code:
:: BreedingTest [nobr]

<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>

<<UpdateStandards>>
<<BreedingStandards>>

<<BreedingEligibility>>


code:
:: Customize Slave Trade [nobr]

<<if ndef $nationalities>>
	<<set $nationalities = []>>
<<else>>
	<<set $nationalities.sort()>>
<</if>>
<<if ndef $baseControlsFilter>>
	<<set $baseControlsFilter = "all">>
<</if>>
<<if ndef $customWA>>
	<<set $customWA = 0>>
<</if>>

When civilization turned upon itself, some countries readily took to enslaving their own. Others were raided by their neighbors for their desirable, and profitable, citizens. Which nationalities were most affected by the booming slave trade, and thus, likely to appear in your local slave markets?

''+ to increase pop. – to reduce pop. 0 to remove entirely''

<<include "Basenationalities Controls">>

[[Reset filters|passage()][$baseControlsFilter = "all"]] | [[Clear all nationalities|passage()][$nationalities = []]]

Vanilla presets:

<>

Mod presets:

<>

repo_name: weresmilodon/fc

license: mit


code:
:: Edit Genetics [nobr]

<>


code:
:: eliteTakeOver [nobr]

<<set $nextButton = " ">>

<<set _pregSurrender = 0>>
/* preg/lobotomization check */
You knew this day would come. Surrounding yourself with powerful people has its boons, but also poses a distinct threat. You've heard them murmuring when you enter the room, you've seen them excuse themselves from your presence, and lately they've been overtly hostile. The Societal Elite have turned on you.

You look up from your desk as the locked door to your office unseals, and a dozen individuals brazenly walk into your view.<<if $Bodyguard != 0>> $Bodyguard.slaveName stands between you and them. A single glare from the leader of the bunch and she backs off, eyes to the ground.<</if>>

<<if $PC.pregSource == -1>>
	<<if $PC.refreshmentType == 0>>
		Taking a drag from a fresh $PC.refreshment,
	<<elseif $PC.refreshmentType == 1>>
		Taking a drink of a fresh glass of $PC.refreshment,
	<<elseif $PC.refreshmentType == 2>>
		Taking a bite of a fresh $PC.refreshment,
	<<elseif $PC.refreshmentType == 3>>
		Doing a line of $PC.refreshment,
	<<elseif $PC.refreshmentType == 4>>
		Injecting a hit of $PC.refreshment into your arm,
	<<elseif $PC.refreshmentType == 5>>
		Swallowing a $PC.refreshment,
	<<elseif $PC.refreshmentType == 6>>
		Placing a tab of $PC.refreshment under your tongue,
	<</if>>
	you greet your rather unwelcome guests.

	"You are no longer worthy of being a part of our society. But you carry within you one of our heirs. A conundrum for some, but we have already solved that problem."

	What was that last thing he said? It's getting hard to think right. The $PC.refreshment... Drugged... You collapse onto your desk, unconscious.

	You'll spend the rest of your life a breeder to the Societal Elite; blinded and muted. More than a slave, but still less than your master. Life isn't so bad, your two most devoted slaves were taken along to keep you happy, and you are treated quite well, possibilities considered. Though once your eggs dry up, odds are your little remaining usefulness will be at an end. Best not to think to much into it.
	<<set _pregSurrender = 1>>
	<<set $ui = "start">>

	''GAME OVER''
<<elseif $PC.pregSource != -1>>
	The leader reaches into his jacket and extracts a syringe, you recognize it as a powerful drug used in lobotomies, and places it to your left. From his hip he pulls a revolver, six-chambered, and loads five bullets, spins the chamber, and places it to your right.

	"You are no longer worthy of being a part of our society. You know you can't be allowed to spread any information. But we are not merciless, one of our members has taken an interest in having you as her pet. You may choose to lose your mind, and service her until she tires of you, or gamble for your life and serve her anyway. Now Decide."
<</if>>

<<if _pregSurrender == 0>>
	<<set $finalChoice = "final stand">>
	The choice is simple, you will not be a slave.

	You decide to make a final stand.

	<<if $Bodyguard != 0>>

		<<link "Attempt to signal $Bodyguard.slaveName, your bodyguard">>
			<<set $finalChoice = "bodyguard">>
			<<replace "#fate">>
				attempt to signal $Bodyguard.slaveName, your bodyguard.
			<</replace>>
		<</link>>
	<</if>>
	<<if $mercenaries >= 1>>

		<<link "Send a message to the leader of the $mercenariesTitle">>
			<<set $finalChoice = "mercenaries">>
			<<replace "#fate">>
				send a message to the leader of the $mercenariesTitle.
			<</replace>>
		<</link>>
	<</if>>
	<<if $securityForceActive == 1>>

		<<link "Send a message to The Colonel">>
			<<set $finalChoice = "colonel">>
			<<replace "#fate">>
				send a message to The Colonel.
			<</replace>>
		<</link>>
	<</if>>

	<<link "Try and enrage them.">>
		<<set $finalChoice = "enrage">>
		<<replace "#fate">>
			try and enrage them, baiting them into a vulnerable position.
		<</replace>>
	<</link>>

	<<link "Make a final stand">>
		<<set $finalChoice = "final stand">>
		<<replace "#fate">>
			make a final stand.
		<</replace>>
	<</link>>

	<<link "Give in">>
		<<set $finalChoice = "give in">>
		<<replace "#fate">>
			give in.
		<</replace>>
	<</link>>

	<<link "Confirm">>
		<<goto "eliteTakeOverFight">>
	<</link>>
<</if>>


code:
:: eliteTakeOverFight [nobr]

<<set _shoot = 0>>
<<switch $finalChoice>>
<<case "bodyguard">>
	<<set _roll = random(0,100)>>
	<<if $career == "mercenary">>
		As a result of your prior experience as a mercenary you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 100 && _roll > 20>>
		As a result of your mastery of warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 60 && _roll > 30>>
		As a result of your expertness of warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 30 && _roll > 40>>
		As a result of having some skill in warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare >= 10 && _roll > 50>>
		As a result of having a small amount of skill in warfare you were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<elseif $PC.warfare < 10 && _roll > 60>>
		By blind luck and what little you remember of your lesions in warfare are were able to successfully signal $Bodyguard.slaveName without the elite's noticing.
		<<set $BodyguardHasSucessfullyRecivedSignal = 1>>
	<<else>>
		One of the elite's shouts "What the fuck were you trying to do?". Well there goes that option.
		<<set $BodyguardHasSucessfullyRecivedSignal = 0>>
	<</if>>

You then pick up the revolver and quickly take aim.
<<case "mercenaries">>

You send a quick message to the leader of your $mercenariesTitle, about your situation, then you pick up the revolver and quickly take aim.
	<<set $MercenariesMessageSent = 1>>
<<case "colonel">>

You send a quick message to The Colonel, about your situation, then you pick up the revolver and quickly take aim.
	<<set $SpecialForcesMessageSent = 1>>
<<case "enrage">>
	<<if $PC.career != "wealth" && $PC.career != "engineer" && $PC.career != "medicine">>
		You know exactly what to say in order to enrage them.
		<<set _EliteEnraged = 1>>
	<<elseif random(0,100) > 50>>
		You manage to select the right words to enrage them.
		<<set _EliteEnraged = 1>>
	<<else>>
		You try to enrage them, but your words have had no effect.
		<<set _EliteEnraged = 0>>
	<</if>>

You then pick up the revolver and quickly take aim.
<<case "final stand">>
	You pick up the revolver and quickly take aim.
<<case "give in">>
	You pick up the revolver and hold the barrel to your temple.
<</switch>>

<<if $finalChoice == "give in">>
	With a bang! you drop dead.
	<<set $ui = "start">>

	''GAME OVER''
<<else>>
	/* PC shooting */
	/* higher skill means a higher chance to hit due to lower requirements and if the elites are enraged they very slightly become easier targets. */
	/* 5/6 = 83% rounded down is the chance that it was loaded chamber (simplified version based off the wikipedia article) */

	/* variables: */
	/* Revolver */
	<<set _revolverChambers = 6>>
	<<set _revolverBullets = 5>>
	/*Elites */
	<<set $eliteTotal = 12>>
	<<set $eliteDead = 0>>
	<<set $eliteVegetable = 0>>

	/* To Hit chance */
	<<if $PC.career == "mercenary" || $PC.warfare == 100>>
		<<set _toHit = 83>>
	<<elseif $PC.warfare >= 60>>
		<<set _toHit = 76>>
	<<elseif $PC.warfare >= 30>>
		<<set _toHit = 67>>
	<<elseif $PC.warfare >= 10>>
		<<set _toHit = 60>>
	<<else>>
		<<set _toHit = 56>>
	<</if>>
	<<if _EliteEnraged == 1>>
		<<set _toHit += 5>>
	<</if>>

	/* shooting */
	/* in the end I removed the messages from the cycle. I don't think having 6 lines of "you shot" is pretty looking. Feel free to re add them in however */
	<<for _i = _revolverChambers; _i > 0; _i-->>
		<<if random(0,100) <= _toHit && _revolverBullets > 0>>
			<<set $eliteDead += 1, _revolverBullets -= 1>>
		<<elseif _revolverBullets > 0>>
			<<set _revolverBullets -= 1>>
		<</if>>
	<</for>>

	<<if $eliteDead >= 1>>

You managed to kill several elite in rapid succession, leaving the rest in shock and fear.
	<<elseif $eliteDead == 1>>

You managed to kill one elite, leaving the rest in shock and fear.
	<<else>>

Unfortunately you fail to kill a single elite.
	<</if>>

	/* syringe shot */
	<<set $eliteVegetable = 0>>
	<<if $eliteDead > 0>>
		With $eliteDead elite's dead, you pick up the syringe from the desk and aim for the forehead of another.
	<<else>>
		Having failed to kill them with the revolver, in a desperate move you pick up the syringe from the desk and aim for the forehead of one of the elite.
	<</if>>
	<<if $career == "mercenary">>
		With your prior history as a mercenary, making the throw is child's play.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 100 && random(0,100) > 50>>
		As a result of your mastery of warfare you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 60 && random(0,100) > 60>>
		As a result of your expertness of warfare you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 30 && random(0,100) > 70>>
		As you have some skill you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare >= 10 && random(0,100) > 80>>
		Your small amount of skill assisted you in making the throw.
		<<set _SyringeHeadShot = 1>>
	<<elseif $PC.warfare < 10 && random(0,100) > 90>>
			By blind luck you successfully made the throw.
		<<set _SyringeHeadShot = 1>>
	<<else>>
		Unfortunately you miss the shot.
		<<set _SyringeHeadShot = 0>>
	<</if>>
	<<if _SyringeHeadShot == 1>>

		Picking up the spent revolver, you aim for the syringe's plunger.
		<<if $career == "mercenary">>
			With your prior history as a mercenary, making the throw is child's play.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 100 && random(0,100) > 50>>
			As a result of your mastery of warfare you successfully made the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 60 && random(0,100) > 60>>
			As a result of your expertness of warfare you successfully made the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 30 && random(0,100) > 70>>
			As you have some skill you successfully made the throw.
		<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare >= 10 && random(0,100) > 80>>
			Your small amount of skill assisted you in making the throw.
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<elseif $PC.warfare < 10 && random(0,100) > 90>>
			By blind luck you successfully made the throw
			<<set _SpentRevolverHitSyringePlunger = 1>>
		<<else>>
			Unfortunately you miss the shot.
			<<set _SpentRevolverHitSyringePlunger = 0>>
		<</if>>
	<</if>>
	<<if _SpentRevolverHitSyringePlunger == 1>>

		<<if random(0,100) > 50>>
			The target dies of nervous system overload brought about by the drug.
			<<set $eliteDead +=1>>
		<<else>>
			The target is still alive but is nothing more than a vegetable.
			<<set $eliteVegetable = 1>>
		<</if>>
	<</if>>
<</if>>

<<set $eliteLeft = $eliteTotal - $eliteDead - $eliteVegetable>>

/* if the player has managed to make enough damage to the elite and the rep is high enough the citizens will come to save the PC */
/* this is to give reaso to exist for the "enrage" and "last stand" option */
/* result 							*/
/* $eliteFate:						*/
/* 		killed = 0 					*/
/*		enslaved = 1 				*/
/* 		had fun (and enslaved) = 2 	*/
<<if $BodyguardHasSucessfullyRecivedSignal == 1>>
	$Bodyguard.slaveName asks <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should I do with the <<if $eliteLeft < $eliteTotal>>remaining<</if>> "elite"?

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $MercenariesMessageSent == 1>>
	It is now that a squad of $mercenariesTitle makes their entrance, pointing their guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	The officer asks "your orders <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $SpecialForcesMessageSent == 1>>
	It is now that a squad of $securityForceName makes their entrance, pointing their guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	The officer asks "your orders <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $Bodyguard != 0>>
	It is now that $Bodyguard.slaveName makes her entrance, pointing her guns at the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite.
	She then asks<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should I do with the <<if $eliteLeft < $eliteTotal>>remaining<</if>> "elite" left?

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<elseif $eliteLeft <= 9 && $rep >= 10000>>
	Some of the citizens waiting outside your penthouse to see you hears the ruckus and rush inside, worried. Time freezes for a few seconds, while the remaining elite recover from their terror and the citizens digest the gory scene in front of them.
	The newcomers are quick to take your side. In little time the elites, outgunned and outnumbered, are neutralized.

One of the more corageous citizens approaches you and asks "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, what should we do with them?"

	<<link "Open fire">>
		<<set $eliteFate = 0>>
		<<goto "eliteTakeOverResult">>
	<</link>>

	<<link "Enslave them">>
		<<set $eliteFate = 1>>
		<<goto "eliteTakeOverResult">>
	<</link>>

<<link "Have fun with them them">>
		<<set $eliteFate = 2>>
		<<goto "eliteTakeOverResult">>
	<</link>>
<<else>>
	With nothing else left, you remain powerless to stop the <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite, who quickly capture and enslave you. Your personal story may continue, but that part of it worthy of retelling has now ended.
	<<set $ui = "start">>

	''GAME OVER''
<</if>>


code:
:: eliteTakeOverResult [nobr]

<<set $nextButton = "Continue">><<UpdateNextButton>> /* unlock Continue button */

<<switch $eliteFate>>
<<case 0>>
	<<if $MercenariesMessageSent == 1>>
		The mercenaries open fire as ordered. Shortly after the conspiring elite are dead.
	<<elseif $SpecialForcesMessageSent == 1>>
		The soldiers open fire as ordered. Shortly after the conspiring elite are dead.
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>
		Your citizens freeze for a second, then obey your orders. Shortly after the conspiring elite are dead.
	<<else>>
		Your bodyguard opens fire as ordered. Shortly after the conspiring elite are dead.
	<</if>>
<<case 1>>
	<<if random(0,100) > 50>>
			An elite bites down on a cyanide pill hidden in a false tooth and
		<<if random(0,100) > 75>>
			takes the cowards way out (how predictable), frothing at the mouth.
			<<set $eliteDead += 1>>
		<<else>>
			experiences great pain but unfortunately (for them at least) survive.
		<</if>>
	<</if>>
	<<if $MercenariesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your mercenaries.
	<<elseif $SpecialForcesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your soldiers.
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your loyal citizens.
	<<else>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured and enslaved by your bodyguard.
	<</if>>
<<case 2>>
	<<if random(0,100) > 50>>
			An elite bites down on a cyanide pill hidden in a false tooth and
		<<if random(0,100) > 75>>
			takes the cowards way out (how predictable), frothing at the mouth.
			<<set $eliteDead += 1>>
		<<else>>
			experiences great pain but unfortunately (for them at least) survive.
		<</if>>
	<</if>>
	<<if $MercenariesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured, abused and enslaved.
		The officer is thankful for giving the troops a chance to let off some stream. Two soldiers decide to double team an elite; one ass fucks while the other facefucks.
		Another soldier takes a particular interest in an elite and politely ask you
		<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> can I keep her?

			<<link "No">>
				<<replace "#choice1">>
					Your rejection upsets some of them, but their professionalism ensures it isn't visible.
				<</replace>>
			<</link>>
			|
			<<link "Yes">>
				<<set $rep += 500, $eliteLeft -= 1>>
				<<replace "#choice1">>
					For a second your acceptance shocks them. Once they recover they are very grateful."Thank you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, I'll make sure to look after her. Soon the story spreads of the kind arcology owner, enhancing your reputation.
				<</replace>>
			<</link>>

	<<elseif $SpecialForcesMessageSent == 1>>

The <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly captured, abused and enslaved.
		<<if $securityForceDepravity <= 0.3>>
			Two soldiers decide to double team an elite; one gropes her ass while the other gropes her tits.
		<<elseif $securityForceDepravity <= 1.2>>
			Two soldiers decide to double team an elite; one ass fucks while the other facefucks.
		<<else>>
			Two soldiers decide to double team an elite; one breaks out their knife and begins to make little breaks in the elite's skin while the other soldier facefucks them.
		<</if>>
		Another soldier takes a particular interest in an elite and politely ask you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> can I keep her?

			<<link "No">>
				<<set _SFHappyEverAfter = 0>>
				<<replace "#choice1">>
					Your rejection upsets some of them, but their professionalism ensures it isn't visible.
				<</replace>>
			<</link>>
			|
			<<link "Yes">>
				<<set $rep += 500, $eliteLeft -= 1, _SFHappyEverAfter = 1>>
				<<replace "#choice1">>
					For a second your acceptance shocks them. Once they recover they are very grateful."Thank you <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>, I'll make sure to look after her. Soon the story spreads of the kind arcology owner, enhancing your reputation.
				<</replace>>
			<</link>>

		<<switch $ColonelCore>>
			<<case "kind">>
				The Colonel is shocked that would allow her troops to do this but understands that it comes with the territory.<<if _SFHappyEverAfter == 1>>Thanks for being kind one of my soldiers.<</if>>
			<<case "warmonger" "cruel" "sociopathic" "jaded" "brazen" "psychopathic" "mischievous">>
				The Colonel is grateful that you let her troops let off some steam.<<if _SFHappyEverAfter == 1>>Thanks for being kind one of my soldiers.<</if>>
		<</switch>>
		<<set $securityForceDepravity += 0.05>>
	<<elseif $eliteLeft <= 9 && $rep >= 10000>>
		<<if $arcologies[0].FSDegradationist != "unset">>
			An evil smile appears on the faces of your loyal citizens, while the surviving elite freeze in terror. The impromptu festivity will go on for hours, getting more and more depraved.
		<<else>>
			While some citizens respectfully step out some join you in the fun. The impromptu festivity will go on for hours, getting more and more depraved.
		<</if>>
	<<else>>
		<<if $Bodyguard.fetish == "sadist">>$Bodyguard.slaveName's gets out her melee weapon and starts to give them many small cuts, the look of please on her face is evident.<<else>>$Bodyguard.slaveName's ties them and then gets out her melee weapon and starts to abuse them, her face is blank.<</if>>

Shortly after, the terrified <<if $eliteLeft < $eliteTotal>>remaining<</if>> elite are quickly brought away to be officially enslaved.
	<</if>>
<</switch>>

<<if $eliteFate >= 1>>
	<<if $eliteVegetable == 1>>
		<<set $eliteLeft-->>
		<<set $activeSlaveOneTimeMinAge = 25>>
		<<set $activeSlaveOneTimeMaxAge = ($retirementAge-2)>>
		<<if random(1,100) > 50>> /* 50% chance of getting girl or boy */
			<<include "Generate XX Slave">>
		<<else>>
			<<include "Generate XY Slave">>
		<</if>>
		<<set _origin = "She was a member of the SocialElite, captured in their failed attempt at expressing their displeasure">>
		<<set $activeSlave.origin = _origin>>
		<<set $activeSlave.career = "member of the SocialElite">>
		<<set $activeSlave.prestige = either(2,2,3)>> 		/* 33% chance of getting level 3 prestige */
		<<set $activeSlave.prestigeDesc = "She was a member of the SocialElite.">>
		<<set $activeSlave.face = random(25,76)>>
		<<set $activeSlave.devotion = random(-10,-20)>>
		<<set $activeSlave.trust = random(-20,-30)>>
		<<set $activeSlave.boobs = random(3,10)*100>>
		<<set $activeSlave.fetish = "mindbroken">>
		<<set $activeSlave.pubicHStyle = "waxed">>
		<<set $activeSlave.underArmHStyle = "waxed">>
		<<set $activeSlave.shoulders = random(-1,1)>>
		<<set $activeSlave.hips = 1>>
		<<set $activeSlave.butt = 1>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.weight = 75>>
		<<set $activeSlave.intelligence = either(0,-1, 1, 2,3)>>
		<<set $activeSlave.intelligenceImplant = 1>>
		<<set $activeSlave.entertainSkill = -25>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.health = random(60,75)>>
		<<set $activeSlave.canRecruit = 0>>
		<<set $activeSlave.behavioralFlaw = either("bitchy", "arrogant")>>
		<<AddSlave $activeSlave>> /* skip New Slave Intro */
		<<set $activeSlave.recruiter = 0>> /* override New Slave Intro */
	<</if>>
	<<for _i = $eliteLeft; _i > 0; _i-->>
		<<set $activeSlaveOneTimeMinAge = 25>>
		<<set $activeSlaveOneTimeMaxAge = ($retirementAge-2)>>
		<<if random(1,100) > 50>> 							/* 50% chance of getting girl or boy */
			<<include "Generate XX Slave">>
		<<else>>
			<<include "Generate XY Slave">>
		<</if>>
		<<set _origin = "She was a member of the SocialElite, captured in their failed attempt at expressing their displeasure">>
		<<set $activeSlave.origin = _origin>>
		<<set $activeSlave.career = "member of the SocialElite">>
		<<set $activeSlave.prestige = either(2,2,3)>>
		<<set $activeSlave.prestigeDesc = "She was a member of the SocialElite.">>
		<<set $activeSlave.face = random(25,76)>>
		<<set $activeSlave.devotion = random(-10,-20)>>
		<<set $activeSlave.trust = random(-20,-30)>>
		<<set $activeSlave.boobs = random(3,10)*100>>
		<<if $eliteFate == 2 && random(1,100) >= 75>>		/* 25% chance of getting mindbroken elites if they were abused */
			<<set $activeSlave.fetish = "mindbroken">>
		<</if>>
		<<set $activeSlave.vagina = 1>>
		<<set $activeSlave.dick = 0>>
		<<set $activeSlave.foreskin = 0>>
		<<set $activeSlave.balls = 0>>
		<<set $activeSlave.ovaries = 1>>
		<<set $activeSlave.pubicHStyle = "waxed">>
		<<set $activeSlave.underArmHStyle = "waxed">>
		<<set $activeSlave.shoulders = random(-1,1)>>
		<<set $activeSlave.hips = 1>>
		<<set $activeSlave.butt = 1>>
		<<set $activeSlave.anus = 0>>
		<<set $activeSlave.weight = 75>>
		<<set $activeSlave.intelligence = either(0,-1, 1, 2,3)>>
		<<set $activeSlave.intelligenceImplant = 1>>
		<<set $activeSlave.entertainSkill = -25>>
		<<set $activeSlave.whoreSkill = 0>>
		<<set $activeSlave.health = random(60,75)>>
		<<set $activeSlave.canRecruit = 0>>
		<<set $activeSlave.behavioralFlaw = either("bitchy", "arrogant")>>
		<<AddSlave $activeSlave>> /* skip New Slave Intro */
		<<set $activeSlave.recruiter = 0>> /* override New Slave Intro */
	<</for>>
<</if>>

/* clean up */
<<set $failedElite = 0>>


code:
:: FDick [nobr]

<<ClearSummaryCache $activeSlave>>
/*CHECK*/

/*NON-AMPUTEE*/
<<if ($activeSlave.amp < 1)>>
	You direct $activeSlave.slaveName to lie down and ready herself as you step over to her an align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with
	<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
		her pierced cock-head
	<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
		her pierced cock
	<<else>>
		her cock
	<</if>>
	and lower yourself onto her

	<<if $activeSlave.dick == 1>>
		tiny dick
	<<elseif $activeSlave.dick == 2>>
		cute dick
	<<elseif $activeSlave.dick == 3>>
		dick
	<<elseif $activeSlave.dick == 4>>
		big dick
	<<elseif $activeSlave.dick == 5>>
		impressive dick
	<<elseif $activeSlave.dick == 6>>
		huge dick
	<<elseif $activeSlave.dick == 7>>
		gigantic dick
	<<elseif $activeSlave.dick == 8>>
		titanic dick
	<<elseif $activeSlave.dick == 9>>
		absurd dick
	<<elseif $activeSlave.dick == 10>>
		inhuman dick
	<<else>>
		hypertrophied dick
	<</if>>
	<<if $activeSlave.dick <= 6>>
	until you are sitting on her loins.
	<<else>>
	until feel that you can't take more of her inside you.
	<</if>>

	You reach back
	<<if $activeSlave.scrotum > 0>>
		and stroke her
		<<if $activeSlave.balls == 0>>
			soft scrotum.
		<<elseif $activeSlave.balls == 1>>
			tiny balls.
		<<elseif $activeSlave.balls == 2>>
			cute balls.
		<<elseif $activeSlave.balls == 3>>
			balls.
		<<elseif $activeSlave.balls == 4>>
			large balls.
		<<elseif $activeSlave.balls == 5>>
			huge balls.
		<<else>>
			monstrous balls.
		<</if>>
	<<else>>
		soft perineum.
	<</if>>

	<<if ($activeSlave.fetish == "mindbroken")>>
		Like a doll, she dumbly remains still, watching you without interest.
		You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
		Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
	<<elseif $activeSlave.trust < -20>>
	Having followed your instructions as quickly as she could she lies as still as she can beneath you while you start moving on top of her. While she is too afraid to be an active participant on her, do her best to follow your instructions.
	She warns you that she is about to cum when feel yourself approaching an orgasm and soon after, you can feel her unload inside of you, despite her fear.
	<<else>>
	You spend some time riding your slave and you both climax together.
	<</if>>
	/*AMPUTEE*/
<<else>>
	You step over to pick up $activeSlave.slaveName, lie her down and get her ready. Then you align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with
	<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
		her pierced cock-head.
	<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
		her pierced cock
	<<else>>
		her cock
	<</if>>
	and lower yourself onto her

	<<if $activeSlave.dick == 1>>
		tiny dick
	<<elseif $activeSlave.dick == 2>>
		cute dick
	<<elseif $activeSlave.dick == 3>>
		dick
	<<elseif $activeSlave.dick == 4>>
		big dick
	<<elseif $activeSlave.dick == 5>>
		impressive dick
	<<elseif $activeSlave.dick == 6>>
		huge dick
	<<elseif $activeSlave.dick == 7>>
		gigantic dick
	<<elseif $activeSlave.dick == 8>>
		titanic dick
	<<elseif $activeSlave.dick == 9>>
		absurd dick
	<<elseif $activeSlave.dick == 10>>
		inhuman dick
	<<else>>
		hypertrophied dick
	<</if>>
	<<if $activeSlave.dick <= 6>>
	until you are sitting on her loins.
	<<else>>
	until feel that you can't take more of her inside you.
	<</if>>

	You reach back

	<<if $activeSlave.scrotum > 0>>
		and stroke her
		<<if $activeSlave.balls == 0>>
			soft scrotum.
		<<elseif $activeSlave.balls == 1>>
			tiny balls.
		<<elseif $activeSlave.balls == 2>>
			cute balls.
		<<elseif $activeSlave.balls == 3>>
			balls.
		<<elseif $activeSlave.balls == 4>>
			large balls.
		<<elseif $activeSlave.balls == 5>>
			huge balls.
		<<else>>
			monstrous balls.
		<</if>>
	<<else>>
		soft perineum.
	<</if>>
	<<if ($activeSlave.fetish == "mindbroken")>>
		Like a broken doll, she dumbly remains still, watching you without interest.
		You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
		Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
	<<else>>
		You ride Your helpless slave until you both climax.
	<</if>>
<</if>>
<<if ($PC.vagina == 1) && ($PC.preg == 0) && ($activeSlave.ballType == "human") && $activeSlave.vasectomy == 0>>
	<<if $activeSlave.diet == "cum production">>
		<<set _pregChance = ($activeSlave.balls * 5 * 1.2)>>
		<<KnockMeUp $PC _pregChance 0 $activeSlave.ID>>
	<<else>>
		<<set _pregChance = ($activeSlave.balls * 5)>>
		<<KnockMeUp $PC _pregChance 0 $activeSlave.ID>>
	<</if>>
<</if>>
<<if $sexualOpeness == 0>>
	Rumors spread that you @@.red;enjoy taking it from slaves.@@
	<<set $PC.degeneracy += 2>>
<</if>>


code:
:: FFeet [nobr]

<<ClearSummaryCache $activeSlave>>
<<SlavePronouns $activeSlave>>
<<set _footSeed = random(1,100)>>

<<if $activeSlave.weight > 190>>
	<<set _thighs = 'massive flabby'>>
<<elseif $activeSlave.weight > 160>>
	<<set _thighs = 'thick flabby'>>
<<elseif $activeSlave.weight > 130>>
	<<set _thighs = 'flabby'>>
<<elseif $activeSlave.weight > 95>>
	<<set _thighs = 'fat'>>
<<elseif $activeSlave.weight > 30>>
	<<if $activeSlave.muscles > 75>>
		<<set _thighs = 'toned fat'>>
	<<elseif $activeSlave.muscles < 15>>
		<<set _thighs = 'fat'>>
	<<else>>
		<<set _thighs = 'plush'>>
	<</if>>
<<elseif $activeSlave.weight > 10>>
	<<if $activeSlave.muscles > 70>>
		<<set _thighs = 'thick muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = 'soft toned'>>
	<<else>>
		<<set _thighs = 'soft'>>
	<</if>>
<<elseif $activeSlave.weight >= -10>>
	<<if $activeSlave.muscles > 70>>
		<<set _thighs = 'muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = 'toned'>>
	<<else>>
		<<set _thighs = 'average'>>
	<</if>>
<<elseif $activeSlave.weight >= -30>>
	<<if $activeSlave.muscles > 40>>
		<<set _thighs = 'thin muscular'>>
	<<elseif $activeSlave.muscles > 20>>
		<<set _thighs = "toned model's">>
	<<else>>
		<<set _thighs = "model's">>
	<</if>>
<<else>>
	<<if $activeSlave.muscles > 5>>
		<<set _thighs = 'emaciated toned'>>
	<<else>>
		<<set _thighs = 'emaciated'>>
	<</if>>
<</if>>

<<if $activeSlave.belly < 1500>>
	<<set _belly = _thighs>>
<<else>>
	<<set _belly = bellyAdjective($activeSlave)>>
<</if>>

<<if $activeSlave.height >= 185>>
	<<set _legs = 'wonderfully long'>>
<<elseif $activeSlave.height >= 170>>
	<<set _legs = 'long'>>
<<elseif $activeSlave.height >= 160>>
	<<set _legs = 'nice'>>
<<elseif $activeSlave.height >= 150>>
	<<set _legs = 'short'>>
<<else>>
	<<set _legs = 'short little'>>
<</if>>

<<if $activeSlave.boobs >= 30000>>
	<<set _boobsa = 'skip'>>
	<<set _boobs = 'room filling'>>
<<elseif $activeSlave.boobs >= 20000>>
	<<set _boobsa = 'beanbag sized'>>
<<elseif $activeSlave.boobs >= 8500>>
	<<set _boobsa = 'obscenely massive'>>
<<elseif $activeSlave.boobs >= 8000>>
	<<set _boobsa = 'Z cup'>>
<<elseif $activeSlave.boobs >= 7500>>
	<<set _boobsa = 'Y cup'>>
<<elseif $activeSlave.boobs >= 7000>>
	<<set _boobsa = 'X cup'>>
<<elseif $activeSlave.boobs >= 6500>>
	<<set _boobsa = 'V cup'>>
<<elseif $activeSlave.boobs >= 5500>>
	<<set _boobsa = 'U cup'>>
<<elseif $activeSlave.boobs >= 5100>>
	<<set _boobsa = 'T cup'>>
<<elseif $activeSlave.boobs >= 4700>>
	<<set _boobsa = 'S cup'>>
<<elseif $activeSlave.boobs >= 4300>>
	<<set _boobsa = 'R cup'>>
<<elseif $activeSlave.boobs >= 3950>>
	<<set _boobsa = 'Q cup'>>
<<elseif $activeSlave.boobs >= 3600>>
	<<set _boobsa = 'P cup'>>
<<elseif $activeSlave.boobs >= 3250>>
	<<set _boobsa = 'O cup'>>
<<elseif $activeSlave.boobs >= 2900>>
	<<set _boobsa = 'N cup'>>
<<elseif $activeSlave.boobs >= 2600>>
	<<set _boobsa = 'M cup'>>
<<elseif $activeSlave.boobs >= 2300>>
	<<set _boobsa = 'L cup'>>
<<elseif $activeSlave.boobs >= 2050>>
	<<set _boobsa = 'K cup'>>
<<elseif $activeSlave.boobs >= 1800>>
	<<set _boobsa = 'J cup'>>
<<elseif $activeSlave.boobs >= 1600>>
	<<set _boobsa = 'I cup'>>
<<elseif $activeSlave.boobs >= 1400>>
	<<set _boobsa = 'H cup'>>
<<elseif $activeSlave.boobs >= 1200>>
	<<set _boobsa = 'G cup'>>
<<elseif $activeSlave.boobs >= 1000>>
	<<set _boobsa = 'F cup'>>
<<elseif $activeSlave.boobs >= 800>>
	<<set _boobsa = 'DD cup'>>
<<elseif $activeSlave.boobs >= 650>>
	<<set _boobsa = 'D cup'>>
<<elseif $activeSlave.boobs >= 400>>
	<<set _boobsa = 'C cup'>>
<<elseif $activeSlave.boobs >= 300>>
	<<set _boobsa = 'B cup'>>
<<else>>
	<<set _boobsa = 'skip'>>
	<<set _boobs = 'flat'>>
<</if>>
<<if _boobsa != "skip">>
	<<set _boobs = "_boobsa $activeSlave.boobShape">>
<</if>>

<<if $activeSlave.balls == 1>>
	<<set _balls = 'vestigal'>>
<<elseif $activeSlave.balls == 2>>
	<<set _balls = 'small'>>
<<elseif $activeSlave.balls == 3>>
	<<set _balls = 'average'>>
<<elseif $activeSlave.balls == 4>>
	<<set _balls = 'large'>>
<<elseif $activeSlave.balls == 5>>
	<<set _balls = 'massive'>>
<<elseif $activeSlave.balls == 6>>
	<<set _balls = 'huge'>>
<<elseif $activeSlave.balls == 7>>
	<<set _balls = 'giant'>>
<<elseif $activeSlave.balls == 8>>
	<<set _balls = 'enormous'>>
<<elseif $activeSlave.balls == 9>>
	<<set _balls = 'monstrous'>>
<<else>>
	<<set _balls = 'overly massive'>>
<</if>>

<<if $activeSlave.dick == 1>>
	<<set _dick = 'tiny'>>
<<elseif $activeSlave.dick == 2>>
	<<set _dick = 'little'>>
<<elseif $activeSlave.dick == 3>>
	<<set _dick = 'average'>>
<<elseif $activeSlave.dick == 4>>
	<<set _dick = 'big'>>
<<elseif $activeSlave.dick == 5>>
	<<set _dick = 'huge'>>
<<elseif $activeSlave.dick == 6>>
	<<set _dick = 'gigantic'>>
<<elseif $activeSlave.dick == 7>>
	<<set _dick = 'massive'>>
<<elseif $activeSlave.dick == 8>>
	<<set _dick = 'horse-sized'>>
<<elseif $activeSlave.dick == 9>>
	<<set _dick = 'monstrous'>>
<<elseif $activeSlave.dick == 10>>
	<<set _dick = 'inhuman'>>
<<else>>
	<<set _dick = 'hypertrophied'>>
<</if>>

<<if $activeSlave.butt < 1>>
	<<set _butt = 'flat'>>
<<elseif $activeSlave.butt < 2>>
	<<set _butt = 'small'>>
<<elseif $activeSlave.butt < 3>>
	<<set _butt = 'plump'>>
<<elseif $activeSlave.butt < 4>>
	<<set _butt = 'big bubble'>>
<<elseif $activeSlave.butt < 5>>
	<<set _butt = 'huge'>>
<<elseif $activeSlave.butt < 6>>
	<<set _butt = 'enormous'>>
<<elseif $activeSlave.butt < 7>>
	<<set _butt = 'gigantic'>>
<<elseif $activeSlave.butt < 8>>
	<<set _butt = 'ridiculous'>>
<<elseif $activeSlave.butt < 10>>
	<<set _butt = 'immense'>>
<<else>>
	<<set _butt = 'inhuman'>>
<</if>>

<<if $activeSlave.hips > 2>>
	<<set _hips = 'inhumanly wide'>>
<<elseif $activeSlave.hips > 1>>
	<<set _hips = 'very wide'>>
<<elseif $activeSlave.hips > 0>>
	<<set _hips = 'wide'>>
<<elseif $activeSlave.hips > -1>>
	<<set _hips = 'ample'>>
<<elseif $activeSlave.hips > -2>>
	<<set _hips = 'narrow'>>
<<else>>
	<<set _hips = 'very narrow'>>
<</if>>

<<if ($activeSlave.skin == $activeSlave.race) || $activeSlave.race == 'white' || $activeSlave.race == 'black'>>
	<<set _skin = "$activeSlave.skin">>
<<else>>
	<<set _skin = "$activeSlave.skin $activeSlave.race">>
<</if>>

/*Part 1: Order and reaction*/
You call $activeSlave.slaveName to your office, telling $possessive to use $possessive feet to please you.
<<if ($activeSlave.fetish == "mindbroken")>>
	$pronounCap is brought to you and stands blankly by your desk.
<<elseif ($activeSlave.relationship == -3 && $activeSlave.devotion >= 60 )>>
	Your devoted slave wife is delighted to get another chance to pleasure you.
<<elseif ($activeSlave.relationship == -2 && $activeSlave.devotion >= 60 )>>
	$pronounCap considers herself your lover, and is delighted to spend time with you.
<<elseif ($activeSlave.devotion < -50)>>
	$pronounCap strongly refuses, and you have to restrain her to get her to obey.
<<elseif ($activeSlave.devotion < -20)>>
	$pronounCap tries to refuse
<<elseif ($activeSlave.devotion < 20)>>
	$pronounCap doesn't seem eager to comply, but fears being punished enough to obey.
<<elseif ($activeSlave.devotion < 60)>>
	$pronounCap complies quietly.
<<else>>
	<<if ($activeSlave.trust < -50)>>
		Although her she just bearly trusts that you will not harm her, she is still unshure about what you are going to do which makes her pause.
	<<else>>
		$pronounCap rushes to comply.
	<</if>>
<</if>>

/*Extra 1 if tease/perverted and not mindbroken*/
<<if ($activeSlave.sexualQuirk == "tease" || $activeSlave.sexualQuirk == "perverted") && $activeSlave.devotion > 60 && $activeSlave.fetish != "mindbroken">>
		Before you can begin, $pronoun arches a leg in a seductive tease.
<</if>>
/*Part 2: lube and reaction*/
<<if !canWalk($activeSlave)>>
	<<if tooBigBreasts($activeSlave)>>
		Since $pronoun is immobilized by $possessive _boobs boobs, you have $object lay on $possessive side on the floor,
	<<elseif tooBigBelly($activeSlave)>>
		Since $pronoun is immobilized by $possessive <<if $activeSlave.bellyPreg >= 3000>>hugely gravid<<elseif $activeSlave.bellyImplant >= 3000>>_belly protruding<<else>>heavy <<print $activeSlave.inflationType>>-filled<</if>> belly, you have $object lay on $possessive side on the floor,
	<<elseif tooBigDick($activeSlave)>>
		Since $pronoun is immobilized by $possessive _dick dick, you have $object lay on $possessive side on the floor,
	<<elseif tooBigButt($activeSlave)>>
		Since $pronoun is immobilized by $possessive _dick dick, you have $object sit on your desk to present $possessive _legs legs and feet,
	<<elseif tooBigBalls($activeSlave)>>
		Since $pronoun is immobilized by $possessive _balls balls, you have $object lay on $possessive back on the floor with $possessive legs over $possessive nuts,
	<<else>>
		You have $object sit on the edge of your desk to present $possessive _legs legs and feet,
	<</if>>
<<else>>
	You have $object sit on the edge of your desk to present $possessive _legs legs and feet,
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
	<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
		then pour lubricant onto your hands, aplying it to $possessive elegant artificial feet.
	<<elseif $activeSlave.amp == -4>>
		then pour lubricant onto your hands, applying it to $possessive deadly artificial feet.
	<<elseif $activeSlave.amp == -1>>
		then pour lubricant onto your hands, applying it to $possessive artificial feet.
	<<else>>
		then pour lubricant onto your hands, massaging it into $possessive $activeSlave.skin feet: rubbing $possessive arches, soles, and toes.
	<</if>>
	$pronounCap shows little reaction to your efforts.
<<else>>/*not mindbroken*/
	<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
		then pour lubricant onto your hands, applying it to $possessive elegant artificial feet.
	<<elseif $activeSlave.amp == -4>>
		then pour lubricant onto your hands, applying  it to $possessive deadly artificial feet.
	<<elseif $activeSlave.amp == -1>>
		then pour lubricant onto your hands, applying  it to $possessive artificial feet
	<<else>>
		then pour lubricant onto your hands, massaging it into $possessive $activeSlave.skin feet: rubbing $possessive arches, soles, and $possessive toes.
	<</if>>
	<<if ($activeSlave.devotion < -50)>>
		$pronounCap tries to stay hateful despite the pleasurable stimulation.
	<<elseif ($activeSlave.devotion < -20)>>
		$pronounCap is mostly quiet, but occasionally stifles a moan.
	<<elseif ($activeSlave.devotion >= 20 && $activeSlave.sexualFlaw == "shamefast")>>
		$pronounCap hides $possessive face in $possessive hands in shame at her nudity, but occasionally a moan breaks out.
	<<elseif ($activeSlave.devotion < 20)>>
		$pronounCap seems a bit surprised by the attention, occasionally letting out a moan.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			She asks "What is this strange feeling that I am expirencing <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>? I am scared". Spoiling the moment.
		<<else>>
			$pronounCap enjoys the massage, moaning in pleasure at your touch.
		<</if>>
	<</if>>
<</if>> /*close lube and reaction*/

/*Part 3: Actions, attraction/devotion and fetishes*/
<<if $activeSlave.fetish == "mindbroken">>
		You hold $possessive feet and thrust between them as $pronoun <<if canSee($activeSlave)>>watches you blankly. <<else>>points $possessive blind gaze at you. <</if>>
<<elseif !(canWalk($activeSlave))>>
	<<if ($activeSlave.devotion < -50)>>
		When $pronoun refuses to serve, you take both $possessive feet and start thrusting between them.
	<<elseif ($activeSlave.devotion < -20)>>
		$pronounCap seems a bit reluctant when massaging you with $possessive feet so you have to do most of the work.
	<<elseif ($activeSlave.devotion < 20)>>
		$pronounCap tries to make it pleasurable for you, but the combination of the awkward angle and $possessive nervousness makes $possessive lose $possessive pacing often.
	<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		$pronounCap does $possessive best to please you from $possessive position on $possessive side, massaging your cock nicely.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			Her lack of trust causes her to ask <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>> "is this pleasurable for you?", spoiling the moment.
		<<else>>
			$pronounCap moves $possessive feet hypnotically, trying $possessive hardest to make you cum. Being on $possessive side doesn't affect her footjob, and you get a nice view of her _legs legs as $pronoun runs $possessive feet across your cock.
		<</if>>
	<</if>>
	<<if !canWalk($activeSlave)>>
		<<if $activeSlave.boobs > $activeSlave.belly >>
			$possessiveCap's _boobs breasts wobble as $possessive feet service you.
		<<else>>
			$possessiveCap's _belly belly wobbles as $possessive feet service you.
		<</if>>
	<</if>>
<<elseif ($activeSlave.devotion < -50)>>
	When $pronoun refuses to comply, you take both $possessive feet and start thrusting between them.
<<elseif ($activeSlave.devotion < -20)>>
	$pronounCap seems a bit reluctant when massaging you with $possessive feet so you have to do most of the work.
<<elseif ($activeSlave.devotion < 20)>>
	$pronounCap tries to make it pleasurable for you, trying to find the right angle and speed, but $pronoun seems a bit tense and ruins $possessive pacing.
<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
	$pronounCap does $possessive best to please you, massaging you nicely with $possessive feet.
<<elseif ($activeSlave.attrXY < 16)>>
	$pronounCap tries to make it pleasurable for you, but $possessive great distaste for men is obvious on $possessive expression.
<<else>>
	<<if $activeSlave.sexualQuirk == "perverted">>
		As a devoted pervert, $activeSlave.slaveName gives an enthusiastic footjob, with $possessive
		<<if $activeSlave.dick > 0>>
			<<if canAchieveErection($activeSlave)>>
				<<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>
					erect caged _dick cock,
				<<else>>
					erect _dick cock,
				<</if>>
			<<else>>
				soft and dripping _dick <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>caged  <</if>>dick ,
			<</if>>
			<<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
				<<if $activeSlave.vagina >= 0>>
					and pulsing _balls balls <<if $activeSlave.vaginaLube > 0 && $activeSlave.vagina >= 0>>that are wet from her feminine arousal <</if>>
				<</if>>
			<<elseif $activeSlave.vagina >= 0>>
				and <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			<<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
		<<else>>
			perverted smile
		<</if>>
		showing $possessive sexual excitement to service your cock with $possessive feet.
	<<elseif $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		As a devoted cumslut, $activeSlave.slaveName eagerly strokes your cock with $possessive feet, delightedly smearing your precum on $possessive soles. $pronounCap <<if canSee($activeSlave)>>stares at your <<if $PC.balls >=2>>massive balls with a ravenous gaze, <<elseif $PC.balls >=1>>large balls with a hungry gaze, <<else>>balls with a steady gaze, <</if>><<else>>gingerly feels the weight of your <<if $PC.balls >=2>>massive balls <<elseif $PC.balls >=1>>large balls <<else>>balls <</if>>with $possessive feet, <</if>>shivering in anticipation.
	<<elseif $activeSlave.fetish == "humiliation" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName slowly strokes your cock with $possessive feet, getting off on the degrading use of $possessive feet amd avoiding your gaze. $pronounCap is showing an embarassed smile<<if $activeSlave.skin == 'black'>>, and if $possessive skin was any lighter you would see $possessive<<else>> and<</if>> bright blushing cheeks.
	<<elseif $activeSlave.fetish == "boobs" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		As $activeSlave.slaveName deftly strokes your cock with $possessive feet, $possessive hands plays with $possessive  <<if $activeSlave.boobs < 299>>erect nipples. <<elseif $activeSlave.boobs < 499>>small chest. <<elseif $activeSlave.boobs >= 18000>>_boobs breasts, though $pronoun can't reach $possessive nipples. <<else>>_boobs breasts and erect nipples. <</if>> $pronounCap is certsinly giving you plenty of sexy options for you to watch.
	<<elseif $activeSlave.fetish == "sadist" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName is a sadist, and $possessive deft footjob toys with the boundaries of pain and pleasure. $possessiveCap devoted yet belittling <<if canSee($activeSlave)>>gaze carefully watches your face<<else>>expressions are clear as $pronoun feels<</if>> for every reaction.
	<<elseif $activeSlave.fetish == "dom" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName is a dominant and $possessive skilled feet roughly stroke your erect cock, but $pronoun pauses often to rub $possessive soles on your <<if $PC.balls >= 2>>massive<<elseif $PC.balls >= 0>>large>><</if>> balls so $pronoun doesn't get too aggressive with $possessive <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
	<<elseif $activeSlave.fetish == "pregnancy" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		$activeSlave.slaveName skillfully strokes your cock with $possessive feet, one of $possessive hands roaming across $possessive _belly belly as $pronoun happily services you. $pronounCap occasionally pauses to <<if canSee($activeSlave)>>watch <<else>>feel <</if>>your <<if $PC.balls >= 2>>massive<<elseif $PC.balls >= 0>>large>><</if>> balls churn with sperm, clearly lost in a pregnancy fantasy.
	<<else>>
		$activeSlave.slaveName skillfully strokes your cock with $possessive feet, trying $possessive best to bring you pleasure.
	<</if>>
<</if>>
<<if $activeSlave.amp == -2 || $activeSlave.amp == -5>>
	As you enjoy your footjob $possessive capable prosthetics begin to vibrate on your cock.
<<elseif $activeSlave.amp == -4>>
	The hard angles of $possessive metal feet provide extra stimulation.
<</if>>

/*Extra 2: if not mindbroken/immobi, tease with a flash.*/
<<if $activeSlave.fetish != "mindbroken" && canWalk($activeSlave) && $activeSlave.sexualQuirk == "tease" && $activeSlave.devotion >= 60>>
	<<if canSee($activeSlave)>>Seeing <<else>>Feeling <</if>>you near your orgasm, $pronoun
	<<if _footSeed < 40>>
		<<if $activeSlave.boobs < 299>>
			presses $possessive hands on $possessive flat chest,
		<<elseif $activeSlave.boobs < 499>>
			puts $possessive hands under $possessive small chest,
		<<else>>
			cups $possessive _boobs breasts with $possessive hands,
		<</if>>
		then sticks out $possessive tongue, posing like a free cities whore who wants a cumshot.
	<<elseif _footSeed < 70 && !["chastity", "combined chastity"].includes($activeSlave.dickAccessory) && !(["chastity belt", "combined chastity"].includes($activeSlave.vaginalAccessory)) && ($activeSlave.dick > 0 || $activeSlave.vagina >= 0 )>>
		spreads $possessive _legs legs
		<<if $activeSlave.dick > 0>>
			<<if $activeSlave.vagina >= 0>>
				and raises $possessive _dick <<if canAchieveErection($activeSlave)>>erect <<else>>soft <</if>>cock <<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>and _balls balls <</if>> to reveal $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina
			<<else>>
				and teases the tip of $possessive _dick <<if canAchieveErection($activeSlave)>>throbbing <<else>>soft <</if>>dick
			<</if>>
		<<else>>
			to reveal $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>aroused vagina, then $pronoun spreads $possessive <<if $activeSlave.labia == 3>>extremely large <<elseif $activeSlave.labia == 2>>large <<elseif $activeSlave.labia == 1>>pretty <<else>>minimal <</if>>pussylips
		<</if>>
	with a sultry smile.
	<<else>>
		rolls onto $possessive side while still stroking your dick, revealing $possessive _ass ass, _hips hips and _thighs thighs with a sultry smile.
	<</if>>
<</if>>

/*PC orgasms*/
<<if ($activeSlave.fetish == "mindbroken")>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even _belly belly with your massive load<<elseif $PC.balls >=1>> and _legs legs with your large load<</if>>.
<<elseif !canWalk($activeSlave)>>
	<<if ($activeSlave.devotion < -50)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun struggles in your grasp. $pronounCap is furious $possessive is now covered in cum $object can't easily reach to clean.
	<<elseif ($activeSlave.devotion < -20)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>. $pronounCap was startled as you started to orgasm and now shows a conflicted expression, as you are done using $object, but $possessive is now covered in cum $object can't easily reach to clean.
	<<elseif ($activeSlave.devotion < 20)>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun sighs in nervous relief.
	<<elseif ($activeSlave.devotion < 60 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun rises to an elbow to smile at you.
	<<else>>
		<<if ($activeSlave.trust < -50)>>
			Her lack of trust causes her eyes to glaze over in fear.
		<<else>>
			You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive side with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun moans in pleasure.
		<</if>>
	<</if>>
<<elseif ($activeSlave.devotion < -50)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun struggles in your grasp with a look of disgust.
<<elseif ($activeSlave.devotion < -20)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>. $pronounCap was startled as you started to orgasm and now shows a conflicted expression, as you are done using $object, but $possessive is now covered in cum.
<<elseif ($activeSlave.devotion < 20)>>
	You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>> as $pronoun sighs in nervous relief.
<<elseif ($activeSlave.devotion < 60 || $activeSlave.attrXY < 16 || ($activeSlave.sexualQuirk == "unflinching" && $activeSlave.devotion < 20))>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun does $possessive best to catch your semen on $possessive legs.
<<else>>
	<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you eventually cum, $activeSlave.slaveName giggles in lustful joy as your hot cum coats $possessive _skin feet
		<<if $PC.balls >= 1>>
			 and quickly slides from your desk to kneel in front of your pulsating cock.
			<<if $PC.balls >= 2>>
				Your massive load quickly covers $possessive face as $object moans and twitches in pleasure, semen dripping down $possessive
				<<if $activeSlave.boobs < 299>>
					flat chest
				<<elseif $activeSlave.boobs < 499>>
					small chest
				<<else>>
					_boobs breasts
				<</if>>
				 and _belly belly onto $possessive thighs
			<<else>>
				Your large load coats $possessive face in sticky semen, some dripping onto $possessive
				<<if $activeSlave.boobs < 299>>
					flat chest
				<<elseif $activeSlave.boobs < 499>>
					small chest
				<<else>>
					_boobs breasts
				<</if>>
			<</if>>
		<</if>>
		.
	<<elseif $activeSlave.fetish == "humiliation" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun whimpers as even $possessive feet used as a sex object.
	<<elseif $activeSlave.fetish == "submissive" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>> _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps as $pronoun submissively accepts your semen on $possessive skin.
	<<elseif $activeSlave.fetish == "buttslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you eventually cum, $activeSlave.slaveName moans as your semen lands on $possessive _skin feet,
		<<if $PC.balls >= 1>>
			but quickly turns to present $possessive _ass ass and _hips hips as a new target.
			<<if $PC.balls >= 2>>
				Your massive load quickly covers $possessive _thighs ass and thighs, sticky cum dripping all the way to $possessive calves.
			<<else>>
				Your large load soaks $possessive _thighs ass and thighs in sticky semen, which drips down $possessive _legs legs.
			<</if>>
		<<else>>
			but you know $possessive wanted to involve $possessive _ass butt and your cum, if your orgasm had more volume.
		<</if>>
	<<elseif $activeSlave.fetish == "boobs" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun <<if $activeSlave.boobs < 299>>pinches both $possessive erect nipples <<elseif $activeSlave.boobs < 499>>rubs $possessive hands across $possessive small chest <<else>>squeezes $possessive _boobs breasts tightly <</if>>while moaning in pleasure.
	<<elseif $activeSlave.fetish == "sadist" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps slightly and condescendingly smiles as you soil $possessive feet with semen.
	<<elseif $activeSlave.fetish == "dom" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun gasps slightly and holds your cock between $possessive feet tightly as you soil $possessive with semen.
	<<elseif $activeSlave.fetish == "pregnancy" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
		When you start to cum, $activeSlave.slaveName moves $possessive hand from $possessive belly to
		<<if $activeSlave.vagina >= 0>>
			expose $possessive vagina and spreads $possessive <<if $activeSlave.labia == 3>>extremely large <<elseif $activeSlave.labia == 2>>large <<elseif $activeSlave.labia == 1>>pretty <<else>>minimal <</if>>pussylips to show where $pronoun wants cum.
		<<elseif $activeSlave.mpreg == 1>>
			expose $possessive <<if $activeSlave.anus >3 >>gaping <<elseif $activeSlave.anus >2 >>very loose <<elseif $activeSlave.anus >1 >>loose <<elseif $activeSlave.anus >0 >>tight <<else>>virgin <</if>>asshole to show where $pronoun wants cum.
		<<else>>
			hug $possessive stomach.
		<</if>>
		Your orgasm shoots across $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly is marked with your massive load. $pronounCap runs $possessive hands through the cum on $possessive belly, massaging the semen into $possessive skin<<elseif $PC.balls >= 1>> and _legs legs<</if>>.
	<<else>>
		You eventually cum all over $possessive _skin feet<<if $PC.balls >= 2>>, _legs legs, and even $possessive _belly belly with your massive load<<elseif $PC.balls >= 1>> and _legs legs with your large load<</if>>, and $pronoun moans softly in pleasure as $pronoun feels your hot semen run down her soles.
	<</if>>
<</if>>

/*Extra 3: devoted perverted slave giggles and orgasms*/
<<if ($activeSlave.fetish != "mindbroken" && canWalk($activeSlave) && $activeSlave.sexualQuirk == "perverted" && $activeSlave.devotion >= 60 && !($activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60))>>
	$pronounCap was getting off on the footjob, but the feeling of your cum on
	<<if $activeSlave.fetish == "buttslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60 && $PC.balls >=1>>
		$possessive ass and thighs sets off a strong orgasm of $possessive own, $possessive _thighs legs quivering as
		<<if $activeSlave.dick > 0>>
			<<if $activeSlave.vagina >= 0>>
				<<if cumAmount($activeSlave) > 20>>
					$possessive _dick dick unloads a massive amount of cum, swollen _balls testicles bulging between $possessive thighs, <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>> pussy and asshole clenching as $pronoun makes a cum puddle on the floor which splashes with every spasm.
				<<else>>
					$possessive _dick dick spurts $possessive load, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching.
				<</if>>
			<<else>>
				<<if cumAmount($activeSlave) > 20>>
					$object strokes $possessive _dick penis, swollen _balls testicles bulging between $possessive thighs, asshole clenching as $pronoun's massive cumshot splashes noisily onto the floor.
				<<else>>
					$object strokes $possessive _dick penis, asshole clenching as $pronoun's cum spurts onto the floor.
				<</if>>
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$object moans in pleasure, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching as $object tries to remain standing.
		<<else>>
			$object moans in pleasure, asshole pulsating as $object tries to remain standing.
		<</if>>
	<<else>>
		$possessive legs<<if $PC.balls >=2>>and belly<</if>> sets off a strong orgasm of $possessive own, even without masturbating.
		<<if $activeSlave.dick > 0>> /*dick shoots*/
			<<if cumAmount($activeSlave) > 20>>/*huge load*/
				$possessiveCap _dick dick unloads a massive amount of cum, adding $possessive own semen to $possessive body, resulting in a slave covered nearly head to toe in spunk.
			<<else>>
				$possessiveCap _dick dick unloads onto $possessive belly and $boobs chest, and $possessive giggles and gasps as it rains down.
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$pronounCap leans back and moans in pleasure, showing $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching.
		<<else>>
			$pronounCap leans back and moans in pleasure, showing $possessive asshole pulsating.
		<</if>>
	<</if>>
	<<if $activeSlave.vaginaLube >= 1>>
		After $object leaves, you find a <<if $activeSlave.vaginaLube >= 2>>large <</if>>puddle of pussyjuice on your desk where $pronoun was sitting.
	<</if>>
<</if>>

<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishKnown == 1 && $activeSlave.fetishStrength >= 60>>
	<<if $PC.balls > 1>>
		<<if $activeSlave.dick > 0>>
			<<if cumAmount($activeSlave) > 20>>
				$possessiveCap _balls balls visibly throb as _dick dick unloads a massive amount of cum, adding $possessive own semen to $possessive body, resulting in a slave utterly plastered in spunk. $possessiveCap eyes are held shut with a thick layer of cum, and judging by how <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>$object's dick is still shooting cum even in a cage with no stimulation,<<else>>furiously $object is masturbating,<</if>> $pronoun couldn't be happier.
			<<else>>
				$possessiveCap _dick dick unloads onto $possessive belly and $boobs chest, and $possessive giggles and gasps as it rains down with audible splats. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in the heady smell and how <<if ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>$object's dick is still throbbing in orgasm even in a cage with no stimulation,<<else>>$object can't stop masturbating,<</if>> $pronoun couldn't be happier.
			<</if>>
		<<elseif $activeSlave.vagina >= 0>>
			$pronounCap leans back and moans in pleasure, $possessive <<if $activeSlave.vaginaLube == 1>>wet <<elseif $activeSlave.vaginaLube == 2>>dripping wet <</if>>pussy and asshole clenching. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in your scent and how $object can't stop masturbating, $pronoun couldn't be happier.
		<<else>>
			$pronounCap leans back and moans in pleasure, asshole pulsating. $pronounCap is splattered in semen, face coated in your cum, and judging by $possessive nostrils desperately taking in your scent and how $object can't stop masturbating, $pronoun couldn't be happier.
		<</if>>
	<<else>>
		$activeSlave.slaveName leans down to wipe semen off her feet, quickly bringing it into $possessive mouth with a blissful look as $pronoun tastes your cum and sighs in pleasure.
	<</if>>
<</if>>