    function setState(Types.ProtocolState newState) external {
        // NOTE: This does not follow the CEI-pattern, but there is no interaction and this allows to abstract `_setState` logic.
        Types.ProtocolState prevState = _setState(newState);
        // If the sender is the emergency admin, prevent them from reducing restrictions.
        if (msg.sender == StorageLib.getEmergencyAdmin()) {
            if (newState <= prevState) {
                revert Errors.EmergencyAdminCanOnlyPauseFurther();
            }
        } else if (msg.sender != StorageLib.getGovernance()) {
            revert Errors.NotGovernanceOrEmergencyAdmin();
        }
    function setState(Types.ProtocolState newState) external {
        // NOTE: This does not follow the CEI-pattern, but there is no interaction and this allows to abstract `_setState` logic.
        Types.ProtocolState prevState = _setState(newState);
        // If the sender is the emergency admin, prevent them from reducing restrictions.
-       if (msg.sender == StorageLib.getEmergencyAdmin()) {
+       if (msg.sender != StorageLib.getGovernance() && msg.sender == StorageLib.getEmergencyAdmin()) {
-           if (newState <= prevState) {
-               revert Errors.EmergencyAdminCanOnlyPauseFurther();
-           }
-       } else if (msg.sender != StorageLib.getGovernance()) {
-           revert Errors.NotGovernanceOrEmergencyAdmin();
-       }
