poise is working as intended?
483867
From Software has an answer: no. “The poise stat is working as intended and is not 'turned off' as some fans have theorized,” a spokesperson for Bandai Namco told me. ... Bandai Namco is the publisher of the Dark Souls games, and passed on my questions about the poise stat to From Software several weeks ago.
906797
Your Luck stat does not affect drop rate or anything else outside of combat. The only thing it's confirmed to raise is your critical hit damage.
361146
Poise - Dark Souls 3. There are two in-game concepts called Poise. The player has the stat Poise, which is obtained from Armor, the Lothric Knight Long Spear, Yhorm's Greatshield and the Wolf Ring. And the hidden value "poise health" that determines when your "hyperarmor frames" are interrupted.
660378
The answer is 10. We assume you are converting between poise and kilogram/meter-second. You can view more details on each measurement unit: poise or kg/m-s The SI derived unit for dynamic viscosity is the pascal second. 1 pascal second is equal to 10 poise, or 1 kg/m-s.
656765
Does synthoceps work on swords? Swords count as melees when theyre out of ammo. Otherwise it shouldnt.
819093
Not quite. Weapons with the Thrown property can use their normal modifier when being thrown. Using a Finesse weapon allows using DEX, but normal melee weapons would use STR: If a weapon has the thrown property, you can throw the weapon to make a ranged attack.
1175702
A poise is the centimetre-gram-second (cgs) unit of viscosity. It expresses the force needed to maintain a unit… …still often used is the poise (1 Pa · s = 10 poise).
1035107
Poise (unit) The poise (symbol P; /pɔɪz, pwɑːz/) is the unit of dynamic viscosity (absolute viscosity) in the centimetre–gram–second system of units. ... Liquid water has a viscosity of 0.00890 P at 25 °C at a pressure of 1 atmosphere (0.00890 P = 0.890 cP = 0.890 mPa⋅s).
95443
A: In a short answer, yes. Once you apply a force to an object, it will move. ... So yes, forces will always result in motion, unless there is another force exactly opposed to it.
650462
If two individual forces are of equal magnitude and opposite direction, then the forces are said to be balanced. An object is said to be acted upon by an unbalanced force only when there is an individual force that is not being balanced by a force of equal magnitude and in the opposite direction.
559300
Slowly approach the horse and then Pat it when the option pops up, continuing to hold L2/LT to keep the interaction interface active. When the option to Mount the horse comes up, do so. Just be aware that a newly broken horse still has a wild side, so don't go getting into a gunfight with it just yet.
1295244
Whereas the 'standard' setting allows the camera to slowly pan in the direction you're pressing, the alternative mode doesn't. Under the former circumstances, Geralt's quick directional changes aren't as sharp because the camera is hellbent on staying behind Geralt, thus requiring constant adjustment by the player.
206867
Poise in PvE and PvP In PvP, poise is important to avoid being stunned and end up in a stun-lock combo against other opponents with large weapon builds. To prevent this, it is necessary to have a high poise. High poise is unnecessary against opponents using small weapons.
885211
Tena & Poise are specifically made for bladder control issues so their absorbancy is different than Always which is made for menstruation. It is similar to using a panty liner for regular menstruation instead of Always - it'll work, kinda but not the best. I use the store brand of Poise and like those OK.
1430352
Yes AddonGuy, as a Rogue having a weapon swing timer is 100% necessary if you want to do optimal DPS. Things that proc an extra hit (such as Sword Specialisation and HoJ) reset your mainhand swing timer. ... Because your Sinister Strikes are going to be proccing HoJ and Sword Spec procs.
172969
Its fun, its not horrible but its not op either. Once you get used to it and start to understand how the skills work/flow into each other, her pvp feels pretty fluid and not clunky. Just doesn't really have animation cancels like some other classes but can still be pretty fluid once you get the hang of it.
789753
upgrading a rare can produce a set item. It can also make an ancient item. Confirmed both.