i have a geometry issue?
959198
It is better to have an algebra background before taking geometry.  It is not absolutely necessary, but certainly better.
123925
the same way you figure small radius.  i'm not sure i see the dilemma. ???
932841
This might help --> http://www.uwm.edu/~ericskey/TANOTES/Geometry/node15.html
900562
I'd suggest searching for such problems here on yahoo answers.  You can find out how to do it.
100528
You've probably already been to this page, but maybe if you explained to the customer service rep. they'll give you a password. Good luck!\n\nhttp://www.harcourtcanada.com/school/math/geometry/tg.htm
82197
You must first of all fix a system of coordinates
771669
Cause squares would look weird
614837
I already posted this solution (or how to get it).  Do a search of yahoo answers....
315480
i got dat same problem
238652
Assuming you have a rectangular object, then L x H x W will work. For other shapes you need something else. See sources.
410236
It's been too long for me.\n\nSample many definitions. Go to MATHWORLD.COM (lower case)\n2 geometric figures are CONGRUENT when one gets transformed into the other by isometry.\n\nStay with it.\n\nGRIZZ
357173
This should help.\n\nhttp://www.geomatters.com/products/category.asp?CID=1
952205
You are missing a constraint in your problem.  If your only constraints are \n- theta must be less than or equal to pi/2 \n- you want to maximize theta\nthen theta = pi/2.\n\nSo how far should you be?  0 meters.
99265
I asked that same question to my teacher last time. She told me that I have to Seperated the shape into different common shapes. (for example like lets say I wanted to seperate a "square" into some common shapes I could turn it into two seperate triangles or four different triangles. Well Just try to use the formulas you know for the areas of the different disected figures you get.
705654
i dont see anything wrong the way u solved it(mathematically).if there was any condition or state is mentioned about that thing in time or wrt time then u have to reconsider the problem.
884573
All the time.  Everything in computer modelling comes down to geometry.  Its all about the polygons (which are really just lots and lots of triangles)
410020
Xcuse me dude, plz be clear abt wt u wanna ask abt the PRINCILES OF GEOMETeRY