{
    "Function": "updateBattleRecord",
    "File": "src/RankedBattle.sol",
    "Parent Contracts": [],
    "High-Level Calls": [
        "StakeAtRisk",
        "VoltageManager",
        "VoltageManager",
        "FighterFarm",
        "VoltageManager"
    ],
    "Internal Calls": [
        "require(bool)",
        "_updateRecord",
        "_addResultPoints",
        "require(bool)",
        "require(bool)"
    ],
    "Library Calls": [],
    "Low-Level Calls": [],
    "Code": "function updateBattleRecord(\n        uint256 tokenId, \n        uint256 mergingPortion,\n        uint8 battleResult,\n        uint256 eloFactor,\n        bool initiatorBool\n    ) \n        external \n    {   \n        require(msg.sender == _gameServerAddress);\n        require(mergingPortion <= 100);\n        address fighterOwner = _fighterFarmInstance.ownerOf(tokenId);\n        require(\n            !initiatorBool ||\n            _voltageManagerInstance.ownerVoltageReplenishTime(fighterOwner) <= block.timestamp || \n            _voltageManagerInstance.ownerVoltage(fighterOwner) >= VOLTAGE_COST\n        );\n\n        _updateRecord(tokenId, battleResult);\n        uint256 stakeAtRisk = _stakeAtRiskInstance.getStakeAtRisk(tokenId);\n        if (amountStaked[tokenId] + stakeAtRisk > 0) {\n            _addResultPoints(battleResult, tokenId, eloFactor, mergingPortion, fighterOwner);\n        }\n        if (initiatorBool) {\n            _voltageManagerInstance.spendVoltage(fighterOwner, VOLTAGE_COST);\n        }\n        totalBattles += 1;\n    }"
}