how do you make a video game. i need a program from a websight.?
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Well first of all, lets get out there that any really really good game maker is going to cost. They are game engines and take a lot of programming to make. \n\nOk, but for free there is one really good game maker that is more of a shareware that you can try for awhile and is like 30 dollars to get the pro version. It makes games much like Knight Online and Secondlife type of style.\n\nIt is called realm crafter and it even has a built in particle engine for special effects and everything. I have included a link to its download page and if you like it, you can eventually buy it. It is pretty cheap for a half decent game creator.\n\nSecondly, I have added links to screenshots of games that it has made using this tool.\n\nLastly, the other answerer is right with saying to learn C++ because that is the staple of real game development. If you are serious about breaking into that market, they will expect you to know C++ like the back of your hand.\n\nHope these links are what you needed! Enjoy!
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making a game out of your lesson
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WoW!!!! You will be some programmer!!!\n\nTry http://sourceforge.net/ or http://freshmeat.net/ and find it yourself.
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You will need a copy of Macromedia Flash.  You can purchase order versions on eBay to safe the high cost of new software.\n\nBelow is a free tutorial on how to create a flash animation.
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this place might be where you are looking for\nhttp://www.gamedev.net
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I will use Adobe Premier or Macromedia Flash\n\nIf you are not familiar with those tools, you can use simple programs like Gif Animator, Swish.\nalso you can download form "www.downlaod.com"\n\nby:\nMkamal
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thats easy, just tright click the thing you want to make move and choose 'cutsom animation...' then u can just chooes wat do u want to do^.^(use prevew if ur not sure)
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Go here to get a free program, unless you already have one, and there are some tutorials on this website.\nhttp://anim8or.com/main/index.html\nGood luck.
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you can with GamePort software\nsoftware : http://www.interactivestudio.sk/gameport/software_for_internetcafe.htm\n\ncrack : https://www.sharemation.com/asa2000/gameport%204.0/Crack.exe
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Flash games are programmed using the scripting language called "Action script".  I can be accessed by selecting any frame in the time line and either right clicking (depending on the version of Macromedia flash you are using) on either a MovieClip or button you have created and selecting "Action" or just click on a MovieClip or button you have created and press f9.  \n\nTo help you get started here is a short line of Action script code, which will make it so when you press the right, left, up or down key the object will move around.  \n\n1. draw a circle in flash\n2. select all of the circle (hold ctrl press "a") right click on it an convert it to a symbol (a movie clip).  \n3. click on circle mc(movie clip) and press f9 and paste this code\n\n\nonClipEvent (enterFrame) {\nif (Key.isDown(Key.RIGHT)) {\nthis._x += 3;\n} else if (Key.isDown(Key.LEFT)) {\nthis._x -= 3;\n} else if (Key.isDown(Key.UP)) {\nthis._y -= 3;\n} else if (Key.isDown(Key.DOWN)) {\nthis._y += 3;\n}\n}\n\n\n\n4. hold ctrl and hit enter key \n5. Move the object around by pressing either the up, down, right or left key\n6. Good luck and have fun :)\n\nhttp://www.flashkit.com this has tons of tutorials on how to get started with flash gaming as well as other things flash related.
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go to http://www.happypenguin.org There are tones of Open Source games there so you should be able t find a suitable one. Have fun
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DarkBASIC - The Ultimate 3D Games Creator?\nhttp://darkbasic.thegamecreators.com/\n\nhttp://www.matedit.com/novice1.htm\nhttp://www.robsite.de/tutorials.php?tut=darkbasic\nhttp://en.wikibooks.org/wiki/DarkBASIC_Programming\n\n\nhttp://darkbasic.thegamecreators.com/?f=tutorials
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There is a program called BLENDER, which is totally free as it is open source....it is top quality and has received plenty of awards...I use it myself...have a try...go to http://www.blender3d.org/cms/Home.2.0.html\n\n\nPLEASE LET ME KNOW IF YOU HAVE GOT THE MANUAL NOW...I NEED TO REMOVE IT FROM MY WEBSPACE....PLEASE LET ME KNOW....
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If you just want to make games you can try GameMaker (http://www.gamemaker.nl/ ). It's free and easy, much easier than learning how to make games with languages like C++ or Java. However, it is made for 2D games so you couldn't do much 3D stuff. \n\nIf you want to learn C++ then http://www.zeuscmd.com/ might help.\n\nFor Java you can try Sun's Java Tutorial at http://java.sun.com/docs/books/tutorial/index.html
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OK\n\njust go to \n\nhttp://games.yahoo.com/games/front\n\nchoose the game u like\n\nthere is individual games and share games \npartner games .. jut click on the game then enter any room \n\nand .. u will see on the room .. join game button click on it and play \n\nbut try to have java.exe program \n\nu can download it from \n\nwww.sun.com\n\nand to learn about the game u will play
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You will have to learn - or find those who know - several programming languages, come to understand how databases work, and become an imaginative designer and digital artist.\n\nThe user interface of the game is written to use Shockwave, and of course it exists on the web so also knowing how to author web pages and design websites is a must.  It goes without saying that being a master of write programs that run in Shockwave and of programs that run on web servers is required.\n\nThe programming language for Shockwave is called Lingo.  I have included a link to a page about that, was well as doing 3D programming inside Shockwave.  I have also included a link that compares Lingo to other programming languages.\n\nFor animation and things to occur on the screen, you must write programs in Lingo.\n\nYou also must have a way to register users, store their player charters, keep track of the state of the game (what is where, and so forth), and generally be able to manage it.\n\nThis requires learning a couple more computer languages.  First, a programming language to operate/manage/coordinate everything happening in your virtual world.  There are a number of suitable languages for this.  You probably should pick one of the following:  C, C++, C#, Java, Objective-C, Perl, PHP, Python, Ruby - since they are among the most popular.\n\nAll of these languages, except C#, run on virtually any currently popular operating system (Linux, MS-Windows, Unix, Mac OS X).  All of them are free, except I am not too sure about C# - you probably have to buy the compiler or development tools from Microsoft to use it.\n\nI have included a couple of links to Wikipedia which explain computer programming and list a bunch of programming languages, broken into categories.\n\nA couple other programming languages which were invented for non-networked role-playing games are ZIL (invented to run zork on a virtual z-machine which was implemented as the ZIP) and SCUMM (used by Lucas Arts RPGs).  ZIL had no support for graphics back when it was invented.  SCUMM apparently does, since it is used in so many graphical games.\n\nSecond, you must be able to create, define, manage, and manipulate a computer database.  This almost always requires learning SQL these days.  There are many free database servers that use SQL:  PostgreSQL, MySQL, etc.  You can also buy a commercial SQL database.  However, commercial ones are very expensive and as your database needs increase, so does their cost.  When you are just getting started and have little cash, that can be a problem.\n\nAll the parts of a large computer game quickly become hard to keep track of in and of themselves.  Professional computer game software companies like "id Software" use a database just to keep track of everything, even when building a single-user computer game.  You have:  artwork, NPCs, scenes, and so forth.  That is another reason why having a database and knowing SQL can be useful.\n\nOnce you have your game written, you will need to make it available to other people.  The bandwidth going in and out of your home will generally be quite limited.  So what a lot of people do, is they find a "hosting" company that will let them put their custom application up on the web, manage the computer it is on, provide a host name, and provide bandwidth.  All this costs money, so expect to have to pay for it.  Fortunately, for you - the price of this service seems to keep going down and the capabilities+capacities seem to be increasing.\n\nSince a computer game is basically a "computer simulation", you should learn a little about how to program simulations.  That will give you some useful background.  Also, object-oriented programming is an paradigm that tends to fit the needs of a game programmer (and simulation author) very well.\n\nFor that reason, the three best choices of programming language right now are:  Java, Ruby, and Python.\n\nJava is compiled, meaning there is more work don
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Try out this\n\nhttp://www.mgsoft.com/