How can I convert a 3D model I made in Lightwave to a model that I can use in Maya?
917722
There are many ways to achieve this. Lots of post and animation houses have modelers who work in Lightwave and then animate in Maya.  However, if you are a student and don't want to spend money on converters or as long as you don't have to worry about bringing along Morph Maps or UV texture maps over then the simplest thing to do is:\n\n1. Load your LW model in LW Modeler\n2. Save the model as .3DS or .OBJ\n3. Load the .3DS or OBJ model into Maya\n\nDepending on which versions of LW and Maya you have, it might make this seem harder than it is. In older versions of LW if your LW was not installed right, you may not see the export object feature.  Ensure that all your standard plugins are loaded in LW and you should be able to save your LW object as either a .3DS (3D studio) model or an .OBJ (Wavefront object) - the .OBJ format will also retain the UV texture maps if you have them.  Both should maintain the surface names and colors but won't keep the LW Procedural textures on them.\n\nHope this helps! :-)
515775
Try this link. Its on Antropus.com under the tutorials section. :) Its a pretty good site overall. \n\nhttp://www.3dtotal.com/team/tutorials/antro_eye2/antro_eyetex_01.asp
941445
Hi go and look for MAYA software and look out for books on transportation design you will be up there. \n\nFor example of a car that was design with MAYA is the Range Rover 2006 ( American Specs) and also BENZ (CLS) so just use MAYA or 3D STUDIO MAX.\n\nThanks
166431
I will list a great website below, onemodelplace - that has a good section for models.   Also try modelmayhem
762235
there is some site which is offering tutorial, there is a link\ncheck it\n\nhttp://www.3dcadtips.com/\nyou must subscribe to site
225311
Alias|Wavefront Maya is the best and is used a lot in many big name Hollywood entertainment industries.\n\nOther packages which are almost as good and less expensive include 3D Studio Max and Lightwave.\n\nThose are the current 'best' ones on the market. You can easily find links for these, they are very popular.
1084985
The best I've found is a free converter - \nhttp://joshmadison.net/software/
569854
You could give 3D Studio Max a shot. I've heard it's very helpful for 3D art.
1088491
Have you tried 3ds max combined with combustion, both by discreet. Other than that, maya should do the job.
432529
All surfaces in maya are useful, thats why they're there. The best way to get started with nurbs is to prepare your shelf with the most usefull tools. Focus on loft buttons with different settings and add a few stitch tools. Search the web for 'Patch modelling' that will be the most useful type of tutorial. that should get you pointed in the right direction. Hope this helps.
100369
http://www.pixel2life.com/tutorials/Maya_3D/All/
1044887
http://www.blender3d.org\n\nhttp://www.blender.org/modules/documentation/htmlI/\n\nSerif have some free software @ http://www.freeserifsoftware.com/
711904
Blender is a good free 3d modeling program. So is Anim8tor.
672629
Make a 3d model and print it out using anim8or @ anim8or.com\n\nIf that is not in option, try using a styrafoam block and carve it.
123297
. Reference Manual Index\n\nBasic Library Version: 9 LightWorks ® documentation The information in this document may only be used to access the LightWorks toolkit as integrated into ArchiCAD and in-conjunction with the ArchiCAD application. This information documents part of the LightWorks Application Programmer's Interface. The LightWorks API is copyright © 1999,2000-2004 LightWork Design Ltd. All...\n\nURL: http://www.graphisoft.com/ftp/techsupport/documentation/developer_docs/BasicLibraryDoc/LightWorksIntegration/LW_Index_Commented.html\nScore: 100%\nSize: 5 kB
585567
Depending on your current level of experience, an excellent and free piece of software, www.blender3d.org for 3-D modeling and animating.  Otherwise you will find that "the best" software also translates to the "most expensive," often starting at about $1500 USD.\n\nI have concluded by the way your question was phrased that you have no experience in this field.  Thus you might try Blender3D and its free plug-ins and documentation to start.  It won't be easy to learn, generally speaking, but it's very much like other 3-D modeling and animation products but doesn't carry the phat price tag.
1106332
have you tried\n\nhttp://sourceforge.net/\n\nor perhaps be part of the blender foundation?