i want to know c,c++ and pearl progarmming can u plz help me in simple way..?
350296
I suggest to buy some books on C and c++. For C u can refer Let us C by Yashwant Kanitkar and for c++ refer Ivor Hortan's Beginners Guide book . It is one of best book with practical approch
345537
Some tutorials I found are:\nhttp://cplusplus.com/doc/tutorial/ , \nhttp://www.zeuscmd.com/tutorials/cplusplus/index.php -- also has source code written specifically for Dev-C++ , \nand http://www.cprogramming.com/tutorial.html#c++tutorial\n\n\nHere is a program that prints out "Hello World":\n\n#include <iostream>\nusing namespace std;\n\nint main()\n{\ncout << "Hello World" << endl;\n\nsystem("pause");\nreturn 0;\n}\n\n\nAlso, http://koders.com/ is a source code search engine that you can use.
1048980
http://www.cprogramming.com/tutorial.html\nhttp://www.cplusplus.com/doc/tutorial/\nhttp://visualcplus.blogspot.com/\n\nall taken from yahoo seach. you can search for c c+ tutorials and come up with hundreds if these don't do it for you.
262740
C++ has classes, C does not. C++ is object-oriented, but it also contains all the functionality that C does.\n\nC requires you to declare all your variables at the top of a function, C++ allows you to declare them whenever you want.
1033431
Hahahah! My brother! Why on earth would you want to use C++ to mod a WIN98? xp owns all. Seriously. But do you face any problems? You might because of the "tree" format of the 95 and below, but anything above would be IDEAL for C++ and pearl if you know what to do first
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First u should select which editor u r going to use it may be a Notepad or BC Editor or TC Editor or Command Prompt Editor and what editor u have just open that and type the c code.\nbefore going to write u should include the header files which are u going to use in u r program.\n\nthe header file inclution is very important in C language.\n\nafter that u should type the main() function with the return type almost void.\nthen open the function with the opening braces like { and for closing the function }.\n\nafter that u should declare what type of variables u r goining to use in u r program it may be int, float, or char and so on.\n\nafter that do what type of functions u like to do.\n\nSample Program\n=============\n\n#include<stdio.h>\n#include<conio.h>\nvoid main()\n{\nint a=10,b=20,c;\nfloat x=10.9,y=20.1,z;\nclrscr();\n\nc=a+b;\nz=x+y;\n\nprint("%d&#92;n",c);\nprint("%d&#92;n",z);\ngetch()\n}\n\nsave this file with the extension of C. for example save the above file with sample.c in an any editor and run it in the BC or TC which will be available.\n\nClick Alt+F9 Key for compling the program.\n\nClick Ctrl+F9 Key for showing the output on the screen.
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I always recommend Bjarne Stroustrup's "The C++ Programming Language", third edition.  It cuts straight to the meat of what is different between C and C++ instead of messing around with arrays of char like most tutorials do.
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The above answerer is slightly wrong.  C++ holds a subset of C, it is not the complete C language.\n\nApart from that, You should be able to get a program that executes in C, not in C++.\n\n/* hello.c -- The most famous program of them all ..\n */\n\n#include <stdio.h>\n\nint main(void) {\n  printf("Hello World!&#92;n");\n}\n\nGot from http://www.cis.temple.edu/~ingargio/cis71/code/hello.c
1028478
Get a book to teach you C and then go from there. You can use a free compiler such as gcc to get you on your way.
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Hi,\n\nYou can start reading the basic section in C++, they teach you on what are variables, what are datatypes, and what are loops.\n\nThey will teach you how to use arrays and loops and conditionals.\n\nThat is your best bet...\n\nPick up any standard C++ book and read he intro to programming!
614947
#include <iostream.h>\n#include <conio.h>\n#include <process.h>\n\nmain()\n\n{\n\nchar c;\n\nclrscr();\ncout<<"Press 0 to exit&#92;n";\n\ndo\n{\n\n c=getch();\n\n switch(c)\n {\n   case '0': exit(0);\n   case '1': cout<<"I";break;\n   case '2': cout<<"L";break;\n   case '3': cout<<"o";break;\n   case '4': cout<<"v";break;\n   case '5': cout<<"e";break;\n   case '6': cout<<"U";break;\n }\n\n} while (1);\nreturn 0;\n}
873482
Learn C++, and get back to me.
830169
start with C. read any good book available on C programming
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%SystemRoot%&#92;\nsystem32&#92;\ndfrg.msc\n\nDecompile for C/C++\n\n:-)
687652
look at C++ book so many ... ^_^
108454
#include "ALLOC.H"\n#include "DOS.H"\n#include "CONIO.H"\n#include "STDIO.H"\n\n\nvoid main()\n{\n char *name;\n printf(" Enter the file name...:");\n scanf("%s",name);\nplaywav(name,1.0);\n\n}\n\n\nvoid playwav(char wavefile[14],float delaytime);\nstruct WaveData {\n  unsigned int SoundLength, Frequency;\n  char *Sample;\n};\n\n\nstruct HeaderType {\n  long         RIFF;      //RIFF header\n  char         NI1 [18];  //not important\n\n  unsigned int Channels;  //channels 1 = mono; 2 = stereo\n  long         Frequency; //sample frequency\n  char         NI2 [6];   //not important\n  char         BitRes;    //bit resolution 8/16 bit\n  char         NI3 [12];  //not important\n} Header;\n\n\n\n\n\nstruct WaveData Voice;         //Pointer to wave file\n\n\nunsigned int    Base;          //Sound Blaster base address\n\n\nchar            WaveFile [25]; //File name for the wave file to be played\n\n\n/*************************************************************************\n***\n** Checks to see if a Sound Blaster exists at a given address, returns\n**\n** true if Sound Blaster found, false if not.\n**\n**************************************************************************\n**/\nint ResetDSP(unsigned int Test)\n{\n  //Reset the DSP\n  outportb (Test + 0x6, 1);\n  delay(10);\n  outportb (Test + 0x6, 0);\n  delay(10);\n  //Check if (reset was succesfull\n  if ((inportb(Test + 0xE) & 0x80 == 0x80) && (inportb(Test + 0xA) ==\n0xAA))\n  {\n    //DSP was found\n    Base = Test;\n    return (1);\n  }\n  else\n    //No DSP was found\n    return (0);\n}\n\n\n/*************************************************************************\n***\n** Send a byte to the DSP (Digital Signal Processor) on the Sound Blaster\n**\n**************************************************************************\n**/\nvoid WriteDSP(unsigned char Value)\n{\n  //Wait for the DSP to be ready to accept data\n  while ((inportb(Base + 0xC) & 0x80) == 0x80);\n  //Send byte\n\n  outportb (Base + 0xC, Value);\n}\n\n\n/*************************************************************************\n***\n** Plays a part of the memory\n**\n**************************************************************************\n**/\nvoid PlayBack (struct WaveData *Wave)\n{\n  long          LinearAddress;\n  unsigned int  Page, OffSet;\n  unsigned char TimeConstant;\n\n\n  TimeConstant = (65536 - (256000000 / Wave->Frequency)) >> 8;\n  WriteDSP(0x40);                  //DSP-command 40h - Set sample frequency\n  WriteDSP(TimeConstant);          //Write time constant\n\n\n  //Convert pointer to linear address\n  LinearAddress = FP_SEG (Wave->Sample);\n  LinearAddress = (LinearAddress << 4) + FP_OFF (Wave->Sample);\n  Page = LinearAddress >> 16;      //Calculate page\n  OffSet = LinearAddress & 0xFFFF; //Calculate offset in the page\n  /*\n      Note - this procedure only works with DMA channel 1\n  */\n  outportb (0x0A, 5);              //Mask DMA channel 1\n  outportb (0x0C, 0);              //Clear byte pointer\n  outportb (0x0B, 0x49);           //Set mode\n  /*\n      The mode consists of the following:\n      0x49 = binary 01 00 10 01\n                    |  |  |  |\n                    |  |  |  +- DMA channel 01\n                    |  |  +---- Read operation (the DSP reads from memory)\n                    |  +------- Single cycle mode\n                    +---------- Block mode\n  */\n\n\n  outportb (0x02, OffSet & 0x100); //Write the offset to the DMA controller\n  outportb (0x02, OffSet >> 8);\n\n\n  outportb (0x83, Page);           //Write the page to the DMA controller\n\n\n  outportb (0x03, Wave->SoundLength & 0x100);\n  outportb (0x03, Wave->SoundLength >> 8);\n\n\n  outportb (0x0A, 1);              //Unmask DMA channel\n\n\n\n  WriteDSP(0x14);                  // DSP-command 14h - Single cycle playback\n  WriteDSP(Wave->SoundLength & 0xFF);\n  WriteDSP(Wave->SoundLength
694221
The best free one is gcc