function incrementGeneration(uint8 fighterType) external returns (uint8) {
    require(msg.sender == _ownerAddress);
@>  generation[fighterType] += 1;
@>  maxRerollsAllowed[fighterType] += 1;
    return generation[fighterType];
}
function reRoll(uint8 tokenId, uint8 fighterType) public {
    require(msg.sender == ownerOf(tokenId));
@>  require(numRerolls[tokenId] < maxRerollsAllowed[fighterType]);
    require(_neuronInstance.balanceOf(msg.sender) >= rerollCost, "Not enough NRN for reroll");

    _neuronInstance.approveSpender(msg.sender, rerollCost);
    bool success = _neuronInstance.transferFrom(msg.sender, treasuryAddress, rerollCost);
    if (success) {
        numRerolls[tokenId] += 1;
        uint256 dna = uint256(keccak256(abi.encode(msg.sender, tokenId, numRerolls[tokenId])));
@>      (uint256 element, uint256 weight, uint256 newDna) = _createFighterBase(dna, fighterType);
        fighters[tokenId].element = element;
        fighters[tokenId].weight = weight;
        fighters[tokenId].physicalAttributes = _aiArenaHelperInstance.createPhysicalAttributes(
            newDna,
@>          generation[fighterType],
            fighters[tokenId].iconsType,
            fighters[tokenId].dendroidBool
        );
        _tokenURIs[tokenId] = "";
    }
}
function reRoll(uint8 tokenId, uint8 fighterType) public {
    require(msg.sender == ownerOf(tokenId));
    require(numRerolls[tokenId] < maxRerollsAllowed[fighterType]);
    require(_neuronInstance.balanceOf(msg.sender) >= rerollCost, "Not enough NRN for reroll");
+   require((fighterType == 1 && fighters[tokenId].dendroidBool) || (fighterType == 0 && !fighters[tokenId].dendroidBool), "Wrong fighterType");

    _neuronInstance.approveSpender(msg.sender, rerollCost);
    bool success = _neuronInstance.transferFrom(msg.sender, treasuryAddress, rerollCost);
    if (success) {
        numRerolls[tokenId] += 1;
        uint256 dna = uint256(keccak256(abi.encode(msg.sender, tokenId, numRerolls[tokenId])));
        (uint256 element, uint256 weight, uint256 newDna) = _createFighterBase(dna, fighterType);
        fighters[tokenId].element = element;
        fighters[tokenId].weight = weight;
        fighters[tokenId].physicalAttributes = _aiArenaHelperInstance.createPhysicalAttributes(
            newDna,
            generation[fighterType],
            fighters[tokenId].iconsType,
            fighters[tokenId].dendroidBool
        );
        _tokenURIs[tokenId] = "";
    }
}
