{
    "Function": "allocateArbRewards",
    "File": "contracts/Auction/Auction.sol",
    "Parent Contracts": [
        "contracts/StabilizedPoolExtensions/ProfitDistributorExtension.sol",
        "contracts/StabilizedPoolExtensions/DexHandlerExtension.sol",
        "contracts/StabilizedPoolExtensions/DataLabExtension.sol",
        "contracts/StabilizedPoolExtensions/StabilizerNodeExtension.sol",
        "contracts/StabilizedPoolExtensions/LiquidityExtensionExtension.sol",
        "contracts/StabilizedPoolExtensions/StabilizedPoolUnit.sol",
        "contracts/Permissions.sol",
        "lib/openzeppelin-contracts/contracts/security/ReentrancyGuard.sol",
        "lib/openzeppelin-contracts/contracts/access/AccessControl.sol",
        "lib/openzeppelin-contracts/contracts/utils/introspection/ERC165.sol",
        "lib/openzeppelin-contracts/contracts/utils/introspection/IERC165.sol",
        "lib/openzeppelin-contracts/contracts/access/IAccessControl.sol",
        "lib/openzeppelin-contracts/contracts/utils/Context.sol"
    ],
    "High-Level Calls": [
        "SafeERC20"
    ],
    "Internal Calls": [
        "onlyRoleMalt",
        "onlyActive"
    ],
    "Library Calls": [
        "safeTransferFrom"
    ],
    "Low-Level Calls": [],
    "Code": "function allocateArbRewards(uint256 rewarded)\n    external\n    onlyRoleMalt(PROFIT_ALLOCATOR_ROLE, \"Must be profit allocator node\")\n    onlyActive\n    returns (uint256)\n  {\n    AuctionData storage auction;\n    uint256 replenishingId = replenishingAuctionId; // gas\n    uint256 absorbedCapital;\n    uint256 count = 1;\n    uint256 maxArbAllocation = (rewarded * arbTokenReplenishSplitBps) / 10000;\n\n    // Limit iterations to avoid unbounded loops\n    while (count < _replenishLimit) {\n      auction = idToAuction[replenishingId];\n\n      if (\n        auction.finalPrice == 0 ||\n        auction.startingTime == 0 ||\n        !auction.finalized\n      ) {\n        // if finalPrice or startingTime are not set then this auction has not happened yet\n        // So we are at the end of the journey\n        break;\n      }\n\n      if (auction.commitments > 0) {\n        uint256 totalTokens = (auction.commitments * auction.pegPrice) /\n          auction.finalPrice;\n\n        if (auction.claimableTokens < totalTokens) {\n          uint256 requirement = totalTokens - auction.claimableTokens;\n\n          uint256 usable = maxArbAllocation - absorbedCapital;\n\n          if (absorbedCapital + requirement < maxArbAllocation) {\n            usable = requirement;\n          }\n\n          auction.claimableTokens = auction.claimableTokens + usable;\n          rewarded = rewarded - usable;\n          claimableArbitrageRewards = claimableArbitrageRewards + usable;\n\n          absorbedCapital += usable;\n\n          emit ArbTokenAllocation(replenishingId, usable);\n\n          if (auction.claimableTokens < totalTokens) {\n            break;\n          }\n        }\n      }\n\n      replenishingId += 1;\n      count += 1;\n    }\n\n    replenishingAuctionId = replenishingId;\n\n    if (absorbedCapital != 0) {\n      collateralToken.safeTransferFrom(\n        address(profitDistributor),\n        address(this),\n        absorbedCapital\n      );\n    }\n\n    return rewarded;\n  }"
}