// SetPlacement sets the pod's placement settings
439293
func (p *PodSchedulingPolicy) SetPlacement(placement *PodPlacement) *PodSchedulingPolicy {
	p.Placement = placement
	return p
}
1199080
func (s *ArtifactStore) SetLocation(v string) *ArtifactStore {
	s.Location = &v
	return s
}
1008300
func (s *StopGameSessionPlacementOutput) SetGameSessionPlacement(v *GameSessionPlacement) *StopGameSessionPlacementOutput {
	s.GameSessionPlacement = v
	return s
}
1242409
func (s *GetPlanInput) SetLocation(v *Location) *GetPlanInput {
	s.Location = v
	return s
}
912779
func (s *ListPlacementsOutput) SetPlacements(v []*PlacementSummary) *ListPlacementsOutput {
	s.Placements = v
	return s
}
1025734
func (s *UpdateThreatIntelSetInput) SetLocation(v string) *UpdateThreatIntelSetInput {
	s.Location = &v
	return s
}
1132406
func (s *UpdateMaintenanceWindowTargetInput) SetReplace(v bool) *UpdateMaintenanceWindowTargetInput {
	s.Replace = &v
	return s
}
838546
func (s *GetThreatIntelSetOutput) SetLocation(v string) *GetThreatIntelSetOutput {
	s.Location = &v
	return s
}
912473
func (s *EndpointBatchItem) SetLocation(v *EndpointLocation) *EndpointBatchItem {
	s.Location = v
	return s
}
1161269
func (s *GetDeliverabilityTestReportOutput) SetOverallPlacement(v *PlacementStatistics) *GetDeliverabilityTestReportOutput {
	s.OverallPlacement = v
	return s
}
818649
func (s *Service) SetPlacementStrategy(v []*PlacementStrategy) *Service {
	s.PlacementStrategy = v
	return s
}
48098
func (s *Service) SetPlacementConstraints(v []*PlacementConstraint) *Service {
	s.PlacementConstraints = v
	return s
}
396001
func (s *CreateServiceInput) SetPlacementConstraints(v []*PlacementConstraint) *CreateServiceInput {
	s.PlacementConstraints = v
	return s
}
235982
func (s *ProjectArtifacts) SetLocation(v string) *ProjectArtifacts {
	s.Location = &v
	return s
}
833959
func (s *CreateProjectInput) SetPlacementTemplate(v *PlacementTemplate) *CreateProjectInput {
	s.PlacementTemplate = v
	return s
}
368679
func (s *CreateBucketOutput) SetLocation(v string) *CreateBucketOutput {
	s.Location = &v
	return s
}
423979
func (s *UpdateAutoScalingGroupInput) SetPlacementGroup(v string) *UpdateAutoScalingGroupInput {
	s.PlacementGroup = &v
	return s
}