code:
:: Pub Flirt [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>><<set $bus to "harvest">>

You sit near the <<person>> and smile at <<himstop>>
<<if $rng gte 81>><<set $pubnpc to 1>>
<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single. <<promiscuity1>>

"I'm a married <<if $pronoun is "m">>man<<else>>woman<</if>> myself," <<he>> says, but sounds sad about the fact.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink to 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

<<elseif $rng gte 61>><<set $pubnpc to 2>>
<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single.

<<promiscuity1>>

"Me too," <<he>> says. "I'm waiting for someone special."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass 20>><<set $money -= 500>><<set $pubdrink to 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

<<elseif $rng gte 41>><<set $pubnpc to 3>>
<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>>

<<He>> doesn't say anything, or even look up, but you can tell <<hes>> blushing.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass 20>><<set $money -= 500>><<set $pubdrink to 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

<<elseif $rng gte 21>><<set $pubnpc to 4>>
<<He>> looks bemused. You chat with <<him>> for a few minutes, making sure to mention that you're single. <<He>> doesn't say much, and seems happy to let you lead the conversation.

<<promiscuity1>>

"Can I buy you a drink?" <<he>> says.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

	<</if>>
	<<link [[Accept (0:20)|Pub Drink]]>><<set $drunk += 200>><<pass 20>><<set $pubdrink to 2000>><</link>>

	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

<<else>><<set $pubnpc to 5>>
<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>>

<<He>> rubs <<his>> temple. "Why can't I get any peace? Piss off."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass 20>><<set $money -= 500>><<set $pubdrink to 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

<</if>>

:: Pub Seduce [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>><<set $bus to "harvest">>

You lean over and whisper something into the <<persons>> ear.<<promiscuity2>>

<<set $seductiondifficulty to (6000 - $pubdrink)>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

<<if $seductionrating gte $seductionrequired>>

	<<if $pubnpc is 1>>

	The <<person>> looks at you aghast, but then looks around the pub. "I mean. It's not like anyone would find out. And I do have needs." <<He>> seems conflicted, until <<he>> runs <<his>> eyes over your body. "We can't use my place, but I have an idea."

	<<He>> leads you outside to <<his>> car. <<He>> double checks that no one is watching, then motions you inside. You can feel <<him>> tremble as <<he>> touches you.

	<<link [[Touch back|Pub Sex 1]]>><<set $sexstart to 1>><</link>>

		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

	<<elseif $pubnpc is 2>>

	<<His>> eyes grow wide as you speak. "I-I," <<he>> gulps. "You're lovely but, this would... I've never done stuff like this before. I-if you're sure, my parents are away. We could go to my place."

<<set $location to "town">>
	<<He>> drives you to <<his>> home on Danube Street, and shows you to <<his>> room. "Now that you're here," <<he>> says. "I can't wait." <<He>> puts an arm around you and pulls you closer.

	<<pass 10>>
	<<link [[Embrace (0:10)|Pub Sex 2]]>><<set $sexstart to 1>><</link>>

		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

	<<elseif $pubnpc is 3>>

	<<He>> doesn't respond. It looks like <<he>> may have stopped breathing. You turn to leave thinking it a failure when <<he>> reaches out and grabs your arm. "No," <<he>> says. "I mean yes. I'll go with you."

<<set $location to "town">>
	You walk to the park, to a secluded spot surrounded by bushes. "This spot is fine. I'm not waiting any longer." <<He>> lunges for you.

	<<pass 10>>
	<<link [[Catch (0:10)|Pub Sex 3]]>><<set $sexstart to 1>><</link>>

		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

	<<elseif $pubnpc is 4>>

	<<He>> considers for a moment. "You're very forward. Alright, it might be fun."

	You leave the pub together. "I know just the place," <<he>> says, turning toward the forest.

	<<link [[Next (0:10)|Pub Journey]]>><<pass 10>><</link>>

	<<else>>

	<<He>> stares at you. "Don't tease me <<girlcomma>> it's cruel. Wait, you're serious?" <<He>> glances around the room. "Toilets, last cubicle. I'll be there in a minute."

	You go to the last cubicle as instructed. Barely twenty seconds later the <<person>> arrives. "We need to be quiet," <<he>> says. "If they catch me again they'll ban me from the pub." <<He>> starts pawing at your chest.

	<<link [[Paw back|Pub Sex 5]]>><<set $sexstart to 1>><</link>>

		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

	<</if>>

<<else>>

	<<if $pubnpc is 1>>

	<<He>> looks at you aghast, "I could never!" <<He>> stands and puts on <<his>> coat. "Thank you for the company." <<He>> leaves the pub without looking back.

	Maybe buying some drinks would have endeared you to <<himstop>>

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubnpc is 2>>

	<<His>> eyes grow wide as you speak. <<He>> doesn't know where to look. "You're very nice. But I want my first time to be special. I hope I haven't upset you." <<He>> doesn't tarry on the way out.

	Maybe buying some drinks would have endeared you to <<himstop>>

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubnpc is 3>>

	<<He>> freezes in place. Nothing you say or do makes <<him>> move an inch. You'll have to try elsewhere.

	Maybe buying some drinks would have endeared you to <<himstop>>

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubnpc is 4>>

	<<He>> laughs. "You're an interesting one. I think you need another drink."

	<<link [[Accept (0:20)|Pub Drink]]>><<set $drunk += 200>><<pass 20>><<set $pubdrink += 2000>><</link>>

	<<link [[Refuse|Pub]]>><<endevent>><</link>>

	<<else>>

	<<He>> laughs. "I know your type. "You'd bleed me dry you would. Go torment some other fool."

	Maybe buying some drinks would have endeared you to <<himstop>>

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<</if>>

<</if>>

:: Pub Drink [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>><<set $bus to "harvest">>

<<if $pubnpc is 1>>

	<<if $pubdrink gte 8000>>

	"I'm pushing it," <<he>> says. "One more, then I have to hit the road."

	You leave to buy <<his>> drink, but <<he>> glances at <<his>> watch when you return. "Shit! I need to get home now." <<He>> races from the building. You might have waited too long.

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 6000>>

	<<He>> seems unsure, "Okay. I can make it a quick one."

	You leave to buy <<his>> drink. <<He>> talks about <<his>> married life. "Things haven't been so great in, you know, the bedroom. Not since our last kid."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 4000>>

	"I shouldn't," <<he>> says. "But I will."

	You return with the drink. <<He>> continues talking about <<his>> children, and how well they're doing at school.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 2000>>

	<<He>> smiles more broadly. "That'd be kind of you. Just don't tell my <<if $pronoun is "m">>wife!"<<else>>husband!"<</if>>

	You return with <<his>> drink, and find <<him>> looking through some photos. "These are my kids," <<he>> says, sharing them with you. <<He>> seems genuinely proud of them.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<</if>>

<<elseif $pubnpc is 2>>

	<<if $pubdrink gte 8000>>

	"No," <<he>> says. "Thank you, but I'm at my limit. You're been very kind though, I hope I see you again." You might have waited too long.

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 6000>>

	"I don't think I've ever drank this much!" <<he>> says.

	You buy <<him>> a drink, then sit down to chat. "My friends make fun of me for being single for so long. Sometimes I do feel lonely."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 4000>>

	"Okay," <<he>> says. "But you have one this time too."

	You buy <<him>> a drink, then sit down to chat. "I got in trouble a lot. But those actual delinquents were scary."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 2000>>

	<<He>> smiles again. "You're so kind."

	You buy <<him>> a drink, then sit down to chat. "I graduated last year," <<he>> says. "Are the teachers still the same? I used to get in so much trouble."

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<</if>>

<<elseif $pubnpc is 3>>

	<<if $pubdrink gte 8000>>

	<<He>> nods, saying nothing.

	You leave to buy <<his>> drink, but when you return <<hes>> gone. There's a note on the table that reads "Thank you." You might have waited too long.

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 6000>>

	<<He>> glances at you as <<he>> nods. You think you see a smile.

	You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You joke a bit, and <<he>> laughs.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 4000>>

	<<He>> glances at you this time as <<he>> nods.

	You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You ask <<him>> some simple questions, and manage to get a few nods in response.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 2000>>

	<<He>> doesn't look up, but nods.

	You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. <<He>> still won't speak, but seems happy to listen.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<</if>>

<<elseif $pubnpc is 4>>

	<<if $pubdrink gte 8000>>

	You nod and <<he>> stands to get another. By the time <<he>> returns, you're drooped on the table, everything spinning. "Actually," <<he>> says. "I think you've had enough. Let's get you home."

	<<link [[Next (0:10)|Pub Journey]]>><<pass 10>><</link>>

	<<elseif $pubdrink gte 6000>>

		<<He>> buys you yet another glass of liquor.

		<<He>> starts asking questions about you. Innocent enough, where you go to school. Where you live. "One for the road?" <<he>> asks.

		<<if $promiscuity gte 15>>
		<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<</if>>
		<<link [[Accept (0:20)|Pub Drink]]>><<set $drunk += 200>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 4000>>

		<<He>> buys you another glass of liquor. This time it goes down a bit easier.

		<<He>> talks a bit more now, telling you about <<his>> work on a farm. It sounds difficult. <<He>> offers you another drink.

		<<if $promiscuity gte 15>>
		<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<</if>>
		<<link [[Accept (0:20)|Pub Drink]]>><<set $drunk += 200>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 2000>>

	<<He>> buys you a glass of liquor. The bartender didn't ask what <<he>> wanted, seeming to know already. It's strong stuff.

	<<He>> encourages you to say what's on your mind, and doesn't speak much. "Would you like another?" <<he>> asks once your glass is empty.

		<<if $promiscuity gte 15>>
		<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<</if>>
		<<link [[Accept (0:20)|Pub Drink]]>><<set $drunk += 200>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<</if>>

<<else>>

	<<if $pubdrink gte 8000>>

	<<He>> nods, saying nothing.

	You leave to buy <<his>> drink, but when you return <<his>> head lies on the table, snoring. You might have overdone it.

	<<link [[Next|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 6000>>

	<<He>> nods, "Saves me the pennies."

	You leave to buy <<his>> drink. <<He>> doesn't look up this time. <<He>> rambles about loneliness and how <<hes>> unappreciated.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 4000>>

	<<He>> glares at you again, "Go on then."

	You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> speaks this time, and complains about problems at work.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<<elseif $pubdrink gte 2000>>

	<<He>> glares at you, suspicious. "I'm not going to say no to a free drink. But don't get any ideas."

	You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> still refuses to speak, <<his>> gaze buried in <<his>> cup.

	<<if $promiscuity gte 15>>
	<<link [[Seduce (0:01)|Pub Seduce]]>><<pass 1>><</link>><<promiscuous2>>

		<<if $money gte 500>>
	<<link [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass 20>><<set $pubdrink += 2000>><</link>>

		<</if>>
	<</if>>
	<<link [[Say goodbye|Pub]]>><<endevent>><</link>>

	<</if>>

<</if>>

:: Pub Sex 1 [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<if $phase lte 0>>
<<set $enemytrust += 100>>
<<else>>
<<set $enemytrust -= 50>>
<</if>>

<<elseif $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>>
<<link [[Next|Pub Sex 1]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Sex 1 Finish]]>><</link>><<nexttext>>
<</if>>

:: Pub Sex 2 [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<if $phase lte 0>>
<<set $enemytrust += 100>>
<<else>>
<<set $enemytrust += 50>>
<</if>>

<<elseif $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>>
<<link [[Next|Pub Sex 2]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Sex 2 Finish]]>><</link>><<nexttext>>
<</if>>

:: Pub Sex 3 [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<if $phase lte 0>>
<<set $enemytrust += 100>>
<</if>><<set $enemyarousal += 400>>

<<elseif $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>>
<<link [[Next|Pub Sex 3]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Sex 3 Finish]]>><</link>><<nexttext>>
<</if>>

:: Pub Sex 5 [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>

<<if $phase lte 0>>
<<set $enemytrust += 100>>
<</if>>

<<elseif $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>>
<<link [[Next|Pub Sex 5]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Sex 5 Finish]]>><</link>><<nexttext>>
<</if>>

:: Pub Sex 1 Finish [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>>

<<if $enemyhealth lte 0>>

<<tearful>> you knock <<him>> back against one of the doors. It gives way and <<he>> tumbles out, letting you escape before <<he>> can get back up.

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

"I really, really needed that," <<he>> says, stroking your hair. "Let's keep this between just the two of us, though." <<He>> glances at <<his>> watch. "I need to get home quick, or I won't have time to wash your scent off." <<He>> opens a door for you to get out. "I won't forget you." <<tearful>> you leave the car.

	<<if $phase is 1>>
	You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 2>>
	You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 3>>
	You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<</if>>

<<else>>

"Alright. I knew I was out of practice. Just go so I can get home in time to wash." <<He>> opens a door for you to leave. <<tearful>> you leave the car.

<</if>>

<<clotheson>>

<<endcombat>>

<<link [[Next|Harvest Street]]>><</link>>

:: Pub Sex 2 Finish [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $enemyhealth lte 0>>

<<tearful>> you knock <<him>> onto <<his>> bed and dash out the room, down the stairs and out onto the street.

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

"That was amazing," <<he>> pants. "Why haven't I done this before?" <<He>> rolls onto <<his>> side to face you. "I'd like you to stay, but my parents are back soon. I hope I see you again." <<tearful>> you leave the room. <<He>> stares after you in longing.

	<<if $phase is 1>>
	You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 2>>
	You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 3>>
	You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<</if>>

<<else>>

"Did I do something wrong?" <<he>> asks. "I knew this was a mistake. Please leave. I need to be alone." <<tearful>> you leave <<him>> in peace.

<</if>>

<<clotheson>>

<<endcombat>>

<<link [[Next|Danube Street]]>><</link>>

:: Pub Sex 3 Finish [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $enemyhealth lte 0>>

<<tearful>> you knock <<him>> into a bush and run, escaping between the hedges.

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

"I'm sorry!" <<he>> exclaims. "I didn't mean to cum so soon!" Face red with shame, <<he>> gathers <<his>> clothing and runs. <<tearful>> you climb to your feet.

	<<if $phase is 1>>
	You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 2>>
	You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 3>>
	You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<</if>>

<<else>>

<<He>> doesn't say anything. <<He>> nods, eyes downcast. <<tearful>> you bid <<him>> goodbye.

<</if>>

<<clotheson>>

<<endcombat>>

<<link [[Next|Park]]>><</link>>

:: Pub Sex 5 Finish [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>>

<<if $enemyhealth lte 0>>

You knock <<him>> into the stall door, which <<he>> crashes through. <<tearful>> you leap over <<him>> on the way out.

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

"You're a fine lay, but I'm tired. Go slut it up somewhere else." <<He>> slaps your ass as you leave.

	<<if $phase is 1>>
	You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 2>>
	You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 3>>
	You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<</if>>

<<else>>

"What? Fucking in the toilets not good enough for ya?" <<He>> laughs. "I'm joking <<girlstop>> Now get going." <<tearful>> you leave the toilets.

<</if>>

<<clotheson>>

<<endcombat>>

<<link [[Next|Pub]]>><</link>>

:: Pub Journey [nobr]
<<set $location to "forest">><<set $outside to 1>><<effects>><<set $forest to 0>>

<<if $drunk is 1>>
	<<if $rng gte 51>><<set $location to "town">>

	You walk with <<himstop>> <<He>> has to grab your shoulders to steady you more than once, but you manage to climb onto the back seat of <<his>> car. The journey doesn't take long. "This is your home right?" <<he>> asks. "It's not my place to say but you should be more careful in the future. There are creeps who prey on cute <<girls>> like you." <<He>> helps you to the front door, only going back to <<his>> car once you're safe inside.

	<<link [[Next|Orphanage]]>><<endevent>><</link>>

	<<else>>

	You walk with <<himstop>> <<He>> steers you toward the forest. Once concealed from view of the town <<he>> turns to you. "I have something for you," <<he>> holds out <<his>> hand, showing you a pink pill. "It'll make things easier."

	<<link [[Eat the Pill|Pub Pill]]>><<set $drugged += 180>><</link>>

	<<link [[Refuse|Pub Pill Refuse]]>><</link>>

	<</if>>
<<else>>

You disappear with <<him>> into the forest. Shortly after <<he>> turns to you. "I always loved this forest," <<he>> says. "I have something for you." <<He>> holds out <<his>> hand, showing you a pink pill. "You'll like it. I promise."

	<<link [[Eat the Pill|Pub Pill]]>><<set $drugged += 180>><</link>>

	<<link [[Refuse|Pub Pill Refuse]]>><</link>>

<</if>>

:: Pub Pill [nobr]
<<set $location to "forest">><<set $outside to 1>><<effects>>

You swallow the pill. A daze descends on you and a perverse warmth grows in your belly. "Nice, isn't it. Now come here."

<<link [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</link>><<promiscuous1>>

<<if $rng gte 81>>
<<link [[Refuse|Pub Sex 4]]>><<stress 6>><<set $molestationstart to 1>><</link>><<gstress>>

<<else>>
<<link [[Refuse|Pub Refuse 2]]>><<stress 6>><</link>><<gstress>>

<</if>>
		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

:: Pub Pill Refuse [nobr]
<<set $location to "forest">><<set $outside to 1>><<effects>>

<<He>> shrugs and puts it away. "It's all the same to me. Now come here."

<<link [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</link>><<promiscuous1>>

<<if $rng gte 81>>
<<link [[Refuse|Pub Sex 4]]>><<stress 6>><<set $molestationstart to 1>><</link>><<gstress>>

<<else>>
<<link [[Refuse|Pub Refuse 2]]>><<stress 6>><</link>><<gstress>>

<</if>>
		<<if $promiscuity gte 35>>
		<<link [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</link>><<promiscuous3>>

		<<link [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</link>><<promiscuous3>>

		<<link [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</link>><<promiscuous3>>

		<</if>>

:: Pub Sex 4 [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<promiscuity1>>

<<elseif $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

	<<if $phase lte 0>>
	"No <<bitchcomma>> this is happening. I didn't walk out here for fresh air." <<He>> grabs you.

	<</if>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>>
<<link [[Next|Pub Sex 4]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Sex 4 Finish]]>><</link>><<nexttext>>
<</if>>

:: Pub Refuse 2 [nobr]
<<set $location to "forest">><<set $outside to 1>><<effects>>

"Suit yourself." <<He>> says. "I'd be careful if I were you. You don't want to get lost in here." <<He>> heads back to town.

<<link [[Next|Forest]]>><<set $forest to 0>><<endevent>><</link>>

:: Pub Sex 4 Finish [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>

<<if $enemyhealth lte 0>>

You push <<him>> backwards and <<he>> trips over a branch. <<tearful>> you lose <<him>> between the trees.

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

"Thanks babe. I'll let my friends know who to see if they need a slut." <<He>> saunters into the woods. <<tearful>> you climb to your feet.

	<<if $phase is 1>>
	You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 2>>
	You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<<elseif $phase is 3>>
	You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution 1>>
	<</if>>

<<else>>

"Make up your damn mind," <<he>> says, exasperated. <<He>> picks up <<his>> jacket and heads into the forest. <<tearful>> you climb to your feet.

<</if>>

<<clotheson>>

<<endcombat>>

<<link [[Next|Forest]]>><</link>>

:: Pub Demand [nobr]
<<effects>>

<<set $submissive -= 1>>
<<if $submissive gte 1150>>
"You just need to pay me," you say, "and you can do what you like with me."
<<elseif $submissive lte 850>>
"Right. Now pay up," you say, "or you aren't getting anything."
<<else>>
"Just pay me and we can get started," you say.
<</if>>
<<promiscuity3>>

<<if $phase is 1>>

<<set $seductiondifficulty to (7000 - $pubdrink)>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

<<elseif $phase is 2>>

<<set $seductiondifficulty to (9000 - $pubdrink)>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

<<else>>

<<set $seductiondifficulty to (12000 - $pubdrink)>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

<</if>>

<<if $seductionrating gte $seductionrequired>>

	<<if $pubnpc is 1>>

	"Is this what I've come to? Hiring hookers in my car?" <<He>> sighs. "I'll pay you. I'll just say I was robbed."

	<<link [[Next|Pub Sex 1]]>><<set $sexstart to 1>><</link>>

	<<elseif $pubnpc is 2>>

	<<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "I'll hire you. B-but only because I'd hate to drag you here for no reason." <<He>> reaches for you.

<<link [[Next|Pub Sex 2]]>><<set $sexstart to 1>><</link>>

	<<elseif $pubnpc is 3>>

	<<He>> desperately rummages in <<his>> pockets for the money, cobbling it together from change. <<He>> dumps it on the ground and lunges once more.

	<<link [[Next|Pub Sex 3]]>><<set $sexstart to 1>><</link>>

	<<elseif $pubnpc is 4>>

	"You're a wily one," <<he>> says. "I'll pay you. Fair warning though, not everyone appreciates independent whores. You need to watch yourself.

	<<link [[Next|Pub Sex 4]]>><<set $sexstart to 1>><</link>>

	<<else>>

	<<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that." <<He>> pulls you closer. "But we're doing this my way."

	<<link [[Next|Pub Sex 5]]>><<set $sexstart to 1>><</link>>

	<</if>>

<<else>><<set $phase to 0>>

	<<if $pubnpc is 1>>

		<<if $rng gte 81>>

		"So that's how it is? You going to blackmail me next?" <<Hes>> incensed. "If I'm taking a fall, I'm getting something out of it." <<He>> grips your arm and pulls you closer.

<<set $phase to 0>>

		<<link [[Next|Pub Sex 1]]>><<set $molestationstart to 1>><</link>>

		<<else>>

		"Is this what I've come to? Hiring hookers in my car?" <<he>> says. "Please leave, I need to think about my decisions. Go."

		<<link [[Next|Harvest Street]]>><<endevent>><</link>>

		<</if>>

	<<elseif $pubnpc is 2>>

		<<if $rng gte 81>>

		<<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. But you manipulated me." <<His>> fists clench. "You think I'm an idiot don't you. I'll show you who's the idiot." <<He>> grabs you.

<<set $phase to 0>>

		<<link [[Next|Pub Sex 2]]>><<set $molestationstart to 1>><</link>>

		<<else>>

		<<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "Please leave before my parents get home. I don't want them to see you."

		<<link [[Next|Danube Street]]>><<endevent>><</link>>

		<</if>>

	<<elseif $pubnpc is 3>>

		<<if $rng gte 81>>

		<<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> lunges for you anyway.

<<set $phase to 0>>

		<<link [[Next|Pub Sex 3]]>><<set $molestationstart to 1>><</link>>

		<<else>>

		<<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> looks at you pleadingly.

<<set $phase to 0>>

		<<link [[Pity fuck|Pub Sex 3]]>><<set $sexstart to 1>><<set $phase to 0>><</link>>

		<<link [[Leave|Park]]>><<endevent>><</link>>

		<</if>>

	<<elseif $pubnpc is 4>>

		<<if $rng gte 81>>

		"You're a wily one," <<he>> says. "But I don't think you're in a position to demand anything."

<<set $phase to 0>>

		<<link [[Next|Pub Sex 4]]>><<set $molestationstart to 1>><</link>>

		<<else>>

		"You're a wily one," <<he>> says. "But I think I'll pass. Be careful. Not everyone appreciates independent whores."

		<<link [[Leave|Forest]]>><<endevent>><</link>>

		<</if>>

	<<else>>

		<<if $rng gte 81>>

		<<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. But you've made a mistake. I'm not leaving without cooling off."

<<set $phase to 0>>

		<<link [[Next|Pub Sex 5]]>><<set $molestationstart to 1>><</link>>

		<<else>>

		<<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that. I'm not falling for it though. Go find some other fool to torment."

		<<link [[Leave|Pub]]>><<endevent>><</link>>

		<</if>>

	<</if>>

<</if>>

:: Pub Accost [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>>

<<if $phase is 0>><<set $money -= 50000>>

They take the money, careful not to let anyone else see. "What a shame we couldn't find you," the <<person>> says. "Be careful <<girlcomma>> this won't buy our incompetence for long." They turn and leave.

<<endevent>>

<<link [[Next|Pub]]>><</link>>

<<else>>

They lead you out onto the street. They stay close to you, making sure you have no opportunity to escape. You arrive at the Brothel, and they push you down the staircase beside it. They push you along a corridor lined with doors on both sides until you come to an open one at the end. They push you through.

You enter a small room. Briar is there, flanked by two more thugs.<<endevent>> <<briar>><<person1>>"I tried to warn you," <<he>> says. <<His>> thugs pick you up by the legs, dropping your head and chest to the ground.

	<<if $skirt is 1>>
	Your $lowerclothes slip down your thighs, baring your <<undiesstop>>
	<</if>>

Briar pulls a lever and a hole opens in the wall a few feet off the ground.

The thugs push your legs through, then your <<bottomcomma>> until your back half hangs out the other side. Briar manipulates the lever a bit, and the hole tightens around your waist. <<He>> kneels in front of you and lifts your chin. "You're going to pay me back the only way you can." <<He>> stands up and leaves the room, taking <<his>> thugs with <<himstop>><<set $leftarm to "bound">><<set $rightarm to "bound">>

<<endevent>>
You feel something prod your behind.

<<set $punishmenthole to 10>>
<<link [[Next|Brothel Punishment Rape]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: Pub Accost Fight [nobr]
<<if $fightstart is 1>>
<<set $fightstart to 0>>

<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $enemytrust -= 100>>
<<set $enemyanger += 200>>
<<npcidlegenitals>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyhealth lte 0>>
<<link [[Next|Pub Accost Fight Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Pub Accost Fight Finish]]>><</link>><<nexttext>>
<<elseif $pain gte 100>>
<<link [[Next|Pub Accost Fight Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Pub Accost Fight]]>><</link>><<nexttext>>
<</if>>

:: Pub Accost Fight Finish [nobr]
<<set $outside to 0>><<set $location to "pub">><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

You break free in their moment of weakness. <<tearful>> you flee down the road.

<<clotheson>>
<<endcombat>>

<<harvestquick>>

<<elseif $enemyhealth lte 0>>

You knock the pair out of the way and escape the pub. <<tearful>> you flee down the road.<<ltrauma>><<lstress>><<trauma -6>><<stress -12>>

<<clotheson>>
<<endcombat>>

<<harvestquick>>

<<else>>

You're too battered to continue to fight. "Nice try," the <<person1>><<person>> says. "Now you come with us."

<<clotheson>>
<<endcombat>>

<<link [[Next|Pub Accost]]>><<set $phase to 1>><</link>>

<</if>>


code:
:: Canteen [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<if $loglocations is 1>><<log "Was in the school canteen." $locationimportance>><</if>>
You are in the school canteen.
<<if $schoolday is 1>>
	<<if $schoolstate is "early">>
	The room is empty.

	<<elseif $schoolstate is "late">>
	The room is empty.

	<<elseif $schoolstate is "lunch">>
	The room is packed with students chatting and eating their lunch.

	<<else>>
	The room is empty, aside from a small group of students chatting around one of the tables.

	<</if>>
<<elseif $schoolday isnot 1>>
The room is empty.

<</if>>

<<if $exposed gte 1>>
	<<if $schoolstate is "lunch">>
	You hide beneath a counter to conceal your <<nuditystop>> You hear the bustle of students mere feet away.

	<<set $logprep to "I hid beneath a counter at school canteen to hide my "+$nakedness+".">><<log $logprep $exposureimportance>>
	<<elseif $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">>
	You hide beneath a counter to conceal your <<nuditystop>> You should be able to sneak out if you're quick.

	<<else>>
	<<exhibitionclassroom>>
	<</if>>
<</if>>

<<if $stress gte 10000>>
<<link [[Everything fades to black...|School Passout]]>><</link>>
<<else>>
	<<if $schoolday is 1>>
		<<if $schoolstate is "early">>
		<<elseif $schoolstate is "late">>
		<<elseif $schoolstate is "lunch">>
			<<if $robinmissing isnot 1 and $robinintro is 1 and $luncheaten isnot 1 and $exposed lte 0>>
				<<set $rng to random(1, 100)>>
				<<if $rng gte 96>>
				<<robin>><<person1>>You see Robin trying to eat <<his>> lunch while a group of delinquents harass <<himstop>><<endevent>>

				<<link [[Intervene (0:20)|Canteen Lunch Intervene]]>><<set $luncheaten to 1>><<set $robinlove += 5>><</link>>

				<<elseif $rng gte 91 and $whitneydom gte 16 and $whitneystate isnot "dungeon">>
				You see Robin eating lunch.

				<<link [[Eat with Robin (0:20)|Robin Kiyoura Start]]>><<stress -6>><<trauma -2>><<pass 20>><<set $luncheaten to 1>><<set $robinlove += 1>><</link>><<ltrauma>><<lstress>>

				<<else>>
				You see Robin eating lunch.

				<<link [[Eat with Robin (0:20)|Canteen Lunch Robin]]>><<stress -6>><<trauma -2>><<pass 20>><<set $luncheaten to 1>><<set $robinlove += 1>><</link>><<ltrauma>><<lstress>>

				<</if>>
			<</if>>
			<<if $kylarstate is "active" and $luncheaten isnot 1 and $exposed lte 0>>
			Kylar sits alone, stabbing food with a fork.

			<<link [[Eat with Kylar (0:20)|Canteen Lunch Kylar]]>><<pass 20>><<set $luncheaten to 1>><<set $kylarlove += 1>><<set $kylarsus -= 1>><</link>><<glove>><<lsuspicion>>

			<</if>>
			<<if $luncheaten isnot 1 and $exposed lte 0>>
<<link [[Eat Lunch (0:10)|Canteen Lunch]]>><<pass 10>><<stress -6>><<set $luncheaten to 1>><</link>><<lstress>>

			<</if>>

		<<elseif $canteenapproach isnot 1 and $exposed lte 0>>
<<link [[Approach the students|Canteen Students]]>><</link>>

		<</if>>
	<<elseif $schoolday isnot 1>>

	<</if>>

	<<if $exposed gte 1 and $schoolstate is "lunch">>
		<<if $leftarm isnot "bound" and $rightarm isnot "bound">>
	<<link [[Cover yourself with a tray and try to leave|Canteen Tray]]>><</link>>

		<</if>>
	<<link [[Wait until the coast is clear|Canteen Wait]]>><</link>>

	<<else>>
<<link [[Leave the canteen (0:01)|Hallways]]>><<pass 1>><</link>>

	<</if>>

<</if>>

:: Canteen Lunch [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $cool gte 160>>
You sit down to eat. The other students at the table vie for your attention.
<<stress -2>><<trauma -1>><<lstress>><<ltrauma>>
<<elseif $cool lt 40>>
You sit down to eat. The other students quickly vacate the table, not wanting to be seen with you.<<gtrauma>><<stress 1>><<trauma 1>>
<<else>>
You sit down to eat. No one pays you much attention.
<</if>>

<<set $logprep to "Ate lunch alone.">>
<<log $logprep 1>>
<<link [[Next|Canteen]]>><<endevent>><</link>>

:: Canteen Students [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<generatey1>>
<<if $devstate gte 1>>
You approach the teenagers. A <<person1>><<person>> looks up at you suspiciously. "What do you want?"

<<link [[Flirt|Canteen Students Flirt]]>><</link>><<promiscuous1>>

<<link [[Leave|Canteen]]>><<endevent>><<set $logprep to "Approached some students in the canteen but didn't say anything to them.">><<log $logprep 0>><</link>>

<<else>>
You approach the teenagers. They don't seem interested in speaking with you. "Get outta here, kid." Says a <<person1>><<personcomma>> with a dismissive gesture.

<<endevent>>

<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
	<<if $danger gte (9900 - $allure)>><<set $canteenapproach to 1>>
	<<generatey1>>As you turn to leave, a <<person1>><<person>> puts <<his>> hand on your shoulder. "Wait a minute, maybe you're more mature than you look. How about you show us that little <<if $playergenderappearance is "m">>penis<<else>>cunt<</if>> of yours?" The others laugh as the <<person>> assaults you.

	<<link [[Next|Canteen Students Molestation]]>><<set $molestationstart to 1>><</link>>

	<<else>><<set $canteenapproach to 1>>
	<<link [[Next|Canteen]]>><<endevent>><<set $logprep to "Approached some students in the canteen but they wanted me to leave.">><<log $logprep 0>><</link>>

	<</if>>
<</if>>

:: Canteen Students Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcidlegenitals>><<npcstrip>>
<<if $delinquency lt 400>><<set $rescue to 1>><</if>>
<<set $timer to 20>>
<</if>>

<<effects>>

<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>>
No one comes to your aid, likely due to your reputation as a delinquent.

<</if>>

<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $enemyhealth lte 0>>
<<link [[Next|Canteen Students Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Canteen Students Molestation Finish]]>><</link>><<nexttext>>
<<elseif $alarm is 1 and $rescue is 1>>
<<link [[Next|Canteen Students Molestation Finish]]>><</link>><<nexttext>>
<<elseif $timer lte 0>>
<<link [[Next|Canteen Students Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Canteen Students Molestation]]>><</link>><<nexttext>>
<</if>>

:: Canteen Students Molestation Finish [nobr]
<<pronouns>>
<<if $enemyhealth lte 0>>

<<He>> recoils in pain, a glint of fear in <<his>> eyes. "I think you've had enough," <<he>> says, acting confident, but betrayed by the quiver in <<his>> voice. <<tearful>> you smirk and walk away.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen but they told me to leave them but then one of them decided to "+$aw_xx+" so I beat "+$him+" up.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Canteen]]>><</link>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

<<His>> companions start laughing. "I think you enjoyed playing with that little <<girl>> a bit TOO much," one says. The <<person>> blushes furiously, while stammering an explanation to <<his>> friends. <<tearful>> you gather yourself.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen but they told me to leave them but then one of them decided to "+$aw_xx+" and ended up enjoying it very much.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Canteen]]>><</link>>
<<elseif $alarm is 1 and $rescue is 1>>

The <<person>> is interrupted by <<his>> friends. "Come on, we don't want to get in trouble." <<He>> hesitates, then relents in <<his>> assault. <<He>> shoves you away. <<tearful>> you pick yourself off the ground.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen but they told me to leave them but then one of them decided to "+$aw_xx+" but "+$his+" friends told "+$him+" to stop due to the amount of noise I was making.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Canteen]]>><</link>>

<<elseif $timer lte 0>>

Seeming to grow bored, the <<person>> shoves you away. <<tearful>> you pick yourself off the ground.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen but they told me to leave them but then one of them decided to "+$aw_xx+" but eventually got bored.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Canteen]]>><</link>>
<</if>>

:: Canteen Students Flirt [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You lean seductively against the table and address the <<personstop>> "You look tense, anything I can do to help?"<<promiscuity1>>

<<set $logprep to "Approached some students in the canteen to flirt with them">>
<<if $cool gte 160>>
<<set $logprep to $logprep+" and one of them suggested going somewhere more private.">>
<<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.

	<<if $promiscuity gte 15>>
<<link [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</link>><<promiscuous2>>

	<</if>>
<<link [[Refuse|Canteen]]>><<set $logprep to $logprep+" and one of them suggested going somewhere more private but I refused.">><<log $logprep 2>><<endevent>><</link>>

<<elseif $cool lt 40>><<set $canteenapproach to 1>>
The group burst into laughter, except the <<personcomma>> who looks mortified. "Fuck off. And don't speak to me again."

<<link [[Next|Canteen]]>><<set $logprep to $logprep+" and they just laughed and told me to go away.">><<log $logprep 2>><<endevent>><</link>>

<<else>>
	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
	<<if $danger gte (9900 - $allure)>>
	<<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.

		<<if $promiscuity gte 15>>
<<link [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</link>><<promiscuous2>>

		<</if>>
<<link [[Refuse|Canteen]]>><<set $logprep to $logprep+" and one of them suggested going somewhere more private but I refused.">><<log $logprep 2>><<endevent>><</link>>
	<<else>><<set $canteenapproach to 1>>
	<<He>> blushes and looks away from you. <<His>> friends start laughing at <<his>> sudden reticence.

	<<set $logprep to $logprep+" and I made one of them blush.">>
	<<link [[Next|Canteen]]>><<log $logprep 2>><<endevent>><</link>>
	<</if>>

<</if>>

:: Canteen Student Encounter [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $enemytrust += 100>>

You and the <<person>> find a storeroom for some privacy.<<set $canteenapproach to 1>> <<promiscuity2>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|Canteen Student Encounter Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Canteen Student Encounter Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Canteen Student Encounter Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Canteen Student Encounter]]>><</link>><<nexttext>>
<</if>>

:: Canteen Student Encounter Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen to flirt with them and got one take me somewhere more private where "+$he+" "+$aw_sexedx+".">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<elseif $enemyhealth lte 0>>

The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen to flirt with them and got one take me somewhere more private where I beat "+$him+" up.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<elseif $finish is 1>>

The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.

<<clotheson>>
<<endcombat>>
<<set $logprep to "Approached some students in the canteen to flirt with them and got one take me somewhere more private but I had "+$him+" stop before "+$he+" was satisfied.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<</if>>

<<link [[Next|Canteen]]>><</link>>

:: Canteen Tray [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You reach above the counter and take a tray. Holding it in front of you, you take a deep breath, and stand. You walk around the edge of the room, trying to act as if nothing is amiss. Fortunately, no one pays you any attention, and you arrive at the door.

<<if $rng gte 51>>
You go through, and dart for safety beneath the nearby staircase.<<gstress>><<stress 2>>

<<link [[Next|Hallways]]>><</link>>
<<else>>
As you reach for the handle however, the doors suddenly open, knocking you onto your back and sending your protective tray sprawling away from you. Worse, the sound of the collision got the attention of the rest of the room.

For a moment, the room goes silent, as everyone notices the underdressed <<girl>> on the floor, <<lewdness>> on display. Your daze is cruelly lifted when the room erupts into a jeering cheer. On the verge of panic, you flee from the room, chased by the jeers and whistles.
<<gtrauma>><<gstress>><<lcool>><<trauma 6>><<stress 6>><<status -10>>

<<link [[Next|Hallways]]>><</link>>
<</if>>

:: Canteen Wait [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You wait, huddled beneath the counter as the students eat their lunches, so close yet unaware of your presence. The bell rings and your hear the room clearing. When it seems safe, you tentatively leave the safety of your hiding place. You peek through the door to make sure the hall is empty before exiting the canteen.

<<link [[Next|Hallways]]>><</link>>

<<pass 5>>
<<schooleffects>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>
<<if $schoolstate is "lunch">>
<<pass 5>>
<<schooleffects>>
<</if>>

repo_name: Mauno/degrees


code:
:: School Boy's Escape [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $physique gte $rng * 100 + 4000>>
	You wrench your arm free of the <<persons>> grip. You dodge <<his>> second attempt and flee the room.

	<<set $logprep to "I again entered the boy's changing room">>
	<<if $playergender is "m">>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
	/* trying to make all of the diary entries here work using just $logprep was confusing so $logprepvars is now a thing that should let me form more complex diary entries in one place without going insane */
	<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
	<<set $logprep to $logprep+" and managed to struggle free and escape when a boy grabbed my arm while calling me a pervert.">>
	<<log $logprep 2>>
	<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
You try to wrench your arm free of the <<persons>> grip, but you are not strong enough. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Strip."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Boy's Flirt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I can't help it," you say. "You're all so hot."<<promiscuity1>>

Some of the boys blush. The <<person>> seems less impressed. "I know just how to punish a pervert," <<he>> says. "You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Boy's Apologise [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

"I-I'm sorry," you say. "I get the rooms muddled."

"You think I'll believe that?" the <<person>> laughs. "I know just how to punish a pervert. You've seen us undressed, so now we see you. Take off your clothes."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Seduce]]>><</link>><<promiscuous3>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

:: School Boy's Forced Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<set $logprepvars to $logprepvars+":FStrip">>
You <<nervously>> remove your clothing. Some boys blush and look away, but most are at least curious. A crowd forms around you. You're soon bare in front of them.<<covered>>

<<if $playergender is $playergenderappearance>>
<<uppernaked>><<lowernaked>><<undernaked>>

The <<person>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The boys shout suggestions.

	<<if $collared is 1>><<set $logprepvars to $logprepvars+":Knee">>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>><<set $logprepvars to $logprepvars+":Bend">>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>
<<else>><<set $logprepvars to $logprepvars+":CdRev">>

The <<person>> gapes. "You're not a girl?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Boy's Strip [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<set $logprepvars to $logprepvars+":EStrip">>
You <<nervously>> remove your clothing. You make eye contact with as many boys as you can as you undress. Many blush and look away, but a crowd still forms around you. You're soon bare in front of them.<<covered>><<exhibitionism5>>
<<if $playergender is $playergenderappearance>>
<<uppernaked>><<lowernaked>><<undernaked>>

The <<person>> is blushing as <<he>> snatches your clothes away. "If you want them back," <<he>> says. "You better do what we say."

The boys shout suggestions.

	<<if $collared is 1>><<set $logprepvars to $logprepvars+":Knee">>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>><<set $logprepvars to $logprepvars+":Bend">>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

<<else>><<set $logprepvars to $logprepvars+":CdRev">>
<<uppernaked>><<lowernaked>><<undernaked>>

The <<person>> blushes and gapes. "Y-you're not a girl?" <<he>> says. "Why were you dressed as one?"

<<if $promiscuity gte 35>>
<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

<</if>>
<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

<</if>>

:: School Boy's Refuse Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcidlegenitals>><<npcstrip>>
<<if $delinquency lt 400>>
<<set $rescue to 1>><<set $audienceforceboy to 1>>
<</if>>
"You're getting stripped," the <<person>> says. "Whether you want it or not." <<He>> hesitates, but the other boys cheer <<him>> on.

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $alarm is 1 and $rescue is 1>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked" or $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">>
<<link [[Next|School Boy's Refuse Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Refuse Molestation]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Refuse Molestation Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $alarm is 1 and $rescue is 1>><<set $rescued += 1>>
	<<endevent>><<mason>><<person1>>Mason rushes in to investigate the scream. The boys back away and pretend they had no part in it.

	<<if $exposed gte 1>>
		<<He>> wraps towels around you and escorts you from the room.
	<<else>>
		<<He>> escorts you from the room.
	<</if>>
	<<if $playergender is "f">>
		"You shouldn't be in the boy's changing room," <<he>> says once you're alone. "That doesn't make what they did okay, but you need to be more careful in the future."<<gdelinquency>><<detention 1 "Wrong changing room">>
		<<set $detentionline to either("I won't enter the boy's changing room,","I will use the correct changing room,")>>
	<<else>>
		"What they were doing isn't okay," <<he>> says once you're alone. "I'll have a word with them."<<lcool>><<status -10>>
	<</if>>

	<<tearful>> you watch the teacher return to <<his>> class.

	<<clothesontowel>>
	<<endcombat>>
	<<set $logprep to "I again entered the boy's changing room">>
	<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
	<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
	<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
	<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt">><</if>>
	<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
	<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" and seduce">><</if>>
	<<set $logprep to $logprep+". I refused to strip when asked to so">>
	<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
	<<set $logprep to $logprep+" they tried to forcibly remove my clothes before Mason came to my rescue.">>
	<<log $logprep 3>>

	<<link [[Next|School Pool Entrance]]>><</link>>
<<elseif $enemyhealth lte 0>>
	You knock the <<person>> against a locker. The other boys try to grab you, but you shove them away. <<tearful>> you escape the room.

	<<clotheson>>
	<<endcombat>>
	<<set $logprep to "I again entered the boy's changing room">>
	<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
	<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
	<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
	<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt">><</if>>
	<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
	<<set $logprep to $logprep+". I refused to strip when asked to so">>
	<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
	<<set $logprep to $logprep+" they tried to forcibly remove my clothes before I managed to flee.">>
	<<log $logprep 3>>
	<<logopinion "That was interesting">>

	<<link [[Next|School Pool Entrance]]>><</link>>

<<elseif $enemyarousal gte $enemyarousalmax>>
	<<ejaculation>>

	You shake free of the <<persons>> weakened grip. The other boys try to grab you, but you shove them away. <<tearful>> you escape the room.

	<<clothesontowel>>
	<<endcombat>>
	<<set $logprep to "I again entered the boy's changing room">>
	<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
	<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
	<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
	<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt">><</if>>
	<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
	<<set $logprep to $logprep+". I refused to strip when asked to so">>
	<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
	<<set $logprep to $logprep+" they tried to forcibly remove my clothes before I making one of them cum gave me a chance to escape.">>
	<<log $logprep 3>>
	<<logopinion "That was interesting">>

	<<link [[Next|School Pool Entrance]]>><</link>>

<<else>>
<<set $logprepvars to $logprepvars+":MStrip">>
	<<uppernaked>><<lowernaked>><<undernaked>>
	<<if $playergender is $playergenderappearance>>

		The <<person>> backs away from you, your clothes in hand. "If you want them back," <<he>> says. "You better do what we say."

		The boys shout suggestions.

		<<if $collared is 1>><<set $logprepvars to $logprepvars+":Knee">>

			The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

			<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

			<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

		<<else>><<set $logprepvars to $logprepvars+":Bend">>

			"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

			<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

			<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

		<</if>>

	<<else>><<set $logprepvars to $logprepvars+":CdRev">>

	The <<person>> backs away from you, your clothes in hand. "Y-you're not a girl?" <<he>> says. "Why were you dressed as one?"

	<<if $promiscuity gte 35>>
	<<link [[Seduce|School Boy's Crossdress Seduce]]>><</link>><<promiscuous3>>

	<</if>>
	<<link [[Say you like dressing as a girl|School Boy's Crossdress Honest]]>><</link>>

	<<link [[Say you were forced to (0:05)|School Boy's Crossdress Forced]]>><<pass 5>><<status -10>><</link>><<lcool>>

	<</if>>
<</if>>

:: School Boy's Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<set $logprepvars to $logprepvars+":Seduce">>

<<set $seductiondifficulty to 4000>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

"You only want to look?" you purr. "How about we both strip down?"<<promiscuity3>>

<<if $seductionrating gte $seductionrequired>>

The <<person>> tries to respond, but just stammers. You begin to undress <<himstop>>

<<link [[Next|School Boy's Seduce Sex]]>><<set $sexstart to 1>><</link>>

<<else>>

"No chance," the <<person>> says. "You're the one getting ogled now."

	<<if $exhibitionism gte 75>>
	<<link [[Strip|School Boy's Strip]]>><</link>><<exhibitionist5>>

	<<else>>
	<<link [[Strip|School Boy's Forced Strip]]>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>>

	<</if>>
<<link [[Refuse|School Boy's Refuse Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: School Boy's Seduce Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Seduce Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Seduce Sex]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Seduce Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and flirted">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
<<set $logprep to $logprep+", one of them demanded I strip so I seduced "+$him>>
<<set $logprep to $logprep+" into "+$aw_xx+" until "+$he+" came.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and flirted">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
<<set $logprep to $logprep+", one of them demanded I strip so I seduced "+$him>>
<<set $logprep to $logprep+" before shoving "+$him+" and fleeing.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. You feel the boys' hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and flirted">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise">><</if>>
<<set $logprep to $logprep+", one of them demanded I strip so I seduced "+$him>>
<<set $logprep to $logprep+" to trying to "$aw_sexx" but I stopped before "+$he+" came and left.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Knees [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You drop to your knees. "Good doggy," the <<person>> says. <<He>> looks at the other boys. "Let's go."

<<He>> leads you to the entrance of the changing rooms, then through the doors leading into the rest of the school. You're naked on your hands and knees, with a collar around your neck and the leash held by the <<personstop>> The other boys surround you and jeer. Now and then one gropes or spanks you.

You are being led down a corridor when you run into the first group of students. "Oh my god," you hear one say, before any speech is drowned out by laughter. They join the procession. Soon there's a crowd marching around the school, revolving around the naked <<girl>> with the collar and leash.<<fameexhibitionism 50>>

<<endcombat>>

<<link [[Next|School Boy's Knees 2]]>><</link>>

:: School Boy's Knees 2 [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<leighton>><<person1>>
Leighton's voice appears behind the group. It's not long before the crowd has dissipated. The headteacher arrives beside you, and stares down. <<He>> found your clothes somewhere, and drops them on top of you. <<He>> walks away, smiling.

<<clothesontowel>>
<<endevent>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee.">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt.">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise.">><</if>>
<<set $logprep to $logprep+" They demanded that I strip so">>
<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
<<if $logprepvars.includes(":EStrip") is true>>	<<set $logprep to $logprep+" I eagerly stripped down">><</if>>
<<if $logprepvars.includes(":FStrip") is true>>	<<set $logprep to $logprep+" I stripped">><</if>>
<<if $logprepvars.includes(":MStrip") is true>>	<<set $logprep to $logprep+" I refused and was forcibly stripped">><</if>>
<<if $logprepvars.includes(":CdRev") is true>>	<<set $logprep to $logprep+" revealing that I was a boy and asked why was I dressed like that">><</if>>
<<if $logprepvars.includes(":CdSed") is true>>	<<set $logprep to $logprep+" so I said I could be his girl but got rejected">><</if>>
<<if $logprepvars.includes(":CdHonest") is true>>	<<set $logprep to $logprep+" so I said I liked it">><</if>>
<<if $logprepvars.includes(":Knee") is true>>	<<set $logprep to $logprep+" and was made to kneel and get led around the school like a dog">><</if>>
<<set $logprep to $logprep+".">>
/*<<set $logprep to "I again entered the wrong changing room and ended up being led around the school like a dog while naked besides my collar.">>*/
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Boy's Bend [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You lean against the lockers and bend over. The <<person>> walks beside you, and leans on your back. "Make sure you get this," <<he>> says. There's silence for a moment, then a loud smack as something hits your <<bottomstop>> Then another. <<Hes>> spanking you with a float used by the younger students. It's made of foam, but <<he>> whips it against your skin with such speed that the pain makes you jolt.<<gpain>><<set $pain += 40>>

<<fameexhibitionism 50>>
"Someone else have a go," <<he>> says after a while. Someone does. They aren't as effective, but the <<person>> leans against the lockers and pulls your hair back. <<He>> leans close. "This is what happens to <<if $playergenderappearance is "f">>girls<<else>>"girls"<</if>> who come in here," <<he>> says. Another jolt of pain. "Consider yourself lucky I'm so nice. Some wanted much worse." <<He>> glances at your body, and regret darkens <<his>> face. <<He>> stands up. "That's enough. <<pShes>> learnt <<pher>> lesson." <<He>> throws your clothes at you. <<tearful>> you take your clothing and leave the room.

<<clothesontowel>>
<<endcombat>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee.">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt.">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise.">><</if>>
<<set $logprep to $logprep+" One of them demanded that I strip so">>
<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
<<if $logprepvars.includes(":EStrip") is true>>	<<set $logprep to $logprep+" I eagerly stripped down">><</if>>
<<if $logprepvars.includes(":FStrip") is true>>	<<set $logprep to $logprep+" I stripped">><</if>>
<<if $logprepvars.includes(":MStrip") is true>>	<<set $logprep to $logprep+" I refused and was forcibly stripped">><</if>>
<<if $logprepvars.includes(":CdRev") is true>>	<<set $logprep to $logprep+" revealing that I was a boy and asked why was I dressed like that">><</if>>
<<if $logprepvars.includes(":CdSed") is true>>	<<set $logprep to $logprep+" so I said I could be his girl but got rejected">><</if>>
<<if $logprepvars.includes(":CdHonest") is true>>	<<set $logprep to $logprep+" so I said I liked it">><</if>>
<<if $logprepvars.includes(":Bend") is true>>	<<set $logprep to $logprep+" and was made to bend over and get spanked.">><</if>>
<<set $logprep to $logprep+".">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Naked Refuse [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

The <<person>> shrugs. "Fine," <<he>> says. "Everyone. Let's show <<pher>> out."

Groping hands fondle you all over, and push you towards an open window. It's small and near the ceiling, but the boys lift you and push you through, head first. You tumble to the ground on the other side. The window clicks shut above you. You're not even on school grounds any more.<<covered>>

<<endcombat>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee.">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt.">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise.">><</if>>
<<set $logprep to $logprep+" One of them demanded that I strip so">>
<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
<<if $logprepvars.includes(":EStrip") is true>>	<<set $logprep to $logprep+" I eagerly stripped down">><</if>>
<<if $logprepvars.includes(":FStrip") is true>>	<<set $logprep to $logprep+" I stripped">><</if>>
<<if $logprepvars.includes(":MStrip") is true>>	<<set $logprep to $logprep+" I refused and was forcibly stripped">><</if>>
<<if $logprepvars.includes(":CdRev") is true>>	<<set $logprep to $logprep+" and was revealed as a boy and asked why was I dressed like that">><</if>>
<<if $logprepvars.includes(":CdSed") is true>>	<<set $logprep to $logprep+" so I said I could be his girl but got rejected">><</if>>
<<if $logprepvars.includes(":CdHonest") is true>>	<<set $logprep to $logprep+" so I said I liked it">><</if>>
<<if $logprepvars.includes(":Knee") is true>>	<<set $logprep to $logprep+" and was told to get on my knees like a dog">><</if>>
<<if $logprepvars.includes(":Bend") is true>>	<<set $logprep to $logprep+" and was told to bend over to get punished">><</if>>
<<set $logprep to $logprep+" but I refused so they lifted me up and pushed me out of a small window.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Oxford Street]]>><<clotheson>><<upperruined>><<lowerruined>><<underruined>><<set $eventskip to 1>><</link>>

:: School Boy's Crossdress Seduce [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<set $logprepvars to $logprepvars+":CdSed">>

<<set $seductiondifficulty to 6000>>
<<seductioncheck>>

"I can be your girl," you purr. "If you want."

<<if $seductionrating gte $seductionrequired>>
<<He>> tries to respond, but stammers. You begin to undress <<himstop>>

<<link [[Next|School Boy's Crossdress Sex]]>><</link>>

<<else>>

"N-no," <<he>> says, "But if you want to be treated like a girl, that's fine. What should we do with her?"

The boys shout suggestions.

	<<if $collared is 1>><<set $logprepvars to $logprepvars+":Knee">>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>><<set $logprepvars to $logprepvars+":Bend">>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

<</if>>

:: School Boy's Crossdress Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Crossdress Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Crossdress Sex]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Crossdress Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

The <<person>> lies on the ground, <<his>> face bright red. <<tearful>> you saunter from the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I seduced a boy to "+$aw_xx+" after I entered the boy's changing room dressed as a girl.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I seduced a boy to "+$aw_xx+" after I entered the boy's changing room dressed as a girl but I changed my mind and ran away after knocking "+$him" against a locker.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<<elseif $finish is 1>>

The <<person>> looks embarrassed as <<he>> fixes <<his>> clothing. <<tearful>> you leave the room. The other boys' laugh at <<himcomma>> but you can feel their hungry gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "I seduced a boy to "+$aw_xx+" after I entered the boy's changing room dressed as a girl but I told "+$him" to stop before "+$he+" came.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Crossdress Honest [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<set $logprepvars to $logprepvars+":CdHonest">>

<<if $submissive gte 1150>>
"I like dressing as a girl," you say. "It makes me feel pretty."
<<elseif $submissive lte 850>>
"I dress how I want," you say. "And I like dressing as a girl."
<<else>>
"I like dressing as a girl," you say.
<</if>>

The boys laugh. "You really are a pervert," the <<person>> says. "What should we do with <<phim>> I wonder."

The boys shout suggestions.

	<<if $collared is 1>><<set $logprepvars to $logprepvars+":Knee">>

	The <<person>> ignores them, and picks up your leash. "Perfect," <<he>> says. "Time for walkies. Get on your knees like a good dog."

	<<link [[Get on knees (0:10)|School Boy's Knees]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<<else>><<set $logprepvars to $logprepvars+":Bend">>

	"Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."

	<<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>>

	<<link [[Refuse|School Boy's Naked Refuse]]>><</link>>

	<</if>>

:: School Boy's Crossdress Forced [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I-I didn't want to dress like a girl" you say. "I forgot my uniform."
<<elseif $submissive lte 850>>
"Some idiot made me dress this way,"
<<else>>
"I had no choice," you say. "I forgot my uniform."
<</if>>

The boys enjoy a laugh at your expense. "We're not letting you in here dressed like a girl," <<he>> says. "It's distracting." <<He>> blushes and throws you your clothes.

<<clotheson>>
<<endevent>>
<<set $logprep to "I again entered the boy's changing room">>
<<if $logprepvars.includes(":Cd") is true>>	<<set $logprep to $logprep+", dressed as a girl,">><</if>>
<<if $logprepvars.includes(":Cl") is true>>	<<set $logprep to $logprep+" while my classmates were changing">><</if>>
<<if $logprepvars.includes(":Es") is true>>	<<set $logprep to $logprep+" and tried to flee.">><</if>>
<<if $logprepvars.includes(":Fl") is true>>	<<set $logprep to $logprep+" and tried to flirt.">><</if>>
<<if $logprepvars.includes(":Ap") is true>>	<<set $logprep to $logprep+" and tried to apologise.">><</if>>
<<set $logprep to $logprep+" They demanded that I strip so">>
<<if $logprepvars.includes(":Seduce") is true>>	<<set $logprep to $logprep+" after my failed seduction attempt">><</if>>
<<if $logprepvars.includes(":EStrip") is true>>	<<set $logprep to $logprep+" I eagerly stripped down">><</if>>
<<if $logprepvars.includes(":FStrip") is true>>	<<set $logprep to $logprep+" I stripped">><</if>>
<<if $logprepvars.includes(":MStrip") is true>>	<<set $logprep to $logprep+" I refused and was forcibly stripped">><</if>>
<<if $logprepvars.includes(":CdRev") is true>>	<<set $logprep to $logprep+" revealing that I was a boy. They asked why was I dressed like that">><</if>>
<<set $logprep to $logprep+" so I said I was forced to and everyone laughed before telling me to leave since my appearance was too distracting.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Watch [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You watch the boys dress, oblivious to your gaze. Your heart beats faster with the fear of being caught.<<promiscuity1>>

<<if $exhibitionism gte 35>>
<<link [[Masturbate (0:01)|School Boy's Masturbation]]>><<pass 1>><<set $masturbationstart to 1>><</link>>

<</if>>
<<link [[Stop|School Pool Entrance]]>>
<<set $logprep to "TBD School Boy's Watch stop without masturbation">>
<<log $logprep 3>>
<<logopinion "That was interesting">><</link>>

:: School Boy's Exhibitionism [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>
<<generatesm2>><<generatesm3>><<generatesm4>><<generatesm5>><<generatesm6>>
You enter the changing room. The response to a naked girl arriving is mixed. Some grab whatever they can to cover with. Some freeze on the spot. Others cheer and whistle. All stare at you.<<exhibitionism5>>

<<link [[Flaunt (0:05)|School Boy's Flaunt]]>><<pass 5>><<status 1>><<arousal 6>><</link>><<gcool>><<garousal>>

<<if $promiscuity gte 75>>
<<link [[Goad|School Boy's Goad]]>><<set $sexstart to 1>><</link>><<promiscuous5>>

<</if>>

:: School Boy's Flaunt [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You march into the middle of the room and twirl.
<<if $submissive gte 1150>>
"I'm naked and exposed in front of you," you say. "I hope I look nice."
<<elseif $submissive lte 850>>
"You're so easy to enthrall," you say.
<<else>>
"It's rude to stare," you say.
<</if>>
A <<person2>><<person>> reaches to touch, but you slap <<his>> hand away.

You continue teasing them. The boys become more noisy, and daring. Until Mason shouts from the pool, "Is everything okay in there?" The spell breaks, and they back away from you. You saunter from the room.

<<endevent>>
<<set $logprep to "TBD School Boy's Flaunt">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<<link [[Next|School Pool Entrance]]>><<endevent>><</link>>

:: School Boy's Goad [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $audienceforceboy to 1>>
You march into the middle of the room.

	<<if $submissive gte 1150>>
	"Y-you can do whatever you like to me," you say.
	<<elseif $submissive lte 850>>
	"What are you waiting for," you say. "I don't have all day."
	<<else>>
	"Don't keep me waiting boys," you say.
	<</if>>
	They don't need much convincing.
<<promiscuity5>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Boy's Goad Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Boy's Goad]]>><</link>><<nexttext>>
<</if>>

:: School Boy's Goad Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you saunter from the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "TBD School Boy's Goad cum">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<elseif $enemyhealth lte 0>>

You knock the <<person>> against a locker. <<tearful>> you escape the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "TBD School Boy's Goad beat">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<<elseif $finish is 1>>

"Is everything okay in there?" Mason shouts from the pool. <<tearful>> you leave the room. You feel the boys' thirsty gaze on your back.

<<clotheson>>
<<endcombat>>
<<set $logprep to "TBD School Boy's Goad Finish">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<</if>>

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Boy's Run [nobr]
<<set $outside to 0>><<schooleffects>><<effects>>

You run past the laughing <<person>> and away from the changing rooms.

<<fameexhibitionism 1>>
<<endevent>>
<<set $logprep to "TBD School Boy's Run">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><</link>>