code:
:: P peacekeepers influence [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event">>

<<set $peacekeepers.influenceAnnounced = 1>>

General $peacekeepers.generalName has successfully declared his independence from his mother country. That nation recruited, trained, and commanded him and all his men and women, but then it sent him to keep the peace in a war-torn region, failed to give him the support he needed, and then tried to withdraw him when the costs of what support they were willing to send overtopped what weak political will the old world still has. In truth, it was only a half-step from peacekeeping force to government, for General $peacekeepers.generalName and his troops. They were already the only source of public order in that area.

You provided money to General $peacekeepers.generalName to help him through this difficult time of transition, making him an investment of yours. That investment has already shown a small return; the first regular tribute of slaves arrived this week, free of charge. General $peacekeepers.generalName seems determined to pay his debts properly, and he sent you good stock, healthy menials ready for <<if $Helots>>work<<if $Sweatshops>>. They're already toiling away in $arcologies[0].name's sweatshops<</if>><<else>>resale<</if>>. Even better, it seems you can expect to receive a similar shipment in perpetuity. The number of downtrodden people living in the ruins of a small country dwarfs even a Free City's appetite for slaves.

As you review intelligence from the area at your desk,
<<if $assistant>>
	$assistantName's avatar pops up.
	<<switch $assistantAppearance>>
	<<case "monstergirl">>The little monstergirl toys with her tentacle hair until you give her your attention. When she sees that she has it, she wiggles her hips at you, and gives you a wink.
	<<case "shemale">>The slutty little shemale pops up, literally, bouncing upward buoyantly in a way that makes her boobs jiggle ridiculously and her cock slap wetly against her stomach.
	<<case "schoolgirl">>The slutty little schoolgirl pops up, literally, bouncing upward so violently that her skirt flies up and exposes everything. She flips it back down with a giggle.
	<<case "goddess">>The beautiful, gravid goddess appears with her usual wash of radiant golden light, and gently smoothes one of her long tresses with a soft hand until she has your attention.
	<<case "businesswoman">>The stacked businesswoman appears hugging a tablet to her generous bosom, squashing her cleavage upward and indicating that she has important information for you.
	<<case "amazon">>The ferocious little warrior woman stands up straight, cutely muscular and full of self-importance, as though she has something she'd like to share.
	<<case "fairy">>The little fairy appears on your table, flailing around while her body lights up. She bends over and starts slapping her butt at you and giggling. Her slapping turns into groping, and she gets lost in molesting her own ass. Clearing your throat, she looks upside down between her legs and sees that she finally has your attention.
	<<case "pregnant fairy">> The little fairy appears on your table, leaning towards you and squishing her breasts together to show off her cleavage. You completely fail to notice her. She tries again, turning around and bending over and shaking her butt while looking back at you. Yeat again she fails to draw your attention. Frustrated, she sits on the table, spreading her legs and showing off her pussy. Peeking over her swollen belly, she sees that you're not even looking at her. Her tiny body is just too small to garner your attention. It's not for a few minutes until you notice her sitting up on the desk, looking away with her arms crossed and pouting.
	<<case "hypergoddess">>The beautiful, massively gravid goddess appears with her usual wash of radiant golden light, and gently calms her squirming occupants until she has your attention.
	<<case "loli">>The cute little loli pops up, literally, bouncing upward again and again until she is absolutely certain she has your attention.
	<<case "preggololi">>The slutty little loli appears bent over flashing her pregnant pussy at you. She giggles and straightens up once she is absolutely certain you've given her moist cleft enough attention.
	<<case "angel">>The beautiful angel appears in her usual wash of radiant white light and gently folds her wings behind her as she patiently awaits your attention.
	<<case "cherub">>The cute little cherub appears in her usual wash of radiant white light and flutters around until she has your attention.
	<<case "incubus">>The hung sex demon pops up, bouncing upward buoyantly in a way that makes her erect cock slide along her stomach. Stimulation just enough, she blows a huge load across your desk while moaning lewdly; she knows how to get your attention.
	<<case "succubus">>
		The slutty little sex demoness pops up.
		<<switch $assistantFSAppearance>>
		<<case "paternalist">>"<<print $PC.name>>, would you help me with this zipper?"
		<<case "degradationist">>"<<print $PC.name>>, what do you think of these piercings?"
		<<case "physical idealist">>"<<print $PC.name>>, bet you I can lift this!"
		<<case "hedonistic decadence">>"<<print $PC.name>>, is there food on my face?"
		<<case "repopulation focus">>"<<print $PC.name>>, my water broke."
		<<case "gender radicalist">>"<<print $PC.name>>, do you think <<if $arcologies[0].FSGenderRadicalistLawFuta == 3>>my ass could be bigger?"<<else>>this outfit makes me look too girly?"<</if>>
		<<case "gender fundamentalist">>"<<print $PC.name>>, would I make a good mother?"
		<<case "asset expansionist">>"<<print $PC.name>>, I feel like my breasts got smaller, what do you think?"
		<<case "transformation fetishist">>"<<print $PC.name>>, how do you think these implants would look in me?"
		<<case "pastoralist">>"Oh <<print $PC.name>>, I'm so backed up. Would you give me a hand?"
		<<case "slimness enthusiast">>"<<print $PC.name>>, do <<if $arcologies[0].FSSlimnessEnthusiastLaw == 1>>these look bigger to you?"<<else>>you think they're getting bigger?"<</if>>
		<<default>>She spasms with a powerful orgasm and moans lewdly and loudly.
		<</switch>>
		She knows just how to get your attention.
	<<case "imp">>The scandalous little imp swoops into view and eagerly stares at you, as if she has some juicy gossip to tell you.
	<<case "witch">>The cute little witch pops up, before blushing and undressing. An important message for you is scrawled across her skin.
	<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>Your shapeshifting assistant pops out of a crack on your desk, her belly swollen with something. She bends over and pushes out information for you, though you're not sure how.
	<<default>>The round symbol pulses brightly, her way of indicating that she has important information for you.
	<</switch>>
	"General $peacekeepers.generalName's men and women are using sex slaves," she reports, and brings up a trove of surveillance data to back up her assertion. "It was unofficial at first,
	<<switch $assistantAppearance>>
	<<case "monstergirl">>just people with weapons in their hands doing what people with power over others do," she explains approvingly, showing her fangs.
	<<case "shemale">>just hot guys sticking their dicks in the local girls," she explains, masturbating openly.
	<<case "schoolgirl">>just boys blowing off a little steam with the local girls," she explains nastily.
	<<case "goddess">>just the sort of thing men with arms in their hands have been doing to the locals for thousands of years," she explains.
	<<case "businesswoman">>normal behavior for soldiers under severe stress in areas with civilians," she explains, sounding vaguely disapproving of something so uncivilized.
	<<case "amazon">>just warriors letting off steam with the local girls," she explains, making it sound like the most natural thing in the world.
	<<case "fairy">>just some boys and girls doing those bedroom sports for indoor types" she explains.
	<<case "pregnant fairy">>just some guys having fun with those bigger girls" she explains, sounding annoyed for some reason.
	<<case "hypergoddess">>just the boys trying to make sure they have someone to carry on their legacy, I'm sure," she states hopefully.
	<<case "loli">>just wrestling and dancing," her innocence shining through her explanation.
	<<case "preggololi">>just the guys enjoying some fresh young girls," she says with a hint of jealousy.
	<<case "angel">>just the strong taking what they want without consideration," she sighs, sounding disapproving of something so uncivilized.
	<<case "cherub">>simply the satisfaction of one's urges," she says with disappointment.
	<<case "incubus">>just men enjoying new holes," she explains, masturbating openly.
	<<case "succubus">>just seductresses doing what they do," she explains, masturbating openly.
	<<case "imp">>just the victors enjoying the spoils," she says, a hint of excitement in her voice.
	<<case "witch">>just soldiers relaxing after a hard day," she explains.
	<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>just the conquerors using what's theirs," she explains, making it sound like the most natural thing in the world.
	<<default>>just the common behavior of troops under severe stress in areas with civilians," she explains.
	<</switch>>
	"But it's spread, and with their independence, General $peacekeepers.generalName has decided to bring it under control by setting up official slave brothels for his troops. @@.yellow;The officer in charge of staffing these doesn't have enough money to pay Free Cities prices, but I've added him to the standard slave sale interface.@@ Selling sex slaves to him at a price General $peacekeepers.generalName's people can afford would bring them closer to $arcologies[0].name."
	<<switch $assistantAppearance>>
	<<case "monstergirl">>She strokes her cocks meaningfully. "Selling them a particularly distinctive, valuable girl might even influence their tastes. Imagine, manipulating an entire army by providing it with skilled whores." She shudders.
	<<case "shemale">>She strokes her cock meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, valuable girls. We should totally get them addicted to anal whores." To make her meaning perfectly clear, she sticks out her butt and winks her lewd little anus.
	<<case "schoolgirl">>She flashes her breasts, as though to an appreciative crowd. "If we sell them hotties, it'll get them even more used to us," she says naughtily. "Get them used to Free Cities girls sucking their dicks all the time!"
	<<case "goddess">>She caresses her pregnancy. "If we sell them some of our best slaves, I'm sure their virtues will win General $peacekeepers.generalName's men and women over," she says confidently. "It'd be like sending some of my own out to love each and every one of them."
	<<case "businesswoman">>She fans herself, flushing at the possibilities. "Just think, they might develop into a regular, profitable market for sex slaves if they're sent top-quality product at first to build up the brand," she says huskily, and then climaxes.
	<<case "amazon">>She flexes her muscles, crossing her arms under her big breasts and feeling her own biceps thoughtfully. "Selling them good stock would make them like us even more, I bet," she says. "Sharing a good slut around the campfire is a good way to make friends!"
	<<case "fairy">>She reaches behind herself and starts groping her butt again. "If we sell them some super cuties, they'll really love us!" she giggles as she gives herself a playful slap.
	<<case "pregnant fairy">>Since she has your attention now, she slowly spreads her legs and flashes her pussy once again. Seeing you watch with interest this time, a small smile creeps up on her face. "If we sell them some of our prettier girls, they'll be sure to warm up to us."
	<<case "hypergoddess">>She caresses her pregnancy. "If we sell them some of our fertile slaves, I'm sure their burgeoning pregnancies will ease them into relying on us," she says confidently. "Or at least it will result in more slaves later on."
	<<case "loli">>She claps excitedly. "If we sell them new friends, then they'll hear from them about how great the Free Cities are and want to become our friends too!" She says hopefully, eager to meet all the newcomers to the arcology.
	<<case "preggololi">>She claps excitedly. "I don't know what they think of lolis, but selling them a few cute little slave girls will surely warm them up to us," she says, patting her belly. "Plus, I'm sure they'll love how tight they are and how much energy they have once you break them in!"
	<<case "angel">>She wrings a wing nervously. "If we send them nice girls, we'd be doing a disservice to them by sending them away. But if we don't, how can we be certain that the girls they have will be well cared for? We definitely need to teach them our ways." She concludes.
	<<case "cherub">>She lands and ponders deeply. "We have to show them the right way before they get mislead. Some of our finest girls should help convert them to our ways!"
	<<case "incubus">>She strokes her cock meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, sexy girls. We should totally get them addicted rape." She makes several thrusting motions.
	<<case "succubus">>She fingers her pussy meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, sexy girls. Plus that means more money for you, and less competition for me." She winks.
	<<case "imp">>She punches her fist into her palm. "We should sell them sexy, but unbroken, girls. That way they can learn to love breaking slaves into proper sex toys!" She shivers with orgasm at the thought.
	<<case "witch">>She runs her hat through her hands. "If we sell them skilled girls, they'll grow closer to us. But we have to be careful not to send them klutzes like me; not everyone finds that adorable." She takes the time to mend the rip she accidentally tore in her hat's brim.
	<<case "ERROR_1606_APPEARANCE_FILE_CORRUPT">>She ponders deeply. "We could sell them the most loyal girls we have. They'll naturally lead them back to us. And then they are ours to do as we please," she says smiling deviously.
	<<default>>Her symbol takes on a rapid succession of pulsating lewd shapes, signifying some of the arcology's better varieties of sex slaves. "If they're sold good product, they may become a reliable market," she asserts.
	<</switch>>
<<else>>
	your personal assistant appears to offer a suggestion. "I have collated data on the use of unofficial sex slaves by General $peacekeepers.generalName's forces," it reports. "Despite the high state of readiness of his forces, the use of comfort women seems to have become widespread. Characteristically, the general has responded to this by accepting the new status quo, and is setting up recreation centers to ensure that the practice does not become disruptive. One of his officers has been tasked with obtaining appropriate sex slaves, but does not have sufficient resources to pay Free Cities prices. @@.yellow;The purchasing officer may appear as a slave buyer through the standard slave sale interface.@@ It may be possible to influence them by selling them high-quality slaves."
<</if>>


code:
:: P peacekeepers intro [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event">>

<<set $peacekeepers = {generalName: setup.whiteAmericanSlaveSurnames.random(), strength: 20, attitude: 0, independent: 0, undermining: 0, influenceAnnounced: 0, tastes: 0}>>
<<if $continent == "Africa">>
	<<set $peacekeepers.generalName = setup.frenchSlaveSurnames.random()>>
<<elseif $continent == "Asia" || $continent == "Australia">>
	<<set $peacekeepers.generalName = setup.chineseSlaveSurnames.random()>>
<<elseif $continent == "Europe">>
	<<set $peacekeepers.generalName = setup.russianSlaveSurnames.random()>>
<<elseif $continent == "Brazil">>
	<<set $peacekeepers.generalName = setup.brazilianSlaveSurnames.random()>>
<<elseif $continent == "Japan">>
	<<set $peacekeepers.generalName = setup.japaneseSlaveSurnames.random()>>
<</if>>

The aftermath of the attack on the Free City by forces from the neighboring failed state grows grimmer by the day. Not that the situation isn't without its good points, from your perspective. For one thing, the supply of helpless refugees has never been better. The Free City's victory over the invaders was
<<if $invasionVictory > 2>>
	almost completely one-sided. The fighting bore some resemblance to Victorian soldiers of empire machine-gunning native warriors armed with spears. Everyone with any appetite for an attack on the Free City in that area is already quite dead.
	<<set $peacekeepers.attitude += 5>>
<<else>>
	hard-fought, but the attackers did most of the dying. Modern weapons are powerful, especially on the defensive, and there's no appetite in that area to repeat the experiment.
<</if>>
There are still enough weapons and desperate people there to keep banditry and warlordism going more or less indefinitely, though.

Having the area revert to a Hobbesian wilderness might not be too annoying for you and your peers in the Free City, but to an old world country, it's not a good thing to have next door. And there are still old world countries with the ability and the will to project power. After a spate of bad incidents, rumors have started that the strongest remaining old world nation in this part of the world will be sending a peacekeeping force to stabilize the area. This is a cynical time and the rumors stay just that, rumors, until one day $assistantName announces that you're receiving an unscheduled call from a general officer. General $peacekeepers.generalName, in point of fact. One of the most dynamic military leaders the old world has.

"In a few hours," says the general, "my country is going to announce the deployment of a peacekeeping force to the lawless area next to your Free City." It should sound like a threat, but it doesn't. The general's body language is erect and military, but not intimidating. He continues, "I want to be clear. We intend to stabilize the region. We have no ill intentions toward your Free City, and I see no reason why our interests should ever come into conflict." Despite the direct delivery, he isn't reading from a script that you can see.
<<if $PC.warfare >= 100 && $invasionVictory > 2>>
	"As one warrior to another, that was damn fine work you did defending your city. It's good to see tough people doing well in the Free Cities."
	<<set $peacekeepers.attitude += 5>>
<<else>>
	"I congratulate you on your part in the recent victory. I'm contacting you because you get results. You seem like someone I might be able to work with."
<</if>>
He spreads his hands. "I don't have anything to suggest, not yet. But if I see an opportunity for a mutually beneficial arrangement, I wouldn't want to be approaching you for the first time to discuss it."

As he spoke, you and $assistantName surreptitiously checked out what he said. He seems to be telling the truth, and he's correct that your interests won't be immediately affected. Nevertheless, this is a concerning development. General $peacekeepers.generalName will have a thousands of troops and a lot of military hardware under his able command, more or less right next door to the Free City. He might not intend to overstep the bounds of his peacekeeping mandate, but that's no guarantee that his civilian superiors back home won't decide to order him to. Worse, the politics of the Free Cities are almost unanimously hostile to old world power; there will be public resentment about this. On the other hand, General $peacekeepers.generalName has been successful in these difficult times in no small part due to his willingness to bend the rules. If he sees an opportunity to work with an ambitious arcology owner in furtherance of his goals, he'll probably take it.

<<link "Tell him you disapprove of old world meddling in the Free City's sphere of influence">>
	<<replace "#result">>
		You tell him that you consider that area within the Free City's area of influence now, and that you disapprove of old world meddling. "Interesting," he says, noncommittal. "It takes real power projection to maintain a real sphere of influence. It remains to be seen whether your Free City has it. In the meantime, we'll pursue our mission." He inclines his head respectfully, and ends the call. Word of your brusque defense of the Free City's growing influence gets around, @@.green;greatly improving your reputation.@@
		<<set $peacekeepers.attitude -= 10, $rep += 500>>
	<</replace>>
<</link>>

<<link "Respond politely, but avoid committing yourself">>
	<<replace "#result">>
		You respond politely, stating that you're always willing to listen to business proposals, and that you approach each situation without preconceptions. General $peacekeepers.generalName understands the unspoken subtext, and that you're not willing to commit yourself to anything definite as yet. He understands, and matches your show of respect before ending the call.
	<</replace>>
<</link>>

<<link "Share intelligence on that area as a basis for further cooperation">>
	<<replace "#result">>
		You immediately forward him your intelligence dossier on that area, all but the most sensitive items. His eyes widen fractionally as he sees the data coming over the link. Before he can thank you, you offer him good wishes for the success of his mission, and communicate a willingness to work together in the future to advance the stability and prosperity of the whole region. He recovers his equipoise and expresses gratitude, though without committing himself too thoroughly.
		<<set $peacekeepers.attitude += 5>>
	<</replace>>
<</link>>

repo_name: weresmilodon/fc

license: mit


code:
:: P raid invitation

<<nobr>>

<<set $nextButton = "Continue">>
<<set $nextLink = "Random Nonindividual Event">>

<<set $PRaid = 0>>
<<set $PRraidTarget = 0>>

<</nobr>>\
\
The former country whose citizens launched the ultimately futile attack on the arcology has continued to degenerate. After a series of civil disturbances and minor natural disasters, the nearest major city is being abandoned by its few remaining residents. A regional warlord is threatening the area, so they are streaming in small parties towards another city that is not under his shadow.

The citizens of $arcologies[0].name view their discomfiture without much pity. These people almost certainly would have abused them just as much as they are now in danger of being abused themselves, had the attack on the Free City been a success. There would be little to no criticism if you and your mercenary contingent were to take this unique opportunity to corral one of the refugee groups. They are refugees, after all; no one will miss them.
\
<span id="result">
Fund a quick raid on the refugees with <<print cashFormat(5000)>>, targeting:
    <<link "Ex-soldiers">>
	<<replace "#result">>
	Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
	<<set $cash -= 5000>>
	<<set $PRaid = 1>>
	<<set $PRraidTarget = 1>>
	<</replace>>
<</link>>
    <<link "Healthy civilians">>
	<<replace "#result">>
	Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
	<<set $cash -= 5000>>
	<<set $PRaid = 1>>
	<<set $PRraidTarget = 2>>
	<</replace>>
<</link>>
    <<link "The largest possible group of slaves">>
	<<replace "#result">>
	Your mercenaries probably would have been enthusiastic even before the recent combat, but now they're positively eager. The split agreed upon is that they keep the proceeds from the sale of anything that isn't sex slave material, while you keep anything that is.
	<<set $cash -= 5000>>
	<<set $PRaid = 1>>
	<<set $PRraidTarget = 3>>
	<</replace>>
<</link>>
<<link "Let them go">>
	<<replace "#result">>
	Some of the refugees make it to safety. Some do not.
	<</replace>>
<</link>>
</span>


code:
:: P raid result [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event">>

<<set $PRaid = 0>>

As your VTOL craft carries you and your mercenaries out towards an area ideal for a quick raid on the refugee bands, the sensors begin to reveal that there are actually many more bands than you originally suspected. The single aircraft does not carry enough mercenaries to target more than one group, or have the cargo capacity to haul more than one back to the arcology before they disperse. Your mercenary commander makes a selection based on your instructions.

Out ahead of the main body of refugees there is a small knot moving quickly and in good order, carrying weapons. Farther back, there is a larger group separated from the main body who could be easily isolated. And finally, it seems a group of sick and injured refugees have clustered around a tent where there must be medical assistance of some kind.

<<set _newSlaves = []>>
<<if $PRraidTarget == 1>>
	Under orders to target resistance, your mercenaries target the leading group. They even manage to direct a little small arms fire at the VTOL craft as it circles them, dropping mercenaries and plying its nonlethal weapons, but they are of course rapidly defeated. Your share is two slaves in good physical condition, who prove to have been survivors of the defeated attack on the arcology. The mercenaries find after a data search that one of the prisoners who's part of their share was a minor leader in the anti-Free Cities movement. After a quick consultation over their radios, the mercenaries decide that a summary execution out here would be too quick for the wretch, and bring their prize back to the arcology for more thorough punishment. Between the successful raid and the capture of this public enemy, @@.green;the citizens are quite impressed by you.@@
	<<set $rep += 500>>
	<<for $i = 0; $i < 3; $i++>>
		<<if ($seeDicks > 0)>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.origin = "She is an enslaved refugee who participated in the defeated attack on your arcology.">>
		<<set _newSlaves.push($activeSlave)>>
		<<else>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.origin = "She is an enslaved refugee who participated in the defeated attack on your arcology.">>
		<<set _newSlaves.push($activeSlave)>>
		<</if>>
	<</for>>
<<elseif $PRraidTarget == 2>>
	Under orders to target civilians, your mercenaries head for the isolated group. When the VTOL descends to circle around the large group of refugees, it becomes obvious that it won't even be necessary to expend nonlethal ammunition. A few of the refugees throw themselves down in bitterness, but most just subside into the catatonia of helplessness. They stand quiescent as they are searched, tagged, and loaded onto the VTOL like the wretched human refuse they are. The successful raid @@.green;is the talk of the Free City.@@
	<<set $rep += 200>>
	<<for $i = 0; $i < 4; $i++>>
		<<include "Generate New Slave">>
		<<set $activeSlave.origin = "She is an enslaved refugee.">>
		<<set _newSlaves.push($activeSlave)>>
	<</for>>
<<else>>
	Under orders to target the largest possible group of people, your mercenaries head for the sick and injured. As the VTOL settles, it becomes apparent that most of the injuries are from combat, almost certainly in the defeat at $arcologies[0].name. The tent proves to contain a harassed nurse, almost without medical supplies and at the end of her rope. When she sees the mercenaries push through the tent flap, she heaves a sigh of mixed defeat and relief and wordlessly offers her wrists. The mercenaries give you a larger share of the other slaves in return for her: they tell you in confidence that she'll be a medical asset to them as well as the usual amusement. The successful raid @@.green;is the talk of the Free City.@@
	<<set $slaveMedic = 1>>
	<<set $rep += 200>>
	<<for $i = 0; $i < 5; $i++>>
		<<include "Generate New Slave">>
		<<set $activeSlave.origin = "She is an enslaved refugee who was wounded in the defeated attack on your arcology.">>
		<<set $activeSlave.health = random(-80,-40)>>
		<<set _newSlaves.push($activeSlave)>>
	<</for>>
<</if>>

<<link "Sell your prisoners immediately">>
	<<replace "#result">>
	<<for $i = 0; $i < _newSlaves.length; $i++>>
		<<slaveCost _newSlaves[$i]>>
		<<set $cash += $slaveCost>>
	<</for>>
	Prisoners sold.
	<</replace>>
<</link>>

<<link "Give your prisoners to citizens injured in the recent invasion">>
	<<replace "#result">>
	<<for $i = 0; $i < _newSlaves.length; $i++>>
		<<slaveCost _newSlaves[$i]>>
		<<set $rep += Math.trunc($slaveCost/10)>>
	<</for>>
	Prisoners @@.green;given away.@@
	<</replace>>
<</link>>

<<link "Enslave all of the refugees">>
	<<replace "#result">>
	<<for $i = 0; $i < _newSlaves.length; $i++>>
		<<AddSlave _newSlaves[$i]>> /* skip New Slave Intro */
	<</for>>
	You simply enslave all of the refugees yourself. They would have been worse off had you not intervened.
	<</replace>>
<</link>>


code:
:: P rival initiation [nobr]

<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Scheduled Event", $rivalOwner = 0, $rivalOwnerEnslaved = 1>>
<<if $hostageRescued == 1>><<set $nextButton = "See to the hostage", $returnTo = "P hostage acquisition">><</if>>

<<set $activeSlave = $slaves.find(function(s) { return s.ID == $rivalID; })>>
<<set $rivalID = 0>>

<<if ndef $activeSlave>> /* rival slave is gone */

	<<goto $returnTo>>

<<else>>

This is a special week, the week of your victory. <<EventNameLink $activeSlave>> awaits your pleasure. You could certainly do to her anything and everything you usually do to your chattel. You could also do something special to mark the occasion.

<<link "Force her to do a public relations tour with you">>
	<<replace "#result">>
	Though she hates you with all her heart, she knows better than most what happens to slaves who disobey. So, when you describe your public relations plans to her, she promises to obey before you even get to the threats. She finds herself accompanying you to the arcology's finest establishment in a lovely evening dress. The two of you share an understandably quiet meal, with a growing crowd coming to leer at the defeated slaveowner-cum-slave. At a prearranged signal from you, she stands, quickly strips naked, gets down on her knees, and <<if $PC.dick == 1>>sucks you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>>. Such public humiliation starts her down the path of @@.hotpink;obedience,@@ and is the @@.green;talk of the Free Cities.@@
	<<set $rep += 500, $activeSlave.devotion += 4, $activeSlave.oralCount += 1, $oralTotal += 1>>
	<</replace>>
<</link>>

<<link "Make her orally service your other slaves in public">>
	<<replace "#result">>
	$slaves[0].slaveName leads her out into the arcology's largest atrium, forces her to her knees, and in full view of the whole arcology, orally rapes someone who was until this week a slaveowner herself. Behind her, $slaves[1].slaveName is standing ready for her turn, and all your other slaves are behind. Public opinion is divided; the precedent is universally agreed to be bad, but the punishment is generally thought to be terrible and deserved. Your slaves, however, are almost insufferably @@.hotpink;pleased with you@@ for forcing $activeSlave.slaveName, whom they still view as a slaveowner, to pleasure them.
	<<set $activeSlave.oralCount += $slaves.length*2, $oralTotal += $slaves.length*2>>
	<<for $i = 0; $i < $slaves.length; $i++>>
		<<set $slaves[$i].devotion += 10>>
	<</for>>
	<</replace>>
<</link>>
<<if $activeSlave.anus == 0>>

<<link "Break her ass and then let the public use it">>
		<<replace "#result">>
		$activeSlave.slaveName, who has been fairly dignified up to this point, breaks down when she's placed in stocks with her ass in the air. Her sobs become screams when, for the first time in her life, she feels the burning sensation of a well-lubricated <<if $PC.dick == 1>>cockhead<<else>>strap-on<</if>> forcing its way past her virgin sphincter. Raping a virgin anus is not a new pleasure for you, but the usual shrieking, struggling and spasming is all the sweeter this time. @@.green;Half the arcology@@ has used her @@.red;poor injured butthole@@ by the end of the day, she @@.gold;is learning to fear you,@@ and hates you @@.mediumorchid;even more@@ if possible.
		<<set $rep += 500, $activeSlave.devotion -= 4, $activeSlave.trust -= 5, $activeSlave.health -= 10, $activeSlave.anus = 3, $activeSlave.analCount += 47, $analTotal += 47>>
		<<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 47>><<else>><<set $activeSlave.publicCount = 47>><</if>>
		<</replace>>
	<</link>>
<<elseif ($activeSlave.balls > 0) && ($seeExtreme == 1)>>

<<link "Publicly geld her">>
		<<replace "#result">>
		You announce that since $activeSlave.slaveName has spent so much money and effort turning herself into a girl with expensive hormones, you'll take a lower-tech step to bring her further in that regard. An auto surgery is set up in public and the populace is treated to the edifying spectacle of a very large pair of testicles being efficiently removed by the modern surgical art. Unusually, she was not given general anaesthesia, but instead given local painkillers and made to watch on a monitor, to her @@.gold;rage@@ and @@.mediumorchid;horror.@@ There is @@.green;applause@@ as the cauterizer seals the surgical site where her massive scrotum used to hang. Her cock looks softer already.
		<<set $rep += 500, $activeSlave.devotion -= 50, $activeSlave.trust -= 50, $activeSlave.health -= 10, $activeSlave.balls = 0>>
		<</replace>>
	<</link>>
<<elseif isFertile($activeSlave)>>

<<link "Let the public impregnate her">>
		<<replace "#result">>
		You announce that since $activeSlave.slaveName damaged the arcology, she will be taking a leading role in the reconstruction. She will be doing this by replacing one of the residents killed in the violence - by bearing a new slave, to be conceived collectively. The shame and @@.mediumorchid;horror@@ of her future as breeding stock comes home to her as she's restrained in a chair with her legs spread. Soon, the stream of fluids is running down her thoroughly-fucked pussy and over her virgin anus to pool on the floor beneath her. Modern medical imaging reveals her fertile ovum's last, losing battle against a legion of sperm in real time, and the images are projected on large screens.
		<<set $rep += 500, $activeSlave.preg = 1, $activeSlave.pregSource = -2, $activeSlave.pregKnown = 1, $activeSlave.pregWeek = 1, $activeSlave.devotion -= 15>>
		<<SetPregType $activeSlave>>
		<<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 47>><<else>><<set $activeSlave.publicCount = 47>><</if>>
		<</replace>>
	<</link>>
<</if>>

<</if>> /* def $activeSlave */


code:
:: P rivalry hostage [nobr]

<<set $nextButton = "Continue", $nextLink = "Nonrandom Event">>

<<set $hostageAnnounced = 1, $activeSlave = $hostage>>

<<set $activeSlave.origin = "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<set $activeSlave.height += random(-5,5)>>
<<set $activeSlave.boobs = 400>>
<<set $activeSlave.butt = 3>>
<<set $activeSlave.muscles = 0>>
<<set $activeSlave.amp = 0>>
<<set $activeSlave.heels = 0>>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.dick = 0>>
<<set $activeSlave.balls = 0>>
<<set $activeSlave.scrotum = 0>>
<<set $activeSlave.waist = Math.clamp($activeSlave.waist,-55,15)>>
<<set $activeSlave.hips = 0>>
<<set $activeSlave.shoulders = -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina = 1>><</if>>
<<if $activeSlave.anus == 0>><<set $activeSlave.anus = 1>><</if>>
<<set $activeSlave.relation = 0>>
<<set $activeSlave.relationTarget = 0>>
<<set $activeSlave.canRecruit = 0>>
<<set $activeSlave.mother = 0>>
<<set $activeSlave.father = 0>>
<<set $activeSlave.sisters = 0>>
<<set $activeSlave.daughters = 0>>
<<if $arcologies[0].FSSupremacistRace != 0>><<set $activeSlave.race = $arcologies[0].FSSupremacistRace>><</if>>
<<NationalityToName $activeSlave>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.slaveSurname = $activeSlave.birthSurname>>

<<set $activeSlave.actualAge = Number($activeSlave.actualAge) || 18>>
<<set $activeSlave.devotion = Number($activeSlave.devotion) || 0>>
<<set $activeSlave.trust = Number($activeSlave.trust) || 0>>
<<set $activeSlave.boobs = Number($activeSlave.boobs) || 400>>

<<set $hostage = $activeSlave>>

Only a few days into your inter-arcology war, you receive a video message from your rival. Once $assistantName is satisfied that the file is clean, you clear your office and pull it up. To your surprise, there are two faces on your desk, not one. One of them is your rival, and after a moment, you remember who the other is. You recognize her from your
<<switch $PC.career>>
<<case "wealth">>
	time as a wealthy <<if $PC.title == 1>>man<<else>>woman<</if>> of leisure. She was a pretty little party girl who ran in those circles. You were never particularly close,
	<<set $activeSlave.career = "a party girl">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,24)>>
	<</if>>
	<<set $activeSlave.face = 100>>
	<<set $activeSlave.intelligence = 2>>
	<<set $activeSlave.intelligenceImplant = 0>>
	<<set $activeSlave.oralSkill = 100>>
	<<set $activeSlave.entertainSkill = 100>>
<<case "escort">>
	time as a <<if $PC.title == 1>>man<<else>>woman<</if>> of sexual promiscuity. She was a pretty little slut who ran in the same sex circles. You were never particularly close,
	<<set $activeSlave.career = "a prostitute">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,20)>>
	<</if>>
	<<set $activeSlave.face = 100>>
	<<set $activeSlave.intelligence = 0>>
	<<set $activeSlave.intelligenceImplant = 0>>
	<<set $activeSlave.oralSkill = 100>>
	<<set $activeSlave.entertainSkill = 100>>
	<<set $activeSlave.analSkill = 100>>
	<<set $activeSlave.vaginalSkill = 100>>
	<<set $activeSlave.whoreSkill = 100>>
	<<set $activeSlave.oralCount = 453>>
	<<set $activeSlave.vaginalCount = 158>>
	<<set $activeSlave.analCount = 76>>
	<<set $activeSlave.mammaryCount = 320>>
	<<set $activeSlave.cSec = 1>>
<<case "servant">>
	time as a <<if $PC.title == 1>>man<<else>>woman<</if>> of servitude. She was a <<if $PC.title == 1>>maid<<else>>fellow maid<</if>> under your late master. <<if $PC.title == 0>>You may have delivered several of her children, but you<<else>>You<</if>> were never particularly close,
	<<set $activeSlave.career = "a maid">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(12,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,20)>>
	<</if>>
	<<set $activeSlave.face = 25>>
	<<set $activeSlave.intelligence = -1>>
	<<set $activeSlave.intelligenceImplant = 0>>
	<<set $activeSlave.oralSkill = 15>>
	<<set $activeSlave.entertainSkill = 0>>
	<<set $activeSlave.analSkill = 15>>
	<<set $activeSlave.vaginalSkill = 15>>
	<<set $activeSlave.whoreSkill = 0>>
	<<set $activeSlave.oralCount = 57>>
	<<set $activeSlave.vaginalCount = 65>>
	<<set $activeSlave.analCount = 12>>
	<<set $activeSlave.mammaryCount = 1>>
	<<set $activeSlave.birthsTotal = 3>>
<<case "gang">>
time as a gang leader. She was one of your best, yet you never got close enough,
	<<set $activeSlave.career = "a gang member">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(20,24)>>
	<</if>>
	<<set $activeSlave.muscles = 40>>
	<<set $activeSlave.health = 100>>
	<<set $activeSlave.combatSkill = 1>>
<<case "capitalist">>
	career in venture capital. She was a rising manager, young, attractive, and bright. You never worked particularly closely with her,
	<<set $activeSlave.career = "a manager">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,24)>>
	<</if>>
	<<set $activeSlave.face = 55>>
	<<set $activeSlave.intelligence = 3>>
	<<set $activeSlave.intelligenceImplant = 1>>
<<case "mercenary">>
	career as a mercenary. She was in logistical support, and was clever and pretty, but without the essential hardness. You were never that close,
	<<set $activeSlave.career = "a soldier">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(20,24)>>
	<</if>>
	<<set $activeSlave.face = 55>>
	<<set $activeSlave.intelligence = 3>>
	<<set $activeSlave.intelligenceImplant = 1>>
<<case "engineer">>
	career as an arcology engineer. She was a glorified saleswoman, with the gorgeous looks and extreme intelligence necessary to sell entire arcologies. You were never close,
	<<set $activeSlave.career = "a saleswoman">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,24)>>
	<</if>>
	<<set $activeSlave.face = 100>>
	<<set $activeSlave.intelligence = 3>>
	<<set $activeSlave.intelligenceImplant = 1>>
<<case "medicine">>
	career in medicine. She was a surgical nurse, one of the best. She was smart, pretty, and she had sure hands. You were never that close,
	<<set $activeSlave.career = "a nurse">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(16,24)>>
	<</if>>
	<<set $activeSlave.face = 55>>
	<<set $activeSlave.intelligence = 3>>
	<<set $activeSlave.intelligenceImplant = 1>>
<<case "slaver">>
	career as a slaver. She was a guard in one of the slave receiving pens, and a notorious one, at that. Nobody was quite as eager to break in new girls as she was. You were never that close,
	<<set $activeSlave.career = "a prison guard">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(20,24)>>
	<</if>>
	<<set $activeSlave.energy = 100>>
	<<set $activeSlave.face = 55>>
	<<set $activeSlave.intelligence = 2>>
	<<set $activeSlave.intelligenceImplant = 0>>
	<<set $activeSlave.muscles = 20>>
	<<set $activeSlave.fetish = "sadist">>
	<<set $activeSlave.fetishStrength = 100>>
	<<set $activeSlave.fetishKnown = 1>>
<<case "celebrity">>
	time as a minor celebrity. She was a pretty little groupie who flitted from entourage to entourage. You were never particularly close,
	<<set $activeSlave.career = "a party girl">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(18,24)>>
	<</if>>
	<<set $activeSlave.face = 100>>
	<<set $activeSlave.intelligence = 2>>
	<<set $activeSlave.intelligenceImplant = 0>>
	<<set $activeSlave.oralSkill = 100>>
	<<set $activeSlave.entertainSkill = 100>>
<<case "arcology owner">>
	time owning another arcology. She was a prominent citizen who supported your government. You were never particularly close,
	<<set $activeSlave.career = "a leading arcology citizen">>
	<<if $pedo_mode == 1>>
	<<set $activeSlave.actualAge = random(16,18)>>
	<<else>>
	<<set $activeSlave.actualAge = random(36,39)>>
	<</if>>
	<<set $activeSlave.face = 100, $activeSlave.faceImplant = 15>>
	<<set $activeSlave.intelligence = 3, $activeSlave.intelligenceImplant = 1>>
	<<set $activeSlave.whoreSkill = 100, $activeSlave.entertainSkill = 100>>
<</switch>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.ovaryAge = $activeSlave.actualAge>>
but you do remember her, and your rival knows it. This is obviously the best they could come up with to provoke an emotional reaction.

"Hello, <<PlayerName>>," your rival sneers. "Sorry to pull you away from
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
	whipping some poor $arcologies[0].FSSubjugationistRace girl's back bloody,
<<case "Racial Supremacism">>
	blowing your $arcologies[0].FSSubjugationistRace girls, or whatever it is you do with your spare time,
<<case "Gender Radicalism">>
	buttfucking your catamites, or whatever it is you do with your spare time,
<<case "Gender Fundamentalism">>
	teatime with your slave wives,
<<case "Repopulation Focus">>
	rolling around in the afterbirth, or whatever it is you do with your spare time,
<<case "Eugenics">>
	circle jerking with your "elites", or whatever it is you do with your spare time,
<<case "Paternalism">>
	handholding time with your slaves,
<<case "Degradationism">>
	stitching your name into some poor girl's taint, or whatever it is you do with your spare time,
<<case "Body Purism">>
	playing house with your perfect pure little angels, or whatever it is you do with your spare time,
<<case "Transformation Fetishism">>
	stuffing silicone up some poor girl's nostrils,
<<case "Youth Preferentialism">>
	your horrible schoolgirl fantasy playtime,
<<case "Maturity Preferentialism">>
	the world's leading collection of saggy tits,
<<case "Slimness Enthusiasm">>
	your pathological collection of flat chested bitches,
<<case "Asset Expansionism">>
	your disgusting breast monsters,
<<case "Pastoralism">>
	your most flatulent cowgirls,
<<case "Physical Idealism">>
	your sweaty, spandexed throwback collection,
<<case "Hedonistic Decadence">>
	your greasy, flatulent mounds of fat,
<<case "Chattel Religionism">>
	your afternoon prayer meeting,
<<case "Multiculturalism">>
	whatever it is you do to liven up your boring arcology,
<<case "Roman Revivalism">>
	feeding slaves to the lions, or whatever it is you do with your spare time,
<<case "Aztec Revivalism">>
	sacrificing slaves to the gods, or whatever it is you do with your spare time,
<<case "Egyptian Revivalism">>
	your latest experiment in exactly how disgusting incest can possibly be,
<<case "Edo Revivalism">>
	your katana polishing, or whatever it is you do with your spare time,
<<case "Arabian Revivalism">>
	your hookah sucking,
<<case "Chinese Revivalism">>
	your footbinding,
<</switch>>
but look what I have here! I just acquired her recently. Lovely, isn't she? I know she wasn't important to you, but she //is// a reminder of who you were. I think she must have been your type." Your rival turns to the slave and continues. "While we have our little war,
<<switch $rivalryFS>>
<<case "Racial Subjugationism">>
	I'm going to treat her well. Train her. She's a fine Head Girl prospect, don't you think? She'll have lots of nice $arcologies[0].FSSubjugationistRace girls to make love to whenever she wants. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Racial Supremacism">>
	I'm going to destroy her. She's got a whipping post with her name on it, right between a couple of $arcologies[0].FSSupremacist bitches. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave begins to scream, and the noise goes on and on as the slave is tied up and scourged.
<<case "Gender Radicalism">>
	I'm going to treat her well. Train her. Teach her her proper role in society, and make her happy here. Isn't that right, $activeSlave.slaveName?" The slave nods uncertainly.
<<case "Gender Fundamentalism">>
	She's going to be my special pet. She'll have everything she could ever want, as long as she has a dick up her ass. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods hesitantly, but with evident arousal.
<<case "Paternalism">>
	I'm going to destroy her. Holes first, of course. I'll have to get more inventive after that, and I'll leave her vocal cords for last. That way, she'll be able to beg. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave begins to scream, and the noise goes on and on. And on.
<<case "Repopulation Focus">>
	I'm going to ruin her womb, making sure she can never have children again. I bet you spent lots of nights fantasizing about her with a huge belly didn't you?
	<<set $activeSlave.preg = -3>>
<<case "Eugenics">>
	<<if $seeHyperPreg == 1>>
		I'm going to have her knocked up; not with my seed, of course, but the seed of the lowest of the low. I'm also going to fill her with the most powerful experimental fertility drugs out there. She'll have so many children shoved into her poor womb she'll be bursting at the seams. But she'll enjoy that, won't you <<SlaveFullName $activeSlave>>?" The slave nods hesitantly, but with evident arousal.
	<<else>>
		I'm going to have her knocked up; not with my seed, of course, but the seed of the lowest of the low. I'm also going to fill her with the most powerful fertility drugs I can get. Her poor little womb will be stretched to the limit with society's worst. But she'll enjoy that, won't you <<SlaveFullName $activeSlave>>?" The slave nods hesitantly, but with evident arousal.
	<</if>>
<<case "Degradationism">>
	She's going to be my lover. She'll have everything she could ever want, and I'll be sure to let her know all about what you do to your slaves. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Body Purism">>
	I'm going to give her a nice pair of fake tits. No reason to be excessively clever when I can just make her tits so huge she won't be able to walk. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave begins to sob.
	<<set $activeSlave.boobs = 300>>
<<case "Transformation Fetishism">>
	She's going to be my lover. I'll be sure to let her know all about what you do to your slaves, and rest assured, I'll never treat her that way. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Youth Preferentialism">>
	I've set her up with a nice motherly woman already. I believe they'll be a perfect match. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Maturity Preferentialism">>
	I've set her up with a nice young girl already.  I believe they'll be a perfect match. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Slimness Enthusiasm">>
	I think I'll make her IV line permanent. After all, she's never going off breast growth hormones. I'd estimate she shouldn't be able to walk within a month. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave begins to sob.
	<<set $activeSlave.weight = -20>>
	<<set $activeSlave.boobs = 800>>
<<case "Asset Expansionism">>
	She's going to be my lover. I'll be sure to let her know all about what you do to your slaves, and rest assured, I'll never give her growth hormones, not one single dose. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Pastoralism">>
	She's going to be my spotter. Girls should be strong, smoking hot ladies, not disgusting cows. Isn't that right, <<SlaveFullName $activeSlave>>?"  The slave nods uncertainly.
	<<set $activeSlave.weight = 100>>
	<<set $activeSlave.muscles = 0>>
	<<set $activeSlave.boobs = 1200>>
<<case "Cummunism">>
	She's going to be my personal milk dispenser. I shouldn't have to chain her to my desk after the first month, since her udders will pin her in place. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave begins to sob.
	<<set $activeSlave.boobs = 800>>
	<<set $activeSlave.weight = -20>>
<<case "Physical Idealism">>
	She's going to learn to enjoy yourself. I'm going to force her face full of food, her cunt full of dicks and discover her deepest, darkest desires. Wouldn't you like that, <<SlaveFullName $activeSlave>>?" The slave begins to sob. "To start, how about a weigh in? Sixty three and a half kilograms, such a pity, but don't worry, I'll have her nice and plump soon enough."
	<<set $activeSlave.boobs = 200>>
	<<set $activeSlave.butt = 1>>
	<<set $activeSlave.weight = -20>>
<<case "Hedonistic Decadence">>
	She's going to be my spotter. Girls should be strong, smoking hot ladies, not disgusting obese slobs. Isn't that right, <<SlaveFullName $activeSlave>>?"  The slave nods uncertainly.
	<<set $activeSlave.weight = 100>>
	<<set $activeSlave.muscles = 0>>
	<<set $activeSlave.boobs = 1200>>
<<case "Chattel Religionism">>
	She's going to be the perfect courtesan. No preaching, no praying, just good, clean sex for money. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<case "Multiculturalism">>
	She's going to be the ideal holy whore. Thousands of citizens are going to find rapture inside her. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<<default>>
	She's shaping up to be a good slave. I'm keeping her informed of your revisionist nonsense, and what your slaves suffer because of it. Isn't that right, <<SlaveFullName $activeSlave>>?" The slave nods uncertainly.
<</switch>>

<<set $activeSlave.trust = 0>>
<<set $activeSlave.devotion = 0>>
Your rival smiles icily. "I'll keep you informed of her progress. I wouldn't want you to miss a moment of it."

You're forging a new frontier in warfare here. This, then, is the new frontier in psychological warfare.

<<set $hostage = $activeSlave>>


code:
:: P rivalry peacekeepers [nobr]

<<set $nextButton = "Continue", $nextLink = "P rivalry actions">>

This is a busy time, and $assistantName's call prioritization functions are invaluable. You don't have time for everyone. General $peacekeepers.generalName is fairly high up the list, though. "<<PlayerName>>, thank you for taking the time to speak with me," he greets you. "I understand you've got a lot on your plate right now, so I'll be brief. My intel shop has discovered a slaving ring in the area under my control, run by your rival." He gestures to someone out of view, and a limited overview of his intelligence is delivered to $assistantName. The general has given you just enough to verify the ownership of the operation. It does indeed belong to the enemy.

"As I'm sure you know, I'm dealing with a difficult situation here." His gaze is measuring; he's not offering charity, but considering how best to use the resources he has. "If I had an unlimited number of boots on the ground, I'd mop these people up this afternoon. But I don't. As things are, this doesn't even rise into the top hundred items on my priority list. It'd be years. However."

He leans in. "However, I think it's possible that it may be necessary to reevaluate our situation before too long." He swivels the camera, panning its view across the windows of the office he's in. Outside, the men and women of his expeditionary force can be seen scattered around the base, taking care of the thousand tasks that make up the daily military grind. They're in good condition, but not all of their gear is: it's well-maintained, but worn. They seem sharp, but loose, as though they're silently reevaluating things, too. As he leaves the camera where it is, letting you examine the scene at length, you wonder what kind of calculations the general is making, that he's allowed you to see this.

"I'm willing to consider myself under an obligation to you," he concludes. "If you'd like, I'd be willing to shift your rival's slaving operation right to the top of my list of priorities. I'm sure that in your Free Cities way of doing things you'll mop them up sooner or later. Or, say the word, and they'll vanish tonight."

<<link "Say the word">>
	<<replace "#result">>
		You thank him for the offer, and agree. He nods and ends the call, noting that he now has a short-fuse operation to lay on. You didn't pay him or give him anything of value, but it would be childish to assume that the progress that will be made tonight in your ongoing struggle to overthrow your rival was free. The general now considers all or almost all of your accumulated influence with him to be discharged. That said, his reluctance to do business with the Free Cities seems to have diminished markedly.
		<<set $peacekeepers.attitude = 5, $rivalryPower += 10>>
	<</replace>>
<</link>>

<<link "Decline">>
	<<replace "#result">>
		You decline politely. He says he understands, and looks like he understands more than he says; you're in this to win yourself, and he seems like the type to prefer winning his victories at first hand. You'll deal with that slaving operation the same way you've been dealing with the rest of your rival's assets: with money. And the general will continue to think of you as a potential ally.
	<</replace>>
<</link>>


code:
:: P rivalry victory [nobr]

<<set $nextButton = " ", $nextLink = "Random Nonindividual Event",  $rivalOwner = 0, $rivalryPower = 0, _num = random(1,99)>> /* hide button until user makes a selection */

For the first time, you receive a direct call from your rival. You pictured the moment as feeling grander than this, sitting at your desk as usual looking into <<if _num < $seeDicks>>his<<else>>her<</if>> downcast face. You're the victor in a new form of warfare in which bankruptcy has replaced surrender. If the world survives in its present state, you may one day be remembered as an innovator in the evolution of (nearly) bloodless war. Today, your reputation has @@.green;greatly improved.@@ But today all you have that's tangible is a view of a still-dignified arcology owner, self-possessed despite the situation.

"For what it's worth," <<if _num < $seeDicks>>he<<else>>she<</if>> says without preamble, "I had nothing against you. The Daughters wouldn't accept a straight buy-off. Their leadership needed a target to attack, or the rank and file would have killed them themselves and gone ahead attacking me. I had to give them an alternative, or it would have been me." <<if _num < $seeDicks>>He<<else>>She<</if>> looks nervous for the first time. "So, what do we do now? I've still got enough resources to make the end of this story a messy one for you. Let me go, and I won't. I'll walk away, and I'll sign everything I've got left over to you.<<if $hostageAnnounced == 1>> Including $hostage.slaveName, of course.<</if>>"

<<link "Accept">>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You accept, magnanimous in victory. "I don't think I would have done that," your rival replies. "Thank you. When they write the book, I'll make sure you look good."
	<<if $rivalSet != 0>>
		<<if _num < $seeDicks>>His<<else>>Her<</if>> remaining liquid assets will go to satisfy her great debts, <<if _num < $seeDicks>>his<<else>>her<</if>> @@.yellowgreen;arcology holdings are yours.@@
		<<for _prv = 0; _prv < $arcologies.length; _prv++>>
		<<if $arcologies[_prv].rival == 1>>
		  <<set $arcologies[_prv].embargo = 0>>
		  <<set $arcologies[_prv].embargoTarget = -1>>
		  <<set $arcologies[_prv].influenceTarget = -1>>
		  <<set $arcologies[_prv].rival = 0>>
		  <<set $arcologies[_prv].government = "direct democracy">>
		  <<set $arcologies[_prv].PCminority += $arcologies[_prv].ownership>>
		  <<set $arcologies[_prv].PCminority = Math.clamp($arcologies[_prv].PCminority, 0, 49)>>
		  <<break>>
		<</if>>
		<</for>>
		<<if $hostageAnnounced == 1>><<set $hostageRescued = 1>><</if>>
	<<else>>
		<<if _num < $seeDicks>>His<<else>>Her<</if>> arcology will go to satisfy her great debts, but you will still profit @@.yellowgreen;immensely@@ from your victory<<if $hostageAnnounced == 1>>, and acquire $hostage.slaveName as a slave<</if>>.
		<<set $cash += random(100000,250000)>>
	<</if>>
	<</replace>>
<</link>>

<<link "Refuse">>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You coldly decline. "That was a mistake," your rival replies, entering a computer command.
	<<if $rivalSet != 0>>
		"All my remaining liquid assets have just been @@.red;carefully dispersed to deny you control of my arcology.@@ You'll get nothing from me." It's true. The financial self-destruction ensures that the fiscal wreckage goes to the arcology's citizens, not you.
		<<for _prv = 0; _prv < $arcologies.length; _prv++>>
		<<if $arcologies[_prv].rival == 1>>
		  <<set $arcologies[_prv].embargo = 0>>
		  <<set $arcologies[_prv].embargoTarget = -1>>
		  <<set $arcologies[_prv].influenceTarget = -1>>
		  <<set $arcologies[_prv].rival = 0>>
		  <<set $arcologies[_prv].government = "direct democracy">>
		  <<break>>
		<</if>>
		<</for>>
		<<if $hostageAnnounced == 1>>

<<link "Place a bounty of <<print cashFormat(10000)>> on your rival's psychological warfare tool">>
				<<replace "#result2">>
				<<set $cash -= 10000>>
				You make sure to post a bounty sufficient to ensure that $hostage.slaveName, your rival's psychological warfare tool, does not escape or go unrescued, depending on one's point of view. She is quickly picked out of the chaos of your rival's escape and delivered to you.
				<<set $hostageRescued = 1>>
				<</replace>>
			<</link>>

		<</if>>
	<<else>>
		"All my remaining liquid assets have just been @@.red;expended in an attack on the value of your holdings,@@ and my arcology has been heavily sabotaged. You'll get nothing from me." It's not entirely true, but the damage to your holdings does outweigh your gains by a significant margin. Your rival vanishes back into the old world.
		<<set $cash -= random(10000,25000)>>
	<</if>>
	<</replace>>
<</link>>
<<if $rivalryDuration >= 30 && $hostageAnnounced == 0 && $rivalSet != 0>>

<<link "Refuse, and place a bounty of <<print cashFormat(50000)>> on your rival's death">>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You coldly decline. "That was a mistake," your rival replies, entering a computer command. "All my remaining liquid assets have just been @@.red;expended in an attack on the value of your holdings,@@ and my arcology has been heavily sabotaged. You'll get nothing from me." It's not entirely true, but the damage to your holdings does outweigh your gains by a significant margin. Your rival vanishes back into the old world
- but only for a few days.

	Your bounty is quickly claimed, and you are treated to the delicious moment of finding your rival's head delivered to your doorstep. It might not have done much good, but damn did it feel good.
	<<set $cash -= 50000>>
	<<for _prv = 0; _prv < $arcologies.length; _prv++>>
		<<if $arcologies[_prv].rival == 1>>
			<<set $arcologies[_prv].embargo = 0>>
			<<set $arcologies[_prv].embargoTarget = -1>>
			<<set $arcologies[_prv].influenceTarget = -1>>
			<<set $arcologies[_prv].rival = 0>>
			<<set $arcologies[_prv].government = "direct democracy">>
			<<break>>
		<</if>>
	<</for>>
    <</replace>>
<</link>>
<</if>>

<<link "Refuse, and place a bounty of <<print cashFormat(50000)>> on your rival's enslavement">>
	<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */
	<<replace "#result">>
	You coldly decline. "That was a mistake," your rival replies, entering a computer command.
	<<if $rivalSet != 0>>
		"All my remaining liquid assets have just been @@.red;carefully dispersed to deny you control of my arcology.@@ You'll get nothing from me." It's true. The financial self-destruction ensures that the fiscal wreckage goes to the arcology's citizens, not you.
		<<for _prv = 0; _prv < $arcologies.length; _prv++>>
		<<if $arcologies[_prv].rival == 1>>
		  <<set $arcologies[_prv].embargo = 0>>
		  <<set $arcologies[_prv].embargoTarget = -1>>
		  <<set $arcologies[_prv].influenceTarget = -1>>
		  <<set $arcologies[_prv].rival = 0>>
		  <<set $arcologies[_prv].government = "direct democracy">>
		  <<break>>
		<</if>>
		<</for>>
		<<if $hostageAnnounced == 1>>

<<link "Place a bounty of <<print cashFormat(10000)>> on your rival's psychological warfare tool">>
				<<replace "#result2">>
				<<set $cash -= 10000>>
				You make sure to post a bounty sufficient to ensure that $hostage.slaveName, your rival's psychological warfare tool, does not escape or go unrescued, depending on one's point of view. She is quickly picked out of the chaos of your rival's escape and delivered to you.
				<<set $hostageRescued = 1>>
				<</replace>>
			<</link>>

		<</if>>
	<<else>>
		"All my remaining liquid assets have just been @@.red;expended in an attack on the value of your holdings,@@ and my arcology has been heavily sabotaged. You'll get nothing from me." It's not entirely true, but the damage to your holdings does outweigh your gains by a significant margin.
		<<set $cash -= random(10000,25000)>>
	<</if>>
	<<set $cash -= 50000>>
	<<set $rivalOwner = -1>>
	<<set $seed = []>>
	<<if _num <= $seeDicks>>
	  <<set $seed.push("expansionist shemale")>>
	  <<set $seed.push("masculine")>>
	  <<set $seed.push("micropenis")>>
	  <<set $seed.push("cum addict")>>
	  <<if $pedo_mode == 1>>
	  <<set $seed.push("hung shota")>>
	  <</if>>
	<</if>>
	<<if _num > $seeDicks>>
	  <<set $seed.push("bull dyke")>>
	  <<set $seed.push("cow")>>
	  <<set $seed.push("bimbo")>>
	  <<set $seed.push("addict")>>
	  <<set $seed.push("breeder")>>
	  <<if $pedo_mode == 1>>
	  <<set $seed.push("oppai loli")>>
	  <</if>>
	<</if>>
	<<set $seed = $seed.random()>>

	Your bounty is quickly claimed, and you are treated to the delicious moment of finding your rival on her knees in front of you with a black bag over her head and her hands cuffed behind her. She's one of your slaves now, fundamentally no different than any other. Looking her over, the causes of her downfall are
	<<if $seed == "expansionist shemale">>
		immediately apparent: she's obviously been indulging in self-transformation to excess.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceImplant = 15>>
		<<set $activeSlave.faceShape to "androgynous">>
		<<set $activeSlave.muscles = 20>>
		<<set $activeSlave.height = random(185,215)>>
		<<set $activeSlave.lips = 35>>
		<<set $activeSlave.butt = either(4, 5, 6)>>
		<<set $activeSlave.boobs = either(800, 1000, 1200)>>
		<<set $activeSlave.dick = 6>>
		<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
		<<set $activeSlave.balls = 10>>
		<<set $activeSlave.anus = 3>>
		<<set $activeSlave.vagina = -1>>
		<<set $activeSlave.weight = 20>>
		<<set $activeSlave.oralSkill = 100>>
		<<set $activeSlave.analSkill = 100>>
		<<set $activeSlave.whoreSkill = 15>>
		<<set $activeSlave.entertainSkill = 100>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.clitPiercing = 2>>
		<<set $activeSlave.nipplesPiercing = 1>>
		<<set $activeSlave.earPiercing = 1>>
		<<set $activeSlave.tonguePiercing = 1>>
		<<set $activeSlave.eyebrowPiercing = 1>>
		<<set $activeSlave.behavioralFlaw = "odd">>
		<<set $activeSlave.behavioralQuirk = "confident">>
		<<set $activeSlave.sexualFlaw = "judgemental">>
		<<set $activeSlave.sexualQuirk = "romantic">>
		<<set $activeSlave.hStyle = "luxurious">>
		<<set $activeSlave.hLength = 80>>
	<<elseif $seed == "cum addict">>
		immediately apparent: there's nothing wrong with having cumflation and ball expansion fetishes, but applying them to oneself can be addictive.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.chem = 3000>>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceShape = "masculine">>
		<<set $activeSlave.muscles = 100>>
		<<set $activeSlave.height = random(185,215)>>
		<<set $activeSlave.lips = 10>>
		<<set $activeSlave.butt = 10>>
		<<set $activeSlave.boobs = either(100, 200)>>
		<<set $activeSlave.dick = 6>>
		<<set $activeSlave.foreskin = 0>>
		<<set $activeSlave.balls = 300>>
		<<set $activeSlave.scrotum = 1>>
		<<set $activeSlave.anus = 3>>
		<<set $activeSlave.vagina = -1>>
		<<set $activeSlave.weight = -35>>
		<<set $activeSlave.oralSkill = 0>>
		<<set $activeSlave.analSkill = 100>>
		<<set $activeSlave.whoreSkill = 15>>
		<<set $activeSlave.entertainSkill = 100>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.dickPiercing = 2>>
		<<set $activeSlave.fetish = "pregnancy">>
		<<set $activeSlave.fetishStrength = 100>>
		<<set $activeSlave.behavioralFlaw = "odd">>
		<<set $activeSlave.behavioralQuirk = "confident">>
		<<set $activeSlave.sexualFlaw = "cum addict">>
		<<set $activeSlave.sexualQuirk = "size queen">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 20>>
	<<elseif $seed is "hung shota">>
		not immediately apparent: she's young, in good shape, and not lacking down there at all.
		<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
		<<set $activeSlaveOneTimeMaxAge = 18>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceShape = "androgynous">>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.lips = 10>>
		<<set $activeSlave.butt = 0>>
		<<set $activeSlave.boobs = either(100, 200)>>
		<<set $activeSlave.dick = 6>>
		<<set $activeSlave.foreskin = $activeSlave.dick>>
		<<set $activeSlave.balls = 6>>
		<<set $activeSlave.scrotum = 6>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.vagina = -1>>
		<<set $activeSlave.weight = -35>>
		<<set $activeSlave.oralSkill = 0>>
		<<set $activeSlave.analSkill = 0>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 100>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.dickPiercing = 2>>
		<<set $activeSlave.pubertyXY = 1>>
		<<set $activeSlave.fetish = "pregnancy">>
		<<set $activeSlave.fetishStrength = 100>>
		<<set $activeSlave.behavioralFlaw = "hates men">>
		<<set $activeSlave.behavioralQuirk = "adores women">>
		<<set $activeSlave.sexualFlaw = "shamefast">>
		<<set $activeSlave.sexualQuirk = "perverted">>
		<<set $activeSlave.hLength = 20>>
	<<elseif $seed == "masculine">>
		not immediately apparent: she's in good shape, if quite masculine.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.face = 55>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape to "masculine">>
		<<set $activeSlave.muscles to either(20, 50, 100)>>
		<<set $activeSlave.height to random(185,195)>>
		<<set $activeSlave.butt to either(2, 3)>>
		<<set $activeSlave.boobs to either(100, 200)>>
		<<set $activeSlave.dick to 5>>
		<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin to $activeSlave.dick>><</if>>
		<<set $activeSlave.balls to 5>>
		<<set $activeSlave.anus to 0>>
		<<set $activeSlave.vagina to -1>>
		<<set $activeSlave.weight to 0>>
		<<set $activeSlave.vaginalSkill = 0>>
		<<set $activeSlave.oralSkill = 15>>
		<<set $activeSlave.analSkill = 0>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 15>>
		<<set $activeSlave.combatSkill = 1>>
		<<set $activeSlave.behavioralFlaw = "hates men">>
		<<set $activeSlave.behavioralQuirk = "fitness">>
		<<set $activeSlave.sexualFlaw = "hates anal">>
		<<set $activeSlave.sexualQuirk = "perverted">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 5>>
	<<elseif $seed == "micropenis">>
		immediately apparent: she's got a slavegirl's cock and balls, not an arcology owner's.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XY Slave">>
		<<set $activeSlave.face = 55>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape = "masculine">>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.height = random(145,160)>>
		<<set $activeSlave.butt = either(2, 4)>>
		<<set $activeSlave.boobs = either(100, 400)>>
		<<set $activeSlave.dick = 1>>
		<<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>>
		<<set $activeSlave.balls = 2>>
		<<set $activeSlave.anus = 1>>
		<<set $activeSlave.vagina = -1>>
		<<set $activeSlave.weight = 100>>
		<<set $activeSlave.vaginalSkill = 0>>
		<<set $activeSlave.oralSkill = 15>>
		<<set $activeSlave.analSkill = 15>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 15>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.behavioralFlaw = "hates men">>
		<<set $activeSlave.behavioralQuirk = "insecure">>
		<<set $activeSlave.sexualFlaw = "shamefast">>
		<<set $activeSlave.sexualQuirk = "perverted">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 5>>
	<<elseif $seed == "bull dyke">>
		not immediately apparent: though female, she's obviously no stranger to taking a dominant sexual role, to put it politely.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.face = 55>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape = "androgynous">>
		<<set $activeSlave.muscles = 100>>
		<<set $activeSlave.height = random(185,195)>>
		<<set $activeSlave.lipsImplant = 10>>
		<<set $activeSlave.lips = 35>>
		<<set $activeSlave.buttImplant = 1>>
		<<set $activeSlave.butt += $activeSlave.buttImplant>>
		<<set $activeSlave.boobs -= 100>>
		<<set $activeSlave.boobsImplant = either(400, 600, 800)>>
		<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
		<<set $activeSlave.clit = 2>>
		<<set $activeSlave.anus = 1>>
		<<set $activeSlave.vagina = 1>>
		<<set $activeSlave.preg = -1>>
		<<set $activeSlave.vaginalSkill = 15>>
		<<set $activeSlave.oralSkill = 0>>
		<<set $activeSlave.analSkill = 15>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 0>>
		<<set $activeSlave.combatSkill = 1>>
		<<set $activeSlave.clitPiercing = 1>>
		<<set $activeSlave.earPiercing = 1>>
		<<set $activeSlave.behavioralFlaw = "hates men">>
		<<set $activeSlave.behavioralQuirk = "fitness">>
		<<set $activeSlave.sexualFlaw = "hates penetration">>
		<<set $activeSlave.sexualQuirk = "unflinching">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 5>>
	<<elseif $seed == "breeder">>
		immediately apparent: there's nothing wrong with having a pregnancy fetish, but applying it to oneself is ill-fitting for an arcology owner.
		<<if $pedo_mode == 1>>
			<<set $activeSlaveOneTimeMinAge = ($fertilityAge + 6)>>
			<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have been pregnant many times. %/
		<<else>>
			<<set $activeSlaveOneTimeMinAge = 18>>
			<<set $activeSlaveOneTimeMaxAge = 42>>
		<</if>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.pubertyXX = 1>>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape = "sensual">>
		<<set $activeSlave.muscles = 50>>
		<<set $activeSlave.lips = 35>>
		<<set $activeSlave.butt = either(6, 7, 8)>>
		<<set $activeSlave.boobs = 5000>>
		<<set $activeSlave.nipples = "huge">>
		<<set $activeSlave.lactation = 1>>
		<<set $activeSlave.anus = 1>>
		<<set $activeSlave.preg = 25>>
		<<if $seeHyperPreg == 1>>
			<<set $activeSlave.vagina = 10>>
			<<set $activeSlave.pregType = random(20,29)>>
			<<set $activeSlave.birthsTotal = random(120,180)>>
			<<set $activeSlave.bellySag = 30, $activeSlave.bellySagPreg = 30>>
		<<else>>
			<<set $activeSlave.vagina = 5>>
			<<set $activeSlave.pregType = either(3,3,4,4,4,5)>>
			<<set $activeSlave.birthsTotal = random(18,27)>>
			<<set $activeSlave.bellySag = 2, $activeSlave.bellySagPreg = 2>>
		<</if>>
		<<set $activeSlave.pregKnown = 1>>
		<<set $activeSlave.pregWeek = $activeSlave.preg>>
		<<SetBellySize $activeSlave>>
		<<set $activeSlave.vaginalSkill = 100>>
		<<set $activeSlave.oralSkill = 15>>
		<<set $activeSlave.analSkill = 15>>
		<<set $activeSlave.whoreSkill = 35>>
		<<set $activeSlave.entertainSkill = 15>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.fetish = "pregnancy">>
		<<set $activeSlave.fetishStrength = 1000>>
		<<set $activeSlave.behavioralFlaw = "odd">>
		<<set $activeSlave.behavioralQuirk = "adores men">>
		<<set $activeSlave.sexualFlaw = "breeder">>
		<<set $activeSlave.sexualQuirk = "caring">>
		<<set $activeSlave.hStyle = "luxurious">>
		<<set $activeSlave.hLength = 80>>
	<<elseif $seed == "oppai loli">>
		immediately apparent: she's young, inexperienced, and extremely top heavy.
		<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
		<<set $activeSlaveOneTimeMaxAge = 12>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape = "cute">>
		<<set $activeSlave.muscles = 20>>
		<<set $activeSlave.weight = 60>>
		<<set $activeSlave.lips = 10>>
		<<set $activeSlave.butt = 1>>
		<<set $activeSlave.hips = -1>>
		<<set $activeSlave.shoulders = -2>>
		<<set $activeSlave.boobs = 7000>>
		<<set $activeSlave.nipples = "huge">>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.vagina = 0>>
		<<set $activeSlave.preg = 0>>
		<<set $activeSlave.vaginalSkill = 0>>
		<<set $activeSlave.oralSkill = 0>>
		<<set $activeSlave.analSkill = 0>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 15>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.behavioralFlaw = "odd">>
		<<set $activeSlave.behavioralQuirk = "insecure">>
		<<set $activeSlave.sexualFlaw = "shamefast">>
		<<set $activeSlave.sexualQuirk = "tease">>
		<<set $activeSlave.hStyle = "twin tails">>
		<<set $activeSlave.hLength = 40>>
	<<elseif $seed == "cow">>
		immediately apparent: there's nothing wrong with having lactation and breast expansion fetishes, but applying them to oneself can be addictive.
		<<include "Generate XX Slave">>
		<<set $activeSlave.face = 55>>
		<<set $activeSlave.faceImplant = 0>>
		<<set $activeSlave.faceShape = "cute">>
		<<set $activeSlave.muscles = 50>>
		<<set $activeSlave.height = random(185,195)>>
		<<set $activeSlave.lips = 35>>
		<<set $activeSlave.butt = either(6, 7, 8)>>
		<<set $activeSlave.boobs = 30000>>
		<<set $activeSlave.weight = random(100,160)>>
		<<set $activeSlave.nipples = "huge">>
		<<set $activeSlave.lactation = 2>>
		<<set $activeSlave.anus = 1>>
		<<set $activeSlave.vagina = 2>>
		<<set $activeSlave.preg = 0>>
		<<set $activeSlave.vaginalSkill = 15>>
		<<set $activeSlave.oralSkill = 15>>
		<<set $activeSlave.analSkill = 0>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.entertainSkill = 15>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.behavioralFlaw = "odd">>
		<<set $activeSlave.behavioralQuirk = "insecure">>
		<<set $activeSlave.sexualFlaw = "breast growth">>
		<<set $activeSlave.sexualQuirk = "perverted">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 5>>
	  <<elseif $seed == "bimbo">>
		immediately apparent: there's nothing wrong with having a bimbo fetish, but applying it to oneself can be addictive.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceImplant = 65>>
		<<set $activeSlave.faceShape = "sensual">>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.height = random(180,190)>>
		<<set $activeSlave.lipsImplant = 2>>
		<<set $activeSlave.lips = random(25,55)>>
		<<set $activeSlave.buttImplant = 2>>
		<<set $activeSlave.butt += $activeSlave.buttImplant>>
		<<set $activeSlave.boobsImplant = either(600, 800, 1000)>>
		<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
		<<set $activeSlave.anus = 2>>
		<<set $activeSlave.vagina = 1>>
		<<set $activeSlave.preg = -1>>
		<<set $activeSlave.vaginalSkill = 100>>
		<<set $activeSlave.oralSkill = 100>>
		<<set $activeSlave.analSkill = 35>>
		<<set $activeSlave.whoreSkill = 35>>
		<<set $activeSlave.entertainSkill = 35>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.clitPiercing = 1>>
		<<set $activeSlave.earPiercing = 1>>
		<<set $activeSlave.behavioralFlaw = "arrogant">>
		<<set $activeSlave.behavioralQuirk = "insecure">>
		<<set $activeSlave.sexualFlaw = "crude">>
		<<set $activeSlave.sexualQuirk = "caring">>
		<<set $activeSlave.hStyle = "tails">>
		<<set $activeSlave.hLength = 80>>
	  <<else>>
		immediately apparent: she seems to have recently fallen into serious aphrodisiac addiction.
		<<set $activeSlaveOneTimeMinAge = 18>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
		<<include "Generate XX Slave">>
		<<set $activeSlave.face = 100>>
		<<set $activeSlave.faceImplant = 15>>
		<<set $activeSlave.muscles = 0>>
		<<set $activeSlave.lips = 35>>
		<<set $activeSlave.butt += random(1,3)>>
		<<set $activeSlave.boobs += 200*random(1,3)>>
		<<set $activeSlave.anus = 4>>
		<<set $activeSlave.vagina = 4>>
		<<set $activeSlave.preg = 2>>
		<<set $activeSlave.pregKnown = 1>>
		<<set $activeSlave.pregWeek = $activeSlave.preg>>
		<<SetBellySize $activeSlave>>
		<<set $activeSlave.vaginalSkill = 100>>
		<<set $activeSlave.oralSkill = 100>>
		<<set $activeSlave.analSkill = 100>>
		<<set $activeSlave.whoreSkill = 100>>
		<<set $activeSlave.entertainSkill = 0>>
		<<set $activeSlave.combatSkill = 0>>
		<<set $activeSlave.clitPiercing = 1>>
		<<set $activeSlave.earPiercing = 1>>
		<<set $activeSlave.behavioralFlaw = "bitchy">>
		<<set $activeSlave.behavioralQuirk = "funny">>
		<<set $activeSlave.sexualFlaw = "crude">>
		<<set $activeSlave.sexualQuirk = "size queen">>
		<<set $activeSlave.hStyle = "neat">>
		<<set $activeSlave.hLength = 80>>
		<<set $activeSlave.addict = 10>>
	<</if>>
	<<set $activeSlave.intelligence = 3>>
	<<set $activeSlave.intelligenceImplant = 1>>
	<<set $activeSlave.devotion = -20>>
	<<set $activeSlave.trust = -10>>
	<<set $activeSlave.origin = "She was once an arcology owner like yourself.">>
	<<set $activeSlave.career = "an arcology owner">>
	<<set $activeSlave.prestige = 3>>
	<<set $activeSlave.prestigeDesc = "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
	<<set $activeSlave.health = 100>>
	<<if $activeSlave.physicalAge > 35>><<set $activeSlave.ageImplant = 1>><<AgeImplantAdjustment $activeSlave>><</if>>
	<<set $activeSlave.pubicHStyle = "waxed">>
	<<set $activeSlave.underArmHStyle = "waxed">>
	<<set $nextLink = "AS Dump", $returnTo = "P rival initiation", $rivalID = $activeSlave.ID>> /* proceed directly to rival initiation event after New Slave Intro */
	<<include "New Slave Intro">>
	<</replace>>
<</link>>


code:
:: P school suggestion [nobr]

<<set $nextButton = "Continue">>
<<set $nextLink = "RIE Eligibility Check">>

<<set $schoolSuggestion = 1>>

You entertain your most prominent citizens on a regular basis; it's expected, it's good business, and it's occasionally interesting. You're fashionably late again tonight, but these affairs are usually informal, and your knot of guests start without you with no offense given or taken. They know you're busy, they respect you for it, and they know you'll make an appearance if and when you can. The drinks will be just as good either way.

When you do appear, you get an even greater acclamation than usual. It seems your best citizens have discovered that they're unanimous in the belief that the arcology would benefit if a reputable slave school opened a branch campus here. Now they're deep in debate over which of the prominent schools is the best, and it's turned into a friendly but spirited dispute over the schools' merits.

<<if $seeDicks != 100>>

"The Slave School for me," says a portly man with a thriving slave breaking business down in the markets. "Their girls are pretty, skilled, and innocent, without any of that weird crap the other schools go in for. Besides, all that special stuff drives up the prices. TSS girls are cheap for what you get. When you're tired of one, just buy another." He turns to his friend and business partner, a much thinner man. "Though I'm sure you disagree with me."

"Of course I do, we've been having this debate every day for ten years." The thin man laughs. "Hasn't hurt our company, though. Anyway, I'm a GRI man. It's much harder to change a girl's body than it is to train her mind. The Growth Research Institute might sell their girls with no training and some nasty flaws, but you can fix those faster than you can grow a well-trained skinny girl's tits out to //here//," and he gestures far out in front of his own chest.

An older woman standing across from him sniffs. "St. Claver's knows how to do both. They train them right, and if they aren't perfectly made, well, that's what plastic surgery is for." She favors the group with a sharp smile. "The best part is that between the silicone and their, ahem, strict training, they're all the same. Once you get used to their girls, you can always rely on them to give you more of what you like."
<</if>>
<<if $seeDicks != 0>>

"That's what I like about L'Ecole," her neighbor puts in. "Bad French, I know: Le Eycole Dess Encoolees." Less articulate than the others, he makes a vague motion down near his waist, as though he were fucking something, and then stops himself. "Anyway. If you like butts, they're the best. You can train slaves for years and not get them as eager to take it up the ass as that place makes 'em. Their girls come as soon as you stick it in 'em."

"Eugh." His neighbor rolls his eyes. "If your taste is a bit more refined, the Gymnasium-Academy makes their, ha, //girls// more well-rounded than just that. Not that they aren't delightfully entertaining when it comes to that, either. But they're also fit, well-trained, and even skilled at martial arts. They're perfect if you like hot young things all ready to be your bodyguard."

The unusually competent young heiress standing next to him snickers. "If you're going to bring up refinement, um, hello, the Futanari Sisters. I have four futas in my apartment having sex with each other right now. How do I know? Because they're always having sex with each other. They never stop." Her eyes take on a faraway look and she pauses. "Um, haha, I know what I'm doing later."
<</if>>

"If you like them soft and mellow, you got to go with The Cattle Ranch," a buff man blurts loudly while slamming down his emtpy mug. "I've got a pair of 'em for my bedroom; they are so loving after a good milking. Taste good too." His drinking budy retorts, "Too much work is what they are. They might as well be animals with how they act."

"I see good taste is scarce within this walls" suddenly stated a young man previously quiet in his corner. "I say quality and strength is where the game should be played and there's nothing better than the girls from the Hippolyta Academy.

The older gentleman who seems to have been acting as unofficial moderator before you came in turns to you. "In any case, <<if $PC.title == 1>>sir<<else>>madam<</if>>, we agreed before you came in. We'd like to get together and pay half the cost of encouraging a slave school to set up a branch campus here, if you'd be willing to pay the other half and choose which. I think <<print cashFormat(10000)>> from you would cover it." He looks around the group. "Before we started this little debate, we all agreed to chip in regardless of which you chose."

<<if $seeDicks != 100>>
<<link "The Slave School">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Slave School about opening a branch campus here, immediately.
		<<set $TSS.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Growth Research Institute">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Growth Research Institute about opening a branch campus here, immediately.
		<<set $GRI.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "St. Claver Preparatory">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting St. Claver Preparatory about opening a branch campus here, immediately.
		<<set $SCP.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Cattle Ranch">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Cattle Ranch about opening a local pasture, immediately.
		<<set $TCR.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Hippolyta Academy">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting The Hippolyta Academy about opening a local branch, immediately.
		<<set $HA.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<</if>>

<<if $seeDicks != 0>>
<<if $seeDicks != 100>>
<</if>>
<<link "L'École des Enculées">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting L'École des Enculées about opening a branch campus here, immediately.
		<<set $LDE.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Gymnasium-Academy">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Gymnasium-Academy about opening a branch campus here, immediately.
		<<set $TGA.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>

<<link "The Futanari Sisters">>
	<<replace "#result">>
		You thank your leading citizens and announce your decision: you'll be contacting the Futanari Sisters about moving a harem of futas here, immediately.
		<<set $TFS.schoolPresent = 1, $cash -= 10000>>
	<</replace>>
<</link>>
<</if>>

    //Selecting a school will cost <<print cashFormat(10000)>> and add minor upkeep costs//


code:
:: P slave medic [nobr]

<<set $nextButton = "Continue", $nextLink = "Random Nonindividual Event", $returnTo = "Random Nonindividual Event">>

<<set $slaveMedic = 0>>

<<if $pedo_mode == 1>>

<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 18>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was captured while caring for those injured in a failed attack on the Free City.">>
<<set $activeSlave.career = "a nurse">>
<<set $activeSlave.customDesc = "She has a faint air of fatigue about her, and strength too: that of a survivor.">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "caring">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.muscles = either(20,50)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "cosmetic braces">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.hips = 1>>
<<set $activeSlave.boobs = 2000>>
<<set $activeSlave.boobShape = "perky">>
<<set $activeSlave.butt = 4>>
<<set $activeSlave.voice = 3>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 35>>
<<set $activeSlave.health = random(20,40)>>
<<if $mercenaries >= 3>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 39>><<else>><<set $activeSlave.publicCount = 39>><</if>>
<<else>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 13>><<else>><<set $activeSlave.publicCount = 13>><</if>>
<</if>>

You make a habit of dropping in on your mercenaries whenever you get the chance. You have regular meetings with their grizzled captain, of course, but turning up unannounced to get to know them is simply a matter of self-preservation. The better they like you, the more likely they are to think of more than their pay when deciding how to hazard themselves on your behalf.

When you enter the lounge of their <<if $barracks>>barracks<<else>>main living area<</if>>, you see $activeSlave.slaveName kneeling next to a mercenary with most of his armor stripped off. She's the $activeSlave.nationality nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.

"Don't squirm!" she says with an annoyed tone. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her tank top, allowing her huge tits to swing free. She's quite young, but her $activeSlave.skin body is quite curvy. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using her hands, she gently carresses his stiff prick with her pillowy breasts, eliciting a grunt. She's a strong girl, and pleasures him without letting any of her weight rest on his body at all. When he climaxes, she leans in to clean him with her mouth and then heads off to wash.

<<else>>

<<set $activeSlaveOneTimeMinAge = 25>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She was captured while caring for those injured in a failed attack on the Free City.">>
<<set $activeSlave.career = "a nurse">>
<<set $activeSlave.customDesc = "She has a faint air of fatigue about her, and strength too: that of a survivor.">>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.anusTat = "bleached">>
<<set $activeSlave.devotion = random(30,40)>>
<<set $activeSlave.trust = $activeSlave.devotion-20>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.vagina = 2>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.height = random(165,190)>>
<<set $activeSlave.muscles = either(20,50)>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 15>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.boobs += 400>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.hStyle = "neat">>
<<set $activeSlave.hLength = 35>>
<<set $activeSlave.stampTat = either("flowers", "tribal patterns")>>
<<set $activeSlave.health = random(20,40)>>
<<if $mercenaries >= 3>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 39>><<else>><<set $activeSlave.publicCount = 39>><</if>>
<<else>>
  <<if $activeSlave.publicCount>><<set $activeSlave.publicCount += 13>><<else>><<set $activeSlave.publicCount = 13>><</if>>
<</if>>

You make a habit of dropping in on your mercenaries whenever you get the chance. You have regular meetings with their grizzled captain, of course, but turning up unannounced to get to know them is simply a matter of self-preservation. The better they like you, the more likely they are to think of more than their pay when deciding how to hazard themselves on your behalf.

When you enter the lounge of their <<if $barracks>>barracks<<else>>main living area<</if>>, you see $activeSlave.slaveName bending over a mercenary with most of his armor stripped off. She's the $activeSlave.nationality nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.

"Don't squirm," she says quietly. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her fatigue pants. She's no longer young, but her $activeSlave.skin legs are pretty enough. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using a hand, she guides herself down onto his stiff prick, eliciting a grunt. She's a strong girl, and rides him without letting any of her weight rest on his hips at all. When he climaxes, she kneels to clean him with her mouth and then heads off to wash.

<</if>>

<<link "Offer <<print cashFormat(10000)>> for her">>
	<<replace "#result">>
		The mercenary laughs at your offered price. "No offense, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, but no. Even if I wanted to sell her on everyone's behalf for that price, my buddies would kill me for that. She's popular, that $activeSlave.slaveName."
	<</replace>>
<</link>>

<<link "Offer a very generous <<print cashFormat(25000)>> for her">>
	<<replace "#result">>
	<<set $cash -= 25000>>
		"Huh," says the mercenary. "She's popular, but for that we could probably buy two of her. Might be fun to train a couple of new nurses. Let me ask the boys and girls." He speaks into his helmet for a few minutes, and then turns back to you. "Sold. Enjoy, she's a good fuck."
		<<include "New Slave Intro">>
	<</replace>>
<</link>>