  function _accrueStatic(RewardInfo memory rewards) internal view returns (uint256 accrued) {
    uint256 elapsed;
    if (rewards.rewardsEndTimestamp > block.timestamp) {
      elapsed = block.timestamp - rewards.lastUpdatedTimestamp;
    } else if (rewards.rewardsEndTimestamp > rewards.lastUpdatedTimestamp) {
      elapsed = rewards.rewardsEndTimestamp - rewards.lastUpdatedTimestamp;
    }

    accrued = uint256(rewards.rewardsPerSecond * elapsed);
  }
