//id-staking-v2/contracts/IdentityStaking.sol
  function release(
    address staker,
    address stakee,
    uint88 amountToRelease,
    uint16 slashRound
  ) external onlyRole(RELEASER_ROLE) whenNotPaused {
      //@audit note: this condition might cause revert when release() tx settles after `currentSlashRound` is incremented in lockAndBurn()
|>    if (slashRound < currentSlashRound - 1) {
      revert RoundAlreadyBurned();
    }
...
...
  function lockAndBurn() external whenNotPaused {
    if (block.timestamp - lastBurnTimestamp < burnRoundMinimumDuration) {
      revert MinimumBurnRoundDurationNotMet();
    }
    uint16 roundToBurn = currentSlashRound - 1;
      //@audit This will first burn total slashed amount in `currentSlashRound - 1`, in the above example, including Alice's slashed amount. Then increment to next round.
|>    uint88 amountToBurn = totalSlashed[roundToBurn];
      
|>    ++currentSlashRound;
    lastBurnTimestamp = block.timestamp;
    if (amountToBurn > 0) {
      if (!token.transfer(burnAddress, amountToBurn)) {
        revert FailedTransfer();
      }
    }
    emit Burn(roundToBurn, amountToBurn);
  }
