who know all the rules to play Quiditch in harry potter?
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http://www.journeytohogwarts.moonfruit.com/quidditchrules/4507612467\n\nExplains Quiddich and tells all you need to know about it
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I don't know, nobody really knows except Rowling at this point. One of them is definitely going to be Voldemort or Harry, I'm hoping it's Voldemort. The other is probably going to be somebody close to Harry, to make him even more angry at Voldemort for the final battle. Or it might be Snape, but I don't know if J.K. is going to throw in some plot twist. I don't know, I guess we will just have to wait ! :)\n\nActually, I think Neville might die. \nI don't know!! But its bothering me!!
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Due to the signifigance of the number 7 in the series, many people are figuring that it will come out July 7, next year...or 7/7/07\n\nand in case you were wondering about the references to the number 7, well are you ready?\n\nAnd, remember when JKR reinforces something by mentioning it alot, it usually means it is important.  Okay, here ya go:\n\nReferences to the Number 7\n\nThere are 7 books in the Harry Potter series \nThere are 7 years of studies at Hogwarts \nHarry's birthday is in July which is the 7th month of the year \nThe Weasley family has 7 children \nThe Alohomora spell can be found in the Standard Books of Spells chapter 7 \nThere are 7 Quidditch players in a team \nAdd the numbers of Platform 9 3/4 together ... 9+3+4 = 16, and 1+6=7! \nThere are 142 stairs at Hogwarts which adds to 7 (1+4+2=7) \nGryffindor Tower is located on the 7th floor \nGryffindor hadn't won the house cup for seven years before Harry came \nNicholas Flamel and his wife have 7 years age difference \nThere are seven obstacles to obtaining the Sorcerer's Stone: Fluffy, Devil's Snare, flying keys, chess game, troll, potions, and the Mirror of Erised. \nOne of the obstacles that Harry and Hermione come across while trying to find the Sorcerer's Stone is seven differently shaped bottles and a riddle. \nHogwarts students have to buy all 7 of Lockhart's books \nThere are 7 hidden passageways out of Hogwarts shown on the Marauders' Map \nFlitwick's office (where Sirius is locked in the 3rd book) is located on the 7th floor \nThere are 700 ways to commit a foul in Quidditch \nHarry's Quiddich number is 7 in the PoA film. \nThe Tri-Wizard Tournament was first established 700 years before it's appearance in the GoF \nFred and George charge 7 sickles for a canary cream \nThere are 7 locks in Moody's trunk \nMoody was locked in the 7th lock of his trunk \nIn the American version of PoA beginning Chapter 15, is an illustration of Hagrid's letter to Hermione in regards to Buckbeak's trial which shows 7 teardrops \nFrank Bryce was said to be nearing his seventy-seventh birthday in GoF. \nAfter the Weasleys, Diggorys, Harry and Hermione arrive with the Portkey to the Quiddich World Cup campground, a voice said, "Seven past five from Stoatshead Hill." \nAfter hearing a loud, cracking noise while watching the news, Uncle Vernon waves from the window at "Mrs. Number Seven, who was glaring from behind her net curtains." \nIn OotP, during Harry's trial, Dumbledore states "...clause seven of the Decree [for the Reasonable Restriction of Underage Sorcery] states that magic may be used before Muggles in exceptional circumstances..." \nThe Room of Requirement which is used for DA meetings is on the 7th floor \nLily began going out with James in their 7th year at Hogwarts \nThe prophecy is in row 97 in the Department of Mysteries \nIn OotP, when Harry fell down the stairs into the room with the veil, seven people came to his aid; Neville, Sirius, Lupin, Moody, Tonks, Kingsley, and Dumbledore. \nIn PoA, when Snape is filling in for Professor Lupin, he instructs the class to turn to page 394. 3 + 9 + 4 = 16: 1+6 = 7. (also see "The Number 12" regarding this number) \nThere are 7 Animagi registered with the Improper Use of Magic Office \nHBP came out on July 16, 2005 ... the month, date and year each add to 7! \nIn HBP, The Ministry of Magic sends out a purple leaflet with seven ways to protect the home and family against dark forces. \nHarry and Ron both receive 7 O.W.L.s \nHPB: Harry took up his position by his bedroom window, where he had been watching for Dumbledore since seven o'clock. \nBlaise Zabini's mother is a famously beautiful witch who had been married (and widowed) seven times. \nHarry takes the Half-Blood Prince's advice in his book to brew his Draught of Living Death and "...add a clockwise stir after every seventh counterclockwise stir."
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The Gryffindor team will win the Quidditch world cup!
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Try this:\n\nhttp://www.harrygant.com/
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Why Harry Potter does of course!
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http://crypt.eldritchs.com/spells/
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Go to Hogwarts school of Witchcraft and Wizardry.
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Variation 1\nThe first player is chosen by having each player roll one die. The highest roll is the first player to start. At the beginning of each turn, the player throws all six six-sided dice. If any dice are not lying flat or on the playing surface, they (only the dice not laying flat or on the playing surface) must be thrown over again. After each throw some or all of the points possible must be taken, setting aside each die that is counted. To continue, all of the die not counted must be thrown again. At each throw, points must be made or the turn ends. When no points are scored in a throw, this is called farkle.\n\nWhen a player reaches at least 350 points in a turn and decides to stop, the points for the turn are added to their total score. A player with no points may not end his turn until he has rolled a total of 1000 points in the round.\n\nThe points of each throw are counted separately. When only one die remains, the player has three throws to get points (either a one or a five spot). When all six die have points, all six die are thrown again.\n\n[edit]\nVariation 2\nEveryone starts out "off the table." Each player collects points during his turn, which he may add to his total, or not, depending on how aggressively or cautiously he plays. \nTo begin a turn if the player is "off the table," he rolls all six dice. \nAs he rolls during his turn, the player is looking to score points, in the form of Sets (see figure below). \nIf a roll scores any points, he may set aside each Set he wants to claim points from, and either: \nroll all remaining dice, hoping to score additional Sets. \nor if all six dice are put aside into Sets, roll all six dice again, hoping to score additional Sets. \nor pass play to the next player, if he deems the chance of failure to be too great. \nIf a roll scores no points, the player forfeits the points scored that turn, and play is passed to the next player. \nFor a player who is "on the table," he may start by either: \nrolling all six dice as described above, \nor picking up the rollable dice from the last person. In this case, instead of starting this turn's scoring from zero, as usual, scoring starts from the score of the last person. \nexample: Player 1 stops his turn with 700 points, and opts to not roll his remaining two dice. He adds 700 to his score, and it is now Player 2's turn. Player 2 may pick up those two dice, and if he scores anything with them, he adds those points to 700, as his score. Or Player 2 may opt to start with all six dice, and start his own scoring from zero.\n\nAt the end of a turn, \nIf, after rolling, a player is "off the table," and he has scored at least 500 in a turn, he is "on the table." \nIf by this point, a player is "on the table," he can add whatever score he got that turn, to his total. \n\ncopied and pasted from source home.houston.rr.com/agrant/farkle/farkle
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i LOVED it!! I felt it was better than the other ones, but that's because the fourth book is my favorite. I was disappointed that they didn't include the parts about Hermione and SPEW and the actual Quidditch World Cup game, but I know that the movie would have been almost 10 hours long if the writers included every single part of the book.
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Rules from a Book.\nTips from a Tutor.\nExperience from the telecost.\nPractise with your best attention.
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How about read the rules?
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I'm going to list past teachers as well as current-\n\nArmondo Dippet- headmaster (50 years ago)\n\nAlbus Percival Wulfric Brian Dumbledore- current Headmaster/ Transfiguration (50 years ago)\n\nMinerva McGonagell-Transfiguration\n\nSeverus Snape-Potions/DADA 6th year\n\nRubeus Hagrid- Care of Magical Creatures\n\n(?) Kettleburn- Care of Magical Creatures (retired the year Hagrid started teaching)\n\nFilius Flitwick- Charms\n\nSybill Patricia Trelawney/Firenze- Divination (Split classes between them in 6th year)\n\nHorace Slughorn- Potions (taught with Dumbledore fifty years ago, in marauder time, and Harry's 6th year)\n\n(?) Binns- History of Magic\n\nPomona Sprout- Herbology\n\n(?) Vector- Arithmancy\n\nRolanda Hooch- Flying lessons (first years)\n\nRemus Lupin- DADA 3rd year\n\nBarty Crouch Jr. (disguised as Alastor Moody)- DADA 4th year\n\nDeloras Umbridge- DADA 5th year\n\nGilderoy Lockhart- DADA 2nd year\n\nQuirinus Quirrell- DADA 1st year
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Father = Rupert Potter\n\nMother = Helen Leech\n\nGreat biography website = http://www.ortakales.com/illustrators/Potter.html
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HE'S ALIVE. WE'VE PREVIOUSLY SEEN HARRY STRUGGLING WITH A SPELL THAT CAME INTO PLAY LATER IN THE BOOK. IN BK 3 IT WAS THE PATRONUS CHARM, WHICH HE EVENTUALLY USED TO SAVE SIRIUS. IN 4, IT WAS THE ACCIO SPELL THAT HE USED AGAINST THE DRAGON IN THE FIRST TASK. IN BOOK 6, IT'S THE NONVERBAL SPELL. WHILE WE DIDN'T SEE HARRY USE IT, SNAPE DID. HE USED A NONVERBAL SPELL ON DUMBLEDORE, AND JUST SAID THE WORDS TO THE AVADA KADAVRA. IN BOOK 5, ONE OF THE DEATH EATERS TELLS HARRY THAT HE HAS TO MEAN THE UNFORGIVABLE CURSES FOR THEM TO WORK. SNAPE DIDN'T MEAN IT. \nDUMBLEDORE (DD) IS ALIVE AND EVIL. NOT EVIL LIKE IN AN ALLIANCE WITH VOLDEMORT, BUT EVIL LIKE AGAINST VOLDEMORT. (REREAD THE CHAMBER OF SECRETS...NOT SURE ON THE PAGE NO. BUT IN THE 1ST OR 2ND CHAPTER, DOBBY TELLS HARRY THAT DD'S POWERS RIVAL VOLDY'S) DD CREATED THE ORDER TO OVERTHROW VOLDY, BUT THE MEMBERS HAD NO IDEA WHAT HE WAS PLANNING TO DO WITH IT. DD WANTED TO KEEP PROFESSOR TRELAWNEY IN THE CASTLE JUST IN CASE SHE HAD ANOTHER PROPHECY THAT COULD POSSIBLY RESULT IN HELPING HIM OVERTHROW VOLDY. DUMBLEDORE WANTS HARRY TO DO HIS DIRTY WORK FOR HIM (KILL VOLDY) SO THAT HE CAN TAKE OVER AS THE REIGN OF THE EVIL ASPECT OF THEIR WORLD. IN THE END HARRY WILL REALIZE ALL THIS AND KILL DD TOO. SNAPE IS EVIL. DD SAYS OVER AND OVER AGAIN THAT HE TRUSTS SNAPE, NOT OVER AND OVER THAT SNAPE IS GOOD. (VERY STRATEGIC PLAY ON WORDS BY JO HERE.) HARRY ENDS UP KILLING SNAPE.
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Here's a good web site that has all the rules. Good Luck and Have Fun!\n\nhttp://www.kickball.com/rules.html
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Who is it that made those rules of the Uiniverse?