Update README.md
Browse files
README.md
CHANGED
|
@@ -1,24 +1,37 @@
|
|
| 1 |
---
|
| 2 |
license: cc0-1.0
|
|
|
|
|
|
|
| 3 |
---
|
| 4 |
# Minecraft Structured Dialogue Corpus
|
| 5 |
|
| 6 |
-
The Minecraft Structured Dialogue Corpus (MSDC) is a discourse-annotated version of the
|
| 7 |
|
| 8 |
The MSDC features complete, situated discourse structures for each dialogue in the style of Situated Discourse Representation Theory (Asher and Lascarides, 2003).
|
| 9 |
|
| 10 |
**Dataset Description**
|
| 11 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 12 |
|
| 13 |
**Citations**
|
| 14 |
|
| 15 |
Please cite the paper below if using the MSDC in your work.
|
| 16 |
|
| 17 |
-
**Description of the MSDC :
|
| 18 |
-
|
| 19 |
Kate Thompson, Julie Hunter and Nicholas Asher, 2024. [Discourse Structure for the Minecraft Corpus](https://aclanthology.org/2024.lrec-main.444/). In Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024), pages 4957–4967, Torino, Italia. ELRA and ICCL.
|
| 20 |
|
| 21 |
-
|
| 22 |
title = "Discourse Structure for the {M}inecraft Corpus",
|
| 23 |
author = "Thompson, Kate and
|
| 24 |
Hunter, Julie and
|
|
@@ -36,16 +49,10 @@ Kate Thompson, Julie Hunter and Nicholas Asher, 2024. [Discourse Structure for t
|
|
| 36 |
publisher = "ELRA and ICCL",
|
| 37 |
url = "https://aclanthology.org/2024.lrec-main.444/",
|
| 38 |
pages = "4957--4967"
|
| 39 |
-
}
|
| 40 |
-
|
| 41 |
|
| 42 |
**Acknowledgements**
|
| 43 |
|
| 44 |
We acknowledge support from the National Interdisciplinary Artificial Intelligence Institute, ANITI (Artificial and Natural Intelligence Toulouse Institute), funded by the French ‘Investing for the
|
| 45 |
-
Future–PIA3’ program under the Grant agreement ANR-19-PI3A-000. We also thank the ANR project COCOBOTS (ANR-21-FAI2-0005), the ANR/DGA project DISCUTER (ANR21-ASIA-0005), and the COCOPIL “Graine” project funded by the Région Occitanie of France.
|
| 46 |
-
|
| 47 |
-
|
| 48 |
-
|
| 49 |
-
|
| 50 |
-
|
| 51 |
-
|
|
|
|
| 1 |
---
|
| 2 |
license: cc0-1.0
|
| 3 |
+
language:
|
| 4 |
+
- en
|
| 5 |
---
|
| 6 |
# Minecraft Structured Dialogue Corpus
|
| 7 |
|
| 8 |
+
The Minecraft Structured Dialogue Corpus (MSDC) is a discourse-annotated version of the [Minecraft Dialogue Corpus (MDC)](https://juliahmr.cs.illinois.edu/Minecraft/ACL2019.html), first created by Julia Hockenmaier's lab in 2019.
|
| 9 |
|
| 10 |
The MSDC features complete, situated discourse structures for each dialogue in the style of Situated Discourse Representation Theory (Asher and Lascarides, 2003).
|
| 11 |
|
| 12 |
**Dataset Description**
|
| 13 |
|
| 14 |
+
The MSDC is a collection of natural language dialogues between pairs of human participants who meet in a simulated 3D Minecraft grid and communicate through a chat window. One assumes the role of Architect, and the other the role of Builder. At the beginning of each dialogue, the Architect is shown an image of a structure made from colored blocks, and the goal of the interaction is to help the Builder recreate the structure on the grid via typed Architect instructions.
|
| 15 |
+
|
| 16 |
+
The chat interaction between the Architect and Builder produces linguistic speaker turns, while the Builder actions (the placement and removal of blocks) are represented textually, e.g. *place orange 2 1 -1*, and attributed to Builder as speaker.
|
| 17 |
+
|
| 18 |
+
A small group of discourse experts and students annotated the corpus. First they hand-segmented the linguistic turns into elementary discourse units (EDUs). Each Builder action turn was considered a single elementary event unit (EEU). All but *7* of the dialogues in the MDC were annotated, and the original MDC splits were preserved, except for a small Development set culled from Test for the purpose of developing the [Llamipa discourse parser](https://huggingface.co/linagora/Llamipa).
|
| 19 |
+
|
| 20 |
+
|
| 21 |
+
| | Train | Val | Test | Dev | Total |
|
| 22 |
+
|----------------|-------|--------|------|------|------|
|
| 23 |
+
|No. Dialogues | 307| 100 | 101 | 32 | 540|
|
| 24 |
+
|No. EDUs | 9616 | 3297 | 3009 | 1128 | 17050 |
|
| 25 |
+
|No. EEUs |6669 | 2240 | 2006 | 732 | 11647|
|
| 26 |
+
|No. Relation instances |19598 | 6681 | 6018 | 2232 |34529|
|
| 27 |
|
| 28 |
**Citations**
|
| 29 |
|
| 30 |
Please cite the paper below if using the MSDC in your work.
|
| 31 |
|
|
|
|
|
|
|
| 32 |
Kate Thompson, Julie Hunter and Nicholas Asher, 2024. [Discourse Structure for the Minecraft Corpus](https://aclanthology.org/2024.lrec-main.444/). In Proceedings of the 2024 Joint International Conference on Computational Linguistics, Language Resources and Evaluation (LREC-COLING 2024), pages 4957–4967, Torino, Italia. ELRA and ICCL.
|
| 33 |
|
| 34 |
+
<!-- >@inproceedings{thompson-etal-2024-discourse,
|
| 35 |
title = "Discourse Structure for the {M}inecraft Corpus",
|
| 36 |
author = "Thompson, Kate and
|
| 37 |
Hunter, Julie and
|
|
|
|
| 49 |
publisher = "ELRA and ICCL",
|
| 50 |
url = "https://aclanthology.org/2024.lrec-main.444/",
|
| 51 |
pages = "4957--4967"
|
| 52 |
+
} -->
|
| 53 |
+
|
| 54 |
|
| 55 |
**Acknowledgements**
|
| 56 |
|
| 57 |
We acknowledge support from the National Interdisciplinary Artificial Intelligence Institute, ANITI (Artificial and Natural Intelligence Toulouse Institute), funded by the French ‘Investing for the
|
| 58 |
+
Future–PIA3’ program under the Grant agreement ANR-19-PI3A-000. We also thank the ANR project COCOBOTS (ANR-21-FAI2-0005), the ANR/DGA project DISCUTER (ANR21-ASIA-0005), and the COCOPIL “Graine” project funded by the Région Occitanie of France.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|