code:
:: School Pool [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

<<if $schoolstate is "fifth" and $time lte ($hour * 60 + 51)>>
	<<if $lowertype is "swim">>
		<<if $swimmingattended is 1>>
		You rejoin the swimming lesson.

		<<link [[Next|Swimming Lesson]]>><<endevent>><</link>>

		<<elseif $time lte ($hour * 60 + 5)>>
	You enter the swimming pool room.
	<<mason>><<person1>>
	Mason stands by the pool, encouraging students to stretch while waiting for the rest of the class.

	<<link [[Next|Swimming Lesson]]>><<endevent>><</link>>

		<<else>>
	You enter the swimming pool room.
	<<mason>><<person1>>
	Mason and the class are already in the water. "Glad you could join us!" <<He>> says, beckoning.<<gdelinquency>>

<<detention 1 "Tardiness">>
		You climb into the water as Mason continues the lesson.

		<<set $logprep to "I was late to a swimming class and got detention.">>
		<<log $logprep 1>>

		<<link [[Next|Swimming Lesson]]>><<endevent>><</link>>

		<</if>>
	<<else>>
	You enter the swimming pool room.
	<<mason>><<person1>>
	Mason looks at your clothing. "You can't swim dressed like that! Go get changed."

		<<if $exhibitionism gte 75>>
		<<link [[Ask to swim naked|School Pool Ask Naked]]>><<fameexhibitionism 15>><</link>><<exhibitionist5>>

		<</if>>
		<<if $playergender is "f">>
			<<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>>
			<<else>>
				<<if $schoolswimshortsno gte 1>>
				<<link [[Say you only have a boy's swimming costume|School Pool Wrong]]>><</link>>

				<</if>>
			<<link [[Say you don't have anything to change into|School Pool Spare]]>><</link>>

			<</if>>
		<<else>>
			<<if $schoolswimshortsno gte 1>>
			<<else>>
				<<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>>
				<<link [[Say you only have a girl's swimming costume|School Pool Wrong]]>><</link>>

				<</if>>
			<<link [[Say you don't have anything to change into|School Pool Spare]]>><</link>>

			<</if>>
		<</if>>

	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

	<</if>>

<<elseif $schoollesson is 1>>
	<<if $swimminginterrupted is 1>>

	<<mason>><<person1>>You enter the pool room. Mason ceases <<his>> activity and looks your way. "I've got a class to teach. Stop bothering us." <<He>> points to the door.<<gdelinquency>>

	<<detention 1 "Interrupt">>
	<<set $logprep to "I interrupted an ongoing swimming class and got detention.">>
	<<log $logprep 0>>

	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

	<<else>>
	<<mason>><<person1>>
You enter the pool room. Mason ceases <<his>> activity and smiles at you. "Are you lost? Or is there something you need to tell me?" It seems you've interrupted the lesson.

<<set $swimminginterrupted to 1>>

	<<link [[Apologise|Swimming Classroom Apology]]>><<trauma 1>><<stress 1>><</link>><<gstress>><<gtrauma>>

		<<if $trauma gte 1>>
		<<link [[Mock|Swimming Classroom Mock]]>><<status 1>><<stress -12>><</link>><<lstress>><<gcool>><<gdelinquency>>

		<</if>>
	<</if>>
<<else>>

You are in the swimming pool room. It's saturated with the smell of chlorine.

<<if $storelocation is "pool">>
Your clothes are stored in an adjoining room.

<</if>>

<<exhibitionclassroom>>
<<if $loglocations is 1>><<log "Was in the swimming pool room." $locationimportance>><</if>>

	<<if $storelocation is "pool">>
	<<link [[Get changed|Swimming Pool Change]]>><</link>>

	<</if>>
	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

<</if>>

:: School Pool Ask Naked [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"May I swim naked?" you ask. "The water feels nice."
<<elseif $submissive lte 850>>
"I'm swimming naked." you announce.
<<else>>
"Can I swim naked?" you ask.
<</if>>

<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<exposure>>

<<He>> blushes as the class breaks into excitement. "F-fine," <<he>> says. "You can store you clothes in the room there." <<He>> turns and does <<his>> best to quiet the other students.

<<He>> does little to temper their excitement. You feel their eyes on you as you <<nervously>> strip down to your <<lewdnesscomma>> before slipping into the water. <<covered>><<exhibitionism5>>

<<link [[Next|Swimming Lesson]]>><<endevent>><</link>>

:: Swimming Lesson [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>
<<set $swimmingattended to 1>>

<<if $time lte ($hour * 60 + 5)>>

	<<if $exposed gte 1>>
	You keep your <<lewdness>> hidden beneath the surface of the water, but you still feel vulnerable and exposed. The rest of the class sneak looks when they think you can't see them.

	The swimming lesson begins, how do you want to conduct yourself?

	<<else>>

	The swimming lesson begins, how do you want to conduct yourself?

	<</if>>

<<else>>
	<<if $exposed gte 1>>
	The water helps conceal you, but you still feel exposed. The rest of the class sneak looks when they think you can't see them.

	The swimming lesson continues, how do you want to conduct yourself?

	<<else>>

The swimming lesson continues, how do you want to conduct yourself?

	<</if>>

<</if>>

<<link [[Focus on the lesson|Swimming Lesson Focus]]>><</link>><<gstress>><<gswimming>><<gtiredness>>

<<link [[socialise with classmates|Swimming Lesson socialise]]>><</link>><<gcool>><<ltrauma>><<lstress>><<gharass>>

<<link [[Daydream|Swimming Lesson Daydream]]>><</link>><<lstress>> <<lharass>>

<<if $exhibitionism gte 55>>
<<link [[Masturbate|Swimming Lesson Masturbate]]>><<set $masturbationstart to 1>><</link>><<exhibitionist4>>

<</if>>

:: School Pool Wrong [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

You speak in a low voice, so only the teacher will hear you.

<<if $playergender is "f">>
	<<if $playergenderappearance is "f">>
	"I only have a pair of boy's shorts, <<sirstop>>"

	<<He>> blushes. "Oh. That's better than nothing. Go get changed." <<He>> turns back to <<his>> class.

	<<elseif $playergenderappearance is "m">>
	"I only have a pair of boy's shorts, <<sirstop>>"

	<<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a boy. Go get changed." <<He>> turns back to <<his>> class.

	<</if>>
<<elseif $playergender is "m">>
	<<if $playergenderappearance is "m">>
	"I only have a girl's suit, <<sirstop>>"

	<<He>> blushes. "Oh. That's better than nothing. Go get changed." <<He>> turns back to <<his>> class.

	<<elseif $playergenderappearance is "f">>
	"I only have a girl's suit, <<sirstop>>"

	<<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a girl. Go get changed." <<He>> turns back to <<his>> class.

	<</if>>
<</if>>

	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

:: School Pool Spare [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>
"I don't have a swimming costume, <<sirstop>>"

<<He>> sighs and climbs out the pool. "Come on, we might have some spares."

<<He>> takes you into a small room and rummages inside a cupboard.

<<if $rng gte 81 and $delinquency gte 200>>
"I'm sorry but we don't have anything to spare. You'll have to swim naked."

<<He>> doesn't wait for you to give voice to your anxiety. "The rest of the class will be distracted, just quietly slip into the water. No one will be able to see anything once you're in."

<<link [[Accept|School Pool Nude]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<endevent>><<exposure>><</link>>

<<link [[Refuse|School Pool Refuse]]>><<detention 6 "Disobedience">><<endevent>><</link>><<gdelinquency>>
<<elseif $rng gte 41>>
	<<if $playergender is "f">>
	<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.

	You unfurl the fabric to reveal a rather tattered swimsuit. You slip it on and store your clothes in the cupboard, before heading out for the lesson.

	<<link [[Get changed|Swimming Lesson]]>><<endevent>><</link>>
<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<exposure>>

	<<elseif $playergender is "m">>
		<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.

	You unfurl the fabric to reveal a rather tattered pair of swim shorts. You slip them on and store your clothes in the cupboard, before heading out for the lesson.

	<<link [[Get changed|Swimming Lesson]]>><<endevent>><</link>>
<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<exposure>>

	<</if>>
<<elseif $rng gte 1>>
	<<if $playergender is "f">>

<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.

You unfurl the fabric to reveal a rather tattered pair of boy's swim shorts. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the shorts or nothing.

<<link [[Wear the shorts|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<endevent>><<exposure>><</link>>

<<link [[Skip the lesson|School Pool Refuse]]>><<detention 6 "Truancy">><<endevent>><</link>><<gdelinquency>>
	<<elseif $playergender is "m">>

<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.

You unfurl the fabric to reveal a rather tattered girl's swimsuit. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the swimsuit or nothing.

<<link [[Wear the swimsuit|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<endevent>><<exposure>><</link>>

<<link [[Skip the lesson|School Pool Refuse]]>><<detention 6 "Truancy">><<endevent>><</link>><<gdelinquency>>
	<</if>>
<</if>>

:: Swimming Classroom Apology [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

Embarrassed, you apologise and leave.

<<set $logprep to "I interrupted an ongoing swimming class and apologised.">>
<<log $logprep 1>>

	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

:: Swimming Classroom Mock [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

You mock the teacher. "Sorry for interrupting <<sirstop>> I just wanted to see you in <<if $pronoun is "f">>that tight swimsuit<<else>>those tight shorts<</if>>." A few of the students laugh, others start blushing.

Mason also blushes. "I-I'll pretend I didn't hear that." <<He>> points to the changing rooms, before quickly looking away from you.<<gdelinquency>>

<<detention 1 "Mock">><<set $masonlove -= 1>>
<<set $logprep to "I interrupted an ongoing history class mocking Mason and got detention.">>
<<log $logprep 1>>
	<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

	<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>

:: School Pool Nude [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

You <<nervously>> undress and tuck your clothes away inside the cupboard. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?

<<link [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</link>>

<<link [[I have no choice|School Pool Nude Entry]]>><</link>>

:: School Pool Refuse [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

There's no way you're doing this. You leave the pool, clothes on and dignity intact, but refusing a teacher will have consequences.

<<link [[Next|School Pool Entrance]]>><</link>>

:: School Pool Crossdress [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

<<if $phase is 1>><<set $phase to 0>>

You steel yourself and walk through the door, <<lewdness>> on display. You manage to get beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<arousal 6>>

<<link [[Next|Swimming Lesson]]>><</link>>

<<elseif $exposed gte 1>>

You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>. You look down at your <<breastscomma>> there's no way you'll pass as a boy. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?

<<link [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</link>>

<<link [[I have no choice|School Pool Crossdress]]>><<set $phase to 1>><</link>>

<<elseif $exposed lte 0>>

You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>.

You enter the pool room proper. A couple of heads turn, but no one gives you a second glance as you climb into the water.

<<link [[Next|Swimming Lesson]]>><</link>>

<</if>>

:: School Pool Nude Entry [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>

You steel yourself and walk through the door, doing your best to cover your displayed <<nuditystop>> You manage to get beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<arousal 6>>

<<link [[Next|Swimming Lesson]]>><</link>>

:: Swimming Lesson Focus [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<water>><<effects>>

<<if $exposed gte 1>>

You focus on following Mason's instructions and exerting yourself. Doing so while keeping your body concealed beneath the water proves to be difficult.<<physique 3>><<swimmingskilluse>>

<<elseif $exposed lte 0>>

You focus on following Mason's instructions and exerting yourself. It's hard going, but you think you're making progress.<<physique 3>><<swimmingskilluse>>

<</if>>

<<pass 5>><<stress 1>><<tiredness 1>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<tiredness 1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<tiredness 1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress 1>><<tiredness 1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>

<<if $phase is 1>><<set $phase to 0>>
	<<if $exposed gte 1>>

The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.

<<elseif $exposed lte 0>>

The bell rings, signifying the end of the lesson. You climb out of the pool.

	<</if>>
	<<if $time is ($hour * 60 + 57)>>
	<<pass 3>>
	<<elseif $time is ($hour * 60 + 58)>>
	<<pass 2>>
	<<elseif $time is ($hour * 60 + 59)>>
	<<pass 1>>
	<</if>>
<<log "Attended Swimming lesson" 1>>

	<<if $exposed lte 0>>
	<<link [[Boy's Changing Room|School Boy's Changing Room]]>><</link>>

	<<link [[Girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>
	<<if $storelocation is "pool">>
	<<link [[Get changed|Swimming Pool Change]]>><</link>>

	<<elseif $exposed gte 1>>
	<<link [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</link>>

	<<link [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>

<<else>>

	<<if $exposed gte 1>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - $allure)>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>

	<<elseif $exposed lte 0>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - ($allure / 5))>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>
	<</if>>
<</if>>

:: Swimming Lesson socialise [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<water>><<effects>>

<<if $exposed gte 1>>

You pay little attention to the lesson, instead chatting with your fellow students. Some look away bashfully when you try to engage, but you catch them looking now and then.

<<elseif $exposed lte 0>>

You pay little attention to the lesson, instead chatting with your fellow students.

<</if>>

<<pass 5>><<status 1>><<trauma -1>><<stress -1>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<trauma -1>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $phase is 1>><<set $phase to 0>>
	<<if $exposed gte 1>>

The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.

<<elseif $exposed lte 0>>

The bell rings, signifying the end of the lesson. You climb out of the pool.

	<</if>>
	<<if $time is ($hour * 60 + 57)>>
	<<pass 3>>
	<<elseif $time is ($hour * 60 + 58)>>
	<<pass 2>>
	<<elseif $time is ($hour * 60 + 59)>>
	<<pass 1>>
	<</if>>
<<log "Attended Swimming lesson" 1>>

	<<if $exposed lte 0>>
	<<link [[Boy's Changing Room|School Boy's Changing Room]]>><</link>>

	<<link [[Girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>
	<<if $storelocation is "pool">>
	<<link [[Get changed|Swimming Pool Change]]>><</link>>

	<<elseif $exposed gte 1>>
	<<link [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</link>>

	<<link [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>

<<else>>

	<<if $exposed gte 1>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - ($allure * 2))>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>

	<<elseif $exposed lte 0>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - ($allure / 2))>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>
	<</if>>
<</if>>

:: Swimming Lesson Daydream [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<water>><<effects>>

<<if $trauma gte (($traumamax / 10) * 7)>>
You keep to yourself, afraid that one wrong move will result in the whole class molesting you.
<<elseif $trauma gte (($traumamax / 10) * 2)>>
You focus on your own thoughts, trying to keep the creeping anxiety at bay.
<<else>>
	<<if $exposed gte 1>>
	Vulnerable as you are you don't really pay attention to the lesson, instead idly paddling and keeping your <<lewdness>> covered.
	<<elseif $exposed lte 1>>
You don't really pay attention to the lesson, instead idly paddling and thinking about what you'll do after school.
	<</if>>
<</if>>

<<pass 5>><<status 1>><<trauma -1>><<stress -1>>
<<schooleffects>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<trauma -1>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<pass 5>><<stress -1>>
<<schooleffects>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>>
<<else>>
<<set $phase to 1>>
<</if>>
<<if $phase is 1>><<set $phase to 0>>
	<<if $exposed gte 1>>

The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.

<<elseif $exposed lte 0>>

The bell rings, signifying the end of the lesson. You climb out of the pool.

	<</if>>
	<<if $time is ($hour * 60 + 57)>>
	<<pass 3>>
	<<elseif $time is ($hour * 60 + 58)>>
	<<pass 2>>
	<<elseif $time is ($hour * 60 + 59)>>
	<<pass 1>>
	<</if>>
<<log "Attended Swimming lesson" 1>>

	<<if $exposed lte 0>>
	<<link [[Boy's Changing Room|School Boy's Changing Room]]>><</link>>

	<<link [[Girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>
	<<if $storelocation is "pool">>
	<<link [[Get changed|Swimming Pool Change]]>><</link>>

	<<elseif $exposed gte 1>>
	<<link [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</link>>

	<<link [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</link>>

	<</if>>

<<else>>

	<<if $exposed gte 1>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - ($allure / 2))>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>

	<<elseif $exposed lte 0>>

	<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
		<<if $danger gte (8900 - ($allure / 10))>>
		<<eventsswimming>>
		<<else>>
		<<eventsswimmingsafe>>
		<</if>>
	<</if>>
<</if>>

:: Swimming Pool Change [nobr]
<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>>
<<undress>><<storeon>>
You make the short dash to the side room without any interference. You find your clothes where you left them. You quickly dry yourself and change.

<<link [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</link>>

<<link [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</link>>


code:
:: School Leave Stop [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

<<leighton>><<person1>>As you try to leave, Leighton lays an arm on your shoulder. "Isn't there something you're forgetting?" <<He>> tries to steer you back towards the school.

<<link [[Go to detention|School Detention]]>><<endevent>><</link>>

<<link [[Run away|School Leave Run]]>><<detention 6 "Detention avoidance">><</link>><<gdelinquency>>

:: School Detention [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>
<<leighton>><<person1>>
<<set $detentionattended to 1>>
<<set $detentionline to either("I will obey the rules,","I won't break the rules,","I will be a good student from now on,",$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline,$detentionline)>>/*small chance of generic line*/
<<if $phase2 isnot 1>>
<<set _entrance to "You enter! Leighton's office.">>
<<else>>
<<set _entrance to "You are forced into Leighton's office.">>
<</if>>

<<if $detention lte 10>>
_entrance <<He>> takes <<his>> seat in front of <<his>> desk and beckons you to sit at a small desk in the corner.

"It's only a minor infringement, I won't keep you long." <<He>> turns to <<his>> computer and seemingly forgets about you.

Ten minutes pass, and <<he>> looks at the clock on the wall. "That should do it." <<He>> gestures for you to leave.<<pass 10>>

<<set $logprep to "Was in detention, had to just sit for a while.">>
<<log $logprep 2>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways

<<elseif $detention lte 20>>
_entrance <<He>> takes <<his>> seat in front of <<his>> desk, then points at the whiteboard opposite <<himstop>> "Write '$detentionline' repeatedly. Don't stop until I say stop."

<<set $logprep to "'"+$detentionline+"'">>
<<link [[Work diligently (0:20)|School Detention Lines]]>><<set $phase to 0>><<tiredness 4>><<pass 20>><</link>><<gtiredness>>

<<link [[Work slowly (0:40)|School Detention Lines]]>><<set $phase to 1>><<pass 40>><</link>>

<<elseif $detention lte 30>>
/*<<for _otherline isnot $detentionline>>*/
<<set _otherline to either("I will stop when told to stop,","I won't bring forbidden items to school,","I won't molest other students","I won't grope other students,","I won't undress other students,")>>
<<generates2>>_entrance A <<person2>><<person>> stands sheepishly in the corner. "Two of you today." <<person1>>Leighton says, taking the seat at <<his>> desk. <<He>> points at the whiteboard opposite <<himstop>> "Write '$detentionline' and  '_otherline' repeatedly. Both of you. Don't stop until I say stop."

/* Keep writing line1 and line2 respectively? Having to write the other persons line too seems fine*/

Shortly after you start writing on the board, you feel someone groping your butt. The <<person2>><<person>> is clearly a pervert.

<<set $logprep to "'"+$detentionline+"'">>

<<link [[Endure it (0:30)|School Detention Grope]]>><<set $phase to 0>><<pass 30>><<trauma 3>><<stress 3>><<arousal 3>><</link>><<gtrauma>><<gstress>><<garousal>>

<<link [[Tell Leighton|School Detention Grope]]>><<set $phase to 1>><</link>>

<<elseif $detention lte 40>>

_entrance "I have something special I need you to do today." <<He>> points out the window, at <<his>> car. "It needs a wash. I left everything you'll need out there, I'll keep an eye on you from here. You'll want to strip down to your underwear for this job, no sense getting your clothes wet and dirty."

You look at <<him>> with incredulity. <<He>> chuckles. "Don't worry, it's an enclosed area so no one else will see you. Now, hop to it."

<<set $logprep to " in my underwear">>
<<if $understate is "naked">>
	You avoid looking <<him>> in the eyes. "I'm n-not wearing any underwear." You say.

	You think you catch a smile start to form on <<his>> face, but it's gone so fast you may have imagined it. "I'll overlook that rule violation, but you still need to wash my car. Maybe next time you'll dress appropriately for school.

	<<set $logprep to " naked">>
<</if>>

<<link [[Strip and wash the car (0:40)|School Detention Car]]>><<pass 40>><<trauma 4>><<stress 4>><<arousal 4>><<set $storelocationinit to "schoolcar">><<storelocation>><<storeupper>><<storelower>><<upperundress>><<lowerundress>><</link>><<gtrauma>><<gstress>><<garousal>>

<<link [[Refuse|School Detention Refuse]]>><<set $detention += 40>><<detention 6 "Detention avoidance">><</link>><<gdelinquency>>

<<elseif $detention lte 50>>

_entrance <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.

<<set $logprep to "During detention">>

<<link [[Next|School Detention Spank]]>><<set $phase to 2>><<set $molestationstart to 1>><</link>>

<<elseif $detention lte 60>>

_entrance <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.

<<set $logprep to "During detention">>

<<link [[Next|School Detention Spank]]>><<set $phase to 1>><<set $molestationstart to 1>><</link>>

<<else>>

_entrance <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.

<<set $logprep to "During detention">>

<<link [[Next|School Detention Spank]]>><<set $molestationstart to 1>><</link>>

<</if>>
/* since you can skip carwash this shouldn't be here
<<set $detention to 0>>
*/

:: School Leave Run [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>
$physique
<<if $physique gte $rng * 100 - 1000 and $rng isnot 100>>/* 1% fail chance for when this becomes impossible to fail*/
	You shake off <<his>> hand and run for the exit, escaping onto the street.

	<<link [[Next|Oxford Street]]>><<endevent>><</link>>

	<<set $logprep to "I ran away at the school gates when Leighton tried to take me to my detention.">>
	<<log $logprep 2>>
<<else>>
	You fail to shake off <<his>> hand and get dragged into Leighton's office.

	<<set $logprep to "At the school gates when Leighton reminded me about my detention I tried to run away but failed.">>
	<<log $logprep 2>>
	<<link [[Next|School Detention]]>><<endevent>><<set $phase2 to 1>><</link>>

<</if>>

:: School Detention Lines [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $phase is 0>>
You get to work, hoping to get out of here quickly. Twenty minutes pass before Leighton speaks again. "That should do it." <<He>> gestures for you to leave.
<<set $logprep to "During detention I diligently wrote "+$logprep+" until I was told to stop.">>
<<elseif $phase is 1>>
You start leisurely writing on the bored. Leighton looks up at you occasionally, pursing <<his>> lips in annoyance. Eventually, <<he>> looks at <<his>> watch. "That's enough, I don't have all day. Next time put some work into it and we'll both be out of here sooner." <<He>> gestures for you to leave.
<<set $logprep to "During detention I lazily wrote "+$logprep+" until I was told to stop.">>
<</if>>

<<detentiondone>>
<<log $logprep 2>>
<<logopinion "That was boring">>
<<link [[Next|Hallways]]>><<endevent>><</link>>

:: School Detention Grope [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $phase is 0>>
You decide not to make a fuss, and allow the <<person>> to continue groping you while you continue writing on the board. <<He>> is careful not to be too blatant about it, but by the time Leighton lets you out your face is flushed red.

<<detentiondone>>
<<set $logprep to "Was in detention, had to write "+$logprep+" repeatedly while another person secretly groped me.">>
<<log $logprep 2>>
<<logopinion "That was interesting">>
<<link [[Next|Hallways]]>><<endevent>><</link>>

<<elseif $phase is 1>>
	<<if $delinquency gte 400>>
	You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>>Leighton gives you a level stare. "I'm not going to fall for your tricks." <<He>> looks at the <<person2>><<personstop>> "You're done here, leave," the <<person>> wastes no time in vacating the room.

	<<person1>>Once alone, Leighton grabs you by the arms and bends you over <<his>> knee.

<<pronouns>>
	<<endevent>>
	<<set $logprep to "During detention I was supposed to write "+$logprep+" repeatedly but another person groped me so I tried telling Leighton about it but "+$he+" didn't believe me and instead">>
	<<link [[Next|School Detention Spank]]>><<leighton>><<set $molestationstart to 1>><</link>>

	<<else>>
	You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>> <<He>> looks at the <<person2>><<personcomma>> then back at you.<<person1>> "You're done here, leave." Something in <<his>> voice precludes argument, and you scurry from the room. You think you hear a muffled cry behind you as you walk down the hall.

	<<detentiondone>>
	<<set $logprep to "Was in detention, had to write "+$logprep+" repeatedly but another person started to grope me so I told Leighton about it and was allowed to leave.">>
	<<log $logprep 2>>
	<<logopinion "That was interesting">>
<<link [[Next|Hallways]]>><<endevent>><</link>>

	<</if>>
<</if>>

:: School Detention Spank [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcspank>><<npcidlegenitals>>
<<if $phase is 2>>
<<set $enemyanger += 100>>
<<elseif $phase is 1>>
<<set $enemyanger += 150>>
<<else>>
<<set $enemyanger += 200>>
<</if>>
<</if>>

<<effects>>

<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyhealth lte 0>>
<<link [[Next|School Detention Spank Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Detention Spank Finish]]>><</link>><<nexttext>>
<<elseif $enemyanger lte 0>>
<<link [[Next|School Detention Spank Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Detention Spank]]>><</link>><<nexttext>>
<</if>>

:: School Detention Spank Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>
Clarity returns to <<his>> eyes and <<he>> stands abruptly, realising what just happened. "Don't breathe a word of this to anyone. Leave." <<tearful>> you walk from the room.

<<detentiondone>>
<<clotheson>>
<<endcombat>>
<<set $logprep to $logprep+" I got spanked while making Leighton cum.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><</link>>

<<elseif $enemyhealth lte 0>>

<<He>> recoils in pain and you squirm from <<his>> grip. <<He>> shouts after you as you flee down the corridor. "You've made things much worse for yourself, <<bitchstop>> Mark my words." <<tearful>> you keep running.

<<detentiondone>>
/* Shouldn't this give detention or set some variable or something? <<detention 5 "Detention avoidance">> <<set $leightonlove -= 1>> */
<<clotheson>>
<<endcombat>>
<<set $logprep to $logprep+" I got spanked but I fought back and managed to run away while Leighton shouted that I'd made things much worse for myself.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><</link>>

<<else>>
<<He>> releases you. "I took no pleasure in that. I hope you've learnt your lesson." <<He>> gestures for you to leave. <<tearful>> you do so.

<<detentiondone>>
<<clotheson>>
<<endcombat>>
<<set $logprep to $logprep+" I got spanked.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><</link>>

<</if>>

:: School Detention Car [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

You leave the office and walk to the set of double doors leading outside. You <<nervously>> remove your clothing and leave it lying just inside the doorway. You cover your <<undies>> with a hand before walking over to the car. Leighton watches you as promised, with a blank expression on <<his>> face.

You find a bucket of soapy water containing a sponge and get to work, starting with the side opposite Leighton. You wonder if stripping was really necessary, you manage to avoid getting wet without difficulty.

You keep your <<lewdness>> covered as best you can as you move round the car. You're close to finishing when Leighton opens the window. "Good job, but you missed a spot," <<he>> says, pointing next to your thighs.

<<link [[Crouch|School Detention Car2]]>><<set $phase to 0>><</link>>

<<if $undertype is "naked">>
	<<if $exhibitionism gte 75>>
	<<link [[Bend over|School Detention Car2]]>><<set $phase to 2>><</link>><<exhibitionist5>>

	<</if>>
<<elseif $undertype isnot "naked">>
	<<if $exhibitionism gte 35>>
	<<link [[Bend over|School Detention Car2]]>><<set $phase to 1>><</link>><<exhibitionist3>>

	<</if>>
<</if>>

:: School Detention Refuse [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

You leave the office, but rather than head toward your punishment, you make for the exit. This will have consequences later, but for now you're in the clear.

<<set $logprep to "For detention I was supposed to wash Leighton's car"+$logprep+" but I just left.">>
<<log $logprep 2>>
<<logopinion "That was interesting">>
<<oxfordquick>>

:: School Detention Car2 [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>><<detentiondone>>

<<if $phase is 0>>

You crouch to clean off the dirt <<he>> pointed to. "That'll do it. You can leave now," <<he>> says, shutting the blinds. You dress and leave the premises.

<<set $logprep to "For detention I had to wash Leighton's car"+$logprep+".">>
<<log $logprep 2>>
<<logopinion "That was interesting">>

<<elseif $phase is 1>>

You bend over to clean off the dirt, sticking your <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>>

<<set $logprep to "For detention I had to wash Leighton's car"+$logprep+", "+$he+" was blushing strongly while I did it.">>
<<log $logprep 2>>
<<logopinion "That was interesting">>

<<elseif $phase is 2>>

You bend over to clean off the dirt, sticking your bare <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>>

<<set $logprep to "For detention I had to wash Leighton's car"+$logprep+", "+$he+" was blushing strongly while I did it.">>
<<log $logprep 2>>
<<logopinion "That was interesting">>

<</if>>

<<link [[Next|Oxford Street]]>><<storeon>><<endevent>><</link>>

repo_name: Mauno/degrees


code:
:: Widgets School Fame [widget]
<<widget "schoolfameboard">><<nobr>><<awarenesswords "me">>

You see a large group of students up ahead. They're gathered around an announcement board, but you can't see what they're looking at. They murmur with excitement.

<<generatey1>><<generatey2>><<person1>>A <<person>> turns and falls silent when <<he>> sees you. <<He>> stares at you. A <<person2>><<person>> spots you next, and whispers to <<his>> friend. More and more turn to look at you. The group parts and reveals the board.

It's covered with pictures of you.

<<if $famerape gte $famesex>>
	<<if $famebestiality gte 1000>>
	Being raped. By so many different people. Even animals appear to ravage you in some of them.
	<<set $logprep to "animals and people "+$aw_rapingx>>
	<<else>>
	Being raped. By so many different people.
	<<set $logprep to "people "+$aw_rapingx>>
	<</if>>
<<else>>
	<<if $famebestiality gte 1000>>
	Being fucked. By so many different people. Even animals appear to ravage you in some of them.
	<<set $logprep to "animals and people "+$aw_sexingx>>
	<<else>>
	Being fucked. By so many different people.
	<<set $logprep to "people "+$aw_sexingx>>
	<</if>>
<</if>>

<<if $famesex gte $famerape and $famebestiality lt 1000>>
You stare at the board. You feel angry.<<gtrauma>><<trauma 6>>

	<<if $promiscuity gte 75>>
	<<link [[Take Control|School Fame Gangbang]]>><<generatey3>><<generatey4>><<generatey5>><<generatey6>><<set $sexstart to 1>><</link>><<promiscuous5>>

	<</if>>
<<link [[Look away|School Fame Away]]>><<set $cool to 1>><</link>><<lllcool>>

<<else>>

You stare at the board. You don't feel anything.<<lllcool>><<gtrauma>><<trauma 6>><<set $cool to 0>>

<<endevent>>

<<leighton>><<person1>>Leighton pushes through the crowd. "There's nothing to see here," <<he>> says. "I'm sure you have better places to be." The crowd disperses. Some students sneak pictures from the wall and hide them in their bags.

Leighton starts tearing them down, but <<he>> puts them in <<his>> own pocket. <<He>> doesn't acknowledge you. <<He>> removes the last of the pictures and leaves you stood alone in the corridor.

<<set $logprep to "The school announcement board was filled with pictures of "+$logprep+".">>
<<log $logprep 4>>
<<logopinion "Heh" "It is what it is" "That was slightly interesting" "That brings back memories" "Collecting all those pictures must have taken some time">>
<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>

<</nobr>><</widget>>

:: School Fame Blackmail [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You follow <<leighton>><<person1>> into <<his>> office and stand in front of <<his>> desk while <<he>> takes <<his>> seat. <<He>> reclines and examines you.

"I have something interesting," <<he>> says, an odd smile on <<his>> face. "Pictures. Of you. Doing such lewd things. Pictures that everyone in school could see." <<He>> leans forward and pulls a camera from a drawer. "Unless you cooperate. All I want is a little photoshoot. no one has to see a thing."

<<if $headmoney is 1 or $headnodetention is 1>>
"Doesn't feel good to be blackmailed, does it?" <<he>> sneers. "I'm going to enjoy putting you to work."

<<else>>
<</if>>

<<link [[Accept|School First Shoot]]>><<set $schoolfameconsensual to 0>><</link>>

<<link [[Refuse|School Shoot Refuse]]>><</link>>

:: School Fame Blackmail Refuse [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

You turn away from Leighton, but <<he>> steps forward and grasps your shoulder. "You better do as I say, believe me." <<He>> says, quiet enough that only you can hear. "Or things will be difficult for you."

<<link [[Enter|School Fame Blackmail]]>><</link>>

<<link [[Shake off|Hallways]]>><<set $schoolfamerefused to 1>><<endevent>><<set $eventskip to 1>><<set $logprep to "Leighton tried to get me to enter "+$his+" office saying something about things getting difficult for me if I didn't but I just shook "+$him+" off.">><<log $logprep 4>><</link>>

:: School First Shoot [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

You nod, and the headteacher smiles. "Lock the door," <<he>> says. You do so. <<He>> stands and walks in front of <<his>> desk. "Now <<girlcomma>> I want you to smile. That's all."

<<He>> takes a picture. Then another from a different angle. This continues for several minutes. <<He>> asks you to strike specific poses, but nothing lewd. "There," <<he>> says. <<He>> sounds satisfied. "That'll be all. For today. I want you to return every school day. Whatever time you wish, but if you miss a day, I'll make sure you regret it." <<He>> opens the door and ushers you out.

<<set $logprep to "Leighton blackmailed me into doing a photoshoot for "+$him+" each school day.">>
<<log $logprep 4>>
<<logopinion "That was interesting">>
<<endevent>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Shoot Refuse [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<pronouns>>

<<if $submissive gte 1150>>
"N-no," you say. "I won't let you abuse me." You flee from the room.

<<elseif $submissive lte 850>>
"Pervert," you say. "Do your worst." You march from the room.
<<else>>
"I don't care what you have," you say. You leave the room.
<</if>>

<<set $logprep to "Leighton tried to blackmail me into doing a photoshoot for "+$him+" each school day but I refused.">>
<<log $logprep 4>>
<<logopinion "That was interesting">>
<<endevent>>
<<set $schoolfamerefused to 1>>
<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: Head's Office Photoshoot [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>
<<pass 20>>

Leighton retrieves <<his>> camera from the drawer and leers at you.

<<if $rng gte 61>>
	"Let's see some skin," <<he>> says. "Strip."

	<<set $logprep to " strip and">>
	<<if $schoolfameconsensual isnot 1>>
		<<if $exhibitionism lte 54>>
			You hesitate, and <<he>> smiles. "Better me than the whole school. I'll ask one more time. Strip."

		<<else>>
		<</if>>
		<<uppernaked>><<lowernaked>><<undernaked>>
		You <<nervously>> remove your clothing. You feel <<his>> eyes taking in your exposed body. "Good," <<he>> says. "I don't mind you covering, it's cute." <<He>> brings the camera up to <<his>> eyes and takes a picture. Then another. <<He>> circles around you, snapping from different angles.

		<<fameexhibitionism 10>>
	<<else>>
		<<uppernaked>><<lowernaked>><<undernaked>>
		You <<nervously>> remove your clothing. You feel <<his>> eyes taking in your exposed body. "Good," <<he>> says. "Worth every penny." <<He>> brings the camera up to <<his>> eyes and takes a picture. Then another. <<He>> circles around you, snapping from different angles.

	<</if>>
	<<fameexhibitionism 10>>
<<else>>
	"I never get bored of that outfit," <<he>> says. <<He>> brings the camera up to <<his>> eyes and takes a picture. <<He>> circles around you, snapping from different angles. <<He>> occasionally stops to adjust your clothing, opening a button on your shirt or tugging down your $lowerclothes to show more of your hips.

	<<set $logprep to "">>
<</if>>

<<if $pain gte 60>>
	<<He>> makes no mention of your tears.

	<<set $logprep2 to " despite the pain">>
<</if>>

<<set $rng to random(1, 100)>>

<<if $rng gte 61>>
	<<He>> asks you to bend over, kneel, and other suggestive poses.
	<<fameexhibitionism 10>>
	<<set $logprep to $logprep+" do various suggestive poses"+$logprep2>>
<<else>>
	<<He>> asks you to adopt various poses, but nothing too lewd.
	<<set $logprep to $logprep+" do various poses"+$logprep2>>
<</if>>

After a while <<he>> puts down <<his>> camera. "Don't go anywhere just yet," <<he>> says. <<He>> steps beside you, and strokes your hair with <<his>> left hand.
<<set $rng to random(1, 100)>>

<<if $schoolfameconsensual is 1>>
	<<if $rng gte 81>>
		<<He>> lets go with reluctance. You can tell <<he>> wants you.

		<<set $logprep to "After doing photoshoot where I had to"+$logprep+" for Leighton "+$he+" clearly wanted to do more">>
		<<link [[Sex|Head's Office Photoshoot Sex]]>><<set $sexstart to 1>><<set $phase to 0>><</link>>

		<<if $promiscuity gte 15>>
			<<link [[Offer sex for money|Head's Office Photoshoot Seduce]]>><</link>>

		<</if>>
		<<link [[Leave|Head's Office Photoshoot Leave]]>><</link>>

	<<else>>
		<<He>> turns away. "That'll be all," <<he>> says. "Here." <<He>> hands you £50.<<set $money += 5000>>

		<<clotheson>>
		You count the money as you leave the office.

		<<set $logprep to "I did a paid photoshoot for Leighton, I had to"+$logprep+".">>/* ( strip and) do various poses( despite the pain) */
		<<log $logprep 3>>
		<<link [[Next|Hallways]]>><<endevent>><</link>>

	<</if>>
<<else>>
	<<if $rng gte 81>>
		Without warning, <<he>> seizes it and bends you over <<his>> desk.

		<<set $logprep to "After doing photoshoot where I had to"+$logprep+" for Leighton "+$he+" suddenly">>
		<<link [[Next|Head's Office Blackmail Rape]]>><<set $molestationstart to 1>><</link>>

	<<else>>
		<<He>> turns away. "That'll be all. Don't forget. I want to see you every school day."

		<<clotheson>>
		<<tearful>> you leave the office.

		<<set $logprep to "I did a photoshoot for Leighton, I"+$logprep+".">>
		<<log $logprep 3>>
		<<link [[Next|Hallways]]>><<endevent>><</link>>

	<</if>>
<</if>>

:: School Fame Gangbang [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $enemytrust += 50>>

You put your hands on your hips. "Why are you looking at pictures?" you ask. "I'm right here." The crowd falls quiet and stares. You can tell they're hungry for you. You grasp the <<person1>><<persons>> arm and pull <<him>> closer. It emboldens the others.<<famesex 30>><<promiscuity5>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|School Fame Gangbang Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|School Fame Gangbang Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|School Fame Gangbang Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|School Fame Gangbang]]>><</link>><<nexttext>>
<</if>>

:: School Fame Away [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<endevent>>

<<leighton>><<person1>>Leighton pushes through the crowd. "There's nothing to see here," <<he>> says. "I'm sure you have better places to be." The crowd disperses. Some students sneak pictures from the wall and hide them in their bags.

Leighton starts tearing them down, but <<he>> puts them in <<his>> own pocket. <<He>> doesn't acknowledge you. <<He>> removes the last of the pictures and leaves you stood alone in the corridor.

<<set $logprep to "The school announcement board was filled with pictures of "+$logprep+".">>
<<log $logprep 4>>
<<logopinion "Heh" "It is what it is" "That was slightly interesting" "That brings back memories" "Collecting all those pictures must have taken some time">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: School Fame Gangbang Finish [nobr]
<<effects>>

<<if $finish is 1>>

The crowd backs away from you. "Careful now," you say. "Or we'll all get detention together." You think some of them would like that, but they cease all the same.

<<clotheson>>
<<endcombat>>
<<set $logprep to "The school announcement board was filled with pictures of "+$logprep+" so I let the crowd of students to "+$aw_sexx+" until I decided to stop telling them that we might get detention if we kept going.">>

<<elseif $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>

<<clotheson>>
<<endcombat>>
<<set $logprep to "The school announcement board was filled with pictures of "+$logprep+" so I let the crowd of students to "+$aw_sexx+" until they were satisfied.">>

<<elseif $enemyhealth lte 0>>

You knock the students away from you. "Careful now," you say. "Or we'll all get detention together." You think some of them would like that, but they cease all the same.

<<clotheson>>
<<endcombat>>
<<set $logprep to "The school announcement board was filled with pictures of "+$logprep+" so I let the crowd of students to "+$aw_sexx+" until I pushed them away and left.">>

<</if>>

<<leighton>><<person1>>Leighton pushes through the crowd. "Stop this at once," <<he>> snarls. "Or I'll inform your parents." The crowd disperses. Some students sneak pictures from the wall and hide them in their bags.

Leighton starts tearing them down. <<He>> gives you an irritated look. You wink. "Nice try," you say, and leave <<him>> stood stunned in the corridor.

<<log $logprep 4>>
<<logopinion "That was nice" "That was interesting" "I didn't realise there were so many pictures of me">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: Head's Office Photoshoot Offer [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I-I need money," you say. "You can take pictures if you give me some."
<<elseif $submissive lte 850>>
"I bet you still want to perv on me with that camera," you say. "How about we come to an arrangement?"
<<else>>
"I know you still want pictures of me," you say. "I'll do it for cash."
<</if>>
<<exhibitionism4>>

<<Hes>> taken aback. <<He>> runs <<his>> fingers along <<his>> desk. "I'll give you £50 per shoot. Once every school day. I'm not made of money," <<he>> says. "Clear off for now, I'm busy." You leave <<his>> office.

<<set $logprep to "I offered to let Leighton take more pictures of me if I got paid and "+$he+" agreed to pay me £50 per shoot.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>
<<endevent>>
<<set $schoolfameconsensual to 1>>
<<set $schoolfameblackmail to 0>>

<<link [[Next|Hallways]]>><</link>>

:: Head's Office No Photoshoots [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"D-don't show anyone those pictures," you say. "And don't take any more."
<<elseif $submissive lte 850>>
"The photoshoots stop," you say. "I'll keep quiet about the pictures if you do."
<<else>>
"No more photoshoots. I'll keep quiet about the pictures if you do."
<</if>>

<<set $headphotoshoot to 1>>
"Fine," <<he>> sighs. "I underestimated you. Now fuck off."

<<set $schoolfameboard to 1>>

<<endevent>>
<<set $logprep to "I told Leighton that I won't take part in any more photoshoots.">>
<<log $logprep 4>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: Head's Office Pay Photoshoots [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $submissive gte 1150>>
"I-I need money," you say. "You can take pictures if you give me some and promise not to share any."
<<elseif $submissive lte 850>>
"You're not gonna be sharing those pictures of me," you say. "And you're paying me for the photoshoots."
<<else>>
"I know you still want pictures of me," you say. "Keep them to yourself and I'll do it for cash."
<</if>>
<<exhibitionism4>>

<<Hes>> taken aback. <<He>> runs <<his>> fingers along <<his>> desk. "I'll give you £50 per shoot. Once every school day. I'm not made of money," <<he>> says. "Clear off for now, I'm busy." You leave <<his>> office.

<<endevent>>
<<set $headphotoshoot to 1>>
<<set $schoolfameboard to 1>>
<<set $schoolfameconsensual to 1>>
<<set $schoolfameblackmail to 0>>
<<set $logprep to "I agreed to come to Leighton's photoshoots in exhange for money.">>
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><</link>>

:: Head's Office Blackmail Rape [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>

<</if>>

<<effects>>

<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $enemyhealth lte 0>>
<<link [[Next|Head's Office Blackmail Rape Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Head's Office Blackmail Rape Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Head's Office Blackmail Rape]]>><</link>><<nexttext>>
<</if>>

:: Head's Office Blackmail Rape Finish [nobr]
<<set $outside to 0>><<set $location to "cabin">><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>
"Good <<girlcomma>>" <<he>> says, sitting at <<his>> desk. "Remember, I want to see you every school day."

<<clotheson>>
<<endcombat>>

<<tearful>> you leave the office.

<<set $logprep to $logprep+" grabbed me and "+$aw_wrapedx+" until "+$he+" came">>/* After doing x for Leighton he suddenly */
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<else>>

You knock the headteacher away from you, who staggers and falls.

<<tearful>> you flee the office, hearing <<him>> laugh behind you.

<<clotheson>>
<<endcombat>>
<<set $logprep to $logprep+" grabbed me trying to "+$aw_rapex+" but I managed to flee">>/* After doing x for Leighton he suddenly */
<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>

:: Head's Office Photoshoot Seduce [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<set $seductiondifficulty to 8000>>
<<seductioncheck>>

<<if $seductionskill lt 1000>>You feel more confident in your powers of seduction.<</if>><<seductionskilluse>>

<<if $seductionrating gte $seductionrequired>>
"I underestimated you," Leighton says. "How much is your ass worth? £100?" <<He>> doesn't wait for a response.<<promiscuity2>>

<<link [[Next|Head's Office Photoshoot Sex]]>><<set $sexstart to 1>><<set $phase to 1>><</link>>

<<else>>

"I'm already paying you," <<he>> says.

You shake <<his>> hand away. "For a photoshoot. Give it," you demand. <<He>> chuckles and hands you £50. You count it as you leave the office.

<<endevent>>
<<clotheson>>
<<set $logprep to $logprep+" so I suggested he pay me and I'd let "+$him +"but "+$he+" refused.">> /* after x $he clearly wanted to do more */
<<log $logprep 3>>

<<link [[Next|Hallways]]>><<endevent>><</link>>

<</if>>

:: Head's Office Photoshoot Leave [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

You shake <<his>> hand away. "Money," you demand. <<He>> chuckles and hands you £50. You count it as you leave the office.

<<endevent>>
<<clotheson>>
<<set $logprep to $logprep+" but I decided to just leave after getting my money.">> /* after x $he clearly wanted to do more */
<<log $logprep 3>>

<<link [[Next|Hallways]]>><<endevent>><</link>>

:: Head's Office Photoshoot Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<He>> bends you over <<his>> desk.

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|Head's Office Photoshoot Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Head's Office Photoshoot Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Head's Office Photoshoot Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Head's Office Photoshoot Sex]]>><</link>><<nexttext>>
<</if>>

:: Head's Office Photoshoot Sex Finish [nobr]
<<set $outside to 0>><<set $location to "cabin">><<effects>><<pronouns>><<awarenesswords "me">>

<<if $enemyarousal gte $enemyarousalmax>>

<<ejaculation>>
"Good <<girlcomma>>" <<he>> says. "Remember, I want to see you every school day."/* I guess Leighton's just saying that that's what s/he wants since this should be consensual */

	<<if $phase is 1>>
		<<set $logprep to $logprep+" so I let "+$him+" "+$aw_sexx+" when "+$he+" agreed to pay for it.">> /* after x $he clearly wanted to do more */
		<<He>> hands you £150.<<set $money += 15000>>
	<<elseif $phase is 0>>
		<<set $logprep to $logprep+" so I let "+$him+" "+$aw_sexx+".">>
		<<He>> hands you £50.<<set $money += 5000>>
	<</if>>

<<clotheson>>
<<endcombat>>

<<tearful>> you leave the office, counting the money. A couple of students spot you leaving and whisper to each other.

<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<elseif $enemyhealth lte 0>>

You knock the headteacher away from you. <<He>> staggers and falls.

<<tearful>> you flee the office, hearing <<him>> laugh behind you.

<<if $phase is 1>>
	<<set $logprep to $logprep+" so I made "+$him+" agree to pay for it but decided to run away before "+$he+" was done "+$aw_sexingx+".">>
<<elseif $phase is 0>><<awarenesswords $him>>
	<<set $logprep to $logprep+" so I started to "+$aw_sexx+" but decided to run away before "+$he+" was done.">>
<</if>>

<<clotheson>>
<<endcombat>>

<<log $logprep 3>>
<<logopinion "That was interesting">>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<else>>

"Fine," <<he>> says. "You shouldn't tease your betters like that. Someone will hurt you, and you'll deserve it." <<He>> hands you £50.<<set $money += 5000>>

<<if $phase is 1>>
	<<set $logprep to $logprep+" so I made "+$him+" agree to pay for it but decided to stop before "+$he+" was done "+$aw_sexingx+".">>
<<elseif $phase is 0>>
	<<set $logprep to $logprep+" so I started to "+$aw_sexx+" but decided to stop before "+$he+" was done.">>
<</if>>

<<clotheson>>
<<endcombat>>

<<log $logprep 3>>
<<logopinion "That was interesting">>

<<tearful>> you leave the office, counting the money.

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>


code:
:: Hallways [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">>
	<<if $schoolstate is "morning">>
	You are in the school hallways. Students and faculty already move through the corridors, although school has not officially begun.

	<<elseif $schoolstate is "afternoon">>
	You are in the school hallways. Some students and faculty remain despite school finishing, as the facilities stay open for a couple of hours.

	<<elseif $schoolstate is "lunch">>
	You are in the school hallways. It is crowded with students on their lunch break.

	<<else>>
	You are in the school hallways. You hear speaking behind the various classroom doors.

	<</if>>
	<<if $exposed gte 1>>
	You dart between storerooms, hide beneath stairwells and avoid popular areas to keep your <<lewdness>> hidden.

	<<set $logprep to "I snuck around the school hallways "+$naked+"!">><<log $logprep $exposureimportance>>
	<</if>>
<<else>>
The school hallways are empty.

<</if>>

<<schoolperiodtext>>
<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $stress gte 10000>>
<<link [[Everything fades to black...|School Passout]]>><</link>>

<<elseif $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $danger gte (9900 - $allure) and $eventskip is 0>>
	<<if $exposed gte 1>>
	<<eventschoolhallwaysexposed>>
	<<else>>
	<<eventsschoolhallways>>
	<</if>>
<<else>>

<<schoolperiod>>

	<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>>
	<<link [[Sneak to rear playground (0:05)|School Rear Playground]]>><<pass 5>><</link>>

	<<link [[Sneak to pool (0:03)|School Pool Entrance]]>><<pass 3>><</link>>

	<<link [[Sneak to library (0:05)|School Library]]>><<pass 5>><</link>>

	<<link [[Sneak to toilets (0:05)|School Toilets]]>><<pass 5>><</link>>

	<<else>>

		<<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>>
		<<link [[Go to detention|School Detention]]>><</link>>

			<<if $headdrive gte 1 and $headnodetention isnot 1 and $headmoney isnot 1 and $headphotoshoot isnot 1>>
			<<link [[Blackmail Leighton|Head's Office Blackmail]]>><<set $phase to 1>><</link>><<crime>>

			<</if>>

		<</if>>

	<<link [[Lockers|School Lockers]]>><</link>>

Outside

	<<link [[Front playground (0:02)|School Front Playground]]>><<pass 2>><</link>>

	<<link [[Rear playground (0:02)|School Rear Playground]]>><<pass 2>><</link>>

Facilities

	<<link [[Canteen (0:01)|Canteen]]>><<pass 1>><</link>>

	<<link [[Pool (0:01)|School Pool Entrance]]>><<pass 1>><</link>>

	<<link [[Library (0:02)|School Library]]>><<pass 2>><</link>>

	<<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>>
	<<else>>
	<<link [[Head's Office (0:02)|Head's Office]]>><<pass 2>><</link>>

	<</if>>
	<<link [[Toilets (0:02)|School Toilets]]>><<pass 2>><</link>>

Classrooms

	<<link [[Science classroom (0:01)|Science Classroom]]>><<pass 1>><</link>>

	<<link [[Maths classroom (0:01)|Maths Classroom]]>><<pass 1>><</link>>

	<<link [[English classroom (0:01)|English Classroom]]>><<pass 1>><</link>>

	<<link [[History classroom (0:01)|History Classroom]]>><<pass 1>><</link>>

	<</if>>

<</if>>

<<set $eventskip to 0>>

:: Hallways Low Status [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $rng gte 81>>

<<generatey1>><<generatey2>><<generatey3>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. As you pass, three of them grab you and shove you against a locker.

<<link [[Next|Hallways Low Status Molestation]]>><<set $molestationstart to 1>><</link>>

<<else>>

<<generatey1>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. They move away from you as you approach, as if you're infectious.<<trauma 6>><<stress 6>>

<<endevent>>
<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Low Status Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>><<npcstrip>><<npcidlegenitals>>
<<set $timer to 15>>
<<if $delinquency lt 400>><<set $rescue to 1>><</if>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>>
No one comes to your aid, likely due to your reputation as a delinquent.

<</if>>

<<audience>>

<<stateman>>

<<actionsman>>

<<if $timer lte 1>>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<elseif $alarm is 1 and $rescue is 1>>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Hallways Low Status Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Hallways Low Status Molestation]]>><</link>><<nexttext>>
<</if>>

:: Hallways Low Status Molestation Finish [nobr]
<<if $enemyhealth lte 0>>

They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"Don't forget, this is all you're good for. Come on, let's go before someone thinks <<pshes>> with us." <<tearful>> you rise to your feet.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>
<<elseif $alarm is 1 and $rescue is 1>>

Your screaming seems to have impacted them. "Come on, we might catch something from this thing," the <<person1>><<person>> shoves you away, and the group leave you lying there. <<tearful>> you rise to your feet.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<elseif $timer lte 0>>

Adult voices approach, and the <<person1>><<person>> shoves you away before two teachers walk into view. <<tearful>> you pick yourself off the ground.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<else>>

The <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> back off from you, your clothes in their hands. Completely surrounded, you crouch and try to keep your <<lewdness>> concealed.

"Oh my god, you stripped <<phim>> naked!"

"<<pShes>> so embarrassed, look at <<phim>> squirm!"

	<<if $submissive gte 1150>>
"P-please give me my clothes back. It's cold," you say, kneeling and pressing your face against the ground.

"Now that's just pathetic," the <<person1>><<person>> says. "Why would you debase yourself further?" <<He>> drops your clothes on top of you. "Come on, this wretch is making me ill."<<tearful>> you clutch your clothing and find a quiet space to dress.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><</link>>

	<<elseif $submissive lte 850>>
You glare at the students. "Give me back my clothes, this instant," you say with surprising confidence given your predicament.

The <<person1>><<person>> laughs "Oh no! We'd better do what <<pshe>> says!" <<He>> throws your clothing at a ceiling light, where it catches and remains suspended. "There you go!"

The students enjoy watching you jump and reach above you, whilst trying to keep yourself covered. You manage to knock the light askew, and your clothes come tumbling on top of you. <<tearful>> you clutch your clothing and find a quiet space to dress.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><</link>>

	<<else>>

"Come on," says the <<person1>><<personstop>> "I think that put <<phim>> in <<phim>> place." They leave you, taking your clothes with them. <<tearful>> you look around. You're alone.

<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>

<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>

<<if $underoff isnot 0>>
<<understeal>>
<</if>>

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><</link>>
	<</if>>

<</if>>

:: Hallways High Delinquency [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $rng gte 81>>

You hear the <<person>> breathing behind you as you walk down the empty corridor, but <<he>> doesn't do anything.

<<endevent>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<else>>

You hear the <<person>> breathing behind you as you walk down the empty corridor. You're halfway through when <<he>> quickens <<his>> pace and grabs you from behind. "Try calling for help," <<he>> says. "No one will come."

<<link [[Next|Hallways High Delinquency Molestation]]>><<set $molestationstart to 1>><</link>>

<</if>>

:: Hallways High Delinquency Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<man1init>>
<</if>>

<<effects>>
<<effectsman>><<man>>

<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>>
No one comes to your aid, likely due to your reputation as a delinquent.

<</if>>

<<stateman>>

<<actionsman>>

<<if $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Hallways High Delinquency Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Hallways High Delinquency Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Hallways High Delinquency Molestation]]>><</link>><<nexttext>>
<</if>>

:: Hallways High Delinquency Molestation Finish [nobr]
<<if $enemyhealth lte 0>>

You shove them against a locker, giving you a chance to escape. <<tearful>> you flee to safety.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"If you tell anyone, I'll say you attacked me. And who're they gonna believe?" <<tearful>> you struggle to your feet.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Slap [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

You slap the <<person>> before <<he>> can get away, wiping the smirk off <<his>> face.

<<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>

:: Hallways Encounter [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

<<if $rng gte 81>>

You make small talk. <<He>> seems nice enough, but when you turn to leave <<he>> grabs your arm. "I know a place we won't be disturbed," <<he>> says, running <<his>> eyes down your body.

	<<if $promiscuity lte 14>>
	You aren't debauched enough to take up <<his>> offer.

	<</if>>

	<<if $promiscuity gte 15>>
	<<link [[Accept|Hallways Encounter Sex]]>><<set $sexstart to 1>><</link>><<promiscuous2>>

	<</if>>
	<<link [[Refuse|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>

<<else>>

You make small talk. <<He>> seems nice enough.

<<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Encounter Sex [nobr]
<<if $sexstart is 1>>
<<set $sexstart to 0>>
<<consensual>>
<<set $consensual to 1>>
<<neutral 1>>
<<set $event to "molestationhome">>
<<man1init>>
<<set $enemytrust += 100>>

You and the <<person>> find a storeroom for some privacy.<<promiscuity2>>

<</if>>

<<effects>>
<<effectsman>><<man>>

<<stateman>>

<<actionsman>>

<<if $finish is 1>>
<<link [[Next|Hallways Encounter Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Hallways Encounter Sex Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Hallways Encounter Sex Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Hallways Encounter Sex]]>><</link>><<nexttext>>
<</if>>

:: Hallways Encounter Sex Finish [nobr]
<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>>

<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.

<<clotheson>>
<<endcombat>>

<<elseif $enemyhealth lte 0>>

The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.

<<clotheson>>
<<endcombat>>
<<elseif $finish is 1>>

The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.

<<clotheson>>
<<endcombat>>
<</if>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

:: Hallways Exposed Classroom [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

<<if $rng gte 81>>

You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass, but one of the groups stops nearby. "Maybe we could use this room." They're going to come inside.

You look around for a place to hide, but there's nowhere.

<<link [[Climb out the window|Hallways Exposed Window]]>><</link>>

<<link [[Let yourself be found|Hallways Exposed Classroom Molestation]]>><<set $molestationstart to 1>><</link>>

<<else>>

You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass.

<<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Exposed Lockers [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

You start checking the lockers, and soon find one that has been left unlocked. You hide inside.

<<if $rng gte 81>>

You peek through the slits and see two groups of students pass right by you. <<generatey1>><<person1>>"I almost forgot," a <<person>> says. "I need to get something from my locker." <<He>> walks back to your hiding place, and reaches to open it.

<<He>> faces <<his>> friends as the locker door swings open, and fails to spot you stood exposed right in front of <<himstop>> "It's just my homework." You duck as <<he>> probes above you, still not looking. <<He>> grabs a folder and pulls away, shutting the door after <<himstop>> You hadn't realised you were holding your breath.<<gstress>><<garousal>><<stress 6>><<arousal 6>>

Once their voices subside, you gently push the door. It doesn't budge. You push harder. It still doesn't move. <<He>> locked it this time. Though your movement is restricted, you feel around the darkness for something that could help, and realise there's a cool draft around your feet. Investigating further, you find that the back of the locker is missing, and you can feel the brick wall of the school. The lower portion of which is coming loose.

<<endevent>>

	<<if $tentacledisable is "f">>
<<link [[Kick through|Hallways Exposed Tentacles]]>><<set $molestationstart to 1>><</link>>

	<<else>>
You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down.

<<link [[Next|Industrial Drain]]>><<set $eventskip to 1>><</link>>

	<</if>>

<<else>>

You peek through the slits and see two groups of students pass right by you. You wait for their voices to fade.

<<link [[Leave|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Exposed Window [nobr]
<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>>

You run to the window and throw it open. You don't have enough time to be sure, but it looks safe. You climb out and drop to the pavement below.

<<link [[Next|Industrial alleyways]]>><<endevent>><</link>>

:: Hallways Exposed Classroom Molestation [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence 1>>
<<neutral 1>>
<<molested>>
<<set $event to "molestationhome">>
<<generatey1>><<generatey2>><<generatey3>><<generatey4>><<man1init>>
<<if $delinquency lt 400>><<set $rescue to 1>><</if>>

A group of four students enter the room. They stop for a moment to behold you, before deciding they want to do more than just look.

<</if>>

<<effects>>
<<effectsman>><<man>>

<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>>
No one comes to your aid, likely due to your reputation as a delinquent.

<</if>>

<<stateman>>

<<actionsman>>

<<if $alarm is 1 and $rescue is 1>>
<<link [[Next|Hallways Exposed Classroom Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<<link [[Next|Hallways Exposed Classroom Molestation Finish]]>><</link>><<nexttext>>
<<elseif $enemyhealth lte 0>>
<<link [[Next|Hallways Exposed Classroom Molestation Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Hallways Exposed Classroom Molestation]]>><</link>><<nexttext>>
<</if>>

:: Hallways Exposed Classroom Molestation Finish [nobr]
<<if $enemyhealth lte 0>>

They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<elseif $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>

"What did you expect? Hanging around like that." <<tearful>> you rise to your feet and watch them leave.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<<elseif $alarm is 1 and $rescue is 1>>

The <<person1>><<person>> loses their nerve. "Come on, we don't want to get caught," <<he>> says as <<he>> shoves you away. <<tearful>> you rise to your feet and watch them leave.

<<clotheson>>
<<endcombat>>

<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>>

<</if>>

:: Hallways Exposed Tentacles [nobr]
<<set $outside to 1>><<set $location to "forest">>

<<if $molestationstart is 1>><<set $molestationstart to 0>>
<<set $combat to 1>>
<<set $enemytype to "tentacles">>
<<molested>>
<<controlloss>>
<<set $tentacleno to 4>>
<<set $tentaclehealth to 15>>
<<tentaclestart>>

You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down. You're wondering if the school has a basement when something strokes your <<bottomstop>>

<</if>>

<<effects>>
<<effectstentacles>>
<<tentacles>>
<<statetentacles>>
<<actionstentacles>>

<<if $activetentacleno lte ($tentacleno / 2)>>
<<link [[Next|Hallways Exposed Tentacles Finish]]>><</link>><<nexttext>>
<<else>>
<<link [[Next|Hallways Exposed Tentacles]]>><</link>><<nexttext>>
<</if>>

:: Hallways Exposed Tentacles Finish [nobr]
<<effects>>

The tentacles withdraw from you, leaving you hanging there. Without their support, the rest of the wall gives way, and you tumble down. <<tearful>> you struggle to your feet and look around.

<<clotheson>>
<<endcombat>>

<<link [[Next|Industrial Drain]]>><<set $eventskip to 1>><</link>>