// SetPlacementName sets the PlacementName field's value.
435491
func (s *DescribePlacementInput) SetPlacementName(v string) *DescribePlacementInput {
	s.PlacementName = &v
	return s
}
562952
func (s *CreateProjectInput) SetProjectName(v string) *CreateProjectInput {
	s.ProjectName = &v
	return s
}
270925
func (s *StartGameSessionPlacementInput) SetPlacementId(v string) *StartGameSessionPlacementInput {
	s.PlacementId = &v
	return s
}
226883
func (s *GetDevicesInPlacementInput) SetPlacementName(v string) *GetDevicesInPlacementInput {
	s.PlacementName = &v
	return s
}
886337
func (rc *ReadinessCheck) SetName(name string) *ReadinessCheck {
	rc.Name = &name
	return rc
}
733730
func (s *LaunchConfiguration) SetPlacementTenancy(v string) *LaunchConfiguration {
	s.PlacementTenancy = &v
	return s
}
1230445
func (s *Option) SetOptionName(v string) *Option {
	s.OptionName = &v
	return s
}
1339534
func (s *Route) SetOperationName(v string) *Route {
	s.OperationName = &v
	return s
}
1115871
func (s *SupportedOperation) SetOperationName(v string) *SupportedOperation {
	s.OperationName = &v
	return s
}
1342592
func (s *PutDestinationPolicyInput) SetDestinationName(v string) *PutDestinationPolicyInput {
	s.DestinationName = &v
	return s
}
418716
func (s *DeletePlacementInput) SetPlacementName(v string) *DeletePlacementInput {
	s.PlacementName = &v
	return s
}
647383
func (s *JobFlowInstancesConfig) SetPlacement(v *PlacementType) *JobFlowInstancesConfig {
	s.Placement = v
	return s
}
343895
func (s *DescribeEnvironmentManagedActionsInput) SetEnvironmentName(v string) *DescribeEnvironmentManagedActionsInput {
	s.EnvironmentName = &v
	return s
}
763115
func (s *PublishLayerVersionInput) SetLayerName(v string) *PublishLayerVersionInput {
	s.LayerName = &v
	return s
}
857675
func (s *Method) SetOperationName(v string) *Method {
	s.OperationName = &v
	return s
}
407022
func (s *RunTaskInput) SetPlacementConstraints(v []*PlacementConstraint) *RunTaskInput {
	s.PlacementConstraints = v
	return s
}
991684
func (s *UpdateProjectInput) SetProjectName(v string) *UpdateProjectInput {
	s.ProjectName = &v
	return s
}