can an rpg destroy an m1 abrams?
151304
Since most of the readily available RPG-7 rounds cannot penetrate M1 Abrams tank armor from almost any angle, it is primarily effective against soft-skinned or lightly armored vehicles, and infantry.
242544
FMJ is allowed there as long as it's not bimetal jacketed or have a steel core. XM855 has been mentioned, it has a steel core. Surplus 7n6 has a steel core as well. ... Some ranges in areas with fire risk also don't want steel core or bimetal bullets due to the risk of a spark starting a fire.
447497
Production of M1 and M1A1 tanks totaled some 9,000 tanks at a cost of approximately $4.3 million per unit. By 1999, costs for the tank were upwards of US$5 million a vehicle.
793102
There are only four systems in the world that can intercept ICBMs. ... Instead of using an explosive charge, it launches a hit-to-kill kinetic projectile to intercept an ICBM. The current GMD system is intended to shield the United States mainland against a limited nuclear attack by a rogue state such as North Korea.
725608
The later 3.5″ version, Super Bazooka, was able to knock out all but the heaviest of tanks. While the 2.36″ version was not a cure all, it definitely was better than a rifle grenade or running out into the open with a satchel charge or sticky bomb, to kill a tank.
907053
Pretty much any energy weapon does the same (or more) dice worth of damage as a typical stormtrooper (in armor) can soak. ... Much like modern body armor isn't able to stop typical assault rifle AP rounds at typical distances, stormtrooper armor isn't designed to make the wearer invulnerable.
144837
['MGL-32 Grenade Launcher.', 'Grau 5.56.', 'AX-50.', 'HDR.', 'M4A1.', 'M13.', 'MP7.', 'Fennec.']
650413
['2 × GAU-17 miniguns (forward)', '1 × M2HB . ... ', '2 × M240B 7.62 mm light machine gun(s) (side-mounted)', '2 × 40 mm Mk 19 grenade launcher.']
1114562
No, that's not right. They can only use melee weapons during the combat phase. ... As long as you're armed witha missile weapon, you can shoot. Even more to the point: many unit armed with missile weapons gain bonuses to attacks or to-hit if there are no enemies within 3".
1050044
Anywhere it's legal to use armor they might market it as a bulletproof tire. Anywhere that it's illegal to use armor it's going to be marketed as a puncture-resistant tire.
816087
Is it legal to own an RPG in the United States? ... If you can get your hands on an expended launcher of a single-shot system such as the RPG-18, which is essentially a copy of the US M72 LAW, then yes you can own it. It's not reloadable so all you really have is a fancy tube.
618581
Typically, depleted-uranium rounds are used on armored vehicles, such as tanks and troop transports, and there is no international treaty or rule that explicitly bans their use.
732143
['Varkolyn Assault Rifle.', 'Soul Calibre.', 'One Punch.', "Grand Knight's Sword.", 'Missile Battery.', 'Magic Bow.', 'Sandworm.', 'Rocket Gun M1.']
186869
The most powerful weapon in the game is by far the ACR. The ACR has no recoil and a fast fire rate, meaning that it could melt enemies from a distance in no time.
39978
Available from the very beginning, the EBR-14 heavily resembles the M14 from previous Modern Warfare games. The semi-automatic rifle is extremely effective in medium to long-range gunfights but it is important to control the recoil levels to extract its full potential on the battlefield.
653842
Depends on the gear and the class mod. In general a class mod that has +weapon damage, +grenade damage and +gun damage, would be considered a God Roll.
1228600
Yes you can own an antitank rifle. Yes it is a destructive device by atf standards.. unless you are making a black powder rifle that fires a large enough round or make a tapered bore gun. ... 50BMG and therefore, not subject to the “Destructive Device” regulations that being bigger than half an inch in caliber are.