while (time < block.timestamp && tickTrackingIndex < numTickTracking)
    function crossTicks(
        bytes32 poolIdx,
        int24 exitTick,
        int24 entryTick
    ) internal {
        uint256 numElementsExit = tickTracking_[poolIdx][exitTick].length;
        tickTracking_[poolIdx][exitTick][numElementsExit - 1]
            .exitTimestamp = uint32(block.timestamp);
        StorageLayout.TickTracking memory tickTrackingData = StorageLayout
            .TickTracking(uint32(block.timestamp), 0);
        tickTracking_[poolIdx][entryTick].push(tickTrackingData);
    }
