vaultIndexes[0] = maxIndex = 0
vaultIndexes[2] = minIndex = 0
vaultIndexes[1] = N_COINS - maxIndex - minIndex = 3-0-0 = 3
function sortVaultsByDelta(bool bigFirst,uint256 unifiedTotalAssets,uint256[N_COINS] calldata unifiedAssets,uint256[N_COINS] calldata targetPercents) external pure override returns (uint256[N_COINS] memory vaultIndexes) {
        uint256 maxIndex;
        uint256 minIndex;
        int256 maxDelta;
        int256 minDelta;
        for (uint256 i = 0; i < N_COINS; i++) {
            // Get difference between vault current assets and vault target
            int256 delta = int256(
                unifiedAssets[i] - unifiedTotalAssets.mul(targetPercents[i]).div(PERCENTAGE_DECIMAL_FACTOR)
            );
            // Establish order
            if (delta > maxDelta) {
                maxDelta = delta;
                maxIndex = i;
            } else if (delta < minDelta) {
                minDelta = delta;
                minIndex = i;
            }
        }
        if (bigFirst) {
            vaultIndexes[0] = maxIndex;
            vaultIndexes[2] = minIndex;
        } else {
            vaultIndexes[0] = minIndex;
            vaultIndexes[2] = maxIndex;
        }
        vaultIndexes[1] = N_COINS - maxIndex - minIndex;
    }
