{
    "Function": "_computeNewStake",
    "File": "contracts/src/TroveManager.sol",
    "Parent Contracts": [
        "contracts/src/Interfaces/ITroveEvents.sol",
        "contracts/src/Interfaces/ITroveManager.sol",
        "contracts/src/Dependencies/LiquityBase.sol",
        "contracts/src/Interfaces/ILiquityBase.sol"
    ],
    "High-Level Calls": [],
    "Internal Calls": [],
    "Library Calls": [],
    "Low-Level Calls": [],
    "Code": "function _computeNewStake(uint256 _coll) internal view returns (uint256) {\n        uint256 stake;\n        if (totalCollateralSnapshot == 0) {\n            stake = _coll;\n        } else {\n            /*\n             * The following assert() holds true because:\n             * - The system always contains >= 1 trove\n             * - When we close or liquidate a trove, we redistribute the redistribution gains, so if all troves were closed/liquidated,\n             * rewards would\u2019ve been emptied and totalCollateralSnapshot would be zero too.\n             */\n            // assert(totalStakesSnapshot > 0);\n            stake = (_coll * totalStakesSnapshot) / totalCollateralSnapshot;\n        }\n        return stake;\n    }"
}