{
    "Function": "wadToRay",
    "File": "src/kuma-protocol/libraries/WadRayMath.sol",
    "Parent Contracts": [],
    "High-Level Calls": [],
    "Internal Calls": [
        "revert(uint256,uint256)"
    ],
    "Library Calls": [],
    "Low-Level Calls": [],
    "Code": "function wadToRay(uint256 a) internal pure returns (uint256 b) {\n        // to avoid overflow, b/WAD_RAY_RATIO == a\n        assembly {\n            b := mul(a, WAD_RAY_RATIO)\n\n            if iszero(eq(div(b, WAD_RAY_RATIO), a)) { revert(0, 0) }\n        }\n    }"
}