>>

							<<link "Dock $his wages">>
								<<replace "#aliveresult">>
									<<if random(1,100) > 50>>
										For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck was not on your side. As the victor sweeps up $his spoils, the other mercenaries clap you on the back and offer their condolences for your defeat. Though you may have lost your ¤, it seems you've @@.green;made some friends.@@
										<<run repX(5000, "event")>>
										<<run cashX(-5000, "event")>>
									<<else>>
										For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck has rendered you the victor. Your opponent accepts $his defeat with grace and jokes to $his comrades that $he'll be fighting in $his underwear for the next few months, and their uproar of laughter fills the room. Though you take the lion's share of the ¤, your mercenaries also @@.green;had a good time fraternizing with you.@@
										<<run repX(1000, "event")>>
										<<run cashX(5000, "event")>>
									<</if>>
								<</replace>>
							<</link>>

					<</replace>>
				<</link>>

		<</replace>>
	<</link>> // It will cost <<print cashFormat(5000)>> to participate in the poker night.//
<</if>>


code:
:: RE rebels [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>

<<set _i = $slaveIndices[$rebelSlaves[0]]>>
<<set _j = $slaveIndices[$rebelSlaves[1]]>>
<<setLocalPronouns $slaves[_i]>>
<<setLocalPronouns $slaves[_j] 2>>

<<set _clothesTemp = $slaves[_i].clothes, $slaves[_i].clothes = "no clothing">>
<<set _clothesTemp2 = $slaves[_j].clothes, $slaves[_j].clothes = "no clothing">>

/* 000-250-006 */
<<if $seeImages == 1>>

			<<SlaveArt $slaves[_i] 2 0>>

			<<SlaveArt $slaves[_j] 2 0>>

<</if>>
/* 000-250-006 */

<<set $slaves[_i].clothes = _clothesTemp>>
<<set $slaves[_j].clothes = _clothesTemp2>>

You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are both unbroken, and they seem to draw strength from each other. They're discreet about it, but the arcology's always-vigilant systems occasionally catch them nodding to one another after one of them is punished, or giving each other quiet words of encouragement when they think no one is listening. This is extremely dangerous and should be addressed promptly.

<<link "Set them against each other, in public">>
	<<replace "#result">>
	You haul your little rebel bitches out in public, one by one, bound, with bags over their heads. They find themselves chained in a low position so their mouths are publicly available. Then, you whisper to each of them that whichever slut sucks off the most passersby gets to rest tomorrow — and whichever sucks least gets a beating. It doesn't take long before @@.hotpink;they forget their friendship@@ and try to outdo each other, and their desperate efforts @@.green; are certainly appreciated by the citizens getting free blowjobs.@@ It's childishly easy to declare the contest over when they happen to be tied, and announce that no one will be punished or rewarded. They hate you less and each other more.
	<<set $slaves[_i].devotion += 4>>
	<<set $slaves[_j].devotion += 4>>
	<<set $slaves[_j].counter.oral += 6>>
	<<set $slaves[_i].counter.oral += 6>>
	<<set $oralTotal += 12>>
	<<run repX(250, "event", $slaves[_i])>>
	<<run repX(250, "event", $slaves[_j])>>
	<</replace>>
<</link>>

<<link "Set them against each other, in private">>
	<<replace "#result">>
	Back in the old world, the saying went that turnabout was fair play. In the Free Cities, turnabout is often a cast-iron bitch. Whenever you have an idle moment, all week, you set them against one another in some degrading or painful contest. They are made to spank each other, with the slave who hits lightest getting a spanking from you. They are made to compete to see who can suck other slaves off quickest, with the loser forced to orally service the winner. So on, and so on; by the end of the week @@.gold;they forget their friendship@@ and try to outdo each other to avoid punishment.
	<<set $slaves[_i].trust -= 5>>
	<<set $slaves[_j].trust -= 5>>
	<<set $slaves[_j].counter.oral += 6>>
	<<set $slaves[_i].counter.oral += 6>>
	<<set $oralTotal += 12>>
	<</replace>>
<</link>>
<<if $seeExtreme == 1 && $slaves[_j].vagina > 0 && $slaves[_i].vagina > 0>>

<<link "Let them compete against each other to decide who lives">>
	<<replace "#result">>
		You haul your bound little rebel bitches into one of the deepest, most out of the way rooms of your penthouse with bags over their heads. When you pull them off, they are met with <<if canSee($slaves[_j]) && canSee($slaves[_i])>>the sight of <</if>>a gallows, complete with a pair of nooses. You haul them, one at a time up onto a stool and loop the rope around their necks. They scream and beg the whole time for you to reconsider, before turning on each other to try and avoid their fate. It won't be that easy for them. You hold up a pair of spoons and explain the rules of the game. They'll hold them in their pussies, and whoever loses their grip and drops it first, dies.

		<<if $slaves[_i].vagina > 3>>
			You start with $slaves[_i].slaveName and no sooner than you turn to $slaves[_j].slaveName do you hear the telltale clatter of the spoon hitting the floor. With a simple kick, the unfortunately loose $slaves[_i].slaveName is left struggling in the air. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from _his2 former accomplice. @@.gold;_He2 promises to never cross you again.@@
			<<set $slaves[_j].trust -= 20>>
			<<set $activeSlave = $slaves[_i]>>
			<<= removeActiveSlave() >>
		<<elseif $slaves[_j].vagina > 3>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as $he holds $his life between $his netherlips. Setting the spoon inside $slaves[_j].slaveName, you prepare to kick the stools out from under them; but the telltale clatter of the spoon hitting the floor saves you the trouble. With a simple kick, the unfortunately loose $slaves[_j].slaveName is left struggling in the air. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from $his former accomplice. @@.gold;$He promises to never cross you again.@@
			<<set $slaves[_i].trust -= 20>>
			<<set $activeSlave = $slaves[_j]>>
			<<= removeActiveSlave() >>
		<<elseif random(1,100) == 69>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as $he holds $his life between $his netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. They are both desperate to survive and clamp down as hard as they can, but it can't go on forever as the sounds of a spoon clattering to the floor fills the room. Both slaves freeze as they realize the other has lost their grip on the silverware, uncertain of what comes next. You answer the question by knocking the stools out from under them, allowing them both to hang. They came into this together and they are going out together.
			<<set $activeSlave = $slaves[_i]>>
			<<= removeActiveSlave() >>
			<<set $activeSlave = $slaves[_j]>>
			<<= removeActiveSlave() >>
		<<elseif $slaves[_i].vagina == $slaves[_j].vagina && random(1,100) > 50>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as $he holds $his life between $his netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. They are both <<if $slaves[_i].vagina == 1>>quite tight, so it's no surprise when they put up a good show.<<else>>not the tightest slaves, so it's a surprise they manage to hold on as long as they do<</if>>. But it can't go on forever as the sound of the spoon clattering to the floor fills the room.
			<<if random(1,100) <= 50>>
				You kick the stool out from under $slaves[_j].slaveName and let _him2 hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from $his former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves $him behaving strangely.@@
				<<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_j]>>
			<<else>>
				You kick the stool out from under $slaves[_i].slaveName and let $him hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from _his2 former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves _him2 behaving strangely.@@
				<<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_i]>>
			<</if>>
			<<= removeActiveSlave() >>
		<<elseif $slaves[_j].vagina > $slaves[_i].vagina && random(1,100) > 50>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as $he holds $his life between $his netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. $slaves[_i].slaveName is the clear favorite in this game, but the looser $slaves[_j].slaveName refuses to give in, using _his2 experience to clamp down as hard as _he2 can. But it can't go on forever as the sound of the spoon clattering to the floor fills the room.
			<<if random(1,100) <= 90>>
				You kick the stool out from under $slaves[_j].slaveName and let _him2 hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from $his former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves $him behaving strangely.@@
				<<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_j]>>
			<<else>>
				You kick the stool out from under $slaves[_i].slaveName and let $him hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from _his2 former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves _him2 behaving strangely.@@ <<if $slaves[_j].vagina >= 3>>You can't say you expected this outcome, but it was amusing all the same to discover the blown out whore has some talent<<else>>You're glad no bets were riding on this<</if>>.
				<<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">>
				<<set $activeSlave = $slaves[_i]>>
			<</if>>
			<<= removeActiveSlave() >>
		<<else>>
			You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as $he holds $his life between $his netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. In a show of underhandedness, $slaves[_j].slaveName kicks $slaves[_i].slaveName, knocking $him off balance and sending $him hanging. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> as the life drains from _his2 accomplice, @@.gold;horrified at what _he2 just did.@@ The ordeal @@.red;leaves _him2 behaving strangely.@@
			<<set $slaves[_j].trust = -100, $slaves[_j].behavioralFlaw = "odd">>
			<<set $activeSlave = $slaves[_i]>>
			<<= removeActiveSlave() >>
		<</if>>
	<</replace>>
<</link>>
<</if>>
<<if $arcade > 0>>

<<link "Sentence them to a month in the arcade">>
	<<replace "#result">>
	They scream and beg when they realize what their punishment is to be, but you are obdurate. Each tries to inform on the other to avoid such a fate, but to no avail. After they're properly confined, the only sign of their discomfiture is a slight movement of their butts as they wriggle desperately against their restraints.
	<<= assignJob($slaves[_j], "be confined in the arcade")>>
	<<set $slaves[_j].sentence = 4>>
	<<= assignJob($slaves[_i], "be confined in the arcade")>>
	<<set $slaves[_i].sentence = 4>>
	<</replace>>
<</link>>
<</if>>


code:
:: RE relationship advice [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Next Week", $activeSlave = $eventSlave>>
<<run Enunciate($activeSlave)>>
<<setLocalPronouns $activeSlave>>

<<set _i = $slaveIndices[$activeSlave.relationshipTarget]>>
<<set $subSlave = $slaves[_i]>>
<<setLocalPronouns $subSlave 2>>

<<set _clothesTemp = $activeSlave.clothes, $activeSlave.clothes = "no clothing">>

/* 000-250-006 */
<<if $seeImages == 1>>

			<<SlaveArt $activeSlave 2 0>>

			<<SlaveArt $subSlave 2 0>>

<</if>>
/* 000-250-006 */

<<set $activeSlave.clothes = _clothesTemp>>

<<EventNameLink>> is standing for an inspection. $He's a good $girl, and is cooperating, but $he seems preoccupied. After ignoring it for a while, you give in to curiosity and flatly ask $him what's going on. "I'm <<s>>orry, <<Master>>," $he <<if SlaveStatsChecker.checkForLisp($activeSlave)>>lisp<<else>>mutter<</if>>s, biting $his lip. "It'<<s>> $subSlave.slaveName."
$He hesitates, so you prompt $him, asking if $he's having trouble with $his
<<if $activeSlave.relationship == 2>>
	friend.
<<elseif $activeSlave.relationship == 3>>
	friend with benefits.
<<elseif $activeSlave.relationship == 4>>
	lover.
<</if>>
$He quickly shakes $his head no. "N-no, <<Master>>, it's ju<<s>>t —" $He subsides into silence again, blushing and staring at $his feet. Comprehension dawning, you ask $him if
<<if $activeSlave.relationship == 2>>
	$he wants to be more than friends with $subSlave.slaveName.
<<elseif $activeSlave.relationship == 3>>
	$he's wanting to bring emotions into relationship with $subSlave.slaveName, rather than keep it friendly and sexual.
<<elseif $activeSlave.relationship == 4>>
	$he wants to make an honest _woman2 out of $subSlave.slaveName.
<</if>>
$He nods $his head quickly, still staring at $his feet. $He shuts $his eyes tight and waits for you to weigh in on the situation.

<<link "Break them up">>
	<<EventNameDelink $activeSlave>>
	<<replace "#result">>

	In a cold tone of voice, you admit your irritation with this schoolgirl nonsense, and tell $him $he's to stop spending time with $subSlave.slaveName. $He's unable to prevent $his eyes from flicking up at you in @@.mediumorchid;shock and horror,@@ but $he instantly lowers them again, the tears coming fast. You dismiss $him, and $he turns to go, but is so discombobulated by anguish that $he trips over $his own feet and falls with a slap of naked $activeSlave.skin flesh against the floor. Their relationship @@.lightsalmon;is over.@@

	<<set $activeSlave.devotion -= 5>>
	<<set $activeSlave.relationship = 0>>
	<<set $activeSlave.relationshipTarget = 0>>
	<<set $slaves[_i].relationship = 0>>
	<<set $slaves[_i].relationshipTarget = 0>>
	<</replace>>
<</link>>

<<link "Build $his confidence">>
	<<EventNameDelink $activeSlave>>
	<<replace "#result">>

	In a warm tone of voice, you tell $him you approve of $his relationship with $subSlave.slaveName. $He raises $his chin and looks at you with @@.hotpink;growing adoration@@ as you point out how lucky $subSlave.slaveName is to have $him. You tell $him that you're not planning to intervene personally, but that you think $he really ought to pursue the relationship, that they're good for each other, and that you're confident $subSlave.slaveName feels the same way. $He thanks you prettily and leaves at a flat run, in a hurry to tell $his
	<<if $activeSlave.relationship == 2>>
		sexy friend
	<<elseif $activeSlave.relationship == 3>>
		friend with benefits
	<<elseif $activeSlave.relationship == 4>>
		dear lover
	<</if>>
	how $he feels about _him2.
	<<if $activeSlave.relationship == 2>>
		The next time you see them together, they're looking like they've been getting a little less sleep lately, but @@.lightgreen;can't seem to keep their hands off each other.@@ $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
	<<elseif $activeSlave.relationship == 3>>
		The next time you see them together, they're @@.lightgreen;holding hands at breakfast,@@ looking almost ashamed of themselves, but not letting go. $activeSlave.slaveName mouths a silent thanks to you when $subSlave.slaveName isn't looking.
	<<elseif $activeSlave.relationship == 4>>
		$He comes running right back, a happy $subSlave.slaveName <<if canWalk($subSlave)>>running in with $him<<else>>being helped in by _his2 lover<</if>>. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over $his wife's shoulder, and $he mouths a silent, tearful thanks to you.
	<</if>>

	<<set $activeSlave.devotion += 5>>
	<<set $activeSlave.relationship += 1>>
	<<set $slaves[_i].relationship += 1>>
	<</replace>>
<</link>>

<<link "Bring the other _girl2 in">>
	<<EventNameDelink $activeSlave>>
	<<replace "#result">>

	You tell $activeSlave.slaveName to wait, and page $subSlave.slaveName up to your office. $activeSlave.slaveName looks terrified, but tries to conceal $his emotions behind a happy greeting for $his
	<<if $activeSlave.relationship == 2>>
		friend
	<<elseif $activeSlave.relationship == 3>>
		friend with benefits
	<<elseif $activeSlave.relationship == 4>>
		lover
	<</if>>
	when _he2 comes in. $subSlave.slaveName knows $him well enough to detect $his inner turmoil, and asks $him what's wrong. $activeSlave.slaveName flinches and looks to you in desperation, but you just nod at $him to spit it out. After two false starts, $he manages to say,
	"$subSlave.slaveName, I really want
	<<if $activeSlave.relationship == 2>>
		<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
			to fuck your butt." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 kisses $activeSlave.slaveName and then grinds _his2 ass against $activeSlave.slaveName's crotch.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
			to <<if ($subSlave.vagina != -1)>>eat you out<<else>>blow you<</if>>." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 <<if ($subSlave.vagina != -1)>>offers _his2 pussy<<else>>flops _his2 dick at $activeSlave.slaveName<</if>> comically.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
			to fuck you in public." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>>
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
			you to hurt me. Like, really hurt me." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 pinches one of $activeSlave.slaveName's nipples experimentally.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
			to hold you down." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 steps in close to $activeSlave.slaveName, takes $activeSlave.slaveName's hands, and places them around _his2 own throat.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
			to be your top." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 sidles up to $activeSlave.slaveName, looking up at $him submissively.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
			to be your bottom." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 takes $activeSlave.slaveName's face in _his2 hands and kisses $him dominantly.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
			to fuck your boob<<s>>." $subSlave.slaveName looks relieved that that's all it is, and says, <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 takes $activeSlave.slaveName's hands and places them right on _his2 breasts.
		<<else>>
			to fuck you." $subSlave.slaveName looks relieved that that's all it is, and <<if ($subSlave.voice != 0)>>says, "Okay!"<<else>>nods.<</if>> _He2 takes $activeSlave.slaveName's hands and places them right on _his2 breasts.
		<</if>>
		$activeSlave.slaveName bursts out laughing. They're now @@.lightgreen;friends with benefits.@@
	<<elseif $activeSlave.relationship == 3>>
		t-to b-be your <<= $girl>>friend." $He takes a deep breath. "It'<<s>> fun, ju<<s>>t
		<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>>
			fucking your butt.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "cumslut")>>
			to <<if ($subSlave.vagina != -1)>>eating you out<<else>>blowing you<</if>>.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "humiliation")>>
			fucking you in public.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "masochist")>>
			having you hurt me.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "sadist")>>
			holding you down.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "dom")>>
			topping you.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive")>>
			being your bottom.
		<<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "boobs")>>
			fucking your boob<<s>>.
		<<else>>
			having <<s>>e<<x>> with you.
		<</if>>
		But I — I really like you." $subSlave.slaveName looks relieved, and <<if $subSlave.voice != 0>>says, "I really like you too. And you're really cute! I'd love to be your <<= _girl2>>friend." _He2<<else>>lovingly<</if>> takes $activeSlave.slaveName's hands in _hers2, and then kisses $him on the cheek. $activeSlave.slaveName crushes $subSlave.slaveName in a hug, pressing a squeak out of _him2. They're now @@.lightgreen;lovers.@@
	<<elseif $activeSlave.relationship == 4>>
		- " $He stops $himself. "No, I want to do thi<<s>> right." $He takes $subSlave.slaveName's hand, and then drops to one knee. After a moment of uncomprehending shock, $subSlave.slaveName begins to cry. "Will you marry me?" $subSlave.slaveName turns to you and<<if !canTalk($subSlave)>> wordlessly<</if>> asks if it's all right with you; you nod, and _he2 turns back to $activeSlave.slaveName. <<if !canTalk($subSlave)>>_He2 gestures distractedly that $activeSlave.slaveName is being silly, and of course _he2'll marry $him, because _he2 loves $him.<<else>><<run Enunciate($subSlave)>>"O-of cour<<s>>e I'll m-marry you, <<s>>illy $girl. I love you."<</if>> $activeSlave.slaveName jumps up and crushes $subSlave.slaveName in a hug, kissing _him2 frantically through $his tears. You @@.lightgreen;marry them@@ solemnly, and they embrace tightly, hugging each other close. $activeSlave.slaveName comes to face you over $his wife's shoulder, and $he mouths a silent thanks to you.
	<</if>>
	If $activeSlave.slaveName had doubts about you, @@.mediumaquamarine;they've been addressed.@@

	<<set $activeSlave.trust += 10>>
	<<set $activeSlave.relationship += 1>>
	<<set $slaves[_i].relationship += 1>>
	<</replace>>
<</link>>


code:
:: RE relative recruiter [nobr]

<<set $nextButton = "Continue", $nextLink = "RIE Eligibility Check", $returnTo = "RIE Eligibility Check">>

<<if $familyTesting == 1>>

<<set $eventSlave = getSlave($recruiterSlave)>>
<<set $activeSlave = BaseSlave()>>
<<set $activeSlave = Object.assign($activeSlave, clone($genePool.find(function(o) { return o.ID == $eventSlave.ID; })))>>
<<run generatePronouns($activeSlave)>>

/* 000-250-006 */
<<if $seeImages == 1>>
	<<if $imageChoice == 1>>

<<SlaveArt $eventSlave 2 0>>

	<<else>>

<<SlaveArt $eventSlave 2 0>>

	<</if>>
<</if>>
/* 000-250-006 */

<<if ndef $newRelativeRecruitID>>
	<<set $newRelativeRecruitID = 1100000>>
<</if>>

<<run Enunciate($eventSlave)>>
<<setLocalPronouns $eventSlave>>

<<set _recruitedType = []>>
<<if $eventSlave.mother == 0 && $activeSlave.actualAge < 24 && $seeDicks != 100>>
	<<set _recruitedType.push("mother")>>
	<<set _recruitedType.push("mother")>>
	<<set _recruitedType.push("mother")>>
<</if>>
<<if $eventSlave.father == 0 && $activeSlave.actualAge < 24 && $seeDicks != 0>>
	<<set _recruitedType.push("father")>>
<</if>>
<<if ($eventSlave.daughters < 3) && ($activeSlave.actualAge > ($minimumSlaveAge+$fertilityAge)) && isFertile($activeSlave) && $activeSlave.trueVirgin != 1>>
	<<if $seeDicks != 100>>
		<<set _recruitedType.push("daughter")>>
		<<set _recruitedType.push("daughter")>>
	<</if>>
	<<if $seeDicks != 0>>
		<<set _recruitedType.push("son")>>
	<</if>>
	<<set _tempMF = "mother">>
<</if>>
<<if ($eventSlave.daughters < 3) && $activeSlave.actualAge > ($minimumSlaveAge+$potencyAge) && $activeSlave.balls > 0>>
	<<if $seeDicks != 100>>
		<<set _recruitedType.push("daughter")>>
		<<set _recruitedType.push("daughter")>>
	<</if>>
	<<if $seeDicks != 0>>
		<<set _recruitedType.push("son")>>
	<</if>>
	<<set _tempMF = "father">>
<</if>>
<<if ($eventSlave.sisters < 3)>>
	<<if $activeSlave.actualAge <= ($retirementAge-1)>>
		<<if $seeDicks != 100>>
			<<set _recruitedType.push("older sister")>>
			<<set _recruitedType.push("older sister")>>
		<</if>>
		<<if $seeDicks != 0>>
			<<set _recruitedType.push("older brother")>>
			<<set _recruitedType.push("older brother")>>
		<</if>>
	<</if>>
	<<if $activeSlave.actualAge >= ($minimumSlaveAge+1)>>
		<<if $seeDicks != 100>>
			<<set _recruitedType.push("younger sister")>>
			<<set _recruitedType.push("younger sister")>>
		<</if>>
		<<if $seeDicks != 0>>
			<<set _recruitedType.push("younger brother")>>
			<<set _recruitedType.push("younger brother")>>
		<</if>>
	<</if>>
	<<set _recruitedType.push("twin")>>
<</if>>
<<if _recruitedType.length == 0>>
	<<set $eventSlave.canRecruit = 0>>
	$eventSlave.slaveName requests an interview with you. However, $he ends up withdrawing $his request. It would seem whatever $he wanted to tell you is no longer relevant.

<<else>> /* this else covers the remainder of the extended family mode variant (search for vanilla to find closing tag) */

	<<set _relationType = _recruitedType.random()>>

	<<if _relationType != "twin">>
		<<set $activeSlave.weight = 0>>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.corsetPiercing = 0>>
		<<set $activeSlave.boobsImplant = 0>>
		<<set $activeSlave.boobsImplantType = 0>>
		<<set $activeSlave.nipplesPiercing = 0>>
		<<set $activeSlave.areolae = 0>>
		<<set $activeSlave.areolaePiercing = 0>>
		<<set $activeSlave.areolaeShape = "circle">>
		<<set $activeSlave.lactation = 0>>
		<<set $activeSlave.hipsImplant = 0>>
		<<set $activeSlave.buttImplant = 0>>
		<<set $activeSlave.buttImplantType = 0>>
		<<set $activeSlave.lipsImplant = 0>>
		<<set $activeSlave.lipsPiercing = 0>>
		<<set $activeSlave.tonguePiercing = 0>>
		<<set $activeSlave.vaginaPiercing = 0>>
		<<set $activeSlave.cSec = 0>>
		<<set $activeSlave.clitPiercing = 0>>
		<<set $activeSlave.dick = 0>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.dickPiercing = 0>>
		<<set $activeSlave.balls = 0>>
		<<set $activeSlave.scrotum = 0>>
		<<set $activeSlave.ovaries = 0>>
		<<set $activeSlave.labia = 0>>
		<<set $activeSlave.makeup = 0>>
		<<set $activeSlave.nails = 0>>
		<<set $activeSlave.earPiercing = 0>>
		<<set $activeSlave.nosePiercing = 0>>
		<<set $activeSlave.eyebrowPiercing = 0>>
		<<set $activeSlave.stampTat = 0>>
		<<set $activeSlave.energy = 0>>
		<<set $activeSlave.bellyTat = 0>>
		<<set $activeSlave.bellySag = 0, $activeSlave.bellySagPreg = 0>>
		<<set $activeSlave.counter.birthsTotal = 0>>
		<<set $activeSlave.prostate = 0>>
		<<run randomizeAttraction($activeSlave)>>
		<<ResyncHeight $activeSlave>>
	<</if>>
	<<if $activeSlave.nipples == "fuckable">>
		<<set $activeSlave.nipples = either("cute", "inverted", "partially inverted", "puffy")>>
	<</if>>
	<<set $activeSlave.lactationDuration = 0>>
	<<set $activeSlave.boobsMilk = 0>>
	<<set $activeSlave.induceLactation = 0>>
	<<set $activeSlave.preg = 0>>
	<<set $activeSlave.pregType = 0>>
	<<set $activeSlave.pregWeek = 0>>
	<<set $activeSlave.pregKnown = 0>>
	<<set WombFlush($activeSlave)>>
	<<run SetBellySize($activeSlave)>>
	<<set $activeSlave.clone = 0>>
	<<set $activeSlave.cloneID = 0>>

/*<<set _relativeSeed = random(1,100)>> To be used if additional variants are added. Since there currently is one each, checking a seed for a 100% chance is pointless. */

<<set _siblingGap = parseInt(hashChoice({1: 2**7, 2: 2**8, 3: 2**7, 4: 2**6, 5: 2**5, 6: 2**4, 7: 2**3, 8: 2**2, 9: 2, 10: 1}), 10)>>

<<switch _relationType>>

<<case "mother">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his daughter.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.anus = 1>>
	<<set $activeSlave.vagina = 3>>
	<<set $activeSlave.ovaries = 1>>
	<<if $seePreg != 0>>
		<<set $activeSlave.preg = random(5,39)>>
		<<set $activeSlave.pregType = 1>>
		<<set $activeSlave.pregKnown = 1>>
		<<set $activeSlave.pregSource = 0>>
		<<set $activeSlave.pregWeek = $activeSlave.preg>>
		<<run SetBellySize($activeSlave)>>
	<</if>>
	<<set $activeSlave.weight = random(30,135)>>
	<<set $activeSlave.muscles = random(0,15)>>
	<<set $activeSlave.skill.oral = 15>>
	<<set $activeSlave.skill.vaginal = 30>>
	<<set $activeSlave.skill.anal = 15>>
	<<set $activeSlave.skill.entertainment = 10>>
	<<set $activeSlave.skill.whoring = 10>>
	<<set $activeSlave.boobs = (random(12,20)*100)>>
	<<set $activeSlave.butt = random(4,6)>>
	<<set $activeSlave.boobShape = "saggy">>
	<<set $activeSlave.lactation = 1>>
	<<set $activeSlave.lactationDuration = 2>>
	<<set $activeSlave.markings = "birthmark">>
	<<set $activeSlave.hLength = random(50,100)>>
	<<set $activeSlave.hStyle = either("bun", "luxurious", "neat", "up")>>
	<<set $activeSlave.voice = 2>>
	<<set $activeSlave.counter.birthsTotal = 5>>
	<<for $j = 0; $j < $slaves.length; $j++>>
		<<if $slaves[$j].mother == $activeSlave.ID || $slaves[$j].father == $activeSlave.ID>>
			<<set $activeSlave.counter.birthsTotal += 1>>
		<</if>>
	<</for>>
	<<set $activeSlave.bellySag = 4, $activeSlave.bellySagPreg = 4>>
	<<set $activeSlave.energy = 65>>
	<<set $activeSlave.bellyTat = "a heart">>
	<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>

<<case "father">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his daughter.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.anus = 2>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.weight = random(70,180)>>
	<<set $activeSlave.skill.oral = 35>>
	<<set $activeSlave.skill.anal = 75>>
	<<set $activeSlave.hLength = random(10,20)>>
	<<set $activeSlave.hStyle = either("buzzcut", "long", "neat", "trimmed")>>
	<<set $activeSlave.voice = 1>>
	<<set $activeSlave.energy = 0>>
	<<set $activeSlave.dick = 2>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.boobs = (random(5,6)*100)>>
	<<set $activeSlave.boobsImplant = 0>>
	<<set $activeSlave.boobsImplantType = 0>>
	<<set $activeSlave.butt = random(4,6)>>
	<<set $activeSlave.actualAge = ($eventSlave.actualAge+random(15,20))>>

<<case "daughter">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his parent.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.vagina = 1>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.boobs = (random(8,10)*100)>>
	<<set $activeSlave.boobsImplant = 600>>
	<<set $activeSlave.skill.oral += random(0,20)>>
	<<set $activeSlave.skill.vaginal += random(0,20)>>
	<<set $activeSlave.skill.anal += random(0,20)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.skill.whoring += random(0,20)>>
	<<set $activeSlave.nipplesPiercing = 1>>
	<<set $activeSlave.lipsPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.vaginaPiercing = 1>>
	<<set $activeSlave.earPiercing = 1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.nails = 4>>
	<<set $activeSlave.hStyle = either("luxurious", "neat", "tails", "up")>>
	<<set $activeSlave.stampTat = "advertisements">>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>

<<case "son">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his parent.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.vagina = 1>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.boobs = (random(6,8)*100)>>
	<<set $activeSlave.boobsImplant = 600>>
	<<set $activeSlave.skill.oral += random(0,20)>>
	<<set $activeSlave.skill.anal += random(0,20)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.skill.whoring += random(0,20)>>
	<<set $activeSlave.lips = random(60,90)>>
	<<set $activeSlave.lipsImplant = 40>>
	<<set $activeSlave.lipsPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.vaginaPiercing = 1>>
	<<set $activeSlave.earPiercing = 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.nails = 4>>
	<<set $activeSlave.hStyle = "tails">>
	<<set $activeSlave.stampTat = "advertisements">>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($eventSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>

<<case "older sister">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his younger sister.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.vagina = 2>>
	<<set $activeSlave.boobs += 200>>
	<<set $activeSlave.butt += 1>>
	<<set $activeSlave.makeup = 1>>
	<<set $activeSlave.actualAge = Math.clamp($eventSlave.actualAge, $retirementAge, $eventSlave.actualAge + _siblingGap)>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.skill.oral += random(0,20)>>
	<<set $activeSlave.skill.vaginal += random(0,20)>>
	<<set $activeSlave.skill.anal += random(0,20)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.skill.whoring += random(0,20)>>

<<case "younger sister">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his older sister.">>
	<<set $activeSlave.genes = "XX">>
	<<set $activeSlave.boobs = (random(1,4)*100)>>
	<<set $activeSlave.butt = random(1,2)>>
	<<set $activeSlave.hips = random(-2,0)>>
	<<set $activeSlave.shoulders = random(-2,0)>>
	<<set $activeSlave.actualAge = Math.clamp($minimumSlaveAge, $eventSlave.actualAge, $eventSlave.actualAge - _siblingGap)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.ovaries = 1>>
	<<set $activeSlave.anus = 0>>
	<<set $activeSlave.vagina = 1>>

<<case "older brother">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his younger sister.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.dick = 5>>
	<<set $activeSlave.boobs = 50>>
	<<set $activeSlave.boobsImplant = 0>>
	<<set $activeSlave.boobsImplantType = 0>>
	<<set $activeSlave.balls = 4>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.actualAge = Math.clamp($eventSlave.actualAge, $retirementAge, $eventSlave.actualAge + _siblingGap)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.skill.whoring += random(0,20)>>
	<<set $activeSlave.anus = 0>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.energy = 70>>
	<<set $activeSlave.dickPiercing = 1>>
	<<set $activeSlave.tonguePiercing = 1>>
	<<set $activeSlave.face = random(15,95)>>
	<<set $activeSlave.faceShape = "masculine">>

<<case "younger brother">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his older sister.">>
	<<set $activeSlave.genes = "XY">>
	<<set $activeSlave.boobs = (random(20,40)*100)>>
	<<set $activeSlave.boobsImplant = $activeSlave.boobs - 100>>
	<<set $activeSlave.boobsImplantType = 1>>
	<<set $activeSlave.butt = random(7,8)>>
	<<set $activeSlave.buttImplant = $activeSlave.butt-1>>
	<<set $activeSlave.buttImplantType = 1>>
	<<set $activeSlave.lips = random(70,90)>>
	<<set $activeSlave.lipsImplant = $activeSlave.lips-10>>
	<<set $activeSlave.nipplesPiercing = 2>>
	<<set $activeSlave.dick = 1>>
	<<set $activeSlave.balls = 1>>
	<<set $activeSlave.prostate = 1>>
	<<set $activeSlave.foreskin = 10>>
	<<set $activeSlave.scrotum = 10>>
	<<set $activeSlave.vagina = -1>>
	<<set $activeSlave.anus = 3>>
	<<set $activeSlave.makeup = 3>>
	<<set $activeSlave.nails = 5>>
	<<set $activeSlave.skill.anal = 70>>
	<<set $activeSlave.skill.oral = 70>>
	<<set $activeSlave.skill.whoring = 100>>
	<<set $activeSlave.energy = 100>>
	<<set $activeSlave.actualAge = Math.clamp($minimumSlaveAge, $eventSlave.actualAge, $eventSlave.actualAge - _siblingGap)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>

<<case "twin">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his twin sister.">>
	<<set $activeSlave.birthWeek = $eventSlave.birthWeek>>
	<<set $activeSlave.actualAge = $eventSlave.actualAge>>

<</switch>>

<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
		<<set $activeSlave.pubertyXX = 1>>
	<<else>>
		<<set $activeSlave.pubertyXX = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
		<<set $activeSlave.pubertyXY = 1>>
	<<else>>
		<<set $activeSlave.pubertyXY = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.devotion = random(25,45)>>
<<set $activeSlave.trust = random(-15,15)>>
<<set $activeSlave.ageImplant = 0>>
<<set $activeSlave.amp = 0>>
<<set $activeSlave.heels = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.counter.births = 0>>
<<set $activeSlave.counter.oral = 0>>
<<set $activeSlave.counter.vaginal = 0>>
<<set $activeSlave.counter.anal = 0>>
<<set $activeSlave.counter.mammary = 0>>
<<set $activeSlave.counter.penetrative = 0>>
<<set $activeSlave.counter.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.waist = 0>>
<<set $activeSlave.prestige = 0>>
<<set $activeSlave.pornFame = 0>>
<<set $activeSlave.pornFameSpending = 0>>
<<set $activeSlave.pornFeed = 0>>
<<set $activeSlave.pornPrestige = 0>>
<<set $activeSlave.pornPrestigeDesc = 0>>
<<set $activeSlave.porn.fameType = "none">>
<<set $activeSlave.porn.focus = "none">>
<<set $activeSlave.porn.fame.general = 0>>
<<set $activeSlave.porn.fame.fuckdoll = 0>>
<<set $activeSlave.porn.fame.rape = 0>>
<<set $activeSlave.porn.fame.preggo = 0>>
<<set $activeSlave.porn.fame.BBW = 0>>
<<set $activeSlave.porn.fame.gainer = 0>>
<<set $activeSlave.porn.fame.stud = 0>>
<<set $activeSlave.porn.fame.loli = 0>>
<<set $activeSlave.porn.fame.deepThroat = 0>>
<<set $activeSlave.porn.fame.struggleFuck = 0>>
<<set $activeSlave.porn.fame.painal = 0>>
<<set $activeSlave.porn.fame.tease = 0>>
<<set $activeSlave.porn.fame.romantic = 0>>
<<set $activeSlave.porn.fame.pervert = 0>>
<<set $activeSlave.porn.fame.caring = 0>>
<<set $activeSlave.porn.fame.unflinching = 0>>
<<set $activeSlave.porn.fame.sizeQueen = 0>>
<<set $activeSlave.porn.fame.neglectful = 0>>
<<set $activeSlave.porn.fame.cumAddict = 0>>
<<set $activeSlave.porn.fame.analAddict = 0>>
<<set $activeSlave.porn.fame.attentionWhore = 0>>
<<set $activeSlave.porn.fame.breastGrowth = 0>>
<<set $activeSlave.porn.fame.abusive = 0>>
<<set $activeSlave.porn.fame.malicious = 0>>
<<set $activeSlave.porn.fame.selfHating = 0>>
<<set $activeSlave.porn.fame.breeder = 0>>
<<set $activeSlave.porn.fame.sub = 0>>
<<set $activeSlave.porn.fame.cumSlut = 0>>
<<set $activeSlave.porn.fame.anal = 0>>
<<set $activeSlave.porn.fame.humiliation = 0>>
<<set $activeSlave.porn.fame.boobs = 50>>
<<set $activeSlave.porn.fame.dom = 0>>
<<set $activeSlave.porn.fame.sadist = 0>>
<<set $activeSlave.porn.fame.masochist = 0>>
<<set $activeSlave.porn.fame.pregnancy = 0>>
<<set $activeSlave.prestigeDesc = "">>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<<set $activeSlave.subTarget = 0>>
<<set $activeSlave.sentence = 0>>
<<set $activeSlave.toyHole = "all her holes">>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $activeSlave.health = random(20,40)>>
<<set $activeSlave.minorInjury = 0>>
<<set $activeSlave.eyewear = "none">>
<<set $activeSlave.earwear = "none">>
<<set $activeSlave.earImplant = 0>>
<<set $activeSlave.voiceImplant = 0>>
<<set $activeSlave.shouldersImplant = 0>>
<<set $activeSlave.boobsTat = 0>>
<<set $activeSlave.counter.milk = 0>>
<<set $activeSlave.counter.cum = 0>>
<<set $activeSlave.faceImplant = 0>>
<<set $activeSlave.lipsTat = 0>>
<<set $activeSlave.vaginaTat = 0>>
<<set $activeSlave.dickTat = 0>>
<<set $activeSlave.labor = 0>>
<<set $activeSlave.anusPiercing = 0>>
<<set $activeSlave.anusTat = 0>>
<<set $activeSlave.bellyAccessory = "none">>
<<set $activeSlave.brand = 0>>
<<set $activeSlave.brandLocation = "">>
<<set $activeSlave.shouldersTat = 0>>
<<set $activeSlave.armsTat = 0>>
<<set $activeSlave.legsTat = 0>>
<<set $activeSlave.backTat = 0>>
<<set $activeSlave.skill.combat = 0>>
<<set $activeSlave.aphrodisiacs = 0>>
<<set $activeSlave.curatives = 0>>
<<set $activeSlave.addict = 0>>
<<set $activeSlave.chem = 0>>
<<set $activeSlave.induce = 0>>
<<set $activeSlave.mpreg = 0>>
<<set $activeSlave.bellyImplant = -1>>
<<set $activeSlave.cervixImplant = 0>>
<<set $activeSlave.custom.tattoo = "">>
<<set $activeSlave.custom.label = "">>
<<set $activeSlave.custom.title = "">>
<<set $activeSlave.custom.titleLisp = "">>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("boobs", "buttslut", "cumslut", "humiliation", "none", "none", "none", "none", "none", "none", "pregnancy", "submissive")>>
<<set $activeSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration", "none", "none", "none", "none")>>
<<set $activeSlave.behavioralFlaw = either("anorexic", "arrogant", "bitchy", "hates men", "hates women", "hates women", "none", "none", "none", "odd")>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.rudeTitle = 0>>
<<set $activeSlave.ageAdjust = 0>>
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0>>
<<set $activeSlave.bodySwap = 0>>
<<set $activeSlave.pregControl = "none">>
<<set $activeSlave.vaginalAttachment = "none">>
<<set $activeSlave.buttplugAttachment = "none">>
<<run SetBellySize($activeSlave)>>
<<if $activeSlave.physicalAge < 6>>
	<<set $activeSlave.teeth = "baby">>
<<elseif $activeSlave.physicalAge < 12>>
	<<set $activeSlave.teeth = "mixed">>
<<elseif ($activeSlave.teeth == "mixed" || $activeSlave.teeth == "baby") && $activeSlave.physicalAge >= 12>>
	<<set $activeSlave.teeth = "normal">>
<</if>>
<<if ndef $activeSlave.geneMods>>
	<<set $activeSlave.geneMods = {NCS: 0, rapidCellGrowth: 0}>>
<<else>>
	<<set $activeSlave.geneMods.NCS = 0>>
	<<set $activeSlave.geneMods.rapidCellGrowth = 0>>
<</if>>
<<set $activeSlave.NCSyouthening = 0>>
<<set $activeSlave.slaveCost = 0>>
<<set $activeSlave.lifetimeCashExpenses = 0>>
<<set $activeSlave.lifetimeCashIncome = 0>>
<<set $activeSlave.lastWeeksCashIncome = 0>>
<<set $activeSlave.lifetimeRepExpenses = 0>>
<<set $activeSlave.lifetimeRepIncome = 0>>
<<set $activeSlave.lastWeeksRepExpenses = 0>>
<<set $activeSlave.lastWeeksRepIncome = 0>>
<<set $activeSlave.custom.desc = "">>

<<set $slaveCost = slaveCost($activeSlave)>>

<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<run nationalityToName($activeSlave)>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>

<<set $activeSlave.ID = $newRelativeRecruitID++>>

<<setLocalPronouns $activeSlave 2>>
<<setSpokenLocalPronouns $eventSlave $activeSlave>>

	$eventSlave.slaveName requests an interview with you. $He's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on $his face. $He explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
	<<switch _relationType>>
	<<case "daughter">>
		$he had a daughter, who was sent to the slave orphanages. $He's heard a rumor through other slaves that $his daughter will go up for sale soon.
	<<case "son">>
		$he had a son, who was sent to the slave orphanages. $He's heard a rumor through other slaves that $his son will go up for sale soon.
	<<case "mother">>
		$his mother might be getting sold soon. _He2 has been a slave for some time. $He's heard a rumor through other slaves that $his mother will go up for sale soon.
	<<case "father">>
		$his father might be getting sold soon. _He2 has been a slave for some time. $He's heard a rumor through other slaves that $his father will go up for sale soon.
	<<case "older sister">>
		$his older sister is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2, and now $he's heard a rumor through other slaves that $his big sister is going to be sold to a new owner.
	<<case "older brother">>
		$his older brother is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2. $He's heard a rumor through other slaves that $his big brother is going to be sold to a new owner.
	<<case "younger sister">>
		$his younger sister is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2, and now $he's heard a rumor through other slaves that $his little sister is going to be sold to a new owner.
	<<case "younger brother">>
		$his younger brother is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2. $He's heard a rumor through other slaves that $his little brother is going to be sold to a new owner.
	<<default>>
		$he has a twin sister, who was still free the last $eventSlave.slaveName knew of _him2. $He's heard a rumor through other slaves that $his twin has finally been enslaved, and will soon go up for sale.
	<</switch>>

<<if !canTalk($eventSlave)>>$He urgently gestures for permission to write. It's unusual, but $he seems quite serious, so you grant it. $He writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<he 2>> look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy _him2 like you bought me? I'm afraid <<he 2>>'ll go to a cruel Ma<<s>>ter." $He bites $his lip. "And, <<Master>>, I'm <<s>>ure <<he 2>>'d learn to love
<<if $eventSlave.fetish == "cumslut">>
	the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
	<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
	being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
	the feeling of your cock in <<his 2>> butt
<<elseif $eventSlave.fetish == "sadist">>
	hurting your other <<s>>lave<<s>>
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	being pregnant
<<elseif $eventSlave.fetish == "masochist">>
	being beaten
<<elseif $eventSlave.fetish == "dom">>
	fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
	being a good nympho <<s>>lut
<<elseif $eventSlave.addict > 2>>
	being a druggie whore
<<elseif $eventSlave.counter.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
	getting <<his 2>> butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
	getting turned into a bimbo <<s>>lut
<<else>>
	the feeling of your cock in _him2
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
	We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
	You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
	You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
	You could fuck our butt<<s>> right ne<<x>>t to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy" && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	You could knock u<<s>> up ne<<x>>t to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
	I'm <<s>>ure <<he 2>>'d love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
	You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
	I'm <<s>>ure <<he 2>>'d love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
	I'm <<s>>ure <<he 2>>'d love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.counter.birthsTotal > 3 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	<<if $PC.dick == 1>>
		We could compete over who carried more of your children, <<Master>>!
	<<else>>
		We could compete over who carried more children for you, <<Master>>!
	<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1 && _relationType != "father" && _relationType != "son" && _relationType != "older brother" && _relationType != "younger brother">>
	You could compare how big our bellie<<s>> are ne<<x>>t to each other, <<Master>>!
<<else>>
	You could fuck u<<s>> together, <<Master>>!"
<</if>>
$He waits anxiously for your decision.

You look up the _relationType. _He2 costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect _him2 beyond _his2 likely resemblance to _his2
<<switch _relationType>>
<<case "daughter">>
	mother. _His2 listing states that _he2 was used as a prostitute by _his2 previous owner.
<<case "son">>
	mother. _His2 listing states that _he2 was used as a shemale prostitute by _his2 previous owner.
<<case "mother">>
	daughter. _His2 listing states that _he2 was used as a bed slave by _his2 MILF-loving owner.
<<case "father">>
	daughter. _His2 listing states that _he2 was gelded and used as a house servant.
<<case "older sister">>
	little sister. _His2 listing states that _he2 was kept as a personal sex toy by _his2 owner.
<<case "older brother">>
	little sister. _His2 listing states that _he2 was kept as a personal sex toy by _his2 owner.
<<case "younger brother">>
	big sister. _His2 listing states that _he2 was kept as a personal toy by _his2 bimbo loving owner.
<<case "younger sister">>
	big sister. _His2 listing states that _he2 was kept as a bedslave by an owner that loves flat chests.
<<default>>
	twin sister.
<</switch>>

<<link "Buy _him2">>
	<<run cashX(forceNeg($slaveCost), "slaveTransfer", $activeSlave)>>
	<<switch _relationType>>
	<<case "daughter">>
		<<if _tempMF == "father">>
			<<set $activeSlave.father = $eventSlave.ID>>
		<<else>>
			<<set $activeSlave.mother = $eventSlave.ID>>
		<</if>>
	<<case "son">>
		<<if _tempMF == "father">>
			<<set $activeSlave.father = $eventSlave.ID>>
		<<else>>
			<<set $activeSlave.mother = $eventSlave.ID>>
		<</if>>
	<<case "mother">>
		<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameDad($eventSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
				<<set $slaves[$j].mother = $activeSlave.ID>>
			<</if>>
		<</for>>
		<<set $eventSlave.mother = $activeSlave.ID>>
		<<set $activeSlave.father = 0>>
		<<set $activeSlave.mother = 0>>
	<<case "father">>
		<<for $j = 0; $j < $slaves.length; $j++>>
			<<if sameMom($eventSlave, $slaves[$j]) && $slaves[$j].father == 0>>
				<<set $slaves[$j].father = $activeSlave.ID>>
			<</if>>
		<</for>>
		<<set $eventSlave.father = $activeSlave.ID>>
		<<set $activeSlave.father = 0>>
		<<set $activeSlave.mother = 0>>
	<<case "older sister">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
					<<set $slaves[$j].father = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
					<<set $slaves[$j].mother = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "older brother">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
					<<set $slaves[$j].father = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
					<<set $slaves[$j].mother = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "younger brother">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
					<<set $slaves[$j].father = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
					<<set $slaves[$j].mother = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<case "younger sister">>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
					<<set $slaves[$j].father = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
					<<set $slaves[$j].mother = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<<default>>
		<<if $eventSlave.father == 0 && $eventSlave.mother == 0>>
			<<set $eventSlave.mother = $missingParentID>>
			<<set $activeSlave.mother = $missingParentID>>
			<<set $missingParentID-->>
			<<set $eventSlave.father = $missingParentID>>
			<<set $activeSlave.father = $missingParentID>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.mother != 0 && $eventSlave.father != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $eventSlave.father>>
		<<elseif $eventSlave.mother != 0>>
			<<set $activeSlave.mother = $eventSlave.mother>>
			<<set $activeSlave.father = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameMom($activeSlave, $slaves[$j]) && $slaves[$j].father == 0>>
					<<set $slaves[$j].father = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<<elseif $eventSlave.father != 0>>
			<<set $activeSlave.father = $eventSlave.father>>
			<<set $activeSlave.mother = $missingParentID>>
			<<for $j = 0; $j < $slaves.length; $j++>>
				<<if sameDad($activeSlave, $slaves[$j]) && $slaves[$j].mother == 0>>
					<<set $slaves[$j].mother = $missingParentID>>
				<</if>>
			<</for>>
			<<set $missingParentID-->>
		<</if>>
	<</switch>>
	<<set $desc = SlaveTitle($eventSlave)>>
	<<replace "#artFrame">>
		/* 000-250-006 */
		<<if $seeImages == 1>>

					<<SlaveArt $activeSlave 2 0>>

					<<SlaveArt $eventSlave 2 0>>

		<</if>>
		/* 000-250-006 */
	<</replace>>
	<<replace "#result">>
	You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly — they parted a long time ago — but they embrace. The devoted $desc explains the situation and encourages $his _relationType to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that _he2's lucky to be here.
	<<include "New Slave Intro">>
	<</replace>>
<</link>>

<</if>> /* _recruitedType.length */

<<else>> /* vanilla */

<<set $i = $slaveIndices[$recruiterSlave]>>
<<set $j = $genePool.findIndex(function(o) { return o.ID == $slaves[$i].ID; })>>

<<set $eventSlave = $slaves[$i]>>
<<set $activeSlave = BaseSlave()>>
<<set $activeSlave = Object.assign($activeSlave, clone($genePool[$j]))>>
<<run generatePronouns($activeSlave)>>
<<run Enunciate($eventSlave)>>

/* 000-250-006 */
<<if $seeImages == 1>>
	<<if $imageChoice == 1>>

<<SlaveArt $eventSlave 2 0>>

	<<else>>

<<SlaveArt $eventSlave 2 0>>

	<</if>>
<</if>>
/* 000-250-006 */

<<if (random(0,99) < $seeDicks)>>
	<<if random(1,100) > 60>>
		<<if $activeSlave.dick > 0>>
			<<set $activeSlave.dick = 0>>
			<<set $activeSlave.balls = 0>>
			<<set $activeSlave.scrotum = 0>>
			<<set $activeSlave.ovaries = 1>>
			<<set $activeSlave.vagina = either(0,1,1,1,2,2)>>
			<<set $activeSlave.boobs += 100*random(1,4)>>
			<<set $activeSlave.butt += random(1,2)>>
			<<if $activeSlave.muscles > 5>>
				<<set $activeSlave.muscles -= random(0,10)>>
			<</if>>
			<<if $activeSlave.height >= 150>>
				<<set $activeSlave.height -= 10*random(0,1)>>
			<</if>>
		<<else>>
			<<set $activeSlave.dick = random(1,4)>>
			<<set $activeSlave.balls = random(1,4)>>
			<<set $activeSlave.ovaries = 0>>
			<<set $activeSlave.vagina = -1>>
			<<set $activeSlave.boobs = 100*random(1,4)>>
			<<if $activeSlave.boobsImplant > 0>>
				<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
			<</if>>
			<<set $activeSlave.butt = random(1,3)>>
			<<if $activeSlave.buttImplant > 0>>
				<<set $activeSlave.butt += $activeSlave.buttImplant>>
			<</if>>
			<<if $activeSlave.muscles <= 95>>
				<<set $activeSlave.muscles += random(0,10)>>
			<</if>>
		<</if>>
	<</if>>
<</if>>

<<switch $eventSlave.recruiter>>
<<case "mother">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his mother.">>
	<<set $activeSlave.anus = 0>>
	<<if $activeSlave.vagina > -1>><<set $activeSlave.vagina = 0>><</if>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.skill.oral = 0>>
	<<set $activeSlave.skill.vaginal = 0>>
	<<set $activeSlave.skill.anal = 0>>
	<<set $activeSlave.skill.entertainment = 0>>
	<<set $activeSlave.skill.whoring = 0>>
	<<set $activeSlave.lactation = 0>>
	<<set $activeSlave.lactationDuration = 0>>
	<<set $activeSlave.boobsMilk = 0>>
	<<set $activeSlave.induceLactation = 0>>
	<<set $activeSlaveOneTimeMaxAge = Math.max($minimumSlaveAge, Math.min(18, ($activeSlave.actualAge - Math.min(11, $fertilityAge))))>>
	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
	<<set $activeSlave.birthWeek = 0>>
<<case "daughter">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his daughter.">>
	<<if $activeSlave.vagina == 0>>
		<<set $activeSlave.vagina = 1>>
	<</if>>
	<<set $activeSlave.preg = -1>>
	<<set $activeSlave.skill.oral += random(0,20)>>
	<<set $activeSlave.skill.vaginal += random(0,20)>>
	<<set $activeSlave.skill.anal += random(0,20)>>
	<<set $activeSlave.skill.entertainment += random(0,20)>>
	<<set $activeSlave.skill.whoring += random(0,20)>>
	<<set $activeSlave.lactation = 0>>
	<<set $activeSlave.lactationDuration = 0>>
	<<set $activeSlave.boobsMilk = 0>>
	<<set $activeSlave.induceLactation = 0>>
	<<set $activeSlave.actualAge += random(15,20)>>
<<case "older sister">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his older sister.">>
	<<if $activeSlave.ovaries == 1>>
		<<set $activeSlave.boobs += 200>>
		<<set $activeSlave.butt += 1>>
	<</if>>
	<<set $activeSlave.actualAge = $activeSlave.actualAge-2>>
<<case "young sister">>
	<<set $activeSlave.origin = "$He was recruited into your service by $his younger sister.">>
	<<if $activeSlave.ovaries == 1>>
		<<set $activeSlave.boobs = Math.trunc($activeSlave.boobs-200,0,50000)>>
		<<set $activeSlave.butt = Math.trunc($activeSlave.butt-1,0,10)>>
	<</if>>
	<<set $activeSlave.actualAge = $activeSlave.actualAge+2>>
<<default>>
	<<set $activeSlave.origin = "$He was recruited into your service by $his twin sister.">>
<</switch>>

<<if $eventSlave.recruiter != "twin">>
	<<set $activeSlave.devotion = random(25,45)>>
	<<set $activeSlave.trust = random(-15,15)>>
	<<if $activeSlave.weight > 30>>
		<<set $activeSlave.weight -= random(0,50)>>
	<<elseif $activeSlave.weight < -30>>
		<<set $activeSlave.weight += random(0,50)>>
	<<else>>
		<<set $activeSlave.weight += random(-20,20)>>
	<</if>>
	<<set $activeSlave.height += random(-5,5)>>
<</if>>

<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<set $activeSlave.pubertyAgeXX = $fertilityAge>>
<<if $activeSlave.ovaries == 1>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXX>>
		<<set $activeSlave.pubertyXX = 1>>
	<<else>>
		<<set $activeSlave.pubertyXX = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXX = 0>>
<</if>>
<<set $activeSlave.pubertyAgeXY = $potencyAge>>
<<if $activeSlave.balls > 0>>
	<<if $activeSlave.physicalAge >= $activeSlave.pubertyAgeXY>>
		<<set $activeSlave.pubertyXY = 1>>
	<<else>>
		<<set $activeSlave.pubertyXY = 0>>
	<</if>>
<<else>>
	<<set $activeSlave.pubertyXY = 0>>
<</if>>
<<set $activeSlave.ageImplant = 0>>
<<if $activeSlave.career != "a Futanari Sister">><<set $activeSlave.career = "a slave">><</if>>
<<set $activeSlave.relationship = 0>>
<<set $activeSlave.relationshipTarget = 0>>
<<set $activeSlave.counter.births = 0>>
<<set $activeSlave.counter.oral = 0>>
<<set $activeSlave.counter.vaginal = 0>>
<<set $activeSlave.counter.anal = 0>>
<<set $activeSlave.counter.mammary = 0>>
<<set $activeSlave.counter.penetrative = 0>>
<<set $activeSlave.counter.pitKills = 0>>
<<set $activeSlave.drugs = "no drugs">>
<<set $activeSlave.shoes = "none">>
<<set $activeSlave.clothes = "no clothing">>
<<set $activeSlave.hormones = 0>>
<<set $activeSlave.assignment = "rest">>
<<set $activeSlave.assignmentVisible = 1>>
<<set $activeSlave.choosesOwnAssignment = 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("boobs", "buttslut", "cumslut", "humiliation", "none", "none", "none", "none", "none", "none", "pregnancy", "submissive")>>
<<set $activeSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration", "none", "none", "none", "none")>>
<<set $activeSlave.behavioralFlaw = either("anorexic", "arrogant", "bitchy", "hates men", "hates women", "hates women", "none", "none", "none", "odd")>>
<<set $activeSlave.weekAcquired = $week>>
<<run randomizeAttraction($activeSlave)>>
<<if $activeSlave.nipples == "fuckable">>
	<<set $activeSlave.nipples = either("cute", "inverted", "partially inverted", "puffy")>>
<</if>>
<<set $activeSlave.prestige = 0>>
<<set $activeSlave.pornFame = 0>>
<<set $activeSlave.pornFameSpending = 0>>
<<set $activeSlave.pornFeed = 0>>
<<set $activeSlave.pornPrestige = 0>>
<<set $activeSlave.pornPrestigeDesc = 0>>
<<set $activeSlave.porn.fameType = "none">>
<<set $activeSlave.porn.focus = "none">>
<<set $activeSlave.porn.fame.general = 0>>
<<set $activeSlave.porn.fame.fuckdoll = 0>>
<<set $activeSlave.porn.fame.rape = 0>>
<<set $activeSlave.porn.fame.preggo = 0>>
<<set $activeSlave.porn.fame.BBW = 0>>
<<set $activeSlave.porn.fame.gainer = 0>>
<<set $activeSlave.porn.fame.stud = 0>>
<<set $activeSlave.porn.fame.loli = 0>>
<<set $activeSlave.porn.fame.deepThroat = 0>>
<<set $activeSlave.porn.fame.struggleFuck = 0>>
<<set $activeSlave.porn.fame.painal = 0>>
<<set $activeSlave.porn.fame.tease = 0>>
<<set $activeSlave.porn.fame.romantic = 0>>
<<set $activeSlave.porn.fame.pervert = 0>>
<<set $activeSlave.porn.fame.caring = 0>>
<<set $activeSlave.porn.fame.unflinching = 0>>
<<set $activeSlave.porn.fame.sizeQueen = 0>>
<<set $activeSlave.porn.fame.neglectful = 0>>
<<set $activeSlave.porn.fame.cumAddict = 0>>
<<set $activeSlave.porn.fame.analAddict = 0>>
<<set $activeSlave.porn.fame.attentionWhore = 0>>
<<set $activeSlave.porn.fame.breastGrowth = 0>>
<<set $activeSlave.porn.fame.abusive = 0>>
<<set $activeSlave.porn.fame.malicious = 0>>
<<set $activeSlave.porn.fame.selfHating = 0>>
<<set $activeSlave.porn.fame.breeder = 0>>
<<set $activeSlave.porn.fame.sub = 0>>
<<set $activeSlave.porn.fame.cumSlut = 0>>
<<set $activeSlave.porn.fame.anal = 0>>
<<set $activeSlave.porn.fame.humiliation = 0>>
<<set $activeSlave.porn.fame.boobs = 50>>
<<set $activeSlave.porn.fame.dom = 0>>
<<set $activeSlave.porn.fame.sadist = 0>>
<<set $activeSlave.porn.fame.masochist = 0>>
<<set $activeSlave.porn.fame.pregnancy = 0>>
<<set $activeSlave.prestigeDesc = "">>
<<if ndef $activeSlave.geneMods>>
	<<set $activeSlave.geneMods = {NCS: 0, rapidCellGrowth: 0}>>
<<else>>
	<<set $activeSlave.geneMods.NCS = 0>>
	<<set $activeSlave.geneMods.rapidCellGrowth = 0>>
<</if>>
<<set $activeSlave.NCSyouthening = 0>>
<<set $activeSlave.slaveCost = 0>>
<<set $activeSlave.lifetimeCashExpenses = 0>>
<<set $activeSlave.lifetimeCashIncome = 0>>
<<set $activeSlave.lastWeeksCashIncome = 0>>
<<set $activeSlave.lifetimeRepExpenses = 0>>
<<set $activeSlave.lifetimeRepIncome = 0>>
<<set $activeSlave.lastWeeksRepIncome = 0>>
<<set $activeSlave.custom.desc = "">>

<<set $slaveCost = slaveCost($activeSlave)>>

<<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = $activeSlave.birthSurname>>
<<run nationalityToName($activeSlave)>>
<<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
<<set $activeSlave.birthSurname = _familyBirthSurname>>

<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID += 1000>>
<<set $activeSlave.relation = $eventSlave.recruiter>>
<<if $activeSlave.relation.indexOf("sister") != -1>><<set $activeSlave.relation = "sister">><</if>>
<<set $activeSlave.relation = relationTargetWord($activeSlave)>>
<<set $activeSlave.relationTarget = $eventSlave.ID>>
<<set $activeSlave.recruiter = 0>>

<<setLocalPronouns $activeSlave 2>>
<<setSpokenLocalPronouns $eventSlave $activeSlave>>

$eventSlave.slaveName requests an interview with you. $He's a devoted slave, and you grant it, and are happy you did when you see the troubled expression on $his face. $He explains<<if !canTalk($eventSlave)>> with desperate gestures<</if>> that
<<switch $eventSlave.recruiter>>
<<case "mother">>
	$he had a daughter, who was sent to the slave orphanages. $He's heard a rumor through other slaves that $his daughter will go up for sale soon.
<<case "daughter">>
	$his mother has been enslaved. _He2 was free the last $eventSlave.slaveName knew of _him2. $He's heard a rumor through other slaves that $his mother will go up for sale soon.
<<case "older sister">>
	$his older sister is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2, and now $he's heard a rumor through other slaves that $his big sister is going to be sold to a new owner.
<<case "young sister">>
	$his younger sister is being sold. _He2 was likely to be enslaved the last $eventSlave.slaveName knew of _him2, and now $he's heard a rumor through other slaves that $his little sister is going to be sold to a new owner.
<<default>>
	$he has a twin sister, who was still free the last $eventSlave.slaveName knew of _him2. $He's heard a rumor through other slaves that $his twin has finally been enslaved, and will soon go up for sale.
<</switch>>

<<if !canTalk($eventSlave)>>$He urgently gestures for permission to write. It's unusual, but $he seems quite serious, so you grant it. $He writes,<</if>>
"You've been <<s>>o good to me, <<Master>>. I'm <<s>>ure <<he 2>> look<<s>> like I did when you bought me. Plea<<s>>e, <<Master>>, will you buy _him2 like you bought me? I'm afraid <<he 2>>'ll go to a cruel <<Master>>." $He bites $his lip. "And, <<Master>>, I'm <<s>>ure <<he 2>>'d learn to love
<<if $eventSlave.fetish == "cumslut">>
	the ta<<s>>te of your cum
<<elseif $eventSlave.fetish == "submissive">>
	<<s>>ubmi<<ss>>ion
<<elseif $eventSlave.fetish == "humiliation">>
	being treated like a dirty <<s>>lut
<<elseif $eventSlave.fetish == "buttslut">>
	the feeling of your cock in <<his 2>> butt
<<elseif $eventSlave.fetish == "sadist">>
	hurting your other <<s>>laves
<<elseif $eventSlave.fetish == "pregnancy">>
	being pregnant
<<elseif $eventSlave.fetish == "masochist">>
	being beaten
<<elseif $eventSlave.fetish == "dom">>
	fucking your other <<s>>lave<<s>>
<<elseif $eventSlave.energy > 95>>
	being a good nympho <<s>>lut
<<elseif $eventSlave.addict > 2>>
	being a druggie whore
<<elseif $eventSlave.counter.births > 3>>
	bearing children
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
	<<s>>welling with life
<<elseif $eventSlave.anus > 2>>
	getting <<his 2>> butt <<s>>tretched out
<<elseif $eventSlave.boobsImplant > 20>>
	getting turned into a bimbo <<s>>lut
<<else>>
	the feeling of your cock in _him2
<</if>>
a<<s>> much a<<s>> I do.
<<if $eventSlave.fetish == "cumslut">>
	We could blow you at the <<s>>ame time, <<Master>>! And <<sh>>are cum!"
<<elseif $eventSlave.fetish == "submissive">>
	You could u<<s>>e u<<s>> together, <<Master>>!"
<<elseif $eventSlave.fetish == "humiliation">>
	You could make u<<s>> fuck each other in public, <<Master>>!"
<<elseif $eventSlave.fetish == "buttslut">>
	You could fuck our butt<<s>> right ne<<x>>t to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "pregnancy">>
	You could knock u<<s>> up ne<<x>>t to each other, <<Master>>!"
<<elseif $eventSlave.fetish == "sadist">>
	I'm <<s>>ure <<he 2>>'d love to help me, <<Master>>!"
<<elseif $eventSlave.fetish == "masochist">>
	You could whip u<<s>> both, <<Master>>!"
<<elseif $eventSlave.fetish == "dom">>
	I'm <<s>>ure <<he 2>>'d love to help me u<<s>>e other <<s>>lave<<s>>, <<Master>>!"
<<elseif $eventSlave.energy > 95>>
	I'm <<s>>ure <<he 2>>'d love to have three<<s>>ome<<s>>, <<Master>>!"
<<elseif $eventSlave.counter.births > 3>>
	<<if $PC.dick == 1>>
		We could compete over who carried more of your children, <<Master>>!
	<<else>>
		We could compete over who carried more children for you, <<Master>>!
	<</if>>
<<elseif $eventSlave.bellyPreg >= 50 && $eventSlave.pregKnown == 1>>
	You could compare how big our bellie<<s>> are ne<<x>>t to each other, <<Master>>!
<<else>>
	You could fuck u<<s>> together, <<Master>>!"
<</if>>
$He waits anxiously for your decision.

You look up the $activeSlave.relation. _He2 costs <<print cashFormat($slaveCost)>>, a bargain, but you won't be able to inspect _him2 beyond _his2 likely resemblance to _his2 <<print relationTargetWord($activeSlave)>>.

<<set $slaves[$i].recruiter = 0>> /* the chance to recruit this particular related slave will not be offered again, regardless of player decision */

<<link "Buy _him2">>
	<<replace "#result">>
	/* update $slaves[$i] (eventSlave) before calling any widgets */
	<<set $slaves[$i].relation = relationTargetWord($activeSlave)>>
	<<set $slaves[$i].relationTarget = $activeSlave.ID>>
	<<run cashX(forceNeg($slaveCost), "slaveTransfer", $activeSlave)>>
	<<set $desc = SlaveTitle($eventSlave)>>
	You complete the legalities and biometric scanning quickly and without fuss. $activeSlave.slaveName arrives shortly. The two slaves remember each other only dimly — they parted a long time ago — but they embrace. The devoted $desc explains the situation and encourages $his $activeSlave.relation to be a good slave to you. $activeSlave.slaveName looks a little fearful but clearly realizes that _he2's lucky to be here.
	<<include "New Slave Intro">>
	<</replace>>
<</link>>

<</if>> /* close extended family mode */