where are the rift spots?
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Here's a more precise description of each location: East of Pleasant Park and south of the Block, just north of the Durr Burger head. Right in the center of Loot Lake. On the western side of the frozen island west and a little south of Happy Hamlet.
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['Mt. Moon. [00:09]', 'Cerulean City. [00:40]', 'Rocket Hideout. [01:05]', 'Fuchsia City. [01:30]', 'Lost Cave (Five Island) [02:12]', 'Cape Brink (Two Island) [02:43]', 'Route 6. [03:27]', 'Route 12. [03:47]']
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In total there are 12 rift spawn locations, with most of them concentrated in the South East of the map, around Paradise Palms. For Season 6, Epic Games has also added more usable items similar to rifts, with the new 'Shadow Stones' the most notable addition.
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['Bay of Drowned Wishes (Lost Sector) [00:16]', 'Divalian Mists. [00:31]', 'Spine of Keres. [01:07]', 'The Strand. [01:58]', 'Garden of Esila. [02:27]', "Aphelion's Rest (Lost Sector) [03:06]", 'Chamber of Starlight (Lost Sector) [03:23]', 'Rheasilvia. [03:50]']
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Rift Spawn. This NPC can be found in Stormwind City (21) and Undercity (17).
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['Epipelagic Zone (Sunlight Zone)', 'Mesopelagic Zone (Twilight Zone) ... ', 'Bathypelagic Zone (Midnight Zone) ... ', 'Abyssopelagic Zone (Abyss) ... ', 'Hadalpelagic Zone (The Trenches) The Hadalpelagic zone is also called the Trenches and is found from the ocean basin and below. ... ']
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In Season 7, there is a permanent Rift on the small island south of the iceberg under a wood shack. In Season 10, another permanent Rift appeared in Loot Lake inside the Zero Point. In Chapter 2 Season 1, all rifts have dissapeared, ending their "legacy".
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["Ancient's Ascent Location Guide. ... ", 'Autumnwatch Tower Location Guide. ... ', 'Bonestrewn Crest Location Guide. ... ', 'Dragontooth Crater Location Guide. ... ', 'Eldersblood Peak Location Guide. ... ', 'Lost Tongue Overlook Location Guide. ... ', 'Mount Anthor Location Guide. ... ', 'Northwind Summit Location Guide.']
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['Fissure Volcanoes. ... ', 'Shield Volcanoes. ... ', 'Stratovolcanoes. ... ', 'Cinder Cone. ... ', 'Caldera.']
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['Deep Grand Reef.', 'Floating Island.', 'Jellyshroom Cave.']
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Google Local has a nice satellite image of the epicenter. Lake Tanganyika–like all of the other African Rift lakes except for Lake Victoria–lies in a graben (a down-dropped block of land bounded by extensional, or normal, faults) along the axis of the great rift.
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['Locations: Hyrule Field, West Necluda.', 'Found in front of waterfalls.', "Southernmost pool near the Ke'nai Shakah Shrine.", "In front of the northern waterfall in front of Zora's Domain.", 'In front of the waterfall leading up to Calora Lake near Qukah Nata Shrine.']
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Mirage Spots are rare locations that appear in Hoenn. You can recognize them by a red sparkle while soaring on the back of Mega Latios or Mega Latias.
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['Northeast edge of the Oasis in the desert biome.', 'Smaller pool northwest of Paradise Palms.', 'Southeast corner of Dusty Divot.', "By the river's edge southeast of Neo Tilted.", 'Northwest corner of Loot Lake, beneath the Slipstream tunnel.']
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['Aphix Conduit – The Rupture, in the very southeast of the area. Vex. ... ', 'Sanctum of Bones – The Rupture. Directly across from Asher Mir in a cave. ... ', 'Grave of Ulan-Tan – Lost Oasis.']
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A rift valley is a linear shaped lowland between several highlands or mountain ranges created by the action of a geologic rift or fault. A rift valley is formed on a divergent plate boundary, a crustal extension or spreading apart of the surface, which is subsequently further deepened by the forces of erosion.
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Rifts are dimensional oddities found all around Hotel Hideaway. You can extract coins and diamonds from them. You can watch up to two in-game ads every day during extraction of currency from the rift: this will reduce the time you have to spend until the rift is depleted.