is tanking or healing harder?
430745
I'd say neither. Tanking and healing in dungeons makes it incredibly easy to get the blame for something going wrong. That being said, it's harder to replace a tank, and as a tank you'll be the one deciding pull speed. Whereas as a healer you'll have to keep up with your tank or wipe.
1172057
Hunter Rangers can be absolute beasts in end game. They are a very strong class. They are also take a lot of practice to get to that level, in other words your loadout and attack combo is very important. As for gear yes you can keep getting better and better gear in end game content.
326537
They are the best mythic+ tanks and around third for raiding. They tend to be spiky going from 100% to 50% in 1 hit but they can heal that in 1 death strike so its a non issue, but mismanagement of cooldowns and runes/runic power can get you killed. There are pots that correct that.
929171
Much information says that hard corals are more difficult to keep in a reef tank than soft corals — and, of the hard corals, LPS are easier to keep or less difficult than SPS. ... Of the hard corals LPS are next, with species like Bubble corals, Plerogyra spp., being hardier than others.
970937
Easy, Normal, and Hard all feature hostile mobs and hunger with the only difference between the difficult levels how much damage and how aggressive the mobs are as well as how hunger affects you (in Easy, for example, you will get hungry and need to eat but hunger will never outright kill you whereas in Hard you can ...
505607
PotD is faster for dps because you don't have to endure the long queue time, if you were talking about tank or healer then just doing the highest level dungeon available would be faster. If I recall correctly I thought doing floors 1-20 over and over was suppose to be the fastest way.
238214
No, the induction process itself is not painful, but you might feel some slight discomfort. You may be kept in hospital if you have prostaglandins (although some hospitals may offer you to go home), and you will be kept in if you're having your waters broken.
528287
Resilience: Increased resilience means you're granted more health and armour. Recovery: A higher recovery stat sees your armour and health regenerate at a faster rate.
315019
When used properly, a sensory deprivation tank may help relieve stress and ease muscle tension and pain. It can also help improve your mood. Sensory deprivation tanks are generally safe, but it may be a good idea to speak to a doctor before using one if you have any medical conditions or concerns.
563619
Yes and no. The monk specs are all pretty decent/fun to play, and are usually competitive in most aspects of end game content. However, if you play long enough, you tend to notice a few things that are crappy to think about.
963352
Yes, tanking is in my opinion the most fun role in PvE and I'll tell you why I think so. Unlike any other role tanking is actually about managing people and 90% of it is non-verbal. You form a group, exchange pleasantries to establish a good vibe among everyone and head to the instance.
767785
FFXIV, at least at the "baseline difficulty", is considerably harder than WoW. However, this does change when you're comparing the endgame. WoW's Normal Raids and Mythic dungeons are a good yardstick to use when comparing it to the bulk of FFXIV's content.
669404
Prot Paladins are great tanks currently, and enjoyable to play. Holy Paladins are great single healers and can be a pain to level, but loved by raids thanks to their single target heals. Ret Paladins are meh in pure damage. Not the worst, but certainly not the best.
614840
Unnerve is a fine ability - it's just not as good as Mirror Armor with how it interacts with Max Moves. A lot of them drop stats and you get to be immune to them and reflect them back. It also interacts well with Intimidate and other stat-dropping effects.
742938
User Info: Drakogram. They do matter a lot. They are part of almost every dmg/hit succes formula. Also try keep your party at similar level.
652988
It still does not perform well on cleave fights or fights with a lot of movement. In Ny'alotha, Arcane Mages can do very strong single-target DPS, but suffer from some of the movement required on a lot of the fights. ... Overall however, it generally does not beat other Mage specs in Mythic+.
916835
In extremely high mythic keys, the presence of Demon Hunters is almost non-existent. 'Easy to play, difficult to master' is a viable description of most (if not all) classes in this game. ... The fact that your relative dps 'ranking' in heroics was different from end game content could could be for several reasons.